Blair would smile to herself, enjoying the Dwarf's unique glasses magnifying his eyes. As he conducted his business with, she'd decide to take a walk around the shop to browse any wares displayed. Specifically she'd be curious of any rings or pocket watches caught her eye. Nothing extraordinary or fancy. Simpler the better.
Dart, you remember some of the miners hired as engineers against the Thran wear similar goggles for their work in the tunnels to help them see in the dark. But you doubt that Dagmar needs help with that, and instead you surmise that they may help him see magical energies. They could also just be glasses to allow him to work on the tiny inscriptions necessary to enchant things such as the three stones for example.
Blair, looking around, you only see the disassembled pocket watch on the wooden desk in front of Dagmar, everything else must be behind him in the strongbox. It appears that down here, it's smarter to work on a strictly commission basis. Seeing your gaze though, he turns to you and asks: "Got any stones you want cut, or jewellery needs engravin'?"
When Murph presents the plans, he grabs the plans eagerly. He then lights a candle and holds the plans close to the flame. After a short moment, he pulls them back and blows the candle out. "Ye got yer stones, but how do I know these are the right plans, when yer na' given me the originals?"
All three of you can roll insight, if you so choose.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
This post has potentially manipulated dice roll results.
Blair would lean forward. "No stones or family jewels with me today." She'd admit. "Had a gold band on my mind. Engraving would be a cute touch." The redhead would muse.
Murph smiles. "Everything's in those plans, so the deal's sound. I've got a good eye and a better hand. You can check them against the original papers, I've got them right here. But if you want to keep the original plans, instead of returning them now that you've got all the information in them, I think we can afford to share a bit. Seeing as I, and my friends here, risked death or capture getting them. Why did you want them? Are you getting into the automaton business? This is a friendly question, and there's no quarrel here."
(The original deal was either Murph would pay in full, or he'd give a deposit of 10gp and get the plans, and upon receipt, he'd get the 10gp back, minus a tip for good service, I believe.)
Dagmarlooks at you all, and then sighs: "Aye, the plans are good. An' there's plenty would pay good coin for automatons. You held up your end for sure." With that, he hands you back nine gold. "I'll let you all in on a secret if you hand me the originals though."
Blair, you figure that Dagmar has information that has nothing to do with automata, but instead with the paper that the plans were written on. He held it up against a flame, to see whether any invisible writing would be revealed.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Green eyes flicker in intrigue as they'd watch the skilled Dwarf attentively, smiling sweetly all the while. Holding the paper up against a flame sparked inspiration for Blair to try that against the documents of Parker's she found. Something to note for later. For now though, she'd look to Murph and Dart with a nod of affirmation that Dagmar indeed has access to more information. Whether he was to trust the shopkeep with the originals was still up to him. The dancer could share the information and/or review the documents with Murph herself with picking up Dagmar's technique.
This post has potentially manipulated dice roll results.
I shoot a brief, quick glance over to Murph. Mainly wondering if he has them with him. Or if he left them at the hideout. I then sniff the air trying to see if there are any odd odors about. (Mainly curious if I could smell the food carts from here)
OOC: I read it as Murph having brought the original plans along. Please correct me, if I'm mistaken.
Dart, you do get a whiff of some form of spicy meat, served with rice noodles and sauce made from peanuts. You also get a hint of the sweet aromas of the cinnamon and vanilla notes of the confections of the two bakers. It's frankly mouth- watering, and your stomach rumbles audibly.
You do smell something else though, that surprises you. The flavour is rich, and it makes you think of autumn leaves in the park. It's a smell you recognise, but you can't seem to place it for the moment, though you're certain that you smelt it within the last week.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
(OOC: Murph did indeed bring them, and has not been shy about making them visible when he spoke last. I meant "You can check them against the original papers, I've got them right here." to stand in for him showing the originals to Dagmar.)
Murph nods in thanks when he receives the gold back, and he places the originals down on the table. "I like secrets. Do tell!"
Dagmar is glad at your trust, and gives a small smile, before he holds the plans up to the relit candle, a twinkle in his enlarged eyes. Before you, the back of the plans start to discolour, as a myriad of lines, in a crisscrossing pattern become visible: an intricate map of semi-chaotic lines and twists, with handwritten annotations on the side. With glee, Dagmar says :"Ah yes, it's the plans alright!" in quick succession, he repeats the process with the other two, to similar results.
"Tha' gnome ne'r knew what he was in posession of... Thank ye fer returnin' these to me." Seeing that his thanks won't suffice, he nods at Blair to check the door and make sure no one was close by, before beckoning you all closer.
