Long ago on the continent of Europa, the nations of the world lived in an uneasy peace. The Dwarfs of the North and Northeast inhabited a nearly continuous stretch of Dwarf holds in the mountains, divided into several kingdoms. To the Eastern and Southeast the unending forest of Ellwein was home to the industrious elven defenders, using the elements of nature against their enemies who dare enter the forest uninvited. In the Center and Western Plains, the kingdoms of men were at home. Trade and warfare flowed between the three main races as natural as the rivers of the world. This would all come to a terrible end as from beyond the Eastern Sea came a terrible sight never seen by the living. The Red Dragon Ulthan flew low over the dwarf forts, his breath charring the edges of the Ellwein, and turning the greatest city of the man, Calafane, into a wasteland. The once great capital turned into a solid hunk of melted stone.
As time dragged on the wars Ulthan waged would grow longer and costly as the men and dwarfs built new means to fight the dreaded menace. But by then it was too late, the disciplined men of the Disfavored along with the wild hordes of the Crimson Guard would often break their enemies before Ulthan could even arrive. Instead of focusing on his own interest. With the New Calendar of Ulthan (starting at his arrival) in the year, 426 began the final conquest for the Dragon King. The peninsula known as The Tiers. Inhabited by little more than city-states it would be easy to conquer after the army had captured the Bastard City. This was the most defendable point in The Tiers as mountains raised up on either side of the city and the only road leading through the center of the town.
It took less than six months for the Bastard City to fall. After that, each city fell faster than the last until only tiny pockets of resistance remained. All too small to be a threat to the Reign of Ulthan who, with this final conquest, controlled the known world. Three years went by in the Dragon’s Peace before it was once again shattered by war. Defeated foes who swore loyalty to Ulthan have broken their vows, slaughtering the garrison at Ascension Hall in the middle of the Tiers. The bickering between the Archons of the Disfavored and Crimson Guard has grown so great that no progress in retaking the city. You and your party have been called up and ordered to return to Tiers, act as a mediator, and return the Dragon’s Peace to the realm, or else.
Level:4 Alignment: Any, though this is an 'evil' campaign in premiss so plan accordingly Races: Any, though some will have special conditions such as drow, more information in the next post. Stats: Any, rolls (4d6 drop the lowest, you may reroll 1s) must be made in your first post Time Table: Once a day is a minimum. At 10-11 Central will be my official post for combat/major events. I will take sensible auto action if I fail to see action. Style: I will be aiming to balance the game between combat and RP, but I see the shortcomings of combat and as such will be slightly more story and RP driven. A max of two applications per player, using the same stats between the two if you use rolls. Applications will be reviewed at the end of Thursday, 28. Campaign will start that weekend as I will be finished with a major paper for one of my classes. Special: Anything not covered in this or the second post on race or factions feel free to PM for clarification.
OOC Information: (In some way shape or form your character was part of the Conquest of the Tiers. Whether you were conscripted from the vanquished defenders, a disciplined fighter of the Disfavored, or a wild barbarian of the Crimson Guard. If you have a less military background in mind feel free to message me and we can discuss It.)
Draguer have for the most part sworn loyalty to the Dragon King. Acting as his best enforcers they have been given control over all but the hardest to take Dwarf fortress of Krak Zul or the hardest to find. They commonly find ranks in the Disfavored for night raids or act as the night patrols for the larger cities of the empire.
The Drow/Dark Elves: These evil creatures of the underground have been split into two factions due to the Ulthane’s actions. Those who serve him and those that still serve the Spider Queen. After long negotiations with male drow, he was able to convince them to join him on the surface and serve mostly as his rangers. These drow intermingled with native populations of elves giving rise to the Dark Elves who now walk between these two races as an intermediary and loyally serve as rangers and scouts for his armies. This has caused great strife in the underground where the drow matriarchs see both the Spider Queen and their own power undermined by the fair treatment of the dark elves on the surface.
Humans: The most versatile of the species of the Empire. Centuries of rule from the Dragon’s Keep has resulted in more humans apathetic to the evil that rules them now due to a feeling of “That is how it always has been” But some others have loyalty, or at least display it, to gain favor and power, as to effectively rule the King commonly uses locals as governors in his stead to maintain peace.
