This post has potentially manipulated dice roll results.
Your axe glances off of the construct.
Catherine attempts to take a swing at the enemies midsection.
Attack: 15
Damage 17
Arlo, your turn!
The construct is beginning to look beat up with dents, scrapes, and punture wounds. Arcane energy leaks from the openings (in an older edition, it would be considered bloodied).
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Dungeon Master - Lost Land of Ror'nav
Ulfgar Rumnaheim | Dwarven Fighter - Heroes of Wildemount
Your first strike penetrates the back of the leg, causing the armor to lean back from the force. With the construct's front open you bring your final axe down across the neck. Feeling no resistance, the blade lops the helmet off. As the armor clamors to the ground the arcane energy disperses from within.
Enemy down and end of combat.
The room you stand in is fairly vacant, save for the few crates that were destroyed by Happy's eldritch blast. An open doorway leads into a smaller room cast in torch light from another adjoining room, presumably the room with the blocked double doors. The faint whispers and green aura still linger in the air.
Sieghart, seeing that the threat was neutralized, moved inside the room, bow at the ready. He surveyed the area for any signs of other creatures or traps in the room.
Happy watches as Orbid gets cleaved down and says: “We finally got him. Lets end this fight.”
He moves into the room (The square above Lucas) and sends another Eldritch Blast against the armor.
Attack: 7
Damage: 7
Your blast hits the armor square in the chest piece, causing it to dent in slightly.
The armor raises its arms high and brings them down with violent speed at Arlo.
Multi-attack
1) Attack: 14 | 8
2) Attack: 9 | 6
Edit: (I must have angered some virtual dice god, cause I haven't hit anything... great for you all!)
2nd Edit: Just realized I didn't call the turn change... Lucas, you're up!
I'll upload an updated map in the next 10 minutes
Dungeon Master - Lost Land of Ror'nav
Ulfgar Rumnaheim | Dwarven Fighter - Heroes of Wildemount
Lucas steps over Orbid's bloody corpse and swings his axe into the animated armor's side.
Attack: 15
Slashing Damage: 5
Your axe glances off of the construct.
Catherine attempts to take a swing at the enemies midsection.
Attack: 15
Damage 17
Arlo, your turn!
The construct is beginning to look beat up with dents, scrapes, and punture wounds. Arcane energy leaks from the openings (in an older edition, it would be considered bloodied).
Dungeon Master - Lost Land of Ror'nav
Ulfgar Rumnaheim | Dwarven Fighter - Heroes of Wildemount
Arlo gets crackin’
Attack: 15 Damage: 9
Attack: 22 Damage: 4
Paladin - warforged - orange
Neither attack find their mark.
Sieghart, your turn!
Dungeon Master - Lost Land of Ror'nav
Ulfgar Rumnaheim | Dwarven Fighter - Heroes of Wildemount
Sieghart prepares another arrow, turns around to release the shot at the armor and goes back behind cover.
Attack: 13 Damage: 6
Your hear the creak and groan of metal as the arrow pierces the armor. The construct is looking rough and barely able to keep it together.
Happy, your turn!
Dungeon Master - Lost Land of Ror'nav
Ulfgar Rumnaheim | Dwarven Fighter - Heroes of Wildemount
"Let's get this over with" says Happy while sending a
finalEldritch Blast.Attack: 10
Damage: 10
You blast goes wide and hits the pile of crates in the corner, causing splintered wood to scatter in the area.
The armor is going to turn around and take two slam attacks at Catherine seeing as she is the closest enemy that did the most damage recently.
Attack 1: 18 damage: 4 bludeoning
Attack 2: 10 damage: 8 bludeoning
Lucas, your go!
One good hit will probably take this stubborn thing down.
Dungeon Master - Lost Land of Ror'nav
Ulfgar Rumnaheim | Dwarven Fighter - Heroes of Wildemount
Lucas readies his axe and swings it down, looking for the widest gap between the damaged armor plates.
Attack: 24
Slashing Damage: 3
At the last minute the armor pulls out of the way. You axe scrapes along its side and hits the ground.
Catherine attempts to capitalize on the armors new position and swings her axe
Attack: 13
Slashing damage: 8
She too misses her mark.
Arlo, your up!
Dungeon Master - Lost Land of Ror'nav
Ulfgar Rumnaheim | Dwarven Fighter - Heroes of Wildemount
Crack crack! Swinging with the axes
Attack: 14 Damage: 7
Attack: 8 Damage: 5
Paladin - warforged - orange
Your first strike penetrates the back of the leg, causing the armor to lean back from the force. With the construct's front open you bring your final axe down across the neck. Feeling no resistance, the blade lops the helmet off. As the armor clamors to the ground the arcane energy disperses from within.
Enemy down and end of combat.
The room you stand in is fairly vacant, save for the few crates that were destroyed by Happy's eldritch blast. An open doorway leads into a smaller room cast in torch light from another adjoining room, presumably the room with the blocked double doors. The faint whispers and green aura still linger in the air.
What do you all do?
Dungeon Master - Lost Land of Ror'nav
Ulfgar Rumnaheim | Dwarven Fighter - Heroes of Wildemount
Sieghart, seeing that the threat was neutralized, moved inside the room, bow at the ready. He surveyed the area for any signs of other creatures or traps in the room.
Make a perception check, please.
Dungeon Master - Lost Land of Ror'nav
Ulfgar Rumnaheim | Dwarven Fighter - Heroes of Wildemount
(did we ever destroy the tanks and grab those green crystals in the upper room?)
(Sieghart grabbed one crystal and was about to go after more, but Orbid showed up. None of the tanks have been destroyed.)
Dungeon Master - Lost Land of Ror'nav
Ulfgar Rumnaheim | Dwarven Fighter - Heroes of Wildemount
Arlo goes looking to destroy the boxes and take the crystals.
Paladin - warforged - orange
Perception: 16