Kront'al swings around and, using 'Frog Jumps for Fly', he leeps upward adn toward the nearest orc, slamming down with his staff two-handed and kicking off with a hard kick, headed toward the second orc.
Attk 1 23 Dmg 10
Flurry of Blows 12 Dmg 4
Rollback Post to RevisionRollBack
Panic is a mechanism that strengthens the gene pool.
This post has potentially manipulated dice roll results.
(can you guys like not start combat while i am asleep?)
snilloc turns to reese your grace, it seems we are being attacked, do you wish me to stay here with you or go outside the carrage and deal with the threat?
also his initiative roll 20 he no longer has the ambush manuver
Rollback Post to RevisionRollBack
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
anyways snilloc jumps out of the cart and starts screaing DIE HERETICS as he makes one rapier attack at the nearest orch that has not taken any dmage so far, if he hits he is going to invest a single superiority dice to disarm the orc with disarming strike (DC 13 strength saving throw), attack roll: 18 damage roll 20
i am also going to use bonus action cast rally on whomever does not already have temporary hit points and is on the front line 8 as i scream onward my companion, for the glory of the crown and those who serve it
This post has potentially manipulated dice roll results.
If the battle is still raging Balthazar will tease Snilloc (and ArtificeMeal, just turning the knife a little ;-) "Nice of you to leave your precious princess and join us" He will again use his booming blade to attack the closest Orc.
ACTION: cast Booming Blade cantrip and Attack an orc: 22 Damage: 10 force damage. If the attack succeeds and the orc moves before the start of Balthazar's next turn it will take another 2 thunder damage.
snilloc makes an response, the best one he can think of well excuse me for thinking the head of the goverment is a little more important than this cart
whomever he cast rally on, it will NOT be baltazaar suddenly, so that leaves Delfaen as the target of his fancy manuver
Rollback Post to RevisionRollBack
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
Balthazar will again move quickly to where he hears the thump. If he sees another orc he will attack. If there is no orc or other enemy then ignore the following attack:
BONUS ACTION: cast hex on the orc to add damage on attacks and to sap his strength.
ACTION: cast booming blade and then Attack: 9 Damage: 12 Slashing damage on a hit. If the attack is successful then add 6 Necrotic damage. Also if the attack is successful and if the orc moves before the start of Balthazars next turn it will take another 6 Thunder damage.
(OOC: So I assume that non of my last post actually happened. Let me know when it is Balthazar's turn again and he will start anew :-) ... oh and OUCH!)
This post has potentially manipulated dice roll results.
snilloc raises an palm into the air and speaks aloud wait, it looks hurt he turns to the dragon and asks it, in dragonic are you okay
snilloc will due to honor and stuff not attack the green dragon until it attacks him, anyways fellas i am gonna go asleep for a few hours irl so see you guys tomorrow if i need to make a charisma (persuasion) check for this it will be 6 + 7
also like normal if the dragon threatens the princess he will immedeatly try to murder it
Balthazar is assuming the worst once he sees snilloc being attacked as well.
BONUS ACTION: The previous presumed casting of hex never happened so this is the actual casting, giving disadvantage on strength checks.
ACTION: Attack again with his sword after casting booming blade - Attack: 22 Damage: 8 force damage and another 2 Necrotic damage. If the attack succeeds and the dragon moves before the start of Balthazar's next turn it will take another 8 Thunder damage from the booming blade
Kront'al swings around and, using 'Frog Jumps for Fly', he leeps upward adn toward the nearest orc, slamming down with his staff two-handed and kicking off with a hard kick, headed toward the second orc.
Attk 1 23 Dmg 10
Flurry of Blows 12 Dmg 4
Panic is a mechanism that strengthens the gene pool.
(can you guys like not start combat while i am asleep?)
snilloc turns to reese your grace, it seems we are being attacked, do you wish me to stay here with you or go outside the carrage and deal with the threat?
also his initiative roll 20 he no longer has the ambush manuver
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
Reese says "No, you need to go, I'll be ok."
anyone who rolled at least a 13 hit
Orc 1 attacks Dalfen, the other attacks Kront'al.