Orcs: Like the drow, they have been found is service both for and against the Dragon King. Bribes of treasures, women, and promises of power ensured their support, in the early years heavy frontline combat lead to the population of the barbarians nearly dying out. Now only in the few thousands survive they serve most often as shock troops to the Crimson Guard. Those that still fight against him seek refuge in the former dwarf homes of the North. Pitched battles to control the fortress to protect the Orc tribes from the Sons of Ulthan
Halflings: The nomads of the world. They travel in expanded families in caravans across the Empire. They seek just to get along, so they follow laws and rules to the letter on the surface. Having all the necessary paperwork for travel, paying fees, etc. Though not totally giving up on their thieving ways as it always seems that a short spring of robberies follow these caravans but without enough evidence to the culprit, they seem to get away with it.
Sons of Ulthan: The children of Ulthan vary in age yet none has crossed into Ancient yet. These dragons serve their Father on the front lines as a measure of last resort, though the last time they were truly needed has come and gone. Now they serve as enforcers ensuring the Eastern lands maintain the new peace, but they can still be found scattered across the empire.
The Disfavored: The sharpest blade of the frontlines, battling the enemies of their King. These troops are conscripted from the age of 3 as from a replacement for taxes in some cases or required from new territories to refill their ranks. The training is grueling and only about 50% will be fit enough to serve in the legion. Those who fail have either died of exhaustion or been found only able to serve as guards in the cities of the Empire. They have some of the best morale ever seen on the battlefield with unmatched skill and discipline. They claim at the battle of Westlock in 267 the men of a Disfavored regiment fought and died to the last man rather than surrender.
Crimson Guard: Where the Disfavored are a fine sword honed over years, of blades sharpened by years of practice the Crimson Guard is a butcher's cleaver. With every victory in their name their numbers swell, peasants armed with knives and simple tools are thrown into the next assault, most new recruits die in their first assault. But those who survive the fires of battle are stronger, the fire of war purges weakness, only the furious and the lucky remain in their ranks long.
I'm also interested as we spoke earlier, my character will follow soon.
Ability scores: 161013171617
Edit:
Background:
Tork was raised among orc tribes, as a shame upon one if their loses. His mother was an orc who was present in their defenseless camp as all the warriors were out for a raid, which got raided by bandits, pillaged and raped. After the warriors returned, they tracked down the bandits and killed them all in revenge yet couldn't do anything about their half blood offsprings. He got raised within the Crimson Guard as a soldier, yet wasn't as strong as his pure blood kin, so he was often humiliated by the rest. He once got stationed in an attack with a platoon, to just serve as a scout for a sideway ambush. By getting distracted watching the stars, his platoon got massacred and he ran away as soon as he noticed his failure. He returned back to their outpost to report the incident, yet as the only surviver, noone knew what exactly happened. They forgave his life for running away instead of fighting till the end, with a last chance. He was going to help a soecial tast force in getting back a city, or die trying. If he was to fail this last chance, he would either be executed, or stationed in a barren land as a guarding post alone.
I’m also interested, I will use standard array and my character will follow soon
Rollback Post to RevisionRollBack
Are we ever sure that we exist? Do we have feelings? Or are we just NPC's designed to think highly? If so what is our purpose? Why are we here? Who are the players? Or are there Players?
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
Is Ulthan basically the first dragon to have shown up in this land, or were there dragons prior, just without, you know, ever really conquering the world?
I have an idea for a Draconic Bloodline sorcerer. I'll probably use standard array.
Rollback Post to RevisionRollBack
PbP characters: Allison Adrova - Reign of the Dragon King Delilah Thorne - Eidolons of Eramyth Melody Velias (Spy) - Power Trip
This post has potentially manipulated dice roll results.
Ability scores: 1016188914
Name: Blade Kinslayer Race/Class/Background: Halforc Fighter (Folk Hero) Alignment: Lawful Evil Time table: AEST, but frequent daily DM and player on DNDB.
Backstory:
Treking out of the mountains into the Winterswept low-lying riverlands as a boy, Blade had been forced to put aside his pride and vows of vengeance, to give labour for food and lodging, meagre though it was, just to survive his first harsh clanless Winter.
Fed scraps and given barns and sheds to sleep in, the young half-orc's fury had never abatted despite his current predicament. While derided for his savage heritage, his strength and willingness to stick to a bargain struck earned him some small measure of trust among the human folk he had come to dwell among. For 6 years the boy had toiled, becoming a man, growing into someone the local village folk almost respected, but certainly came to regard with trepidation. However, despite his loathing and disdain for these weak fisherman and farmers that he was forced to work for, he kept his focus sharp, biding his time, building his strength, until the day would come when he could realise his bloody revenge.
It was a grizzled and long retired veteran, a one-armed cripple, who had first seen the promise of more in the already formiddable halforc. Lagatha, a woman bitter and driven to drink by her own demons, saw in Blade a chance to unleash once more a torrent of glorious bloodletting upon the world, even if the gore-stained blade would be his and not her own. A carrier-bird sent to her last remaining contact within her former regiment had been enough to bring a recruitment officer of the Disfavoured to their small hamlet. One glance at the brooding green hulk had been all that it had taken - the very next day Blade found himself upon a horse for the very first time. riding towards a distant training academy and, perhaps, his long sought destiny.
Organisations:
Was born into the Brokentusk orc clan deep in the Central Kharaktor Mountains. While still a nameless whelp, though already taller and stronger than his clanmates, his tribe was slaughtered, their holdfast invaded and burnt-out, by the ruthless Crimsonguard. Wounded and scarred by flame, Blade was left for dead among the corpses of his people. Upon waking and finding nothing left for him in the only home he'd ever known, the young half-orc took his fathers sword and it's title as his own, vowing to oneday wreak death and destruction upon those who'd butchered his kin.
Years later, Blade would master his lethal skills amongst the Disfavoured, honing his savage fury into the cold dispassionate killing edge that would earn him a grudging respect among his comrades-in-arms and fear from his foes and those who walked the weaker paths of the unbloodied.
Allies:
Has few real allies, though he respects his tutors in the Disfavoured who taught him how to become a supreme weapon of destruction.
Since completing his training, Blade has often wondered about his one-armed deliverer, Lagatha, and whether she still lives, bitter and alone in a mud-hole no one cares enough about to wipe from the lands.
Enemies:
Goes out of his way to slay anyone with or associated with the Crimsonguard. Dreams of one day butchering the very leaders of this order in much the same way that their bloodthirsty marauders butchered his kin.
Ironically, one of Blade's first active duties with the Disfavoured had been to guard a tower outpost against the ruthless attacks of nearby orgre and orc tribes. Blade did not shy away in the slightest from slaughtering any who came against him, and quickly earned the respect of his fellow soldiers, the fear of foes and the title of Kinslayer.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist DM Ghosts of a Forgotten Land DM Beyond the Bitter Shore DM Echos of a Burning Crown
This post has potentially manipulated dice roll results.
Apologies, tried on mobile and think I messed up rolls, here's another try:
Interesting worldbuilding! Might I wager that you're a Malazan Book of the Fallen fan?
Thinking a big rogue assassin type, quiet and strong, (along the lines of Corporal Kalam of the Bridgeburners -- "first in, last out"), who has survived too many battles, killing for the King as a scout/deadly assassin for the Disfavored.
Allison is a Variant Human born Draconic Bloodline Sorcerer with the Soldier background. Her behavior is best described as Neutral Evil, flipping between a more pragmatic, relaxed, persona in most situations to her true calling as bringer of chaos and devastation while on the battlefield. She is part sadistic agent of destruction, part eloquent amoral realist.
Backstory:
When this toddler girl was first taken before the instructors of the Disfavored, she could hardly land a single hit on one of the other students, and when she did, the power in her strikes was laughable. Until the age of seven, she suffered defeat after humiliating defeat - She'd fallen unconscious during long runs multiple times during training, she routinely lost in sparring matches, and her instructors were highly displeased with what little progress she had shown since joining the Disfavored.
During a white winter's morning with snow on the ground, Damien, her instructor was hosting a class on simple sword techniques. He had asked Allison to stay behind after the lesson. After all the other students were gone, with her head held low, she saw a shortsword clatter onto the ground at her feet. Glancing upward, she saw Damien brandishing his own blade, with an expression in his eyes, colder than the snow that surrounded the dueling ground. "If you can land one single hit on me," he coldly articulated, "I will not kill you today." His ultimatum hung in the air for what felt like moments. Salty tears formed at the peripherals of Allison's vision - the knowledge of her death hanging in the air. "Try to run, and you will find this blade embedded in your back before you get 10 feet from the dueling ground. Fight or die, my student." She lifted the shortsword off the icy dirt, bringing it to bear before her.
