[Uh oh. I don't see the Thieves Tools Kit or the Thieves Tools proficiency on your Char Sheet - you have Calligrapher's Tools... Anyone else have anything they want/are able to try?]
(OOC: yep, you tend to not get Thieve's Tools unless you are a rogue. Even when a background gives you the prof, it normally does not give you the tools.)
Seeing the tiefling searching her pack, Taman glances over to Scoria. "Want to try breaking it down?" He asks with a glance to the door. "Azuth's blessing on you..." He says as he lays his hand on her shoulder as he casts guidance again.
[LOL. Thanks for bearing w/ me, actually had some work put on my plate!. Mea culpa on slowing this down. @Cimeri, add Thieves tools to your Char Sheet, you would have gotten some before this. Scoria, save that 30 athletics roll, and because I slowed things down, Cimeri, take another attempt with guidance at picking the lock... please roll, and I'll write up the result after]
After a few tries, Cimeri feels her tools pop the tumblers into the right places, and swings her wrists to unlock the door; she sticks her tongue out at the skull with scratched-out eyes six inches from her face. She tries the door but it's stuck fast, no doubt having been closed for many a year.
Scoria taps Cimeri on the shoulder and moves her aside. Rubbing her hands together she grips the door handle and starts to strain. Muscles bulge as the Genasi hunches down to get her legs purchase on the cave floor, and with a great groan the heavy stone door grinds open. Scoria wipes the sweat from her brow with the back of her wrist, stretches her muscle-bound shoulders and flexes.
Cimeri peeks her head around the door frame to glance inside since the two others can't penetrate the darkness with normal vision. It appears to be a hallway that proceeds five feet before turning left (west). The ceiling is 8 feet high. She sees a metal door on the right hand side of the hall (facing east) and another straight ahead (facing north). There is no door blocking the way to the left (west), but she can't yet see around that corner.
All hear a horrible banging coming from around the corner; the sound of hands beating on a metal door.
[7:28 PM: MO - Cimeri, Taman, Flynn, Scoria: Scoria has taken 5 damage, all others healthy]
This post has potentially manipulated dice roll results.
"Go ahead, but only look, since we need to make sure what we seek is not inside one of these two doors here before we move onward." Taman informs the group. He moves over to check the first door.
Taman peers at the iron door using the the lit stone for light. It's a sturdy door, and locked. [Make a perception check, Taman]
Cimeri peeks around the corner and sees that the hallway continues only 15 more feet before ending. There are two more doors on the north side of the hallway, and one across from it.
OOC: What do you use for thieves tools roll? If it's Dex + Prof - here it is: 24 +2 from Guidance
But she is ready to spent as much time as needed.
Meili Liang Lvl 5 Monk
Dice
[Uh oh. I don't see the Thieves Tools Kit or the Thieves Tools proficiency on your Char Sheet - you have Calligrapher's Tools... Anyone else have anything they want/are able to try?]
Scoria will speak up from the back of the group "It's not very stealthy, but I could try and break the door down?"
OOC: Are you sure? Tools: Calligrapher's Supplies, Disguise Kit, Thieves' Tools https://www.dndbeyond.com/profile/BlueBayou/characters/18804283
Meili Liang Lvl 5 Monk
Dice
(ooc: you've got proficency, but don't appear to have packed a thieves tool kit?)
(OOC: yep, you tend to not get Thieve's Tools unless you are a rogue. Even when a background gives you the prof, it normally does not give you the tools.)
(OOC: Honestly did not noticed! I would buy/get one otherwise. Would you allow to add it, DM? For any price! :) )
Meili Liang Lvl 5 Monk
Dice
Seeing the tiefling searching her pack, Taman glances over to Scoria. "Want to try breaking it down?" He asks with a glance to the door. "Azuth's blessing on you..." He says as he lays his hand on her shoulder as he casts guidance again.
4 to the athletics check.
Athletics check to try and shoulder-smash through the door (if Cimeri doesn’t magically find her tools :D) : 30
(OOC: did you take down the walls around the door with that as well! wowsers...)
(OOC: And collapsed the mountain with the tower on top of us :) Awesome roll!)
Meili Liang Lvl 5 Monk
Dice
[LOL. Thanks for bearing w/ me, actually had some work put on my plate!. Mea culpa on slowing this down. @Cimeri, add Thieves tools to your Char Sheet, you would have gotten some before this. Scoria, save that 30 athletics roll, and because I slowed things down, Cimeri, take another attempt with guidance at picking the lock... please roll, and I'll write up the result after]
Hurrah! The tools were found! Cimeri tried to pick the stubborn lock again (she was out of practice for ... 12 years?)
Lockpicking: 14 + 2
Meili Liang Lvl 5 Monk
Dice
After a few tries, Cimeri feels her tools pop the tumblers into the right places, and swings her wrists to unlock the door; she sticks her tongue out at the skull with scratched-out eyes six inches from her face. She tries the door but it's stuck fast, no doubt having been closed for many a year.
Scoria taps Cimeri on the shoulder and moves her aside. Rubbing her hands together she grips the door handle and starts to strain. Muscles bulge as the Genasi hunches down to get her legs purchase on the cave floor, and with a great groan the heavy stone door grinds open. Scoria wipes the sweat from her brow with the back of her wrist, stretches her muscle-bound shoulders and flexes.
Cimeri peeks her head around the door frame to glance inside since the two others can't penetrate the darkness with normal vision. It appears to be a hallway that proceeds five feet before turning left (west). The ceiling is 8 feet high. She sees a metal door on the right hand side of the hall (facing east) and another straight ahead (facing north). There is no door blocking the way to the left (west), but she can't yet see around that corner.
All hear a horrible banging coming from around the corner; the sound of hands beating on a metal door.
[7:28 PM: MO - Cimeri, Taman, Flynn, Scoria: Scoria has taken 5 damage, all others healthy]
"A hallway, and two metal doors, but the sound comes from around the corner - probably another door there. Should I check?"
Meili Liang Lvl 5 Monk
Dice
"Go ahead, but only look, since we need to make sure what we seek is not inside one of these two doors here before we move onward." Taman informs the group. He moves over to check the first door.
Investigation: 17
Guidance: 4
Cimeri quietly went forward and peeked around the corner.
Meili Liang Lvl 5 Monk
Dice
Taman peers at the iron door using the the lit stone for light. It's a sturdy door, and locked. [Make a perception check, Taman]
Cimeri peeks around the corner and sees that the hallway continues only 15 more feet before ending. There are two more doors on the north side of the hallway, and one across from it.
Assuming every door is closed, Cimeri slowly moves along them checking everything she can: Perception 8
Meili Liang Lvl 5 Monk
Dice
Taman Perception: 17
Guidance: 4
Just so you know, Taman's passive perception is 14, if that makes a difference.