This post has potentially manipulated dice roll results.
Con Save: 20
Bry see's the druid charge him and cast a thunderwave spell at him, but he holds his ground against the attack. "That's not nice!" Bry summons a firebolt and fires it back at the Druid
This post has potentially manipulated dice roll results.
Druid3+4 will fire two fire bolts toward Davmorn, as they see their master attacking him, Attack: 14 Damage: 5 fire damage and Attack: 10 Damage: 6 fire damage. However, both go wide. Strahd glares both of them down while he throttles the dwarf.
Elwarith, still giggling takes aim at Strahd once more infusing his arrow one last time with illusionary magic
[Longbow: 24 Damage: 14]
10 psychic damage, and it must succeed on a Wisdom DC 11 saving throw or be unable to see anything farther than 5 feet away until the start of my next turn.
(( Shadow Arrow isn't AoE - and I picked the UA Fighting Style - Close Quarters Shooting ))
Close Quarters Shooter You are trained in making ranged attacks at close quarters. When making a ranged attack while you are within 5 feet of a hostile creature, you do not have disadvantage on the attack roll. Your ranged attacks ignore half cover and three-quarters cover against targets within 30 feet of you. Finally, you have a +1 bonus to attack rolls on ranged attacks
(( and honestly I don't expect him to fail the crappy save ))
Oh wait I can still do more.....I'll use my Action surge to fire a second arrow at him
Elwarith, still giggling takes aim at Strahd once more infusing his arrow one last time with illusionary magic
[Longbow: 24 Damage: 14]
10 psychic damage, and it must succeed on a Wisdom DC 11 saving throw or be unable to see anything farther than 5 feet away until the start of my next turn.
The arrow sinks into Strahd’s neck. The explosion of darkness engulfs him as shadowy tendrils wrap around him, (Wis Save: 15). As the shadows wrap around him, he growls, “You dare to try this pathetic parlor trick. I am Strahd, I am shadow. The darkness bends to me and me alone!” Strahd snaps the arrow in his neck and the darkness pulls into the.wound. Elwarith then fires a second arrow, which is deflected by Strahd swinging Davmorn like a shield. He shouts to the Druid who had attacked Bry earlier, “Restrain him!”
Druid5 casts Entangle around Strahd (STR: 8) and Elwarith (STR: 12). In the twist of the century, the vines restrained Strahd, but not Elwarith. Strahd turns his gaze in rage to Druid5. Druid5 kills himself in shame.
As Grim runs out of the range of his friends, the berserkers have attacks of opportunity at disadvantage due to Ki Dodge: Attack: 6 Damage: 10, Attack: 10 Damage: 8, Attack: 7 Damage: 5. However, they fail miserably. The force of Grim’s reaping hits Strahd, (Wis Save: 24). As the souls cry out, Strahd flinches. Nothing more, nothing less, no words. Strahd is now frightened of Grim.
Druid6 will attempted to Entangle Grim, as he is separated (Str: 3). However, Grim nimbly avoids the reaching vines.
As George drives his spear through the chest cavity of Berserker3, the blood draws into the tip of the spear. Druidic chanting fills George’s ears as he gains 5 Temporary Hit Points. Berserker6 will swing, for that is all that he knows. Attack: 16 Damage: 13 slashing damage. Easy hit points come, easy hit points go.
Actually, he was restrained, so that was a 1, I just realized.
This post has potentially manipulated dice roll results.
At the start of the round again!
Druid1 chants more! Berserkers 1 and 2 will once more strike against Adanmar, Attack: 20 Damage: 6 slashing damage and Attack: 21 Damage: 4 slashing damage. Druid2 will produce flame against Adanmar, Attack: 16 Damage: 3 fire damage. Berserkers 4 and 5 struggle to break free of the vines, (5 and 20). Davmorn claps his increasingly pale hands together and casts Sanctuary. Strahd will once again attempt to strangle him. Attack: 24 Damage: 12 bludgeoning but not before a Wis Save: 19. Davmorn struggles and manages to hold him off. Strahd will then try to strangle him. Strahd will then bite Davmorn, (Wis: 8), Attack: 22 Damage: 9 piercing + 13 necrotic damage. Davmorn is looking very nearly dead.
Con Save: 20
Bry see's the druid charge him and cast a thunderwave spell at him, but he holds his ground against the attack. "That's not nice!" Bry summons a firebolt and fires it back at the Druid
Attack: 24 Damage: 8
Druid3+4 will fire two fire bolts toward Davmorn, as they see their master attacking him, Attack: 14 Damage: 5 fire damage and Attack: 10 Damage: 6 fire damage. However, both go wide. Strahd glares both of them down while he throttles the dwarf.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Elwarith! What’cha doing?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Elwarith, still giggling takes aim at Strahd once more infusing his arrow one last time with illusionary magic
[Longbow: 24 Damage: 14]
10 psychic damage, and it must succeed on a Wisdom DC 11 saving throw or be unable to see anything farther than 5 feet away until the start of my next turn.
Tabaxi with a penchant for shenans. He will....shenan again...
((Are you backing up out of 5ft range with AoO? Or taking disadvantage?))
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
(( Shadow Arrow isn't AoE - and I picked the UA Fighting Style - Close Quarters Shooting ))
(( and honestly I don't expect him to fail the crappy save ))
Oh wait I can still do more.....I'll use my Action surge to fire a second arrow at him
[Longbow: 14 Damage: 12]
Tabaxi with a penchant for shenans. He will....shenan again...
Right! Hits! Post in a little bit!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
(( oops just cut n paste my attack I'll reroll damage ))
Damage: 10
Tabaxi with a penchant for shenans. He will....shenan again...
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Grim! Knock em down!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
(( psychic damage is still better than nothing, I'd like to think Elwarith is getting inside Strahd's mind and maybe causing him doubts ))
Tabaxi with a penchant for shenans. He will....shenan again...
"Let the souls of those you damned take vengeance." Grim slams his staff into the ground after moving away from George, activating hour of reaping.
Myron Craw- Isles of Famine
As Grim runs out of the range of his friends, the berserkers have attacks of opportunity at disadvantage due to Ki Dodge: Attack: 6 Damage: 10, Attack: 10 Damage: 8, Attack: 7 Damage: 5. However, they fail miserably. The force of Grim’s reaping hits Strahd, (Wis Save: 24). As the souls cry out, Strahd flinches. Nothing more, nothing less, no words. Strahd is now frightened of Grim.
Druid6 will attempted to Entangle Grim, as he is separated (Str: 3). However, Grim nimbly avoids the reaching vines.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
George is up next!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
George hit bad barbarian with pointy stick. Yes, again. George no creative. 15 and 15 to hit; 16 and 24 damage.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
As George drives his spear through the chest cavity of Berserker3, the blood draws into the tip of the spear. Druidic chanting fills George’s ears as he gains 5 Temporary Hit Points. Berserker6 will swing, for that is all that he knows. Attack: 16 Damage: 13 slashing damage. Easy hit points come, easy hit points go.
Actually, he was restrained, so that was a 1, I just realized.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
At the start of the round again!
Druid1 chants more! Berserkers 1 and 2 will once more strike against Adanmar, Attack: 20 Damage: 6 slashing damage and Attack: 21 Damage: 4 slashing damage. Druid2 will produce flame against Adanmar, Attack: 16 Damage: 3 fire damage. Berserkers 4 and 5 struggle to break free of the vines, (5 and 20). Davmorn claps his increasingly pale hands together and casts Sanctuary. Strahd will once again attempt to strangle him. Attack: 24 Damage: 12 bludgeoning but not before a Wis Save: 19. Davmorn struggles and manages to hold him off. Strahd will then try to strangle him. Strahd will then bite Davmorn, (Wis: 8), Attack: 22 Damage: 9 piercing + 13 necrotic damage. Davmorn is looking very nearly dead.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Adanmar is next.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
(( If I am correct Adanmar should be unconscious at 0 HP. I'll go ahead and roll 3 death saves. Death Save1: 18 Death Save2: 14 Death Save3: 2))