It was all that she could do to backpedal and deflect his strikes. Each one quicker than the last, the frigidity of the air around them not even seeming to effect his form, while she slowed with each passing strike. Soon, she was pushed to the ground, her blade clattering back onto the dirt. She looked up at the instructor - almost seeing a glint of remorse in his eyes - as he pulled the blade back, trained on her neck. Doing the only thing she could think of, her hands rushed in front of her as his blade flew forward.
A powerful warmth consumed her body. In front of her, a bright red light suffused the air. Was she dying? A screaming voice could be heard behind the ringing in her ears. Damien's voice. Parting her hands, she looked forward to him, seeing her instructor burning alive. She looked at her hands, seeing no damage. Nobody else was near them. It was just her and her burning instructor. Listening to the sound of one of the men who had raised her, screaming out in agony and pain - it filled her with ecstasy.
Over the years, she had become nothing if not accustomed to the music of death. The dance of blades, the screams of the dying, and of course, the flickering of her magical flames. She had no delusion that any of what she was doing was right - she simply did it because she loved to. She's now 20 years of age, and changes are happening to her body. As her magic grows increasingly powerful and she delves deeper into her psychopathy, she is beginning to resemble a child of Ulthan.
I'll be using a formfill character sheet on Dropbox if that's okay, since I don't actually have any content on DDB. I own physical copies of the books, but don't want to bother transcribing the rules for everything non-SRD that I use. I'm using standard array for abilities, as mentioned in my prior post.
As for timezones, I live in pacific, though I'm often up early as I work overnight shifts. During my shifts I have a lot of spare time(like, actual hours plural) during which I can post here. I've not been too active on DDB, this'll be my first PBP campaign, but I've played a more than solid amount of 3.5, Pathfinder, and 5th edition over the last few years. I'm willing to tweak the backstory for lore reasons if need be.
(Update: Added portrait that kind of works ish, encumberance and inventory stuff, changed the ideal text to something that fits better, and fixed ability scores since I used 15,14,13,10,10,8 rather than 15,14,13,12,10,8 on accident.)
Slag is a dark black-iron warforged "reconfigured" for the purpose of crafting magical items to be used by the Dragon kings armies. Slag was originally built by dwarves for assistance in blacksmithing before it was "re-purposed and redesigned" by the Draguer after they slaughtered his previous creators.... Slag changed from a loyal and friendly dwarvish helper to a more selfish lawful evil character that still has many of the dwarvish mannerisms that it has picked up over the years but has been corrupted by the Draguer. When he is not tasked with creating magic items, most of his duties involve repairing equipment for the armies of the dragon king and is often sent to the front lines to help with maintaining equipment and crafting new equipment based on the needs of the army. Although once happy to perform these duties, the greed of the draguer has driven him to begin "upgrading" his own armor and limbs in the hopes of "perfecting" himself at any cost. The warforged was partially destroyed or badly damaged in the fight between the dwarves and draguer and although the draguer were able to get it mostly put back togehter... he is rather wretched looking with various tools and kits seemingly integrated very crudly into its body. This also is part of why Slag strives for self improvement because as a clan crafter, he used to produce some of the most amazing dwarven weapons and armor and had decorated his own armor to reflect that skill... but now the beautiful steel armor with brass inlay has been replaced with jagged black iron and wires where a dark green light seems to emanate from his eyes and the sound of gears grinding follow him nearly everywhere he goes. Recently when not being tasked with creating magical items, Slag has begun volenteering his wide array of skills on missions in service of the dragon king in hope of collecting materials to use in perfecting himself and his craft.
(I forgot to reroll 1's, rolling for the 10 and the 11 again. Ability scores: 1311
Long ago on the continent of Europa, the nations of the world lived in an uneasy peace. The Dwarfs of the North and Northeast inhabited a nearly continuous stretch of Dwarf holds in the mountains, divided into several kingdoms. To the Eastern and Southeast the unending forest of Ellwein was home to the industrious elven defenders, using the elements of nature against their enemies who dare enter the forest uninvited. In the Center and Western Plains, the kingdoms of men were at home. Trade and warfare flowed between the three main races as natural as the rivers of the world. This would all come to a terrible end as from beyond the Eastern Sea came a terrible sight never seen by the living. The Red Dragon Ulthan flew low over the dwarf forts, his breath charring the edges of the Ellwein, and turning the greatest city of the man, Calafane, into a wasteland. The once great capital turned into a solid hunk of melted stone.
