Zargaroth finds a spot on deck to settle down and rest (preferably with his back to a wall) while watching the crew. (Taking a short rest). After some time, he takes out the key he found on one of the bandits and just holds it while watching the other members of the group (those he van see from his spot).
The hours pass by rather peacefully, until you hear a shout from one of the crew members. “There it is!” He points in the direction of Amesto, your destination. The ship is about 200ft away from the village and is slowly approaching the dock. As it gets closer (about 50ft out), the men begin preparing to anchor the ship and get on the dock. After a few more moments, the ship is secured. You may leave the ship now. What do you all want to do in the new village? You could check out the buildings, look for a tavern if you’re looking to drink, maybe Rhond would like some help transporting his boxes off the ship. Up to you.
Rhond shakes his head. “No, thank you. My men have it under control.” You see the crew already unloading crates onto the dock. What else would you like to do?
"Very well." Ethan says with a nod. He moves to the Lady and escorts her off the ship. "Where would you like to go?" He asks her as they move off of the dock and onto land.
Malyra reaches into something under her cloak and brings out the folded up map. She says to Ethan, “Can you find a good place for us to look at the next part of our journey?”
Zargaroth will follow Ethanol and Malyra to join the discussion.
If there is time later (or before), he will try to find some local on in a tavern trying to catch up on the latest new in the village(he basically wants to find out if the village is threatened by something lately, if the orcs are currently "uneasy", are there suspiciouse strangers in town (other than us) or if something happened lately that was out of the ordinary, that sort of thing). If there is someone in the tavern that looks chatty, he will buy two drinks (one for himself) to Start a conversation, otherwise, he will orde a drink for him self and tries to get the bartender talking.
This post has potentially manipulated dice roll results.
Zadoris waits for the others to depart. He then follows at a distance keeping Malyra and the others in sight. The plan was to follow them but at the same time, keep an eye out for anyone else that might have decided to follow after as well. He might be a little paranoid but that came with this kind of job.
After confirming that Rhond does not need help with his supplies, you run around to learn about the small village of Amesto. You find out that it is much like Cython, in that they focus on fishing, being so close to water. You also hear of a feared orc mercenary that has come down from the Orclands' clans. He's not here to raid, probably, but he is somewhere in the village.
Zadoris
You keep your distance from the group. None of the villagers seem to notice or care. While following Malyra, Ethan, Eira and Zargaroth, you bump into a small group of villagers. Since that's a nat 1, you have lost sight of your companions. You are effectively lost in the village.
Ethan/Eira/Zargaroth
You three, along with Malyra, stumble into a bar. You really seem to be magnetically attracted to alcohol, huh? The bar is mostly empty, but there is one orc sitting at the edge, with maybe a dozen medium-sized bottles lined up in front of him.
This post has potentially manipulated dice roll results.
Cora’s interest is piqued when she hears about the mercenary. “He can’t be as cool or amazing as Rhond,” she thinks, “but it sounds like something worth checking out.”
She skips back to the bar to meet up with the others and share what she has found.
Luck dice (flat d20 roll, maybe I can snag Zadoris on the way back.) 10
Eira hops over to the bar and asks the barkeep for some water for the group. She peeks at the half orc and leans over the bar to whisper. "What happened to him?"
So Zadoris is still lost somewhere in Amesto. The majority of the party has not yet realized he’s missing, and they have entered a tavern. While Ethan leads Malyra to a table, Eira approaches the barkeep, an unusually short human. He appears to be a dwarf (as in the abnormality, not the race). The dwarf leans over to you and whispers in an accent (think heavy scottish), “That’s Brak the Brute. Orc mercenary. If I’d have known he’d be here, I wouldn’t’ve opened today. Man’s an ugly terror, but don’t tell him I said that. Only son-of-a-***** that can chill me bones. Ya call him a half-orc to his face, he’ll rip ya to half a body.” Brak doesn’t seem to be paying attention to you or the dwarf. Cora busts through the door. “Easy, girlie!” The dwarf immediately yells out. “The damn door is made’a wood, not steel!”
“Sorry, Mister Barkeep!” Cora calls back as she shuts the door gingerly. She walks up to the table that the party is sitting at. “Guys! I found out something cool while I was looking around the village!”
Unaware that said Orc is literally sitting a few feet behind her, she whispers to them: “I heard that there was this super-cool orc mercenary that came down here. He isn’t here to raid the place, so I want to meet him! He sounds really awesome!”
She then glances at the party with a confused look. “Where’s Zadoris?”
"A super cool orc mercenary? I think I found him!"Eira points to Brak with a giggle. At the mention of Zadoris, however, she gasps and starts looking around the tavern. "Oh no. He was right behind us! Maybe he went shopping?"
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Zargaroth finds a spot on deck to settle down and rest (preferably with his back to a wall) while watching the crew. (Taking a short rest). After some time, he takes out the key he found on one of the bandits and just holds it while watching the other members of the group (those he van see from his spot).
