This post has potentially manipulated dice roll results.
Morgan stops and turns away from the monster to shout at Wilson, "That sounds more like a reason on why it shouldn't be me! at least you can fly! I know I've given you the impression that I'm very resistant but that's not so much the upper body strength department and more, me not dying for some reason," The spear lands right next to them, "See?!?" Abigail gets swooped up in a tentacle, "No, No, NO!" Morgan starts charging for the monster. Abigail bursts free from the creature's grasp, but Morgan doesn't slow down. "Petty Junior Officer Abigail, I need your help freeing this thing. Because right now the only option we are giving it is to fight to the death!"
"Nope, Very Well I can see that your busy. Carry on then!" Morgan's full black eyes grow red slits not unlike a cat's pupils, they look at this creature, now seeing the the dazzling life energies that flow through it (Hexblade's curse), "Sorry, friend, looks like it's you or me."
The fish monster continues to thrash around with it's tentacles. A spear heading over to Sim, another spear to Morgan, and a club attempting to smash and scoop Lafetha. It's fourth tentacle just thrashing around.
Lafetha Club Attack: 22 Damage: 12 Sim Poison Spear Attack: 21 Damage: 10 Morgan Poison Spear Attack: 10 Damage: 6
Sim & Morgan: If Hit, make a DC 13 CON Save vs Poison. Fail take 7 poison damage, and the poison condition. Save, no condition and half damage. Lafetha: If Hit, make a DC 13 STR Save. If fail, you are pulled into the creatures mouth and swallowed.
This post has potentially manipulated dice roll results.
Round 2 (End)
Summary: Sim let's loose an arrow (21), it striking in one of the gills. Abigail resists the pull of the club, recovering some (+8) before giving it a quick slash (4). Morgan unleashes two more blasts (36), before another loud bang of gunfire from Wilson (15). Lafetha's thorn whips tear into the creatures hide (7), as a massive ballista bolt soars over the creature and into the horizon a bit, before making a splash. The monster slams it's club like tentacle into Lafetha (12), before trying to drag her into it's mouth. Then a spear puncturing into Morgan (12), while the 3rd manages to strike near where Sim is.
Round 3 (Begin)
Setup: The beast is still thrashing against the chain, but is seeming to be a bit blooded from the previous series of hits. Rollo looks over at Wilson, "Well. Let's make sure they don't die.. but I can't just get past THAT thing with this big old log..." his hands wave over the deck of the Windhook.
(To remove the Anchor: STR / Athletics DC 17. Someone can use their action to give another person advantage.)
(If swallowed, take damage at the start of your turn. Acrobatics / DEX DC 14 to escape. OR, someone can use their action to attempt a Acrobatics / DEX DC 14 to pull out the swallowed person. Otherwise, damage threshold of 20 in a round will cause it to spit you out)
This post has potentially manipulated dice roll results.
Morgan feels the vile poison course into them, they try to muscle through it, con save 11 the pain is clouds their mind, they try to hold onto the magical energies they have flowing through their head maintaining the hex spell, con save 15 .
The magical armor protecting Morgan explodes damaging the tentacle for 15 cold damage. They are able to fight off the poison but lose the spell in their head. Morgan's eyes regain their normal color but the blood red cat slit pupils are still their. They look at the tentacle "no hard feelings, we're both just doing what we need to, to survive."
Morgan moves 30 ft towards the boat pointing their sword at the creature their sword erupts into black flames and shoots out two more spiraling beams at it Attack: 7 Damage: 10 Attack: 8 Damage: 10
This post has potentially manipulated dice roll results.
Abigail "Wildcat of the Sea" Action Roll:1 (1: Crazy; 4: Cautious;)
Seeing the fish looking worse for wear, Abigail rushes toward the anchor, "Seems unfair to kill a thing that is caught in a trap. Let's see what your true motivation is, fiendish fish."
This post has potentially manipulated dice roll results.
Mr. Firmin looks up at Wilson.
"Hey...." he begins to unload a ballista bolt from the pile. Turning cranks and placing the bolt once again into place. "...shut it."
The Fish-Monster....
Attempts a slam on Morgan, as she exits it's threat range. Morgan Club Attack: 10 Damage: 9
(Initiative 4)
It continues to thrash, but seems to leave Abigail alone for the moment. One spear launching over at Lafetha, while a slam tentacle and a spear tentacle attempt to squish and stab Sim.