As time dragged on the wars Ulthan waged would grow longer and costly as the men and dwarfs built new means to fight the dreaded menace. But by then it was too late, the disciplined men of the Disfavored along with the wild hordes of the Crimson Guard would often break their enemies before Ulthan could even arrive. Instead of focusing on his own interest. With the New Calendar of Ulthan (starting at his arrival) in the year, 426 began the final conquest for the Dragon King. The peninsula known as The Tiers. Inhabited by little more than city-states it would be easy to conquer after the army had captured the Bastard City. This was the most defendable point in The Tiers as mountains raised up on either side of the city and the only road leading through the center of the town.
It took less than six months for the Bastard City to fall. After that, each city fell faster than the last until only tiny pockets of resistance remained. All too small to be a threat to the Reign of Ulthan who, with this final conquest, controlled the known world. Three years went by in the Dragon’s Peace before it was once again shattered by war. Defeated foes who swore loyalty to Ulthan have broken their vows, slaughtering the garrison at Ascension Hall in the middle of the Tiers. The bickering between the Archons of the Disfavored and Crimson Guard has grown so great that no progress in retaking the city. You and your party have been called up and ordered to return to Tiers, act as a mediator, and return the Dragon’s Peace to the realm, or else.
Level:4
Alignment: Any, though this is an 'evil' campaign in premiss so plan accordingly
Races: Any, though some will have special conditions such as drow, more information in the next post.
Stats: Any, rolls (4d6 drop the lowest, you may reroll 1s) must be made in your first post
Time Table: Once a day is a minimum. At 10-11 Central will be my official post for combat/major events. I will take sensible auto action if I fail to see action.
Style: I will be aiming to balance the game between combat and RP, but I see the shortcomings of combat and as such will be slightly more story and RP driven.
A max of two applications per player, using the same stats between the two if you use rolls.
Applications will be reviewed at the end of Thursday, 28. Campaign will start that weekend as I will be finished with a major paper for one of my classes.
Special: Anything not covered in this or the second post on race or factions feel free to PM for clarification.
OOC Information: (In some way shape or form your character was part of the Conquest of the Tiers. Whether you were conscripted from the vanquished defenders, a disciplined fighter of the Disfavored, or a wild barbarian of the Crimson Guard. If you have a less military background in mind feel free to message me and we can discuss It.)
Draguer have for the most part sworn loyalty to the Dragon King. Acting as his best enforcers they have been given control over all but the hardest to take Dwarf fortress of Krak Zul or the hardest to find. They commonly find ranks in the Disfavored for night raids or act as the night patrols for the larger cities of the empire.
The Drow/Dark Elves: These evil creatures of the underground have been split into two factions due to the Ulthane’s actions. Those who serve him and those that still serve the Spider Queen. After long negotiations with male drow, he was able to convince them to join him on the surface and serve mostly as his rangers. These drow intermingled with native populations of elves giving rise to the Dark Elves who now walk between these two races as an intermediary and loyally serve as rangers and scouts for his armies. This has caused great strife in the underground where the drow matriarchs see both the Spider Queen and their own power undermined by the fair treatment of the dark elves on the surface.
Humans: The most versatile of the species of the Empire. Centuries of rule from the Dragon’s Keep has resulted in more humans apathetic to the evil that rules them now due to a feeling of “That is how it always has been” But some others have loyalty, or at least display it, to gain favor and power, as to effectively rule the King commonly uses locals as governors in his stead to maintain peace.
Orcs: Like the drow, they have been found is service both for and against the Dragon King. Bribes of treasures, women, and promises of power ensured their support, in the early years heavy frontline combat lead to the population of the barbarians nearly dying out. Now only in the few thousands survive they serve most often as shock troops to the Crimson Guard. Those that still fight against him seek refuge in the former dwarf homes of the North. Pitched battles to control the fortress to protect the Orc tribes from the Sons of Ulthan
Halflings: The nomads of the world. They travel in expanded families in caravans across the Empire. They seek just to get along, so they follow laws and rules to the letter on the surface. Having all the necessary paperwork for travel, paying fees, etc. Though not totally giving up on their thieving ways as it always seems that a short spring of robberies follow these caravans but without enough evidence to the culprit, they seem to get away with it.
Sons of Ulthan: The children of Ulthan vary in age yet none has crossed into Ancient yet. These dragons serve their Father on the front lines as a measure of last resort, though the last time they were truly needed has come and gone. Now they serve as enforcers ensuring the Eastern lands maintain the new peace, but they can still be found scattered across the empire.