The hours pass by rather peacefully, until you hear a shout from one of the crew members. “There it is!” He points in the direction of Amesto, your destination. The ship is about 200ft away from the village and is slowly approaching the dock. As it gets closer (about 50ft out), the men begin preparing to anchor the ship and get on the dock. After a few more moments, the ship is secured. You may leave the ship now. What do you all want to do in the new village? You could check out the buildings, look for a tavern if you’re looking to drink, maybe Rhond would like some help transporting his boxes off the ship. Up to you.
Cora steps back from the wheel once her free trial of being a sailor is over.
"Thank you Mister Captain Rhond! I can help unload stuff if you want!"
"Can I help you unloading any of the cargo that needs unloading?" Ethan asks the captain as they dock.
As Cora and Ethan ask to help, Eira joins the two and smiles brightly. "Oh yes! We'd love to help to return the favour of getting us here."
Rhond shakes his head. “No, thank you. My men have it under control.” You see the crew already unloading crates onto the dock. What else would you like to do?
"Very well." Ethan says with a nod. He moves to the Lady and escorts her off the ship. "Where would you like to go?" He asks her as they move off of the dock and onto land.
Malyra reaches into something under her cloak and brings out the folded up map. She says to Ethan, “Can you find a good place for us to look at the next part of our journey?”
"Yes my lady..." Ethan says, and starts looking for a quiet place they can gather and go over the map together.
Eira hops along after Ethan, helping him find a suitable place.
Zargaroth will follow Ethanol and Malyra to join the discussion.
If there is time later (or before), he will try to find some local on in a tavern trying to catch up on the latest new in the village(he basically wants to find out if the village is threatened by something lately, if the orcs are currently "uneasy", are there suspiciouse strangers in town (other than us) or if something happened lately that was out of the ordinary, that sort of thing). If there is someone in the tavern that looks chatty, he will buy two drinks (one for himself) to Start a conversation, otherwise, he will orde a drink for him self and tries to get the bartender talking.
Cora happily tags along with the others, taking a quick lap through the village to see in person what is going on.
Zadoris waits for the others to depart. He then follows at a distance keeping Malyra and the others in sight. The plan was to follow them but at the same time, keep an eye out for anyone else that might have decided to follow after as well. He might be a little paranoid but that came with this kind of job.
If needed:
Stealth 22 Perception 14
Cora
After confirming that Rhond does not need help with his supplies, you run around to learn about the small village of Amesto. You find out that it is much like Cython, in that they focus on fishing, being so close to water. You also hear of a feared orc mercenary that has come down from the Orclands' clans. He's not here to raid, probably, but he is somewhere in the village.
Zadoris
You keep your distance from the group. None of the villagers seem to notice or care. While following Malyra, Ethan, Eira and Zargaroth, you bump into a small group of villagers. Since that's a nat 1, you have lost sight of your companions. You are effectively lost in the village.
Ethan/Eira/Zargaroth
You three, along with Malyra, stumble into a bar. You really seem to be magnetically attracted to alcohol, huh? The bar is mostly empty, but there is one orc sitting at the edge, with maybe a dozen medium-sized bottles lined up in front of him.
"Seems like the best we can fine." Ethan says, nodding to an empty table.
Cora’s interest is piqued when she hears about the mercenary. “He can’t be as cool or amazing as Rhond,” she thinks, “but it sounds like something worth checking out.”
She skips back to the bar to meet up with the others and share what she has found.
Luck dice (flat d20 roll, maybe I can snag Zadoris on the way back.) 10
Guess not :(
Eira hops over to the bar and asks the barkeep for some water for the group. She peeks at the half orc and leans over the bar to whisper. "What happened to him?"
So Zadoris is still lost somewhere in Amesto. The majority of the party has not yet realized he’s missing, and they have entered a tavern. While Ethan leads Malyra to a table, Eira approaches the barkeep, an unusually short human. He appears to be a dwarf (as in the abnormality, not the race). The dwarf leans over to you and whispers in an accent (think heavy scottish), “That’s Brak the Brute. Orc mercenary. If I’d have known he’d be here, I wouldn’t’ve opened today. Man’s an ugly terror, but don’t tell him I said that. Only son-of-a-***** that can chill me bones. Ya call him a half-orc to his face, he’ll rip ya to half a body.” Brak doesn’t seem to be paying attention to you or the dwarf. Cora busts through the door. “Easy, girlie!” The dwarf immediately yells out. “The damn door is made’a wood, not steel!”
“Sorry, Mister Barkeep!” Cora calls back as she shuts the door gingerly. She walks up to the table that the party is sitting at. “Guys! I found out something cool while I was looking around the village!”
Unaware that said Orc is literally sitting a few feet behind her, she whispers to them: “I heard that there was this super-cool orc mercenary that came down here. He isn’t here to raid the place, so I want to meet him! He sounds really awesome!”
She then glances at the party with a confused look. “Where’s Zadoris?”
"A super cool orc mercenary? I think I found him!" Eira points to Brak with a giggle. At the mention of Zadoris, however, she gasps and starts looking around the tavern. "Oh no. He was right behind us! Maybe he went shopping?"