(Oh, forgot to add to the party. If this attack had hit, it'd have been an Insta-kill on Maghana. Just something to put into perspective if we're gonna follow the path of trying to kill these guys.)
This post has potentially manipulated dice roll results.
(Maghana is wearing Chain Mail and a shield, so her AC is 18, which means the attack roll of 14 missed, yeah. It's common ground for clerics to have high AC.)
For her turn, Maghana continues fighting the Half-Ogre who's been giving her trouble. She raises her handaxe and tries to get whatever damage she can on her foe.
Attack:9 Damage:6 Slashing
(Do I get advantage again because the enemy is squeezing? If yes, here's the second attack roll: 22. I looked at the rules for squeezing, and if I get to have that benefit, Mist does as well, and her earlier attack roll didn't have advantage, so I assume that can be added later by the DM.)
(The natural 1 misses, but I do not do any kind of critical failures on attacks in my games. By the dice a crit fail happens 5% of the time. For seasoned warriors to break a string or lose the grip on your weapon every time you roll a 1 is a little too slapstick-ish for my taste)
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Founding Member of the High Roller Society.(Currently trying to roll max on 6d4)
(Do I get advantage again because the enemy is squeezing? If yes, here's the second attack roll: 18. I looked at the rules for squeezing, and if I get to have that benefit, Mist does as well, and her earlier attack roll didn't have advantage, so I assume that can be added later by the DM.)
Yes, if a large creatures is squeezed into a 5' wide opening, like a doorway or hallway, they have disadvantage on attacks and dex saves and you guys get advantage on attacks against them.
Squeezing into a Smaller Space
A creature can squeeze through a space that is large enough for a creature one size smaller than it. Thus, a Large creature can squeeze through a passage that's only 5 feet wide. While squeezing through a space, a creature must spend 1 extra foot for every foot it moves there, and it has disadvantage on attack rolls and Dexterity saving throws. Attack rolls against the creature have advantage while it's in the smaller space.
Darxaris & Hjaldek: You awaken side by side in a small 5x5 room, the sound of combat ringing outside. How did you get here? You can't remember. There was something important...but it's gone now.
You are staring into a strange foreign face of a person you haven't met before. A half-elf and a half-orc waking up next to each other is the beginning of a bawdy joke in some taverns, but this doesn't seem very funny.
The sounds of a steel striking loudly into stone shakes you to your spine. What are you going to do?
(Welcome to the dungeon of random you two. You find yourselves essentially in a closet. it is door#2 of the room the adventuring party is currently in, and conveniently one they never investigated...so you were obviously there the whole time. Right? Right! So your choice what happens next. You don't know eachother. You don't know who is in the next room or what they are fighting. Should you join the fray? On which side? Should you flee? Where to? You decide. But go ahead and roll imitative for me.)
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Founding Member of the High Roller Society.(Currently trying to roll max on 6d4)
This post has potentially manipulated dice roll results.
As Hjaldek wakes in the dark of a small room with a random stranger squished together with him, its only natural that he screams. "AHHH-mph!"He quickly muffled himself, however, as he hears the sounds of battle outside. He turns to face his fellow squished companion and aggressively whispers. "What in the nine hells is going on? Where are we and who are you?"
“How should I know? I just came to and found your elbow in my ribs. I don’t know what’s going on out there but it has to be better than being in here.”
This post has potentially manipulated dice roll results.
"Oh shit, sorry."Hjaldek tries to reposition himself so that he isn't poking the half elf in the side. "Should we... should we leave? I mean, sounds like battle out there.
Hjaldek would not try and open the door himself but if Darxaris opens the door, he will peek outside to see what's going on but stay inside the room/closet, trying to keep hidden. He'll also pat Darxaris on the back and give them a thumbs up. "Good luck. I'm staying here." (d6 Bardic Inspiration to Darxaris.)
This post has potentially manipulated dice roll results.
Darxaris
Working with the stranger to get them both to their feet. Hjaldek could swear that the strangers eyes flash yellow for a moment as he says he is staying. And her skin seemed to feel rough in places as they moved in the closet. The stranger responds in a firm voice. “Thanks for the luck. I think we will both need it.“ With that she opens the door and shoves the half-orc out of the closet before following behind him to see what a waits them.
Strength check to push : 14 + 5 inspiration if I’m allowed.
(Ooc mechanically is use my movement to stand. Ba to open door. Then hold the shove until after the stranger’s turn and he was up. )
(Go ahead and make that an opposed strength check to move Hjaldek as Darxaris' action. Potato, if you lose you are shoved into the doorway, with a result of 11 you are shoved 10', with a result of 6 or less you are shoved 15' After the strength check is resolved you can retcon your action if you like since it is possible you will no longer have a place to hide. Once that is done I will post the update with what the Half-Ogre's are doing this round.)