The Disfavored: The sharpest blade of the frontlines, battling the enemies of their King. These troops are conscripted from the age of 3 as from a replacement for taxes in some cases or required from new territories to refill their ranks. The training is grueling and only about 50% will be fit enough to serve in the legion. Those who fail have either died of exhaustion or been found only able to serve as guards in the cities of the Empire. They have some of the best morale ever seen on the battlefield with unmatched skill and discipline. They claim at the battle of Westlock in 267 the men of a Disfavored regiment fought and died to the last man rather than surrender.
Crimson Guard: Where the Disfavored are a fine sword honed over years, of blades sharpened by years of practice the Crimson Guard is a butcher's cleaver. With every victory in their name their numbers swell, peasants armed with knives and simple tools are thrown into the next assault, most new recruits die in their first assault. But those who survive the fires of battle are stronger, the fire of war purges weakness, only the furious and the lucky remain in their ranks long.
Oh. I'm interested. Character to follow
Ability scores: 12 13 16 14 14 12
I'm also interested as we spoke earlier, my character will follow soon.
Ability scores: 16 10 13 17 16 17
Edit:
Background:
Tork was raised among orc tribes, as a shame upon one if their loses. His mother was an orc who was present in their defenseless camp as all the warriors were out for a raid, which got raided by bandits, pillaged and raped. After the warriors returned, they tracked down the bandits and killed them all in revenge yet couldn't do anything about their half blood offsprings. He got raised within the Crimson Guard as a soldier, yet wasn't as strong as his pure blood kin, so he was often humiliated by the rest. He once got stationed in an attack with a platoon, to just serve as a scout for a sideway ambush. By getting distracted watching the stars, his platoon got massacred and he ran away as soon as he noticed his failure. He returned back to their outpost to report the incident, yet as the only surviver, noone knew what exactly happened. They forgave his life for running away instead of fighting till the end, with a last chance. He was going to help a soecial tast force in getting back a city, or die trying. If he was to fail this last chance, he would either be executed, or stationed in a barren land as a guarding post alone.
I’m also interested, I will use standard array and my character will follow soon
Are we ever sure that we exist? Do we have feelings? Or are we just NPC's designed to think highly? If so what is our purpose? Why are we here? Who are the players? Or are there Players?
HEY V-SAUSE MICHAEL HERE!
I"m interested and rolling here in the first post: Ability scores: 16 12 13 12 17 11
Lot's of stuff ...
Character and sheet are on the way.
Ability scores: 10 11 16 12 11 14
I rolled wrong
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
KNow what? I’ll wait until I get to a laptop to do this.
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
I'm interested as well. I'll get a character posted soon.
Ability scores: Ability scores: 14 9 15 13 16 13
Is Ulthan basically the first dragon to have shown up in this land, or were there dragons prior, just without, you know, ever really conquering the world?
I have an idea for a Draconic Bloodline sorcerer. I'll probably use standard array.
PbP characters:
Allison Adrova - Reign of the Dragon King
Delilah Thorne - Eidolons of Eramyth
Melody Velias (Spy) - Power Trip
I'm interested, Black Dragonborn Oatbreaker Paladin, member of the crimson guard.
Ability scores: 13 17 11 16 15 17
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Dangerous Designs - Kaelen Stoneshard - Minotaur Cleric (War Domain) Lv. 2 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Rolls for Girania.
Ability scores: 15 15 13 15 17 16
Damn, Vash, i should've asked for you to roll for me as well :P
Ability scores: 10 16 18 8 9 14
Name: Blade Kinslayer
Race/Class/Background: Halforc Fighter (Folk Hero)
Alignment: Lawful Evil
Time table: AEST, but frequent daily DM and player on DNDB.
Backstory:
Treking out of the mountains into the Winterswept low-lying riverlands as a boy, Blade had been forced to put aside his pride and vows of vengeance, to give labour for food and lodging, meagre though it was, just to survive his first harsh clanless Winter.
Fed scraps and given barns and sheds to sleep in, the young half-orc's fury had never abatted despite his current predicament. While derided for his savage heritage, his strength and willingness to stick to a bargain struck earned him some small measure of trust among the human folk he had come to dwell among. For 6 years the boy had toiled, becoming a man, growing into someone the local village folk almost respected, but certainly came to regard with trepidation. However, despite his loathing and disdain for these weak fisherman and farmers that he was forced to work for, he kept his focus sharp, biding his time, building his strength, until the day would come when he could realise his bloody revenge.
It was a grizzled and long retired veteran, a one-armed cripple, who had first seen the promise of more in the already formiddable halforc. Lagatha, a woman bitter and driven to drink by her own demons, saw in Blade a chance to unleash once more a torrent of glorious bloodletting upon the world, even if the gore-stained blade would be his and not her own. A carrier-bird sent to her last remaining contact within her former regiment had been enough to bring a recruitment officer of the Disfavoured to their small hamlet. One glance at the brooding green hulk had been all that it had taken - the very next day Blade found himself upon a horse for the very first time. riding towards a distant training academy and, perhaps, his long sought destiny.
Organisations:
Was born into the Brokentusk orc clan deep in the Central Kharaktor Mountains. While still a nameless whelp, though already taller and stronger than his clanmates, his tribe was slaughtered, their holdfast invaded and burnt-out, by the ruthless Crimsonguard. Wounded and scarred by flame, Blade was left for dead among the corpses of his people. Upon waking and finding nothing left for him in the only home he'd ever known, the young half-orc took his fathers sword and it's title as his own, vowing to oneday wreak death and destruction upon those who'd butchered his kin.
Years later, Blade would master his lethal skills amongst the Disfavoured, honing his savage fury into the cold dispassionate killing edge that would earn him a grudging respect among his comrades-in-arms and fear from his foes and those who walked the weaker paths of the unbloodied.
Allies:
Has few real allies, though he respects his tutors in the Disfavoured who taught him how to become a supreme weapon of destruction.
Since completing his training, Blade has often wondered about his one-armed deliverer, Lagatha, and whether she still lives, bitter and alone in a mud-hole no one cares enough about to wipe from the lands.
Enemies:
Goes out of his way to slay anyone with or associated with the Crimsonguard. Dreams of one day butchering the very leaders of this order in much the same way that their bloodthirsty marauders butchered his kin.
Ironically, one of Blade's first active duties with the Disfavoured had been to guard a tower outpost against the ruthless attacks of nearby orgre and orc tribes. Blade did not shy away in the slightest from slaughtering any who came against him, and quickly earned the respect of his fellow soldiers, the fear of foes and the title of Kinslayer.
https://ddb.ac/characters/10307407/eSuUPl
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist
DM Ghosts of a Forgotten Land
DM Beyond the Bitter Shore
DM Echos of a Burning Crown
Apologies, tried on mobile and think I messed up rolls, here's another try:
Interesting worldbuilding! Might I wager that you're a Malazan Book of the Fallen fan?
Thinking a big rogue assassin type, quiet and strong, (along the lines of Corporal Kalam of the Bridgeburners -- "first in, last out"), who has survived too many battles, killing for the King as a scout/deadly assassin for the Disfavored.
Ability scores: 14 13 13 10 8 14
I'm interested. I've got a human barbarian for this.
Ability scores: 12 15 10 16 13 10
Allison is a Variant Human born Draconic Bloodline Sorcerer with the Soldier background. Her behavior is best described as Neutral Evil, flipping between a more pragmatic, relaxed, persona in most situations to her true calling as bringer of chaos and devastation while on the battlefield. She is part sadistic agent of destruction, part eloquent amoral realist.
Backstory:
When this toddler girl was first taken before the instructors of the Disfavored, she could hardly land a single hit on one of the other students, and when she did, the power in her strikes was laughable. Until the age of seven, she suffered defeat after humiliating defeat - She'd fallen unconscious during long runs multiple times during training, she routinely lost in sparring matches, and her instructors were highly displeased with what little progress she had shown since joining the Disfavored.
During a white winter's morning with snow on the ground, Damien, her instructor was hosting a class on simple sword techniques. He had asked Allison to stay behind after the lesson. After all the other students were gone, with her head held low, she saw a shortsword clatter onto the ground at her feet. Glancing upward, she saw Damien brandishing his own blade, with an expression in his eyes, colder than the snow that surrounded the dueling ground. "If you can land one single hit on me," he coldly articulated, "I will not kill you today." His ultimatum hung in the air for what felt like moments. Salty tears formed at the peripherals of Allison's vision - the knowledge of her death hanging in the air. "Try to run, and you will find this blade embedded in your back before you get 10 feet from the dueling ground. Fight or die, my student." She lifted the shortsword off the icy dirt, bringing it to bear before her.
It was all that she could do to backpedal and deflect his strikes. Each one quicker than the last, the frigidity of the air around them not even seeming to effect his form, while she slowed with each passing strike. Soon, she was pushed to the ground, her blade clattering back onto the dirt. She looked up at the instructor - almost seeing a glint of remorse in his eyes - as he pulled the blade back, trained on her neck. Doing the only thing she could think of, her hands rushed in front of her as his blade flew forward.
A powerful warmth consumed her body. In front of her, a bright red light suffused the air. Was she dying? A screaming voice could be heard behind the ringing in her ears. Damien's voice. Parting her hands, she looked forward to him, seeing her instructor burning alive. She looked at her hands, seeing no damage. Nobody else was near them. It was just her and her burning instructor. Listening to the sound of one of the men who had raised her, screaming out in agony and pain - it filled her with ecstasy.
Over the years, she had become nothing if not accustomed to the music of death. The dance of blades, the screams of the dying, and of course, the flickering of her magical flames. She had no delusion that any of what she was doing was right - she simply did it because she loved to. She's now 20 years of age, and changes are happening to her body. As her magic grows increasingly powerful and she delves deeper into her psychopathy, she is beginning to resemble a child of Ulthan.
I'll be using a formfill character sheet on Dropbox if that's okay, since I don't actually have any content on DDB. I own physical copies of the books, but don't want to bother transcribing the rules for everything non-SRD that I use. I'm using standard array for abilities, as mentioned in my prior post.
As for timezones, I live in pacific, though I'm often up early as I work overnight shifts. During my shifts I have a lot of spare time(like, actual hours plural) during which I can post here. I've not been too active on DDB, this'll be my first PBP campaign, but I've played a more than solid amount of 3.5, Pathfinder, and 5th edition over the last few years. I'm willing to tweak the backstory for lore reasons if need be.
Dropbox character sheet link
(Update: Added portrait that kind of works ish, encumberance and inventory stuff, changed the ideal text to something that fits better, and fixed ability scores since I used 15,14,13,10,10,8 rather than 15,14,13,12,10,8 on accident.)
PbP characters:
Allison Adrova - Reign of the Dragon King
Delilah Thorne - Eidolons of Eramyth
Melody Velias (Spy) - Power Trip
Ability scores: 12 14 16 11 17 12
WOW that is crap... can I switch to point buy instead lol!
Name: Slag
Race: Warforged (envoy)
Class: Artificer
Stats (15, 14, 14, 12, 12, 11)
Alginment: Lawful Evil
backstory:
Slag is a dark black-iron warforged "reconfigured" for the purpose of crafting magical items to be used by the Dragon kings armies. Slag was originally built by dwarves for assistance in blacksmithing before it was "re-purposed and redesigned" by the Draguer after they slaughtered his previous creators.... Slag changed from a loyal and friendly dwarvish helper to a more selfish lawful evil character that still has many of the dwarvish mannerisms that it has picked up over the years but has been corrupted by the Draguer. When he is not tasked with creating magic items, most of his duties involve repairing equipment for the armies of the dragon king and is often sent to the front lines to help with maintaining equipment and crafting new equipment based on the needs of the army. Although once happy to perform these duties, the greed of the draguer has driven him to begin "upgrading" his own armor and limbs in the hopes of "perfecting" himself at any cost. The warforged was partially destroyed or badly damaged in the fight between the dwarves and draguer and although the draguer were able to get it mostly put back togehter... he is rather wretched looking with various tools and kits seemingly integrated very crudly into its body. This also is part of why Slag strives for self improvement because as a clan crafter, he used to produce some of the most amazing dwarven weapons and armor and had decorated his own armor to reflect that skill... but now the beautiful steel armor with brass inlay has been replaced with jagged black iron and wires where a dark green light seems to emanate from his eyes and the sound of gears grinding follow him nearly everywhere he goes. Recently when not being tasked with creating magical items, Slag has begun volenteering his wide array of skills on missions in service of the dragon king in hope of collecting materials to use in perfecting himself and his craft.
(I forgot to reroll 1's, rolling for the 10 and the 11 again. Ability scores: 13 11
So Final is: 15, 14, 14, 12, 12, 11
Link https://ddb.ac/characters/10266716/ZKAzyo
I'm interested as well. I'll come up with a character later.
Ability Score: 14 17 15
Edit: that didn't work right, Here's the other 3, maybe? 17 15
Edit 2: Oh come on! 16