Lafetha Club Attack: 26 Damage: 14 Sim Spear Attack: 10 Damage: 10 Sim Club Attack: 23 Damage: 13
Sim : If Hit, make a DC 13 CON Save vs Poison. Fail take 13 poison damage, and the poison condition. Save, no condition and half damage. Sim & Lafetha: If Hit, make a DC 13 STR Save. If fail, you are pulled into the creatures mouth and swallowed.
This post has potentially manipulated dice roll results.
Round 3 (End)
Sim lets loose a arrow, it striking into the creature (20). Lafetha takes a swing, the vines lashing out but only managing to graze the beast with no effect. A splash in the water follows the crack of a gun, Wilson's shot going wide. Abigail attempts to pull out the chain to no avail. Morgan steps back, getting slammed (12), before firing off two arcane beams. One also splashing into the water before the other strikes the creature (15). The fish then brings three tentacles into the air. One slamming into Lafetha (12), while the other club slams against Sim (10).
Round 4 (Begin)
(To remove the Anchor: STR / Athletics DC 17. Someone can use their action to give another person advantage.)
(If swallowed, take damage at the start of your turn. Acrobatics / DEX DC 14 to escape. OR, someone can use their action to attempt a Acrobatics / DEX DC 14 to pull out the swallowed person. Otherwise, damage threshold of 20 in a round will cause it to spit you out)
Abigail's "Not Today, Fiendish Fish!" Strength Save: 15
Abigail readies herself for another round of flailing fish feelers (Second Wind: 8).
Ready Action to attack the first piece of fish flesh that gets within five feet of her:
Attack: 24 Damage: 4
Morgan stops and turns away from the monster to shout at Wilson, "That sounds more like a reason on why it shouldn't be me! at least you can fly! I know I've given you the impression that I'm very resistant but that's not so much the upper body strength department and more, me not dying for some reason," The spear lands right next to them, "See?!?" Abigail gets swooped up in a tentacle, "No, No, NO!" Morgan starts charging for the monster. Abigail bursts free from the creature's grasp, but Morgan doesn't slow down. "Petty Junior Officer Abigail, I need your help freeing this thing. Because right now the only option we are giving it is to fight to the death!"
"Nope, Very Well I can see that your busy. Carry on then!" Morgan's full black eyes grow red slits not unlike a cat's pupils, they look at this creature, now seeing the the dazzling life energies that flow through it (Hexblade's curse), "Sorry, friend, looks like it's you or me."
eldritch blast Attack: 25 Damage: 14 (force) 4 (necrotic) Attack: 22 Damage: 13 (force) 4 (necrotic)
Mr. Firmin releases the ballista, the springs and tension snapping as it hurls a massive wooden bolt at the creature
Ballista Attack: 7 Damage: 15
"Mr. Firmin."
"Yes?"
"Did you aim?"
"...yes..."
"Very well. Carry on..."
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Wilsons ear tufts twitch, listening to the Captain speak, "You want to throw me into the know Capt'n?"
He raises his rifle and fires again at it Attack: 25 Damage: 16
"Any advice might be helpful before we lose more crew."
Reloading post shot
Lafetha runs down the shore closer to the fish blob and casts Thorn whip 9 6
(Initiative 4)
The fish monster continues to thrash around with it's tentacles. A spear heading over to Sim, another spear to Morgan, and a club attempting to smash and scoop Lafetha. It's fourth tentacle just thrashing around.
Lafetha Club Attack: 22 Damage: 12
Sim Poison Spear Attack: 21 Damage: 10
Morgan Poison Spear Attack: 10 Damage: 6
Sim & Morgan: If Hit, make a DC 13 CON Save vs Poison. Fail take 7 poison damage, and the poison condition. Save, no condition and half damage.
Lafetha: If Hit, make a DC 13 STR Save. If fail, you are pulled into the creatures mouth and swallowed.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
STR save 17
Round 2 (End)
Summary: Sim let's loose an arrow (21), it striking in one of the gills. Abigail resists the pull of the club, recovering some (+8) before giving it a quick slash (4). Morgan unleashes two more blasts (36), before another loud bang of gunfire from Wilson (15). Lafetha's thorn whips tear into the creatures hide (7), as a massive ballista bolt soars over the creature and into the horizon a bit, before making a splash. The monster slams it's club like tentacle into Lafetha (12), before trying to drag her into it's mouth. Then a spear puncturing into Morgan (12), while the 3rd manages to strike near where Sim is.
Round 3 (Begin)
Setup: The beast is still thrashing against the chain, but is seeming to be a bit blooded from the previous series of hits. Rollo looks over at Wilson, "Well. Let's make sure they don't die.. but I can't just get past THAT thing with this big old log..." his hands wave over the deck of the Windhook.
(To remove the Anchor: STR / Athletics DC 17. Someone can use their action to give another person advantage.)
(If swallowed, take damage at the start of your turn. Acrobatics / DEX DC 14 to escape. OR, someone can use their action to attempt a Acrobatics / DEX DC 14 to pull out the swallowed person. Otherwise, damage threshold of 20 in a round will cause it to spit you out)
Swallowed Damage: 11
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Morgan feels the vile poison course into them, they try to muscle through it, con save 11 the pain is clouds their mind, they try to hold onto the magical energies they have flowing through their head maintaining the hex spell, con save 15 .
The magical armor protecting Morgan explodes damaging the tentacle for 15 cold damage. They are able to fight off the poison but lose the spell in their head. Morgan's eyes regain their normal color but the blood red cat slit pupils are still their. They look at the tentacle "no hard feelings, we're both just doing what we need to, to survive."
Morgan moves 30 ft towards the boat pointing their sword at the creature their sword erupts into black flames and shoots out two more spiraling beams at it Attack: 7 Damage: 10 Attack: 8 Damage: 10
Sim takes aim again
21 Damage 8
Hunters Mark 6
Colossus Slayer 6
"Can we mount it on the bow sir?"
and another bang of gunfire rings out Attack: 13 Damage: 7
"And Mr. Firmin sir, a little lower."
Abigail "Wildcat of the Sea" Action Roll: 1 (1: Crazy; 4: Cautious;)
Seeing the fish looking worse for wear, Abigail rushes toward the anchor, "Seems unfair to kill a thing that is caught in a trap. Let's see what your true motivation is, fiendish fish."
Abigail's Completely Luck Strength Check: 20
Lafetha cast Thorn whip again 9 8 "let's get rid of this thing, so we can keep going!"
Mr. Firmin looks up at Wilson.
"Hey...." he begins to unload a ballista bolt from the pile. Turning cranks and placing the bolt once again into place. "...shut it."
The Fish-Monster....
Attempts a slam on Morgan, as she exits it's threat range.
Morgan Club Attack: 10 Damage: 9
(Initiative 4)
It continues to thrash, but seems to leave Abigail alone for the moment. One spear launching over at Lafetha, while a slam tentacle and a spear tentacle attempt to squish and stab Sim.
Lafetha Club Attack: 26 Damage: 14
Sim Spear Attack: 10 Damage: 10
Sim Club Attack: 23 Damage: 13
Sim : If Hit, make a DC 13 CON Save vs Poison. Fail take 13 poison damage, and the poison condition. Save, no condition and half damage.
Sim & Lafetha: If Hit, make a DC 13 STR Save. If fail, you are pulled into the creatures mouth and swallowed.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Round 3 (End)
Sim lets loose a arrow, it striking into the creature (20). Lafetha takes a swing, the vines lashing out but only managing to graze the beast with no effect. A splash in the water follows the crack of a gun, Wilson's shot going wide. Abigail attempts to pull out the chain to no avail. Morgan steps back, getting slammed (12), before firing off two arcane beams. One also splashing into the water before the other strikes the creature (15). The fish then brings three tentacles into the air. One slamming into Lafetha (12), while the other club slams against Sim (10).
Round 4 (Begin)
(To remove the Anchor: STR / Athletics DC 17. Someone can use their action to give another person advantage.)
(If swallowed, take damage at the start of your turn. Acrobatics / DEX DC 14 to escape. OR, someone can use their action to attempt a Acrobatics / DEX DC 14 to pull out the swallowed person. Otherwise, damage threshold of 20 in a round will cause it to spit you out)
Swallowed Damage: 8
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
STR save 17
Str Save 5
.
Stuck in the belly of the fish, Lafetha pulls out her Scimitar and tries to cut her way out 9 3 (18&5)
DEX save 10 (21)
Con Saves 20 15
Sim attempts to wiggle out of the mouth. acrobatics 25
Sim swims 45 feet to shore and turns around to take aim again
once on shore Second Wind 4