“Could be. I can take a look.” Davmorn walks around the base, Perception: 6, before shrugging, “Nothing. Sorry, lad. We could drop the wall, but that’ll open us up to attacks.”
Adanmar Windblood
"I will check too but....no, we couldn't drop the wall it seems to work for now...mmmm"
The amber doors that once sealed this great stone room have been smashed, their pieces lying amid crushed bones, armor, and weapons. Broken and shatter skeletons lie on the floor. Other than that, the room seems empty. Do you want to examine the room further?
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
As George enters the empty treasury, a stale breeze drifts around him. The bones lol and rattle, before shifting images of long-dead figures wail out in pain. It seems that entering this room has summoned four angry poltergeists. Hooray!
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
The Revenant enters the room after George. He cocks the head seeing the summoned specters "What? Hey peps, it seems you already suffered painful games here, what happened?"
The specters screech and roar as they circle the both of you like a pack of wolves. Their incorporeal bodies seem to fall apart and rebuild with a breeze. They look imprisoned here, trapping those that would enter to a similar fate.
However, there is something else. The ground is rhythmically vibrating like footsteps. Heavy footfalls are echoing from the halls.
OOC: I have a question, if one were to cast Minor Illusion to conjure an image of a cup of water, would the water inside the cup react to the environment? That is if I placed the cup on the ground would I be able to see the ripples in the water from the rhythmic vibrating footsteps?
Bry feels the rhythmic vibrating footstep and quickly says a few arcane words, a glass half full of water appears on the ground in front of him. He watches the ripples on the water, judging whether the footsteps are coming towards, or going away from, the group.
"Oh no....that's quite alright....one death experience a day is about my limit"
Tabaxi with a penchant for shenans. He will....shenan again...
(OOC - we are the shittiest bunch of perceptionists ever hahaha)
Tabaxi with a penchant for shenans. He will....shenan again...
((OOC: The Georgelists!!))
The statue seems like a normal statue. Whatever opening there was at the top is sealed by the stone wall.
So, before you lies two doors. One broken open, one closed. 3 amber sarcophagi rooms are off to the West. What are your choices.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Bry points to the two doors with open hands, "I am always partial to finding out what lay behind door number 1"
((Is that the broken or closed one ha ha?))
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
OOC: Broken.
The amber doors that once sealed this great stone room have been smashed, their pieces lying amid crushed bones, armor, and weapons. Broken and shatter skeletons lie on the floor. Other than that, the room seems empty. Do you want to examine the room further?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Bry looks back to the rest of the group, "Whatcha say, shall we examine that room further?" he then grins a big ol devilish grin.
"Last time I went in to a room first....I died.....you go first this time my friend...."
Tabaxi with a penchant for shenans. He will....shenan again...
"Might be best to let our large and in charge go in first from now on"
George go first. George no know where George go, but George go first.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
As George enters the empty treasury, a stale breeze drifts around him. The bones lol and rattle, before shifting images of long-dead figures wail out in pain. It seems that entering this room has summoned four angry poltergeists. Hooray!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Adanmar Windblood
The Revenant enters the room after George. He cocks the head seeing the summoned specters "What? Hey peps, it seems you already suffered painful games here, what happened?"
The specters screech and roar as they circle the both of you like a pack of wolves. Their incorporeal bodies seem to fall apart and rebuild with a breeze. They look imprisoned here, trapping those that would enter to a similar fate.
However, there is something else. The ground is rhythmically vibrating like footsteps. Heavy footfalls are echoing from the halls.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
OOC: I have a question, if one were to cast Minor Illusion to conjure an image of a cup of water, would the water inside the cup react to the environment? That is if I placed the cup on the ground would I be able to see the ripples in the water from the rhythmic vibrating footsteps?
OOC: For the sake of a funny idea, and that it’s not outside the realm of possibility, I’ll say sure. Go for it!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Bry feels the rhythmic vibrating footstep and quickly says a few arcane words, a glass half full of water appears on the ground in front of him. He watches the ripples on the water, judging whether the footsteps are coming towards, or going away from, the group.
Definitely toward. Definitely big.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist