With not a lot of space to drag Lyria to, Potato does his best and gives her a healing potion. She is conscious but prone in his space.
Tar pierces the drake, but not deeply, though it does feel it.
The two Southern Acolytes fill the gap left by the dead kobold, and all four of them start casting spells. One casts Bless, affecting the two drakes and one kobold. One casts Cure Wounds on the most wounded one for 6, pulling out the arrow in his shoulder and healing him to full. The other two cast Command, One at Potato and one at Hordkhen. In unison, the two acolytes closest to you speak a short incantation, followed by: "GROVEL" Potato and Hordkhen: DC 12 WIS Save or you must spend your next turn laying prone and can take no actions or movement. (I thought this turn was going to go much better for you.)
This post has potentially manipulated dice roll results.
Place' transitions back into a wolf mid-jump which looks really cool. He stands ready to take some heat from the drakes to save someone else's hide.
Delirious expertly dispatches the acolyte concentrating on Bless, and the blessed drakes and kobold must rely on their own talent once more. (10 actually hits the acolytes, they aren't wearing armor, so you can keep your inspiration. I actually gave everyone inspiration in the OOC chat, but none of you marked it on your sheets. Use it or lose it.)
Lyria gets out of the way so she doesn't fall again. Those kobolds got a few lucky shots, and she takes a few seconds to compose herself.
The Drakes just continue attacking what's in front of them, with pack tactics. Place': Attack: 16 Damage: 7 Tar: Attack: 10 Damage: 6 ...but even with the advantage of allies nearby, they both fail to connect. The wolf is too agile and the dragonborn is too shielded.
Tar and Potato are up.
20- Kod 11/23 16- Kobolds x2 15- Place' 9/17 +11 wolf HP +7 13- Delirious 20/20 +1 11- Lyria 6/17 9- Ambush Drakes x2 4- Tar 13/20 4- Potato 23/23 +5 3- Acolytes x3 [x]
Try as he might, Tar gives in to the command to get on the ground.
Potato manages to land a decent strike on the drake. He looks hurt.
Watching their brother fall with an arrow to the head, a different acolyte takes up the mantle of blessing the front line, one steps up to the wounded drake and casts cure wounds for 9, and the last casts command on the wolf. "RUN" (Place' must make a DC 12 WIS Save or spend his turn moving as far away as possible.)
Kod is up.
20- Kod 11/23 16- Kobold (Blessed) 15- Place' 9/17 +11 wolf HP +7 13- Delirious 20/20 +1 11- Lyria 6/17 9- Ambush Drakes x2 (Blessed) 4- Tar 13/20 (Prone) 4- Potato 23/23 +5 3- Acolytes x3 [x][x]
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
Place' easily shakes off the notion of fleeing this battle and steels himself for an attack on the drake being used as a mount. His bite finds purchase in the tough hide of the dragonkin and he tries to force it prone. STR Save: 11 but the drake stands firm. He feels the bite, though. (15 hits, btw, no need for your inspiration)
Delirious does what he does best, sends an arrow at the back line support. The arrow catches the acolyte's side and he looks pretty bad.
Lyria offers her assistance to Tar, who will more easily strike something on his next turn. (advantage on your next attack roll.)
The ambush drakes both attack Place', since the one was already focused on him and the other is now very angry, what with the neck biting. Attack: 22 Damage: Unable to parse dice roll. Attack: 13 Damage: 2 Synchronized... the bites from two different creatures doesn't keep Place' from maintaining his wolf shape, and he stays defiant in the face of the cultists and their pets.
Tar and Potato are up.
20- Kod 11/23 16- Kobold 15- Place' 9/17 +8 wolf HP 13- Delirious 20/20 +1 11- Lyria 6/17 9- Ambush Drakes x2 4- Tar 7/20 (Prone) 4- Potato 23/23 +5 3- Acolytes x2 [x][x]
Tar thrusts his longsword at the wounded attack drake-
Longsword 6 dmg 8
With not a lot of space to drag Lyria to, Potato does his best and gives her a healing potion. She is conscious but prone in his space.
Tar pierces the drake, but not deeply, though it does feel it.
The two Southern Acolytes fill the gap left by the dead kobold, and all four of them start casting spells. One casts Bless, affecting the two drakes and one kobold. One casts Cure Wounds on the most wounded one for 6, pulling out the arrow in his shoulder and healing him to full. The other two cast Command, One at Potato and one at Hordkhen. In unison, the two acolytes closest to you speak a short incantation, followed by: "GROVEL"
Potato and Hordkhen: DC 12 WIS Save or you must spend your next turn laying prone and can take no actions or movement.
(I thought this turn was going to go much better for you.)
Kod is up.
20- Kod 11/23
16- Kobolds x2 (1 Blessed)
15- Place' 9/17 +7
13- Delirious 20/20 +1
11- Lyria 6/17
9- Ambush Drakes x2 (Blessed)
4- Tar 19/20
4- Potato 23/23 +5
3- Acolytes x4 [x] (1 concentrating on Bless)
-We are all just one failed saving throw away from someone else's fantasy...
I javelin the unhurt kobold
Atk. 18 dmg. 5
wis save vs 12 12
Round 2
Kod launches a javelin up in an arc that ends in a dead kobold pinned to the ground.
Potato is safe from the effects of the command, Tar is yet to be seen.
The kobold runs forward and leaps on the drake's back, slashing his dagger at Tar.
Pack Tactics + Bless: 19 + 1 I think that hits. 3 piercing.
Place', Delirious, and Lyria are up.
20- Kod 11/23
16- Kobolds x2 (1 Blessed)
15- Place' 9/17 +7
13- Delirious 20/20 +1
11- Lyria 6/17
9- Ambush Drakes x2 (Blessed)
4- Tar 13/20
4- Potato 23/23 +5
3- Acolytes x4 [x] (1 concentrating on Bless)
-We are all just one failed saving throw away from someone else's fantasy...
13thought I was death saving.Rainbow....... Mooo....
Delirious takes aim at the Acolyte concentrating on Bless.
Longbow Attack: 10 Damage: 9
Inspiration: 21 (since 10 probably doesn't hit.
There is no more backup this last ditch assult will be the end of youuuuuuooooOOOOWWWWLLLLLL
BA Magic stones
run to the space in front of Lyria between her and the 2 drakes and as i jump over Tar to get there i use my action to turn into a wolf
Chronomancy!!!
I stand up, disengage and move south of Kod.
Rainbow....... Mooo....
Wisdom saving throw: 12 (inspiration: 18 )
Tar tries to hold them back and slashes hard at the attack drake-
Longsword 6 dmg 7
Place' transitions back into a wolf mid-jump which looks really cool. He stands ready to take some heat from the drakes to save someone else's hide.
Delirious expertly dispatches the acolyte concentrating on Bless, and the blessed drakes and kobold must rely on their own talent once more. (10 actually hits the acolytes, they aren't wearing armor, so you can keep your inspiration. I actually gave everyone inspiration in the OOC chat, but none of you marked it on your sheets. Use it or lose it.)
Lyria gets out of the way so she doesn't fall again. Those kobolds got a few lucky shots, and she takes a few seconds to compose herself.
The Drakes just continue attacking what's in front of them, with pack tactics.
Place': Attack: 16 Damage: 7
Tar: Attack: 10 Damage: 6
...but even with the advantage of allies nearby, they both fail to connect. The wolf is too agile and the dragonborn is too shielded.
Tar and Potato are up.
20- Kod 11/23
16- Kobolds x2
15- Place' 9/17 +11 wolf HP +7
13- Delirious 20/20 +1
11- Lyria 6/17
9- Ambush Drakes x2
4- Tar 13/20
4- Potato 23/23 +5
3- Acolytes x3 [x]
-We are all just one failed saving throw away from someone else's fantasy...
Potato snarls and scimitar swipes at the drake in front of the kowtowing Tar.
13 Damage 9
Try as he might, Tar gives in to the command to get on the ground.
Potato manages to land a decent strike on the drake. He looks hurt.
Watching their brother fall with an arrow to the head, a different acolyte takes up the mantle of blessing the front line, one steps up to the wounded drake and casts cure wounds for 9, and the last casts command on the wolf. "RUN" (Place' must make a DC 12 WIS Save or spend his turn moving as far away as possible.)
Kod is up.
20- Kod 11/23
16- Kobold (Blessed)
15- Place' 9/17 +11 wolf HP +7
13- Delirious 20/20 +1
11- Lyria 6/17
9- Ambush Drakes x2 (Blessed)
4- Tar 13/20 (Prone)
4- Potato 23/23 +5
3- Acolytes x3 [x][x]
-We are all just one failed saving throw away from someone else's fantasy...
Javelin the concentrating acolyte
Atk. 7 Dmg. 5
Round 3
...and just as quickly as they were blessed, Kod's javelin makes them unblessed.
The mounted kobold stabs his dagger down at the prone Tar. Attack: 14 Damage: 5 Tar takes the hit, and is looking pretty hurt.
Place', Delirious, and Lyria are up. Place' must first make his wisdom save to see if he runs or not.
20- Kod 11/23
16- Kobold (Blessed)
15- Place' 9/17 +11 wolf HP +7
13- Delirious 20/20 +1
11- Lyria 6/17
9- Ambush Drakes x2 (Blessed)
4- Tar 7/20 (Prone)
4- Potato 23/23 +5
3- Acolytes x3 [x][x]
-We are all just one failed saving throw away from someone else's fantasy...
Delirious again aims for the acolyte the farthest away.
Longbow Attack: 19 Damage: 6
Wisdom Saveing Throw 14
I go for a throat takedown of the drake with the kobold on it 12 dmg 7 DC 11 str save or prone
Just in case a 15 doesn't hit 8
Chronomancy!!!
I /help Tar up, into his next attack?
Rainbow....... Mooo....
Place' easily shakes off the notion of fleeing this battle and steels himself for an attack on the drake being used as a mount. His bite finds purchase in the tough hide of the dragonkin and he tries to force it prone. STR Save: 11 but the drake stands firm. He feels the bite, though.
(15 hits, btw, no need for your inspiration)
Delirious does what he does best, sends an arrow at the back line support. The arrow catches the acolyte's side and he looks pretty bad.
Lyria offers her assistance to Tar, who will more easily strike something on his next turn. (advantage on your next attack roll.)
The ambush drakes both attack Place', since the one was already focused on him and the other is now very angry, what with the neck biting.
Attack: 22 Damage: Unable to parse dice roll.
Attack: 13 Damage: 2
Synchronized... the bites from two different creatures doesn't keep Place' from maintaining his wolf shape, and he stays defiant in the face of the cultists and their pets.
Tar and Potato are up.
20- Kod 11/23
16- Kobold
15- Place' 9/17 +8 wolf HP
13- Delirious 20/20 +1
11- Lyria 6/17
9- Ambush Drakes x2
4- Tar 7/20 (Prone)
4- Potato 23/23 +5
3- Acolytes x2 [x][x]
-We are all just one failed saving throw away from someone else's fantasy...
"STAND, TAR-KIN!" Potato shrieks at his grounded dragonborn companion while attacking his previous target again.
Scimitar vs Drake FIGHT 21 Damage 4