My understanding was that we camp for the night and the before dawn we all get closer to the site. Once we are close enough the three sneaky ones will move closer to scout the site. We can split, and you explore with your familiar while Fingolin watches over you, and i sneak in invisible to look around?
(Just going with Onyx first in with familiar keeping a distance with messages being passed from Gotch)
Onyx darts between the any ruins pillars around the area as he closes in on the site. He waits in his hiding spot near some broken ruins as he looks around the site. He sees several very worn individuals walking around, some seem to be patrolling in a loose circuit, others ae moving tools around, many of the pillars are being dismantled as Onyx watches. Suddenly the ground shakes, many on ladders grabbing onto top the pillars while ones walking around just stop in a very practiced way as the quake passes. The patrols continues like normal. Onyx listen as patrols of 2 or 3 come close to his hiding spot.
A few conversations:
"How long before those slow plates get here again?" "It'll be a few days. We'll be long gone with everything before it,"
"The expedition teams like throwing some bolts around huh? How long does it take to clear out some old tomb?"
"I heard Black Knife is getting impatient. Our client is breathing down his neck about this place,"
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Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
There are seem to four storage areas in the corners of what Gotch can see as the ruins of what used to be a large building, they're moving what they take to. The building ruin seems barren of people but full of debris from it's collapse.
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Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
About 12 patrolimg guards, 18 guys working on the ruins. The storage are are quite open and easy to see its where they seem to keeping the pieces of ruins they've dismantled.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
The security seems very lax, they seem to be dealing with minor beast problems of the occasional scorpions or desert beasts which are dealt with ease. Onyx gets the idea the entrance is within the collapsed central building.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Another stealth and perception check as onyx leaves the perimeter of the ruins and towards the colored central building. Pass without a trace 1h duration would be nearly up by time Onyx would get to the central building.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
This post has potentially manipulated dice roll results.
Onyx races across the site between patrols as he get into the central collapsed ruin, inside the shell, Onyx sees it's mostly open space with several pillars holding the high ceiling up and a partially . As Onyx sneaks around the empty ruins, pushing cobwebs, dusts and bugs out of his way, he sees a very elaborately craved entrance near the middle of the ruins. He hear what sounds like bells chinging just outside before a message from Gotch arrived informing him of the guards are heading towards the central ruins amass.
How does Onyx wish to do? (Pass without a trace duration ended)
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Gotch relays the guards are coming from all directions but points several possible routes but odds are Onyx will be seen leaving. Which general direction does Onyx want to run? Toward party, left, right, away?
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Indivisibility has same duration as Pass without a trace so it's gone
Onyx races out of central ruins, racing pass the surprised patrols who give chase but Onyx's feline ability to run quickly surpasses their attempts before Onyx slows comes to an stop as the guards seem to pause then turn back after a few minutes of chase, looking ahead, Onyx can see barren wasteland becoming a full blown desert in the distance. Gotch can see the guards seem to shouting and activity has started to pick up at the site.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Onyx gets back to the group. Gotch's familiar sees the guards have tightened up and they seem to have refocus speed to take apart the ruins. Sabastion last seen cloaked figures emerge from the central building before arrows and spells start coming at the winged cat and Gotch has to puff him away.
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
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He wouldn’t get it unless he stayed with the others and I thought his familiar was headed elsewhere?)
My understanding was that we camp for the night and the before dawn we all get closer to the site. Once we are close enough the three sneaky ones will move closer to scout the site. We can split, and you explore with your familiar while Fingolin watches over you, and i sneak in invisible to look around?
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll](Just going with Onyx first in with familiar keeping a distance with messages being passed from Gotch)
Onyx darts between the any ruins pillars around the area as he closes in on the site. He waits in his hiding spot near some broken ruins as he looks around the site. He sees several very worn individuals walking around, some seem to be patrolling in a loose circuit, others ae moving tools around, many of the pillars are being dismantled as Onyx watches. Suddenly the ground shakes, many on ladders grabbing onto top the pillars while ones walking around just stop in a very practiced way as the quake passes. The patrols continues like normal. Onyx listen as patrols of 2 or 3 come close to his hiding spot.
A few conversations:
"How long before those slow plates get here again?" "It'll be a few days. We'll be long gone with everything before it,"
"The expedition teams like throwing some bolts around huh? How long does it take to clear out some old tomb?"
"I heard Black Knife is getting impatient. Our client is breathing down his neck about this place,"
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneIs there some central tent or storage area?
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]There are seem to four storage areas in the corners of what Gotch can see as the ruins of what used to be a large building, they're moving what they take to. The building ruin seems barren of people but full of debris from it's collapse.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneI would like to look what they have stored there so far. Also how many guards do i see above ground so far?
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]About 12 patrolimg guards, 18 guys working on the ruins. The storage are are quite open and easy to see its where they seem to keeping the pieces of ruins they've dismantled.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneIs there any area with increased security? And do i see the entrance to the lower levels?
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]The security seems very lax, they seem to be dealing with minor beast problems of the occasional scorpions or desert beasts which are dealt with ease. Onyx gets the idea the entrance is within the collapsed central building.
18 / 18
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneI try to get close to the entrance and see if i can get a view inside?
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Another stealth and perception check as onyx leaves the perimeter of the ruins and towards the colored central building. Pass without a trace 1h duration would be nearly up by time Onyx would get to the central building.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone16 +10 stealth and perception 14
With the time ticking down, Onyx would move towards the perimeter. Trying to get a good look at one of the workers or guards before leaving.Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Onyx races across the site between patrols as he get into the central collapsed ruin, inside the shell, Onyx sees it's mostly open space with several pillars holding the high ceiling up and a partially . As Onyx sneaks around the empty ruins, pushing cobwebs, dusts and bugs out of his way, he sees a very elaborately craved entrance near the middle of the ruins. He hear what sounds like bells chinging just outside before a message from Gotch arrived informing him of the guards are heading towards the central ruins amass.
How does Onyx wish to do? (Pass without a trace duration ended)
9 / 11
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneI try to get away in a different direction.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Gotch relays the guards are coming from all directions but points several possible routes but odds are Onyx will be seen leaving. Which general direction does Onyx want to run? Toward party, left, right, away?
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneRight please, am i still invisible? Should be good for another 10 min.
If i am not, i will get out of the central structure and cast Zephyr Strike
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Indivisibility has same duration as Pass without a trace so it's gone
Onyx races out of central ruins, racing pass the surprised patrols who give chase but Onyx's feline ability to run quickly surpasses their attempts before Onyx slows comes to an stop as the guards seem to pause then turn back after a few minutes of chase, looking ahead, Onyx can see barren wasteland becoming a full blown desert in the distance. Gotch can see the guards seem to shouting and activity has started to pick up at the site.
Onyx is out of message range.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneMy plan was to circle back to my group once i get out of camp, maybe lure a few of them with me. But loosing them is fine with me.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Onyx gets back to the group. Gotch's familiar sees the guards have tightened up and they seem to have refocus speed to take apart the ruins. Sabastion last seen cloaked figures emerge from the central building before arrows and spells start coming at the winged cat and Gotch has to puff him away.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone