@ Gimble, Gimble approaches the door and tries to lock pick the door (OOC: next time give me a lock pick check if you are gonna lock pick a door, this is why i thought the party was still planning.) the door is unlocked. (OOC: do you try to open the door? and/or do you enter the room?)
@ Misty, Misty walks over to the door, Gimble is trying to assess the lock.
@ everyone, (OOC: what is everyone else doing as Gimble is working on the door?)
Gimble will open the door as quietly as possible and walk in.
Perception 13 Stealth 13
(OOC my bad man, I thought you wanted to tell us when ya wanted the rolls, that’s why I didn’t just put in in already like this post)
(OOC: i do, but i need to know what everyone is doing, i don't want to assume from party dialogue what people are doing. putting a disguise, lock picking, and suspecting someone of lying you can do a roll before asking. the goal was to not be bombarded by rolls every time something happens. sorry if i sound inconsistent.)
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
Gimble will open the door as quietly as possible and walk in.
Perception 13 Stealth 13
(OOC my bad man, I thought you wanted to tell us when ya wanted the rolls, that’s why I didn’t just put in in already like this post)
@ Gimble, you enter the room, and quickly survey the room. there is no visible people in the room. what you do see is three coffins. you see a door to your left, and double doors across the room.
Misty will follow Gimble in to support him, trusting the rest to be following.
@ Misty, you follow Gimble into the room. You are able to see three coffins in the room as well.
@ Gerrack and Gniff, you both are keeping an eye out for any hostiles. so far all you see is the party.
@ everyone, (OOC: what is everyone doing next?)
(OOC: date July 24th. time 2:22 p.m.)
(OOC: quests in the spoiler below)
(OOC: quests and quest thread reminder: completed quest needing turn in/reward: cleared goblin cave report it to someone in the city. Gniff has the directions/locations for the three locations to report. the three locations are City Hall, the City Guard Barracks, and Emberhorn Palace. [reward: 25 gold from Harbin Wester the Princess' Steward] {Currently in progress.} 1/main quest: Find Gundren Rockseeker for Greg Greenspear. Gundren's location is likely at the Goblin Castle or the Goblin Castle is the best place to look for that information. [reward: 600 gold from Mr. Chin] 2/secondary quest: Sildar wants the party to find the Red Brand Bandit base and wipe them out. Sildar would appreciate it if the party brought him along when the party takes out the bandits. Mr. Chin told Gimble to let the authorities to take care of the bandits. Greg told the party he heard that Carp Alderleaf might know where the Red Brand Bandit base is. [reward: 200 gold from Sildar. and 50 gold from Harbin Wester.] 3/secondary quest: The Princess' Steward wants the Orc Raiders who have been raiding the towns north of the capital to be wiped out. He will reward anyone who brings back proof of their destruction [reward: 100 gold from Harbin Wester the Princess' Steward] 4/secondary quest: The Emberhorn Kingdom is struggling to negotiate with centuar tribes across the kingdom over land disputes. Convince the Princess or her steward to participate in the negotiations. [reward: ???] 5/side quest: Try joining the Fists of Justice Adventuring Guild [reward: Fists of Justice membership] 6/side quest: Investigate Thornton's Shop and Exchange [reward: ???] 7/side quest: Investigate Sister Garaele [reward: ???] 8/side quest: Bring the lionshield coster's crates to the lionshield coster shop. this quest has grown increasingly difficult due to the party's poor reputation. [reward: 50 gold per crate] Alternative: tell other interested people about the lionshield coster crates location. Alternative 2: Investigate Linene Graywind for possible Red Brand Bandit connection. Telling Harbin Wester about the Lionshield Coster has started Alternative 2 for the quest.)
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
Casmir is still in the corridor, where he stayed to avoid suspicion in case there were any bandits. He looks over Misty's shoulder and, seeing the coffins, concentrates and extends his Divine Sense as he was taught to do at the Temple of Tyr.