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Founding Member of the High Roller Society.(Currently trying to roll max on 6d4)
Maghana goes to work on the half-ogres, slashing across the thigh of the one that stepped in to retrieve its fallen commrade (yellow) as it retreated, and then slashing the forearm of the other one as it moved in for the attack (black) just barely cutting through the brute's thick hide armor. (AC identified as 12!)
In the commotion the ranged attacks of Mist, Wing, and Ravanala all fly wide, but then Caryarus steps up to the brute and sends the sharp of his blade cutting across his ribs.
(To the original party) - Just then, the door in the middle of the western wall slides open and you see a half-orc stumble out into the frame, standing at the defensive. "Ahh! What are you doing??"
(With a perception check of 12 you can catch a glimpse of the half-elf maid that just shoved him out of the closet, giving an alternate context to his exclamation than what you might originally assume.)
The half-ogre at the doorway continues the assault, now swinging at Caryarus who moved up to him in order to make an attack...
Attack: 6 Damage: 5
...but with the doorframe pinning his arms the swing is weak and easy to deflect.
The other half-ogre spends the round poking at the now headless corpse of its fallen orc, muddy tears running down its cheeks as it shakes the corpse as if to awaken it from a deep slumber.
This post has potentially manipulated dice roll results.
"Not exactly surprised." Ravanala comments as she sends another crossbow bolt at the half-ogre int he door. (Cannot remember if we are suppose to roll with advantage when attacking the one wedged into the door... I have not been, so will just add a second roll you can ignore if no advantage...)
Maghana doesn't waste any more time before hacking away at the Half-Ogre one more time. The appearance of the new people was curious, but as long as they weren't attacking her, she saw no reason to change her focus to other things.
Attack:6Damage:4 Slashing (Forgot I had advantage. Here's the second roll: 15)
This post has potentially manipulated dice roll results.
Wing looks at the newcomer and tries to see if there is anything else inside the room behind the middle door (Perception: 3). After that he will continue shooting at the half ogre in the doorframe, eventually an arrow is bound to hit it.
Attack: 17 Damage: 10
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(Oh, forgot to add to the party. If this attack had hit, it'd have been an Insta-kill on Maghana. Just something to put into perspective if we're gonna follow the path of trying to kill these guys.)
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
(It missed?)
"Now that's more like it!" excitedly exclaimed Mist, and shot the next target - black ogre:
Attack: 6 Damage: 8
Attack with advantage: Attack: Attack: 24 Damage: 4
Lol !
Meili Liang Lvl 5 Monk
Dice
(Maghana is wearing Chain Mail and a shield, so her AC is 18, which means the attack roll of 14 missed, yeah. It's common ground for clerics to have high AC.)
For her turn, Maghana continues fighting the Half-Ogre who's been giving her trouble. She raises her handaxe and tries to get whatever damage she can on her foe.
Attack: 9 Damage: 6 Slashing
(Do I get advantage again because the enemy is squeezing? If yes, here's the second attack roll: 22. I looked at the rules for squeezing, and if I get to have that benefit, Mist does as well, and her earlier attack roll didn't have advantage, so I assume that can be added later by the DM.)
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
(The natural 1 misses, but I do not do any kind of critical failures on attacks in my games. By the dice a crit fail happens 5% of the time. For seasoned warriors to break a string or lose the grip on your weapon every time you roll a 1 is a little too slapstick-ish for my taste)
Founding Member of the High Roller Society. (Currently trying to roll max on 6d4)
Yes, if a large creatures is squeezed into a 5' wide opening, like a doorway or hallway, they have disadvantage on attacks and dex saves and you guys get advantage on attacks against them.
Founding Member of the High Roller Society. (Currently trying to roll max on 6d4)
Darxaris & Hjaldek: You awaken side by side in a small 5x5 room, the sound of combat ringing outside. How did you get here? You can't remember. There was something important...but it's gone now.
You are staring into a strange foreign face of a person you haven't met before. A half-elf and a half-orc waking up next to each other is the beginning of a bawdy joke in some taverns, but this doesn't seem very funny.
The sounds of a steel striking loudly into stone shakes you to your spine. What are you going to do?
(Welcome to the dungeon of random you two. You find yourselves essentially in a closet. it is door#2 of the room the adventuring party is currently in, and conveniently one they never investigated...so you were obviously there the whole time. Right? Right! So your choice what happens next. You don't know eachother. You don't know who is in the next room or what they are fighting. Should you join the fray? On which side? Should you flee? Where to? You decide. But go ahead and roll imitative for me.)
Founding Member of the High Roller Society. (Currently trying to roll max on 6d4)
Wing takes aim with his longbow and loses an arrow at the half-ogre that is bashing at Maghana.
Attack: 21 Damage: 4
Ravanala takes aim at the half-orgre wedged into the door and shoots at him...
to hit: 11
damage: 10
As Hjaldek wakes in the dark of a small room with a random stranger squished together with him, its only natural that he screams. "AHHH-mph!" He quickly muffled himself, however, as he hears the sounds of battle outside. He turns to face his fellow squished companion and aggressively whispers. "What in the nine hells is going on? Where are we and who are you?"
Initiative: 12
Darxaris Initiative : 15
“How should I know? I just came to and found your elbow in my ribs. I don’t know what’s going on out there but it has to be better than being in here.”
"Oh shit, sorry." Hjaldek tries to reposition himself so that he isn't poking the half elf in the side. "Should we... should we leave? I mean, sounds like battle out there.
Hjaldek would not try and open the door himself but if Darxaris opens the door, he will peek outside to see what's going on but stay inside the room/closet, trying to keep hidden. He'll also pat Darxaris on the back and give them a thumbs up. "Good luck. I'm staying here." (d6 Bardic Inspiration to Darxaris.)
Action - Hide. Stealth: 5
Darxaris
Working with the stranger to get them both to their feet. Hjaldek could swear that the strangers eyes flash yellow for a moment as he says he is staying. And her skin seemed to feel rough in places as they moved in the closet. The stranger responds in a firm voice. “Thanks for the luck. I think we will both need it.“ With that she opens the door and shoves the half-orc out of the closet before following behind him to see what a waits them.
Strength check to push : 14 + 5 inspiration if I’m allowed.
(Ooc mechanically is use my movement to stand. Ba to open door. Then hold the shove until after the stranger’s turn and he was up. )
(Go ahead and make that an opposed strength check to move Hjaldek as Darxaris' action. Potato, if you lose you are shoved into the doorway, with a result of 11 you are shoved 10', with a result of 6 or less you are shoved 15' After the strength check is resolved you can retcon your action if you like since it is possible you will no longer have a place to hide. Once that is done I will post the update with what the Half-Ogre's are doing this round.)
Founding Member of the High Roller Society. (Currently trying to roll max on 6d4)
Strength Check: 13
"Ahh! What are you doing??" As Hjaldek is shoved out, he scrambles up (Half movement) and prepare himself to be attacked. (Dodge action)
Maghana goes to work on the half-ogres, slashing across the thigh of the one that stepped in to retrieve its fallen commrade (yellow) as it retreated, and then slashing the forearm of the other one as it moved in for the attack (black) just barely cutting through the brute's thick hide armor. (AC identified as 12!)
In the commotion the ranged attacks of Mist, Wing, and Ravanala all fly wide, but then Caryarus steps up to the brute and sends the sharp of his blade cutting across his ribs.
(To the original party) - Just then, the door in the middle of the western wall slides open and you see a half-orc stumble out into the frame, standing at the defensive. "Ahh! What are you doing??"
(With a perception check of 12 you can catch a glimpse of the half-elf maid that just shoved him out of the closet, giving an alternate context to his exclamation than what you might originally assume.)
The half-ogre at the doorway continues the assault, now swinging at Caryarus who moved up to him in order to make an attack...
Attack: 6 Damage: 5
...but with the doorframe pinning his arms the swing is weak and easy to deflect.
The other half-ogre spends the round poking at the now headless corpse of its fallen orc, muddy tears running down its cheeks as it shakes the corpse as if to awaken it from a deep slumber.
Founding Member of the High Roller Society. (Currently trying to roll max on 6d4)
"Aaaah! There are more of them!" yelled Mist, continuing to shoot at the Black Ogre in the door frame: Attack: 19 Damage: 7
Meili Liang Lvl 5 Monk
Dice
"Not exactly surprised." Ravanala comments as she sends another crossbow bolt at the half-ogre int he door. (Cannot remember if we are suppose to roll with advantage when attacking the one wedged into the door... I have not been, so will just add a second roll you can ignore if no advantage...)
To hit: 10
Advantage roll: 11
Damage: 11
Maghana doesn't waste any more time before hacking away at the Half-Ogre one more time. The appearance of the new people was curious, but as long as they weren't attacking her, she saw no reason to change her focus to other things.
Attack: 6 Damage: 4 Slashing (Forgot I had advantage. Here's the second roll: 15)
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Wing looks at the newcomer and tries to see if there is anything else inside the room behind the middle door (Perception: 3). After that he will continue shooting at the half ogre in the doorframe, eventually an arrow is bound to hit it.
Attack: 17 Damage: 10