Adanmar place back his bow and turns to his unshifted form.
"Well, good job my friends, we crush this coven as eggs in a basket so...well done"
"My darling" The Revenant catches Paladin's eyes "Nice to have your acquaintance" He lowers his head in greet "I was Adanmar Windblood, the most brilliant and capable hunter of these lands and I am now Adanmar Windblood the never-resting warrior, whats your name my dear and where you come from?"
Viorela nodded politely at Ireena and Davmorn respectively. She smiles softly, and seems to be a more quiet girl despite her fierce display of power in the earlier fight. She opens her mouth to speak, but is caught off guard by the revenant. He openly admits such a thing? She nods at his introduction, pleasantly surprised, but wearing an unsure smile.
"I am Viorela Belododia," She looks from Adanmar to the others, including Ireena and Davmorn. "I am from the town of Vallaki, you may have heard of it. I thank you all for your rescue... had you not come... I am not sure what would have become of me and the boy..." She trails off with a disappointed tone. "In any case, thank you." Her eyes seem to linger on all the nonhuman members of the group.
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
“Aye, think nothing of it, lass. We appreciate the help. If ye don’t mind my asking, where’re ye off to? Er, rather, where ye need to be gettin’ to?” Davmorn says with a nod and a scratch of his neck.
"I am Grim, last of the Darkstone bloodline." Grim says giving a bow (still shirtless), "These people are my friends and allies, The Mistbusters." Grim says standing up and going closer to her and saying in a whisper, "Never arm wrestle George, that is if you want to keep your arm attached." While chuckling a little at the end.
"Duly noted..." Viorela mused. She looks to Davmorn. "Truly, I am heading back to Vallaki. Perhaps you lot would care to join me?"
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Davmorn looks back to the rest of the group, despite the freshness of meeting, it is decided that it would be best to at least take this woman up on her offer to travel to Vallaki. In the meanwhile, the children are actually drawn to Ireena, over the bits and pieces of conversation, you do hear that they happened to have grown up in Barovia, so it is likely that they know the girl. Once again loading onto the wagon, and strapping both George and Nadi to the ceiling of the carriage, you all take your positions in the seating areas. The journey is actually relatively quick as its mostly a downhill crossing from the wagon to Barovia. However, one thought still looms in everyone’s mind as the familar mist seems to loom and choke out any sense of safety: where is Strahd? Adanmar can normally pinpoint him, but he’s completely gone. He could be anywhere. Eventually, however, you arrive to the village of Vallaki. The Old Svalich Road meanders into a valley watched over by dark, brooding mountains to the north and south. The woods recede, revealing a sullen mountain burg surrounded by a wooden palisade. Thick fog presses up against this wall, as though looking for a way inside, hoping to catch the town aslumber. The dirt road ends at a set of sturdy iron gates with a pair of shadowy figures standing behind them. Planted in the ground and flanking the road outside the gates are a half-dozen pikes with wolves’ heads impaled on them. You believe there might be even more heads posted past your view, and all look fresh. For a moment you get a glimpse of just how infested these woods are. A 15-foot-high wall encloses the town, its vertical logs held together with thick ropes and mortar. The top of each log has been sharpened to a point. Wooden scaffolding hugs the inside of the palisade twelve feet off the ground, enabling guards to peer over the wall there. Two town guards stand at the ready on the wall with long pikes, one raises a hand, “Halt. Who seeks entry into the town of Vallaki State your name and business?”
Viorela visibly clucks her tongue when the heads on the pike come into view. Such an unseemly sight... Still, as the guards come into view, Viorela smiles warmly and walks to the head of the group. "I'm Viorela Belododia, I live here. These people-" Viorela gestures to everyone, "are my guards. They escorted me, and now I hope to treat them to a lovely time in the tavern." Just in case the guards don't recognize her name, she drops, "I work for the great Rictavio."
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
This post has potentially manipulated dice roll results.
(I sure didn't... lmao. um in case you can't make sense of that roll, here is another one 12. I thought I had to put 2d20, but it looks like its just 1.)
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
The guard post goes quiet for a little while, as they discuss amongst themselves. The discuss seems to go on for a while, with the occasional “Just one moment,” being thrown at you all. However, eventually, the gates open. The guards inform you that you all just made it, as the village gates lockdown at night. Nothing gets in or out at that point. Viorela guides the team to the Blue Water Inn, which is where Rictavio informed her that he would be staying. As you travel inside the village, you pass by a decently-sized church, and you see various posters being torn down and new ones being plastered up along the walls of various buildings. Town criers shout, “COME ONE, COME ALL, TO THE FESTIVAL OF THE BLAZING SUN! ALL WILL BE WELL!” As you reach the center of the town, gray smoke issues from the chimney of this large, two-story wooden building with a stone foundation and sagging tile roof, upon which several ravens have perched. A painted wooden sign hanging above the main entrance depicts a blue waterfall. As you unload the wagon and enter, a man with salt-and-pepper hair and a large, bushy beard greets you from behind a counter, “Hello friends! Welcome, what brings to the Blue Water Inn? Perhaps you’ve heard of our,” The man breaths on his nails and pretends to polish them on his jacket with a smile and a laugh, “Excellent service?”
The man gives George a curious look and chuckles, “Well, alright then. Then maybe I can show you all some of that ‘excellent service,’ can I get any of you a room or a drink? No offense, but you all don’t seem like the average Barovian type.”
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
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((I have no doubts that it will come in handy at some point.))
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Adanmar place back his bow and turns to his unshifted form.
"Well, good job my friends, we crush this coven as eggs in a basket so...well done"
"My darling" The Revenant catches Paladin's eyes "Nice to have your acquaintance" He lowers his head in greet "I was Adanmar Windblood, the most brilliant and capable hunter of these lands and I am now Adanmar Windblood the never-resting warrior, whats your name my dear and where you come from?"