(OOC: Divine Sense is kind of lame, but the kid is eager to practice - IF there are undead in the coffins they have total cover and are therefore undectable, so unless there's zombies playing dead on the floor, all Casmir does is frown intently)
"Doesn't it seem we are getting further from the areas where we know the bandits to be?" She asks, frowning as she sees the coffins. "I know I was for moving out to check this way, since we were here, but I fear we are going further afield, and we know there are bandits back the way we came from..."
(With the directions of the rooms, and the distances they have moved, does she feel this will, eventually, reconnect to the area where the bandits were, or does she feel they are moving away from them?)
Casmir is still in the corridor, where he stayed to avoid suspicion in case there were any bandits. He looks over Misty's shoulder and, seeing the coffins, concentrates and extends his Divine Sense as he was taught to do at the Temple of Tyr.
(OOC: Divine Sense is kind of lame, but the kid is eager to practice - IF there are undead in the coffins they have total cover and are therefore undectable, so unless there's zombies playing dead on the floor, all Casmir does is frown intently)
"Doesn't it seem we are getting further from the areas where we know the bandits to be?" She asks, frowning as she sees the coffins. "I know I was for moving out to check this way, since we were here, but I fear we are going further afield, and we know there are bandits back the way we came from..."
(With the directions of the rooms, and the distances they have moved, does she feel this will, eventually, reconnect to the area where the bandits were, or does she feel they are moving away from them?)
@ Misty, (OOC: so far the party is nearing the opposite side of the base from where they know are bandits. the party has traveled in a zig zag, so i wouldn't say that you are all heading directly away from the bandits. this is all based on what the party knows.)
@ Gerrack and Gniff, You both clearly hear that the party infront of you (Gimble, Misty, and Casmir) are making a lot of noise in the room they just entered.
@ everyone, (OOC: what is everyone else doing?)
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
Casmir is still in the corridor, where he stayed to avoid suspicion in case there were any bandits. He looks over Misty's shoulder and, seeing the coffins, concentrates and extends his Divine Sense as he was taught to do at the Temple of Tyr.
(OOC: Divine Sense is kind of lame, but the kid is eager to practice - IF there are undead in the coffins they have total cover and are therefore undectable, so unless there's zombies playing dead on the floor, all Casmir does is frown intently)
"Doesn't it seem we are getting further from the areas where we know the bandits to be?" She asks, frowning as she sees the coffins. "I know I was for moving out to check this way, since we were here, but I fear we are going further afield, and we know there are bandits back the way we came from..."
(With the directions of the rooms, and the distances they have moved, does she feel this will, eventually, reconnect to the area where the bandits were, or does she feel they are moving away from them?)
@ Misty, (OOC: so far the party is nearing the opposite side of the base from where they know are bandits. the party has traveled in a zig zag, so i wouldn't say that you are all heading directly away from the bandits. this is all based on what the party knows.)
@ Gerrack and Gniff, You both clearly hear that the party infront of you (Gimble, Misty, and Casmir) are making a lot of noise in the room they just entered.
@ everyone, (OOC: what is everyone else doing?)
The one to fumbles left lol yes I used that instead of his name lol
"Well, we're already here", Casmir says to Misty. "The lectors at the temple always told me I should finish what I was doing before starting something else." He enters the room with the coffins and positions himself so that he won't be seen when Gimble opens the single door, hammer and shield at ready.
“I agree Misty, as I said earlier, because I’m sure that boss has surely gone into that small room where the goblin was earlier. But while we’re here we may as well check these doors and then head back,” Gimble says with some minor frustration.
Gerrack ruffles his feathers and whispers under his breath. "C-c-careful not to l-let the h-h-head of the s-s-snake bite you while y-y-ou c-c-chase its t-t-tail." Still, he eyes the coffins uneasily, and looking more closely at it, attempts to push one open to see if anything foul waits inside.
This post has potentially manipulated dice roll results.
Gimble is opening the door as Gerrack is pushing open one of the coffins. Misty, Casmir and Gniff are still talking, and Branch and Sildar are silently standing in the room.
