Yensen reluctantly agrees with. Mikhail that the Medusas smile would cost too much and you two head over to dock 3 to look into the the Grinning Dawn. As you move towards the boat, you notice a figure on the deck of the sea litch, he appears to be watching you with a spyglass.
Tez: Tez cautiously slips one metal and wood foot into the water, then he wades into the water a few feet looking around.
Perception check?
If he dosen't see anything he swims to the other torn edge of the boat(or sinks, he has never had expirience with swimmimg), and investigates the other side.
Tez: Tez cautiously slips one metal and wood foot into the water, then he wades into the water a few feet looking around.
Perception check?
If he dosen't see anything he swims to the other torn edge of the boat(or sinks, he has never had expirience with swimmimg), and investigates the other side.
Yes do a perception check and I like the image of you more sinking then swimming since you never would have seen someone do it before. You probably dont need air..or do you?
" Listen here creep, nobody talks to my friend that way. Didnt your mother teach you manners? Probably dirtbags like you have no mothers. Your born like spores from a swamp..".
"Well, looky here, the pip squeak can speak. Maybe we should sell the twirl and keep the lady for our selves, eh Mange?" He moves forward to grab a hold of Bellows and his partner Mange, moves to grab Lia.
As the almost grabs his arm, Bellows will say "Rumpfff!"
Casting poison spray. Dmg 7A nasty gas cloud envelops the thug and reveals how Bellows got his name. As a bonus action he blows into his other jand5and throws it at the floor creating a gusty of wind to lift him to the roof top of the nearest building.
(yes it can be hard dealing with multiple locations. You can squeeze in your role play however. I had you separate from Lia and Bellows so you would have opening for RP get you back together. You were pretending to look at trinkets so you could follow behind and see what was up with these two and giving yourself a sneak attack adv in the process. Do you think it would be easier if we assigned each grouping a color to start their posts with? Like the heading would be Bellows group orange being Snus,Lia and Bellows? That way it would highlight which piece of thread for those who wish to skim. Until I bring everyone together. It's a challenge, but it makes it even more exciting and a fuller story)
Group orange will Be Bellows, Lia, Snus, and Palamin.
Group Green will be Yensen and Mikhail.
Group Blue will be Svern and Taz.
So make sure your future posts begin with your name in the color of your grouping. The rest of your post can be black . We will se how this mechanism works. If changes to formatting are needed dont hesitate to say so and offer ideas, it is an experiment afterall.
This post has potentially manipulated dice roll results.
Svirnivel:
”Interesting... What could've caused this many ships to crash here?” Svern begins pondering to himself before noticing Tez sinking. ”Tez!? You don't know how to swim!” Svern rushes towards the sinking Tez, who I'd imagine is still close to the shore, and begins to try to pull him back onto the shallow section of the water.
Sounds good.The only problem will be that you cant post with color when mobile (as far as i know)
So generally Snus will do as you said and then he will fallow Bellows and cast (as posted before) sleep spell on enemies
(You should be able to use color on mobile, you just have to turn your phone sideways..at least it works on my samsung phone)
Dm
@ Group Orange
Snus enters the Alley creeping up on the thugs attempting to nab Bellows and Lia. He sees Bellows escape to the roof in a gust of wind after blasting a thug with some kind of gas and Lia evading the grip of the Larger thug named Mange. His sleep spell combined with the poison gas drops both the thugs in a heap. Mange snoring loudly in the deep magical sleep.
As Tez wades down deeper into the water, he kicks up sand and debris, clouding the water and is unable to see much under the water around him. Svern valiantly struggles to pull him back to no avail until Tez reminds him he doesn't need to breath, so swimming, whatever that is, is not required. Tez finds moving through this salty liquid is slower going though, but exciting. each time a new wave laps at him, he bobs up a bit and then back down. Feeling the current move him towards the shore a bit and then suck at him towards the deeper water and his goal of the aft portion of the longship.
just before Snus pops Into the alley behind the thugs, the large northman named Mange manages to grab your wrist, squeezing with an iron grip one would expect with such a big fellow. You also take advantage of the dirtbags foolishness and cast your own noxious cloud into his face, aided by his own action of pulling your hand towards himself . Just as he inhales the fumes and begins to cough and hack, Snus's sleep spell hits them both and they hit the ground, fast asleep.
This post has potentially manipulated dice roll results.
Bellows
Bellows will clamber down the side of the building and start rifling through the sleeping thugs pockets and any hip bags searching for weapons, valuables and a key to their identities if they have any such thing.
Tez manages to keep his head above water by calculating force or the water, his buoyancy and the force of his strokes...ie he discovered the dog paddle. He makes it to the open end of the 1/2 a boat. He can only see a little ways into the hull underneath the main deck and all the way down the top of the deck. Like the other half on shore, there are scorch Mark's and lots of blood, but this time there are also a few corpses and some body parts hard to I'd. There are small crabs, flies and sea birds feasting on the mess and Tez is thankful for not having to smell it.
The dwarf looks suspiciously back at the person spying on them, his face stern with squinted eyes. He gestures as he speaks to his quiet companion, "We are being watched lad, over there." He continues on toward the Grinning Dawn, eager to both be out of sight of the person and to hurry along his time on these blasted docks, over the blasted water, so he can eventually ride of a blasted ship.
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Dm
@ Yensen and Mikhail
Yensen reluctantly agrees with. Mikhail that the Medusas smile would cost too much and you two head over to dock 3 to look into the the Grinning Dawn. As you move towards the boat, you notice a figure on the deck of the sea litch, he appears to be watching you with a spyglass.
Lia looks the men over with a raised eyebrow. "I assure you, I am very selective..." She tells them with a sultry smile.
Tez: Tez cautiously slips one metal and wood foot into the water, then he wades into the water a few feet looking around.
Perception check?
If he dosen't see anything he swims to the other torn edge of the boat(or sinks, he has never had expirience with swimmimg), and investigates the other side.
Yes do a perception check and I like the image of you more sinking then swimming since you never would have seen someone do it before. You probably dont need air..or do you?
Bellows
" Listen here creep, nobody talks to my friend that way. Didnt your mother teach you manners? Probably dirtbags like you have no mothers. Your born like spores from a swamp..".
Dm
@ Lia, Bellows, snus
"Well, looky here, the pip squeak can speak. Maybe we should sell the twirl and keep the lady for our selves, eh Mange?" He moves forward to grab a hold of Bellows and his partner Mange, moves to grab Lia.
Thug1 5 dex vs Bellows
Mange vs Lia 12
Bellows
DeX save 6
As the almost grabs his arm, Bellows will say "Rumpfff!"
Casting poison spray. Dmg 7A nasty gas cloud envelops the thug and reveals how Bellows got his name. As a bonus action he blows into his other jand5and throws it at the floor creating a gusty of wind to lift him to the roof top of the nearest building.
Snus will cast Sleep on the thug / thugs
HP points : 20
OOC: It is very hard to fallow this thread at this stage and to not miss the opportunity to role play
Dm-
(yes it can be hard dealing with multiple locations. You can squeeze in your role play however. I had you separate from Lia and Bellows so you would have opening for RP get you back together. You were pretending to look at trinkets so you could follow behind and see what was up with these two and giving yourself a sneak attack adv in the process. Do you think it would be easier if we assigned each grouping a color to start their posts with? Like the heading would be Bellows group orange being Snus,Lia and Bellows? That way it would highlight which piece of thread for those who wish to skim. Until I bring everyone together. It's a challenge, but it makes it even more exciting and a fuller story)
Group orange will Be Bellows, Lia, Snus, and Palamin.
Group Green will be Yensen and Mikhail.
Group Blue will be Svern and Taz.
So make sure your future posts begin with your name in the color of your grouping. The rest of your post can be black . We will se how this mechanism works. If changes to formatting are needed dont hesitate to say so and offer ideas, it is an experiment afterall.
Sounds good. The only problem will be that you cant post with color when mobile (as far as i know)
So generally Snus will do as you said and then he will fallow Bellows and cast (as posted before) sleep spell on enemies
Svirnivel:
”Interesting... What could've caused this many ships to crash here?” Svern begins pondering to himself before noticing Tez sinking. ”Tez!? You don't know how to swim!” Svern rushes towards the sinking Tez, who I'd imagine is still close to the shore, and begins to try to pull him back onto the shallow section of the water.
Strength check: 2
The proud owner of over 8000 hours in Terraria.
Send help pleaseTez:
Perception check:4
He motions to his mouth and silently reminds svern that he dosen't need to breath.
(You should be able to use color on mobile, you just have to turn your phone sideways..at least it works on my samsung phone)
Dm
@ Group Orange
Snus enters the Alley creeping up on the thugs attempting to nab Bellows and Lia. He sees Bellows escape to the roof in a gust of wind after blasting a thug with some kind of gas and Lia evading the grip of the Larger thug named Mange. His sleep spell combined with the poison gas drops both the thugs in a heap. Mange snoring loudly in the deep magical sleep.
Dm
@ Group Blue
As Tez wades down deeper into the water, he kicks up sand and debris, clouding the water and is unable to see much under the water around him. Svern valiantly struggles to pull him back to no avail until Tez reminds him he doesn't need to breath, so swimming, whatever that is, is not required. Tez finds moving through this salty liquid is slower going though, but exciting. each time a new wave laps at him, he bobs up a bit and then back down. Feeling the current move him towards the shore a bit and then suck at him towards the deeper water and his goal of the aft portion of the longship.
Tez:
Tez moves even further towards the ship, and tries to swim towards his destination
Athletics:3
Lia tries to shrug off the hand..
acrobatics check: 9
Rules for grapple... grapple
She then casts poison spray on the one trying to grab her. DC 15 save or 3 damage.
Dm
@ Lia
just before Snus pops Into the alley behind the thugs, the large northman named Mange manages to grab your wrist, squeezing with an iron grip one would expect with such a big fellow. You also take advantage of the dirtbags foolishness and cast your own noxious cloud into his face, aided by his own action of pulling your hand towards himself . Just as he inhales the fumes and begins to cough and hack, Snus's sleep spell hits them both and they hit the ground, fast asleep.
Bellows
Bellows will clamber down the side of the building and start rifling through the sleeping thugs pockets and any hip bags searching for weapons, valuables and a key to their identities if they have any such thing.
Perception 19
Investigation 21
Dm
@ group blue
Tez manages to keep his head above water by calculating force or the water, his buoyancy and the force of his strokes...ie he discovered the dog paddle. He makes it to the open end of the 1/2 a boat. He can only see a little ways into the hull underneath the main deck and all the way down the top of the deck. Like the other half on shore, there are scorch Mark's and lots of blood, but this time there are also a few corpses and some body parts hard to I'd. There are small crabs, flies and sea birds feasting on the mess and Tez is thankful for not having to smell it.
Mikhail
The dwarf looks suspiciously back at the person spying on them, his face stern with squinted eyes. He gestures as he speaks to his quiet companion, "We are being watched lad, over there." He continues on toward the Grinning Dawn, eager to both be out of sight of the person and to hurry along his time on these blasted docks, over the blasted water, so he can eventually ride of a blasted ship.