Viorela nodded politely at Ireena and Davmorn respectively. She smiles softly, and seems to be a more quiet girl despite her fierce display of power in the earlier fight. She opens her mouth to speak, but is caught off guard by the revenant. He openly admits such a thing? She nods at his introduction, pleasantly surprised, but wearing an unsure smile.
"I am Viorela Belododia," She looks from Adanmar to the others, including Ireena and Davmorn. "I am from the town of Vallaki, you may have heard of it. I thank you all for your rescue... had you not come... I am not sure what would have become of me and the boy..." She trails off with a disappointed tone. "In any case, thank you." Her eyes seem to linger on all the nonhuman members of the group.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
“Aye, think nothing of it, lass. We appreciate the help. If ye don’t mind my asking, where’re ye off to? Er, rather, where ye need to be gettin’ to?” Davmorn says with a nod and a scratch of his neck.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"Me George."
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
(extra attack, and... stunning strike. Spellcasters=squishy.))
Myron Craw- Isles of Famine
"I am Grim, last of the Darkstone bloodline." Grim says giving a bow (still shirtless), "These people are my friends and allies, The Mistbusters." Grim says standing up and going closer to her and saying in a whisper, "Never arm wrestle George, that is if you want to keep your arm attached." While chuckling a little at the end.
Myron Craw- Isles of Famine
"Duly noted..." Viorela mused. She looks to Davmorn. "Truly, I am heading back to Vallaki. Perhaps you lot would care to join me?"
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
((WEE HA! I got Tidal Wave, Water Breathing, and Water Walk. Wonder how Strahd's going to like getting a bath.))
"You attack Me? Of all the Tieflings here? You're going to regret that..."
Samudra - Dragonborn Druid- Mistbusters, Curse of Strahd
Davmorn looks back to the rest of the group, despite the freshness of meeting, it is decided that it would be best to at least take this woman up on her offer to travel to Vallaki. In the meanwhile, the children are actually drawn to Ireena, over the bits and pieces of conversation, you do hear that they happened to have grown up in Barovia, so it is likely that they know the girl. Once again loading onto the wagon, and strapping both George and Nadi to the ceiling of the carriage, you all take your positions in the seating areas. The journey is actually relatively quick as its mostly a downhill crossing from the wagon to Barovia. However, one thought still looms in everyone’s mind as the familar mist seems to loom and choke out any sense of safety: where is Strahd? Adanmar can normally pinpoint him, but he’s completely gone. He could be anywhere. Eventually, however, you arrive to the village of Vallaki. The Old Svalich Road meanders into a valley watched over by dark, brooding mountains to the north and south. The woods recede, revealing a sullen mountain burg surrounded by a wooden palisade. Thick fog presses up against this wall, as though looking for a way inside, hoping to catch the town aslumber. The dirt road ends at a set of sturdy iron gates with a pair of shadowy figures standing behind them. Planted in the ground and flanking the road outside the gates are a half-dozen pikes with wolves’ heads impaled on them. You believe there might be even more heads posted past your view, and all look fresh. For a moment you get a glimpse of just how infested these woods are. A 15-foot-high wall encloses the town, its vertical logs held together with thick ropes and mortar. The top of each log has been sharpened to a point. Wooden scaffolding hugs the inside of the palisade twelve feet off the ground, enabling guards to peer over the wall there. Two town guards stand at the ready on the wall with long pikes, one raises a hand, “Halt. Who seeks entry into the town of Vallaki State your name and business?”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
((Charming place. Lovely. Just the sort of place to bring the kiddies on vacation.))
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
((Isn’t it though? hehe))
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Viorela visibly clucks her tongue when the heads on the pike come into view. Such an unseemly sight... Still, as the guards come into view, Viorela smiles warmly and walks to the head of the group. "I'm Viorela Belododia, I live here. These people-" Viorela gestures to everyone, "are my guards. They escorted me, and now I hope to treat them to a lovely time in the tavern." Just in case the guards don't recognize her name, she drops, "I work for the great Rictavio."
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
((Persuasion Check Please :D And I’ll say with advantage too))
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
(Okiedokie! Persuasion: 28
I hope I did this right...)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
(I sure didn't... lmao. um in case you can't make sense of that roll, here is another one 12. I thought I had to put 2d20, but it looks like its just 1.)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
The guard post goes quiet for a little while, as they discuss amongst themselves. The discuss seems to go on for a while, with the occasional “Just one moment,” being thrown at you all. However, eventually, the gates open. The guards inform you that you all just made it, as the village gates lockdown at night. Nothing gets in or out at that point. Viorela guides the team to the Blue Water Inn, which is where Rictavio informed her that he would be staying. As you travel inside the village, you pass by a decently-sized church, and you see various posters being torn down and new ones being plastered up along the walls of various buildings. Town criers shout, “COME ONE, COME ALL, TO THE FESTIVAL OF THE BLAZING SUN! ALL WILL BE WELL!” As you reach the center of the town, gray smoke issues from the chimney of this large, two-story wooden building with a stone foundation and sagging tile roof, upon which several ravens have perched. A painted wooden sign hanging above the main entrance depicts a blue waterfall. As you unload the wagon and enter, a man with salt-and-pepper hair and a large, bushy beard greets you from behind a counter, “Hello friends! Welcome, what brings to the Blue Water Inn? Perhaps you’ve heard of our,” The man breaths on his nails and pretends to polish them on his jacket with a smile and a laugh, “Excellent service?”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"No."
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
The man gives George a curious look and chuckles, “Well, alright then. Then maybe I can show you all some of that ‘excellent service,’ can I get any of you a room or a drink? No offense, but you all don’t seem like the average Barovian type.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist