Gathrik breathes out heavily as he looks about the room. At the almost crushed door, and the window barely holding up. He looked upon himself, and wondered how in the world he got out of this endeavour without a single scratch. He went out to clean his blade off of the fur of one of the dead cacklers, after shouting to those upstairs, “All done here! I’m fine. You need any help up there?”
Serit opens his eyes and quickly sits up, looking around for any adversaries. On alert he notices that things seem to be over. He slowly makes his way to his feet clutching his leg and growling at the pain. He keeps an eye on the cowering bone crusher as he retrieves his flail (assuming he can work it free without too much hassle now that combat is over).
"What do we do about this injured one? Do we have any use for it?" He stands before the hurting animal his flail dangling in his right hand ready to swing and end it's life.
Once all the scavengers are dealt with, Gara will help to baricade the windos and doors again and then find a dry spot to sleep. When it is his turn for a watch, he will make sure the tower is sourounded by torches and he got 4 pebles enchanted with small lights.
Without a skill in carpenter's tools, Gara does what he can in the fortification that can be done in the short amount of time before sleep. It's better than nothing... probably.
Serit, you don't necessarily need to roll medicine yourself, you can ask party members/NPCs who have a higher medicine modifier. Though with a nat 7, it's not successful this time.
After the signs of fighting die down, after a while you hear the some sounds from the basement door, which eventually comes open. A few goblins peek out, before looking wide-eyed at your group:
This post has potentially manipulated dice roll results.
"Yes we did you cowardly lot! Now that we have saved you from those dogs, go and fetch their corpses, cook them and serve me some dinner!" Serit half yells half grumbles. He does not get up however and only waves his arms around in a threatening fashion.
"Yes, yes. Bad meat, but lots of meat! Better to eat bad meat and live and not eat any good meat and die," and they go off to prepare the meat in a similar manner to earier this day.
The elder goblin emerges and looks around:
"So you survived. Even if you didn't beat the pack, it is very impressive. Our village owes you for this". He looks at Serit. "It looks they got your leg quite badly."
Gathrik breathes out heavily as he looks about the room. At the almost crushed door, and the window barely holding up. He looked upon himself, and wondered how in the world he got out of this endeavour without a single scratch. He went out to clean his blade off of the fur of one of the dead cacklers, after shouting to those upstairs, “All done here! I’m fine. You need any help up there?”
„Everything under control here.“
Do you need rolls for taking out those last few wounded ones?
No. If Serit and Jardor do not have other plans for them, they are just dead.
Serit opens his eyes and quickly sits up, looking around for any adversaries. On alert he notices that things seem to be over. He slowly makes his way to his feet clutching his leg and growling at the pain. He keeps an eye on the cowering bone crusher as he retrieves his flail (assuming he can work it free without too much hassle now that combat is over).
"What do we do about this injured one? Do we have any use for it?" He stands before the hurting animal his flail dangling in his right hand ready to swing and end it's life.
„Put them out of their misery.“ Gara sais.
Once all the scavengers are dealt with, Gara will help to baricade the windos and doors again and then find a dry spot to sleep. When it is his turn for a watch, he will make sure the tower is sourounded by torches and he got 4 pebles enchanted with small lights.
Also he wouldn't mind if one of the goblins comes out to give him company during the watch.
Also he wouldn't mind if one of the goblins comes out to give him company during the watch.
Serit finishes off the cowering Bonecrusher with a vengeful savage swing. He kicks it for good measure before tossing the beast out of the building.
Nasaar will help with one of the watches, then take a rest himself.
Seeing the others bed down after the fight, Serit does the same. He sits with his meager belongings and attempts to do whatever he can for his leg.
Medicine: 17
Without a skill in carpenter's tools, Gara does what he can in the fortification that can be done in the short amount of time before sleep. It's better than nothing... probably.
Serit, you don't necessarily need to roll medicine yourself, you can ask party members/NPCs who have a higher medicine modifier. Though with a nat 7, it's not successful this time.
After the signs of fighting die down, after a while you hear the some sounds from the basement door, which eventually comes open. A few goblins peek out, before looking wide-eyed at your group:
"You are still alive? You fought them off?"
"Yes we did you cowardly lot! Now that we have saved you from those dogs, go and fetch their corpses, cook them and serve me some dinner!" Serit half yells half grumbles. He does not get up however and only waves his arms around in a threatening fashion.
Intimidation: 21
The goblins respond:
"Yes, yes. Bad meat, but lots of meat! Better to eat bad meat and live and not eat any good meat and die," and they go off to prepare the meat in a similar manner to earier this day.
The elder goblin emerges and looks around:
"So you survived. Even if you didn't beat the pack, it is very impressive. Our village owes you for this". He looks at Serit. "It looks they got your leg quite badly."
"Yes, one got a good bite in but it is the one that is dead." Serit admits though his face shows disgust when he does.
The elder goblin says:
"Perhaps I could try and help. I assume what you have over your leg is supposed to be a bandage, but is not really helping."
Serit squints his eyes with warning at the elder goblin, "It still hurts yes. Do what you can."
(Is this morning or during the night?)