Casmir beams at Gniff's comment, mumbles something about being stronger together, and goes down the rope on the near side then up on the far side (OOC: Athletics check if needed 18)
Casmir beams at Gniff's comment, mumbles something about being stronger together, and goes down the rope on the near side then up on the far side (OOC: Athletics check if needed 18)
You climb up and down the ropes with ease. It looks like this obstacle was not much to worry about after all.
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
You climb down the hole ok, but when trying to climb the rope on the other side you struggle, and then slip back down the hole. If your hands are not covered by gloves or something you get slight rope burn on your hands.
@ everyone, you can see Misty struggle to climb the rope.
Sildar: (to Misty) "I'm gonna climb down there and see if I can help."
@ everyone, (OOC: Let me know if you are going to try to get across the hole, if by ledge acrobatics check, if climbing the rope athletics check. If you are trying to help Misty climb, let me know how. If you are just doing the help action, Misty can roll with advantage)
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
Gimble will continue the path they have taken, slowly and deliberately.
Perception 25
@ everyone, Gimble slowly and carefully walks into the room. He quickly scans the room to see if there are any dangers. What he sees, as well as those who look:
A large cellar, with stone steps descending to the floor in two short flights. Another door stands beneath the stairs to the north. A large stone cistern occupies the western part of the room, whose walls are lined with kegs and barrels. This room appears to be a large storage cellar, exactly the sort of thing one might expect to find beneath an old manor. There are a number of barrels scattered about on the lower floor. The cistern that is on the lower floor is filled with water, and the water looks fresh and clean. There are a number of pipes hanging from the ceiling over the cistern, likely how the cistern gets filled with water. There is a closed door on the floor you are on. There is an open door on the floor below.
@ Gimble, your sight has no flaws you can see things that most cannot, you see something in the pool of water. A waterproof satchel hangs from a submerged rope attached along the south wall of the cistern, about 2 feet below the surface of the water. You even see another secret door (The door on the lower level, in the bottom left corner of the room.). Even though the secret door is closed, its telltale signs are very clear to you.
@ everyone, (OOC: let me know what you are going to do next.)
(OOC: date July 24th. time 4:30 p.m.)
(OOC: quests in the spoiler below)
(OOC: quests and quest thread reminder: completed quest needing turn in/reward: cleared goblin cave report it to someone in the city. Gniff has the directions/locations for the three locations to report. the three locations are City Hall, the City Guard Barracks, and Emberhorn Palace. [reward: 25 gold from Harbin Wester the Princess' Steward] {Currently in progress.} 1/main quest: Find Gundren Rockseeker for Greg Greenspear. Gundren's location is likely at the Goblin Castle or the Goblin Castle is the best place to look for that information. [reward: 600 gold from Mr. Chin] 2/secondary quest: (minor update) It seems like the base is clear, make sure to check all the rooms. The bandit leader may have escaped, be careful of future bandit attacks. Mr. Chin told Gimble to let the authorities to take care of the bandits. [reward: 200 gold from Sildar. and 50 gold from Harbin Wester.] 3/secondary quest: The Princess' Steward wants the Orc Raiders who have been raiding the towns north of the capital to be wiped out. He will reward anyone who brings back proof of their destruction [reward: 100 gold from Harbin Wester the Princess' Steward] 4/secondary quest: The Emberhorn Kingdom is struggling to negotiate with centuar tribes across the kingdom over land disputes. Convince the Princess or her steward to participate in the negotiations. [reward: ???] 5/side quest: Try joining the Fists of Justice Adventuring Guild [reward: Fists of Justice membership] 6/side quest: Investigate Thornton's Shop and Exchange [reward: ???] 7/side quest: Investigate Sister Garaele [reward: ???] 8/side quest: Bring the lionshield coster's crates to the lionshield coster shop. this quest has grown increasingly difficult due to the party's poor reputation. [reward: 50 gold per crate] Alternative: tell other interested people about the lionshield coster crates location. Alternative 2: Investigate Linene Graywind for possible Red Brand Bandit connection. Telling Harbin Wester about the Lionshield Coster has started Alternative 2 for the quest. 9/side quest: free the prisoners in the Red Brand Bandit Base [reward: ???])
text map: the party is currently in the bandit base's cellar/supply room standing on the upper floor in the door way between the hallway and the cellar. There is another doorway on this floor, likely leading up to the mansion or to another room. There are two doors down stairs, one is open. The other is only seen by Gimble and is a secret door.
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
Gimble will excitedly move to the satchel and pull it up, dumping its contents on the ground to see.
@ Gimble, you dump the contents of the satchel on the floor, there are two potions 50 gold pieces, and some clothes. The clothes appear to be normal clothes, no markings or affiliations with the Red Brand Bandits.
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
Gniff Perception: 20
(Gerrack would help, so you could roll with advantage, since he's on that side holding a rope and waiting anyhow.)
Casmir beams at Gniff's comment, mumbles something about being stronger together, and goes down the rope on the near side then up on the far side (OOC: Athletics check if needed 18)
You climb up and down the ropes with ease. It looks like this obstacle was not much to worry about after all.
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Misty athletics: 3
You climb down the hole ok, but when trying to climb the rope on the other side you struggle, and then slip back down the hole. If your hands are not covered by gloves or something you get slight rope burn on your hands.
@ everyone, you can see Misty struggle to climb the rope.
Sildar: (to Misty) "I'm gonna climb down there and see if I can help."
@ everyone, (OOC: Let me know if you are going to try to get across the hole, if by ledge acrobatics check, if climbing the rope athletics check. If you are trying to help Misty climb, let me know how. If you are just doing the help action, Misty can roll with advantage)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
"No need to come down, just haul up the rope." Misty says, tying herself to the rope. I will help as I can..."
(Gerrack is still helping everyone climb out on the other side of the pit...)
Casmir helps pull Misty with the rope (OOC Strength 22 / Athletics 11)
Casmir pulls the rope, getting Misty out of the hole. Sildar climbs the rope next.
(OOC: I believe Gniff and Branch are the only ones that need to cross the hole still, correct me if I'm wrong)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Branch will try for the path around the side as well
Acrobatics: 18
Bardic Inspiration is just someone believing in you, and I believe in you
Once the group seems safely over Gniff works his way down and then up the other side.
Athletics: 11
You make it along the edge really easily.
You climb down and climb up the rope pretty quick.
@ everyone, (OOC: everyone is now safely on the other side, does the party try to open the door?)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Gimble will continue the path they have taken, slowly and deliberately.
Perception 25
Once everyone is ready Misty opens the door to let Gimble scout the way past it.
Gerrack decides to opt for stealth as he follows the others out: 18
@ everyone, Misty opens the doors and lets Gimble through.
@ everyone, Gimble slowly and carefully walks into the room. He quickly scans the room to see if there are any dangers. What he sees, as well as those who look:
A large cellar, with stone steps descending to the floor in two short flights. Another door stands beneath the stairs to the north. A large stone cistern occupies the western part of the room, whose walls are lined with kegs and barrels. This room appears to be a large storage cellar, exactly the sort of thing one might expect to find beneath an old manor. There are a number of barrels scattered about on the lower floor. The cistern that is on the lower floor is filled with water, and the water looks fresh and clean. There are a number of pipes hanging from the ceiling over the cistern, likely how the cistern gets filled with water. There is a closed door on the floor you are on. There is an open door on the floor below.
@ Gimble, your sight has no flaws you can see things that most cannot, you see something in the pool of water. A waterproof satchel hangs from a submerged rope attached along the south wall of the cistern, about 2 feet below the surface of the water. You even see another secret door (The door on the lower level, in the bottom left corner of the room.). Even though the secret door is closed, its telltale signs are very clear to you.
@ everyone, (OOC: let me know what you are going to do next.)
(OOC: date July 24th. time 4:30 p.m.)
(OOC: quests in the spoiler below)
(OOC: quests and quest thread reminder: completed quest needing turn in/reward: cleared goblin cave report it to someone in the city. Gniff has the directions/locations for the three locations to report. the three locations are City Hall, the City Guard Barracks, and Emberhorn Palace. [reward: 25 gold from Harbin Wester the Princess' Steward] {Currently in progress.} 1/main quest: Find Gundren Rockseeker for Greg Greenspear. Gundren's location is likely at the Goblin Castle or the Goblin Castle is the best place to look for that information. [reward: 600 gold from Mr. Chin] 2/secondary quest: (minor update) It seems like the base is clear, make sure to check all the rooms. The bandit leader may have escaped, be careful of future bandit attacks. Mr. Chin told Gimble to let the authorities to take care of the bandits. [reward: 200 gold from Sildar. and 50 gold from Harbin Wester.] 3/secondary quest: The Princess' Steward wants the Orc Raiders who have been raiding the towns north of the capital to be wiped out. He will reward anyone who brings back proof of their destruction [reward: 100 gold from Harbin Wester the Princess' Steward] 4/secondary quest: The Emberhorn Kingdom is struggling to negotiate with centuar tribes across the kingdom over land disputes. Convince the Princess or her steward to participate in the negotiations. [reward: ???] 5/side quest: Try joining the Fists of Justice Adventuring Guild [reward: Fists of Justice membership] 6/side quest: Investigate Thornton's Shop and Exchange [reward: ???] 7/side quest: Investigate Sister Garaele [reward: ???] 8/side quest: Bring the lionshield coster's crates to the lionshield coster shop. this quest has grown increasingly difficult due to the party's poor reputation. [reward: 50 gold per crate] Alternative: tell other interested people about the lionshield coster crates location. Alternative 2: Investigate Linene Graywind for possible Red Brand Bandit connection. Telling Harbin Wester about the Lionshield Coster has started Alternative 2 for the quest. 9/side quest: free the prisoners in the Red Brand Bandit Base [reward: ???])
map in the spoiler below
Red Brand Bandit Base
text map: the party is currently in the bandit base's cellar/supply room standing on the upper floor in the door way between the hallway and the cellar. There is another doorway on this floor, likely leading up to the mansion or to another room. There are two doors down stairs, one is open. The other is only seen by Gimble and is a secret door.
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Gimble will excitedly move to the satchel and pull it up, dumping its contents on the ground to see.
@ Gimble, you dump the contents of the satchel on the floor, there are two potions 50 gold pieces, and some clothes. The clothes appear to be normal clothes, no markings or affiliations with the Red Brand Bandits.
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
“Got some stuff here guys, can anyone identify these potions or clothes?” Gimble asks the group.