This post has potentially manipulated dice roll results.
Kuori saw the magically charged insult burrow into the ogre's head as its eyes shifted and narrowed onto the halfling jokester. Before she realized what was happening, the ogre was pushing past her to brutalize her fragile companion. Kuori, both insulted and shocked at the ogre's shift in aggression, loses her temper for a moment as she tries to carve across the ogre's passing flank."Your fight is with me, [Giant: beast]! Turn and finish the battle you began!"
If the ogre is able to continue past her after her attempted strike, she will move around it once again, standing 5 feet north of Ogre 3, facing south. She will then strike twice more, hoping to fell this disgusting oaf.
"Why do you feel the need to enter this crypt, 'human'? Or reenter it? Tell me this: are you living or deceased? I must inform you that as a general rule, Gotemash and I most assuredly do NOT associate with the dead."
(@Daishi & @DM: Could you give us a general description of this place and of Dashi's party? Where are we and who are we with at the moment?)
If time permits, Peter will cast Detect Magic as a ritual, paying special attention to Daishi, his party, their possessions, and the exterior of this crypt.
Ogre2 having seeing Noa flee to the tower turns to see Yessica near the headless orc corpse and he will move to swat her with his massive club.
Attack: 19 Damage: 15
The mighty blow sends Yessica flying into the wall of the shrine with a crack
Orc 5 will continue his movement
Ogre 3 wis save ( for Tibbys insult) 5 he will make a move to go after Tibby brushing off the combat with Kuori to go after the tiny mean pest. Maybe he will have him for a snack while he battles the big woman
Attack: 24 Damage: 10
The ogre shocks everyone how quickly he changed targets and Tibby nearly faints as he see the giant club crushing down onto his little self. The crunching sound could be heard all across the courtyard as the blow pushed Tibby into the dirt a few inches.
Apparently the Ogre understood this time and is a bit sensitive to being called dumb.
Players move
Kuori gets an opportunity attack on the ogre in addition to her regular attack
ooc I don't want to be that player but OG3 should have had disadvantage when he hit tibby since he failed his wis saving throw from the [spel]viscous mockery[/spell]
With his near death experience, Tibby thinks of all the bad things he has done in his life and starts to rethink this whole adventure/gambling business. Then he is healed from skip and says "NAHH" Draws his rapier and pokes at the OG3 like he has never poked before. Attack: 5 Damage: 4
"Tibby, better get a better poker!" Bree calls out as she sees the attack miss. "Maybe next time... If you live that long..." She dodges behind one of the dirt hills she created while digging holes.
Gotemash stills himself, breathing deeply, calming, closing his eyes and listening, tasting the air for anything strange, trying to get a solid picture of the crypt and it's surroundings with his ears open...Perception 16
looks like an opening, is that wall of real stone? or something else?
(Sorry about that. If you could put a reminder in your attack for me. To make up for it I will let you take an extra attack with advantage against this ogre for planting you in the ground like a sapling.)
Daishi's companions are his knights retainers so he can describe them for you. The crypt is an ancient structure from a culture no longer in existence. It is the tomb of a peerless knight. The outside is carved stone with depictions of battles and valorous acts. The large stone door which now stands open a crack bears the coat of arms from this long dead hero. It is a divided shield with lion rampant in the center. In the lion's mouth it holds a rose. The dividing line is a two handed sword and the inscription is in some lost dialect and not readable. The tomb entry way is dark but there is a faint glow of light suggesting lit lamps further in.
Daishi's current quest is to deliver an urn to the shrine of Savras near Conyberry for a Ranger in Neverwinter forest named Falcon. He is famous and runs a hunting lodge. As a ranger, Gotemash would be familiar with his name if he has not met him in person
Sleepy Pete's detect magic on Daishi shows a glow on the 2hand sword he has stowed. The entire crypt glows with magic.
(Sorry about that. If you could put a reminder in your attack for me. To make up for it I will let you take an extra attack with advantage against this ogre for planting you in the ground like a sapling.)
Tibby strikes again having an extra planner entity grant him extra speed Attack: 20 Damage: 7
history 4 to see if Gotemash recognizes the shield with Lion rampant and Rose
Gotemash draws his quarterstaff, and, holding it at the ready with both hands separate, uses the quarterstaff to open the door further, entering the crypt in a stealthy kind of way Stealth 13
You enter the crypt silently and between your dark vision and the subtle lighting coming from deeper within, you can clearly see the foyer of this crypt. There is a marble statue of a knight using a two-handed sword to shield a group of woman and children from some attack. The inscription on the base in written in a strange dialect of common. You can make out the words Sir William Marshall and Flower of chivalry. The other words would require hours of study to discern their meaning. There are some placards in bronze along the wall with other names, likely family and ancestors of this Sir William. There is a stairway to the left which leads into darkness and one to the right where the light is emanating from. The crypt is surprisingly clean. No dust nor cobwebs of any kind.