Attack:4 17 Damage: 10 9
(Nat. 1, orc 1 decapitates orc 2 by accident, Kront'al still takdx damage)
anyways snilloc jumps out of the cart and starts screaing DIE HERETICS as he makes one rapier attack at the nearest orch that has not taken any dmage so far, if he hits he is going to invest a single superiority dice to disarm the orc with disarming strike (DC 13 strength saving throw), attack roll: 18 damage roll 20
i am also going to use bonus action cast rally on whomever does not already have temporary hit points and is on the front line 8 as i scream onward my companion, for the glory of the crown and those who serve it
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
DEX 4
The princess takes out her book and casts Reduce on the orc.
Psuedo dragon uses sting attack: 23 damage:4 he must make a dex saving throw of 11 or become poisoned
If the battle is still raging Balthazar will tease Snilloc (and ArtificeMeal, just turning the knife a little ;-) "Nice of you to leave your precious princess and join us" He will again use his booming blade to attack the closest Orc.
ACTION: cast Booming Blade cantrip and Attack an orc: 22 Damage: 10 force damage. If the attack succeeds and the orc moves before the start of Balthazar's next turn it will take another 2 thunder damage.
(OOC: Wow, how many NAT 1's can we roll?)
Lot's of stuff ...
(Ooc im meeting with my dnd grouo so i probably wont be able to post for about 4 hours
snilloc makes an response, the best one he can think of well excuse me for thinking the head of the goverment is a little more important than this cart
whomever he cast rally on, it will NOT be baltazaar suddenly, so that leaves Delfaen as the target of his fancy manuver
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
The orc faints right in front of you. Everyone gains 50XP.
Another loud THUMP, comes from the other side of the carriage.
Balthazar will again move quickly to where he hears the thump. If he sees another orc he will attack. If there is no orc or other enemy then ignore the following attack:
BONUS ACTION: cast hex on the orc to add damage on attacks and to sap his strength.
ACTION: cast booming blade and then Attack: 9 Damage: 12 Slashing damage on a hit. If the attack is successful then add 6 Necrotic damage. Also if the attack is successful and if the orc moves before the start of Balthazars next turn it will take another 6 Thunder damage.
(Wow, can't seem to hit anything lately!)
Lot's of stuff ...
On the other side you see a young green dragon who looks very beat up, attacking the carriage. It sees Balthazar and uses poison breath on him.
Balthazar, please make a constitution save
Con save: 3
(Previous attack still stands, but against the dragon, with it's incredibly poor roll :-) )
Lot's of stuff ...
I will cast sleep on the dragon 27
Yea that failed]
Balthazar, the gas puts you on your hands and knees, you take 20 damage.
Princess Reese casts Heroism on Balthazar.
(OOC: So I assume that non of my last post actually happened. Let me know when it is Balthazar's turn again and he will start anew :-) ... oh and OUCH!)
Lot's of stuff ...
snilloc raises an palm into the air and speaks aloud wait, it looks hurt he turns to the dragon and asks it, in dragonic are you okay
snilloc will due to honor and stuff not attack the green dragon until it attacks him, anyways fellas i am gonna go asleep for a few hours irl so see you guys tomorrow if i need to make a charisma (persuasion) check for this it will be 6 + 7
also like normal if the dragon threatens the princess he will immedeatly try to murder it
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
He pauses, then claws Snollic.
Attack:2 Damage: 11
Balthazar is assuming the worst once he sees snilloc being attacked as well.
BONUS ACTION: The previous presumed casting of hex never happened so this is the actual casting, giving disadvantage on strength checks.
ACTION: Attack again with his sword after casting booming blade - Attack: 22 Damage: 8 force damage and another 2 Necrotic damage. If the attack succeeds and the dragon moves before the start of Balthazar's next turn it will take another 8 Thunder damage from the booming blade
Lot's of stuff ...
Kront'al comes flying over the carriage and whacks the dragon with his staff and then, using 1 ki point, hits it with a flurry of blows.
Attk 18 Dmg 8
Flurry of Blows Attk 7 Dmg 4 Attk 10 Dmg 5
Hmmm, seems this might be a wee bit difficult. Where in the 999 planes of Limbo did this thing come from?
Panic is a mechanism that strengthens the gene pool.