As the door opens Gimble is surprised to see two swords stabbing towards him.
Attack: 5
Damage(if it hits): 6
Attack: 24
Damage(if it hits): 4
Gerrack manages to successfully open the coffin to find a skeleton. not too out of the ordinary, but then the skeletons head turns to face Gerrack, as if it its looking at him. After a second it moans and starts to sit up from the coffin.
@ everyone, (OOC: roll initiative)
Health Updates: The Party: Misty 16/16 HP, Gniff 15/15 HP, Branch 11/14 HP, Gerrack 13/17 HP, Gimble 11/15 HP Casmir 20/20 HP
NPC: Sildar Hallwinter: 15/27 HP
(OOC: Correct me if any of the above is incorrect in terms of health. the health has been updated from the two attacks since they are in this post.)
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
@ Gimble, Gimble approaches the door and tries to lock pick the door (OOC: next time give me a lock pick check if you are gonna lock pick a door, this is why i thought the party was still planning.) the door is unlocked. (OOC: do you try to open the door? and/or do you enter the room?)
@ Misty, Misty walks over to the door, Gimble is trying to assess the lock.
@ everyone, (OOC: what is everyone else doing as Gimble is working on the door?)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Gimble will open the door as quietly as possible and walk in.
Perception 13
Stealth 13
(OOC my bad man, I thought you wanted to tell us when ya wanted the rolls, that’s why I didn’t just put in in already like this post)
(OOC: i do, but i need to know what everyone is doing, i don't want to assume from party dialogue what people are doing. putting a disguise, lock picking, and suspecting someone of lying you can do a roll before asking. the goal was to not be bombarded by rolls every time something happens. sorry if i sound inconsistent.)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Misty will follow Gimble in to support him, trusting the rest to be following.
Gniff we keep an eye out behind them as they shuffle to the next door and check the locks.
@ Gimble, you enter the room, and quickly survey the room. there is no visible people in the room. what you do see is three coffins. you see a door to your left, and double doors across the room.
@ Misty, you follow Gimble into the room. You are able to see three coffins in the room as well.
@ Gerrack and Gniff, you both are keeping an eye out for any hostiles. so far all you see is the party.
@ everyone, (OOC: what is everyone doing next?)
(OOC: date July 24th. time 2:22 p.m.)
(OOC: quests in the spoiler below)
(OOC: quests and quest thread reminder: completed quest needing turn in/reward: cleared goblin cave report it to someone in the city. Gniff has the directions/locations for the three locations to report. the three locations are City Hall, the City Guard Barracks, and Emberhorn Palace. [reward: 25 gold from Harbin Wester the Princess' Steward] {Currently in progress.} 1/main quest: Find Gundren Rockseeker for Greg Greenspear. Gundren's location is likely at the Goblin Castle or the Goblin Castle is the best place to look for that information. [reward: 600 gold from Mr. Chin] 2/secondary quest: Sildar wants the party to find the Red Brand Bandit base and wipe them out. Sildar would appreciate it if the party brought him along when the party takes out the bandits. Mr. Chin told Gimble to let the authorities to take care of the bandits. Greg told the party he heard that Carp Alderleaf might know where the Red Brand Bandit base is. [reward: 200 gold from Sildar. and 50 gold from Harbin Wester.] 3/secondary quest: The Princess' Steward wants the Orc Raiders who have been raiding the towns north of the capital to be wiped out. He will reward anyone who brings back proof of their destruction [reward: 100 gold from Harbin Wester the Princess' Steward] 4/secondary quest: The Emberhorn Kingdom is struggling to negotiate with centuar tribes across the kingdom over land disputes. Convince the Princess or her steward to participate in the negotiations. [reward: ???] 5/side quest: Try joining the Fists of Justice Adventuring Guild [reward: Fists of Justice membership] 6/side quest: Investigate Thornton's Shop and Exchange [reward: ???] 7/side quest: Investigate Sister Garaele [reward: ???] 8/side quest: Bring the lionshield coster's crates to the lionshield coster shop. this quest has grown increasingly difficult due to the party's poor reputation. [reward: 50 gold per crate] Alternative: tell other interested people about the lionshield coster crates location. Alternative 2: Investigate Linene Graywind for possible Red Brand Bandit connection. Telling Harbin Wester about the Lionshield Coster has started Alternative 2 for the quest.)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Casmir is still in the corridor, where he stayed to avoid suspicion in case there were any bandits. He looks over Misty's shoulder and, seeing the coffins, concentrates and extends his Divine Sense as he was taught to do at the Temple of Tyr.
(OOC: Divine Sense is kind of lame, but the kid is eager to practice - IF there are undead in the coffins they have total cover and are therefore undectable, so unless there's zombies playing dead on the floor, all Casmir does is frown intently)
Gimble will check the door.
Stealth 18
if necessary
Lock pick 12
"Doesn't it seem we are getting further from the areas where we know the bandits to be?" She asks, frowning as she sees the coffins. "I know I was for moving out to check this way, since we were here, but I fear we are going further afield, and we know there are bandits back the way we came from..."
(With the directions of the rooms, and the distances they have moved, does she feel this will, eventually, reconnect to the area where the bandits were, or does she feel they are moving away from them?)
@ Casmir, you pick nothing up from divine sense.
@ Gimble, (OOC: which door? the one to your left, or the double doors across the room from you?)
@ Misty, (OOC: so far the party is nearing the opposite side of the base from where they know are bandits. the party has traveled in a zig zag, so i wouldn't say that you are all heading directly away from the bandits. this is all based on what the party knows.)
@ Gerrack and Gniff, You both clearly hear that the party infront of you (Gimble, Misty, and Casmir) are making a lot of noise in the room they just entered.
@ everyone, (OOC: what is everyone else doing?)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
The one to fumbles left lol yes I used that instead of his name lol
(No one has responded to Misty's question/concerns as of yet, so I'll wait for that.)
Gniff responds, "I agree.we have moved away from where we had planned. I say we double back, being sure to close doors behind us."
"Well, we're already here", Casmir says to Misty. "The lectors at the temple always told me I should finish what I was doing before starting something else." He enters the room with the coffins and positions himself so that he won't be seen when Gimble opens the single door, hammer and shield at ready.
“I agree Misty, as I said earlier, because I’m sure that boss has surely gone into that small room where the goblin was earlier. But while we’re here we may as well check these doors and then head back,” Gimble says with some minor frustration.
Gerrack ruffles his feathers and whispers under his breath. "C-c-careful not to l-let the h-h-head of the s-s-snake bite you while y-y-ou c-c-chase its t-t-tail." Still, he eyes the coffins uneasily, and looking more closely at it, attempts to push one open to see if anything foul waits inside.
Gimble is opening the door as Gerrack is pushing open one of the coffins. Misty, Casmir and Gniff are still talking, and Branch and Sildar are silently standing in the room.
As the door opens Gimble is surprised to see two swords stabbing towards him.
Attack: 5
Damage(if it hits): 6
Attack: 24
Damage(if it hits): 4
Gerrack manages to successfully open the coffin to find a skeleton. not too out of the ordinary, but then the skeletons head turns to face Gerrack, as if it its looking at him. After a second it moans and starts to sit up from the coffin.
@ everyone, (OOC: roll initiative)
Health Updates: The Party: Misty 16/16 HP, Gniff 15/15 HP, Branch 11/14 HP, Gerrack 13/17 HP, Gimble 11/15 HP Casmir 20/20 HP
NPC: Sildar Hallwinter: 15/27 HP
(OOC: Correct me if any of the above is incorrect in terms of health. the health has been updated from the two attacks since they are in this post.)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Initiative: 13
Bardic Inspiration is just someone believing in you, and I believe in you
Gimble Initiative 6
(OOC which works out since both of those attacks hit and put Gimble down onto the floor KO’d)
Gniff Initiative: 11