Jaeson, glad to see Tibby back on his feet and poking away at the Ogre, Jaeson moves to assist from distance, casting Eldritch Blast once more on Ogre3.
To Gotemash, sighing: "Gotemash, please do tell me: Why are we going in here? Are we urn deliverymen now? Undertaking was never a trade I ever endeavored to undertake." To Daishi: "Human, please explain. Have you been here before? What exactly is your business here?"
Peter scans the names, writings, and symbolism here, and then searches his book-steeped brain for any connections. Does this ring any bells? History: 13
(OOC Edit: What does "Dice rolls not yet available for this section" mean? First I've seen that! Edit #2: Never mind - seems to be working now?)
This post has potentially manipulated dice roll results.
((Ogre 3's getting all the airtime. Let's give Ogre 2 some spear lovin'. XD ))
"Oh no..." Noa says as he watches the ogre smack Tibby to the ground. For some logic defying reason, the little runt is actually still alive and managed to just stick it to the ogre. Literally. The other ogre seemed to have taken a liking to smacking Yessica around as well and this only prompted him to spring back into action after instructing the goblins nearby to help Tibby out with Ogre 3.
"Boys, that runt needs your help. Make it rain and make me proud okay?" he grinned at the goblins. "First one to land a headshot at that chunk of muscle get's a gold coin."
"Bree, Yessica needs our help. Just make a hole or something or heal someone. Don't die- that's very important." he grinned as he ruffled the halfling's hair before darting outside to deliver a quick one-two strike with a spear lunge followed by a turning side kick right to the face of the ogre.
"You okay back there?!" Noa said as he struck the ogre.
Action// Noa moves to the side of Ogre 2 at R11 I think?
Goblin 3's arrow lost a feather in flight and misses the barn sized ogre by a wide margin. the arrow impacts against the eastern wall and shatters. All the other arrows hit their mark drawing blood from all over the ogres upper torso, making him look like a demented giant porcupine
Daishi remarks how he didn't see this room the first time around and that he assumes the light is coming from the room he was in previously where the sarcophagus of Sir William Marshall lays. He tells you about the oil lamps that seem to be perpetually lit and wonders if there is a caretaker of some sort
Daishi gestures toward the open door, glancing briefly at the solid wall. Magic, it must be. But the sword is real.
Now that they are away from the well, he tells the two companions what he saw.
"This must be the crypt I need to enter. Strange, I didn't notice this door before."
Kuori saw the magically charged insult burrow into the ogre's head as its eyes shifted and narrowed onto the halfling jokester. Before she realized what was happening, the ogre was pushing past her to brutalize her fragile companion. Kuori, both insulted and shocked at the ogre's shift in aggression, loses her temper for a moment as she tries to carve across the ogre's passing flank. "Your fight is with me, [Giant: beast]! Turn and finish the battle you began!"
Reaction: Attack of Opportunity, Shortsword, Ogre 3 - Attack: 19 Damage: 6
If the ogre is able to continue past her after her attempted strike, she will move around it once again, standing 5 feet north of Ogre 3, facing south. She will then strike twice more, hoping to fell this disgusting oaf.
Action: Attack, Shortsword, Ogre 3 - Attack: 19 Damage: 5
Bonus Action: Attack, Shortsword, Ogre 3 - Attack: 9 Damage: 4
Sleepy Peter
"Why do you feel the need to enter this crypt, 'human'? Or reenter it? Tell me this: are you living or deceased? I must inform you that as a general rule, Gotemash and I most assuredly do NOT associate with the dead."
(@Daishi & @DM: Could you give us a general description of this place and of Dashi's party? Where are we and who are we with at the moment?)
If time permits, Peter will cast Detect Magic as a ritual, paying special attention to Daishi, his party, their possessions, and the exterior of this crypt.
ooc I don't want to be that player but OG3 should have had disadvantage when he hit tibby since he failed his wis saving throw from the [spel]viscous mockery[/spell]
With his near death experience, Tibby thinks of all the bad things he has done in his life and starts to rethink this whole adventure/gambling business. Then he is healed from skip and says "NAHH" Draws his rapier and pokes at the OG3 like he has never poked before. Attack: 5 Damage: 4
"Tibby, better get a better poker!" Bree calls out as she sees the attack miss. "Maybe next time... If you live that long..." She dodges behind one of the dirt hills she created while digging holes.
Gotemash stills himself, breathing deeply, calming, closing his eyes and listening, tasting the air for anything strange, trying to get a solid picture of the crypt and it's surroundings with his ears open...Perception 16
looks like an opening, is that wall of real stone? or something else?
Dm
@ Tibby
(Sorry about that. If you could put a reminder in your attack for me. To make up for it I will let you take an extra attack with advantage against this ogre for planting you in the ground like a sapling.)
Dm
@ Gotemash, Pete and Daishi
Daishi's companions are his knights retainers so he can describe them for you. The crypt is an ancient structure from a culture no longer in existence. It is the tomb of a peerless knight. The outside is carved stone with depictions of battles and valorous acts. The large stone door which now stands open a crack bears the coat of arms from this long dead hero. It is a divided shield with lion rampant in the center. In the lion's mouth it holds a rose. The dividing line is a two handed sword and the inscription is in some lost dialect and not readable. The tomb entry way is dark but there is a faint glow of light suggesting lit lamps further in.
Daishi's current quest is to deliver an urn to the shrine of Savras near Conyberry for a Ranger in Neverwinter forest named Falcon. He is famous and runs a hunting lodge. As a ranger, Gotemash would be familiar with his name if he has not met him in person
Sleepy Pete's detect magic on Daishi shows a glow on the 2hand sword he has stowed. The entire crypt glows with magic.
Tibby strikes again having an extra planner entity grant him extra speed Attack: 20 Damage: 7
history 4 to see if Gotemash recognizes the shield with Lion rampant and Rose
Gotemash draws his quarterstaff, and, holding it at the ready with both hands separate, uses the quarterstaff to open the door further, entering the crypt in a stealthy kind of way Stealth 13
Me go first
Dm
@ Gotemash
You enter the crypt silently and between your dark vision and the subtle lighting coming from deeper within, you can clearly see the foyer of this crypt. There is a marble statue of a knight using a two-handed sword to shield a group of woman and children from some attack. The inscription on the base in written in a strange dialect of common. You can make out the words Sir William Marshall and Flower of chivalry. The other words would require hours of study to discern their meaning. There are some placards in bronze along the wall with other names, likely family and ancestors of this Sir William. There is a stairway to the left which leads into darkness and one to the right where the light is emanating from. The crypt is surprisingly clean. No dust nor cobwebs of any kind.
Jaeson, glad to see Tibby back on his feet and poking away at the Ogre, Jaeson moves to assist from distance, casting Eldritch Blast once more on Ogre3.
Attack: 7 Damage: 5
DM
@ Gotemash, Daishi and Pete
here is the sword that Daishi is carrying and is depicted by the statue.
Sleepy Peter
To Gotemash, sighing: "Gotemash, please do tell me: Why are we going in here? Are we urn deliverymen now? Undertaking was never a trade I ever endeavored to undertake."
To Daishi: "Human, please explain. Have you been here before? What exactly is your business here?"
Peter scans the names, writings, and symbolism here, and then searches his book-steeped brain for any connections. Does this ring any bells?
History: 13
(OOC Edit: What does "Dice rolls not yet available for this section" mean? First I've seen that! Edit #2: Never mind - seems to be working now?)
((Ogre 3's getting all the airtime. Let's give Ogre 2 some spear lovin'. XD ))
"Oh no..." Noa says as he watches the ogre smack Tibby to the ground. For some logic defying reason, the little runt is actually still alive and managed to just stick it to the ogre. Literally. The other ogre seemed to have taken a liking to smacking Yessica around as well and this only prompted him to spring back into action after instructing the goblins nearby to help Tibby out with Ogre 3.
"Boys, that runt needs your help. Make it rain and make me proud okay?" he grinned at the goblins. "First one to land a headshot at that chunk of muscle get's a gold coin."
"Bree, Yessica needs our help. Just make a hole or something or heal someone. Don't die- that's very important." he grinned as he ruffled the halfling's hair before darting outside to deliver a quick one-two strike with a spear lunge followed by a turning side kick right to the face of the ogre.
"You okay back there?!" Noa said as he struck the ogre.
Action// Noa moves to the side of Ogre 2 at R11 I think?
2 Handed Spear Attack... Attack: 25 Damage: 6
Unarmed Strike Bonus Action... Attack: 8 Damage: 4
DM
@ Conyberry
All 5 goblins fire on ogre2 and return to hiding
g1 Attack: 11 Damage: 1
g2 Attack: 16 Damage: 5
g3 Attack: 14 Damage: 2
g4 Attack: 12 Damage: 3
g5 Attack: 25 Damage: 6
Goblin 3's arrow lost a feather in flight and misses the barn sized ogre by a wide margin. the arrow impacts against the eastern wall and shatters. All the other arrows hit their mark drawing blood from all over the ogres upper torso, making him look like a demented giant porcupine
DM
@ Gotemash, Pete and Daishi
Daishi remarks how he didn't see this room the first time around and that he assumes the light is coming from the room he was in previously where the sarcophagus of Sir William Marshall lays. He tells you about the oil lamps that seem to be perpetually lit and wonders if there is a caretaker of some sort
Sleepy Peter
Peter casts Light on the tip of his quarterstaff.
"Any urns here?" Peter checks the walls for any shelves, openings, or compartments, obvious or otherwise. Investigation: 13
"I do appreciate a good urn," he says slowly as he studies the walls.
“I was mistaken, the urn needs to go to a different place.” Daishi follows the half orc and gnome into the new room.