Looking at Murph before he starts to speak, he says: "These plans're tha last service tha Twitch e'r did fer the free folk of Borogrod, 'fore she got nabbed. The fist had no idea tha' she weren't no mere artist. Instead, she an' the other gnomes in Whitkeep hotel had started to work on a set of plans of all the caverns an' tunnels below the city. The Thieves' Highway, she called it. With some contacts in the new office of civil engineerin' she could get her hands on many of the buildin' plans for the newer stuff, but others of the "artists" spent their days mappin' the old sections of the city. When the Hotel was raided a month ago, they copied what they could onto some of their paper reams an' sold them on to businesses an' whatnot. I'd acted as her group's fence in the past, an' she got the ledger with all the sales to me after her arrest. I managed ta track down most of the plans by now. With these:" he holds up the three reams of paper" I hope ta have enough information ta get her outta the rock. Unfortunately 'fore today, I dinnae know any capable of the task, what with the Whitkeep Hotel group bein' busted up an' having gone ta ground. I thought ta maybe go ta Ribbons or Nine-Fingers with tha plans, but I'm not sure that Ribbons would do the right thing an' help get Twitch out, an' gettin' these ta Nine-Fingers could be the spark tha' sets off a bloody gang war, what after the stupid shit that Straightstick pulled in Brampton, all 'cause he wanted tha get one over on his ex-wife... Anyway, there's you all. From the sounds of it, yer quick on your feet an' have a mind fer gettin' what isn't yers. What do you say- wanna help free a true hero of the resistance?"
Anyone, feel free to roll insight checks on Dagmar Stonecutter, or to roll a history check to follow his rambly explanations.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Murph and Blair, you're both taken aback by the sudden change in demeanour of the gemsetter, to the point that you find it difficult to read anything other than the surface level meaning into his words. But then, his statement and the fact that he had a shop down here were pretty much guaranteed to get him in trouble with the law anyways, so it could be that he truly was connected to the resistance.
Murph, as a gnome who only really left his room at night, you haven't really been keeping up with any news around the town and it beggars belief that a single person would have been responsible for all this.
Dart, you had met Twitch once or twice, and while you didn't know she was this involved, you definitely remember her as being someone with a fire inside. It could be true what Dagmar is saying. Also, a lot of what he says seems to be substantiated by Parker's notes on the different organisations of the city. You are curious if Dagmar meant the explosion near insight park with thing "that Straightstick pulled in Brampton". He seems very knowledgable and speaks with an ease that suggests that the facts he mentions are likely true, but again, you also get the sense of his own pride, and an attempt at making himself more important than he is, likely only being an aquaintance to the people he mentioned, rather than being a crucial part. On the whole, you're not sure how this man would decide, had he to choose between a life in service to the rebellion, or a life in service to his business.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
“I.... am still learning about this world, but I find myself unexpectedly looking for work. And Twitch seems like someone who shouldn’t be locked up. I might be game, but what do I get out of the deal, apart from a new friend who likes are and lives at a hotel?” Murph stops talking and looks at Blair and Dart, eyebrows raised. He picks up the stones and feels them with his fingers while he talks and listens.
You see Dagmar slightly deflate, a little disappointed in your mercenary streak: "Well, if the strengthening of the efforts ta overthrow the Fist, the prospect of smashin' the very symbol of their oppression, an' the ensured liberty forall citizens of Borogrod isn't enough for ya, there will be a time after this bloody civil war an' people will remember the heroism an' bravery of those fighting in the shadows for now. If you helped free them, yer names would be etched in the annals of the revolution, fer sure. An' it doesn't take too much imagination to see that that's the fast lane to power an' privilege in whatever system comes next."
Despite his affected vigour and devotion to the cause, you all sense that there's little he could give you to make up for the dangers and risks of trying to break someone out of Wyrm's rock.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Leaning in closer to Murph for only him to hear, “If he’s telling the truth, which I suspect is mostly the case. You may get to meet magnus and earn some standing with him I think.”
Then directly to Dagmar, with arms crossed over my chest, “Tell us more about this plan of yours.” This is preceded by another loud gurgling of my stomach.
Murph smiles a bit, despite himself, as Dagmar makes his pitch. "Actually, that does get me going. It sounds like a good thing. And I've run out of good things recently. My recent and sudden unemployment... um, that big hullabaloo in the park, well, I think that might have happened after I provided some materiel to a... contact. I don't know it for sure, but, well, the missing goods severed my connection to my old employer. So while I'm not sure I want my name etched anywhere, I would like to make things in this place better than they are. I have a lot to learn."
He looks at Dart and nods, and listens for Dagmar's reply.
Blair would smile to herself, enjoying the Dwarf's unique glasses magnifying his eyes. As he conducted his business with, she'd decide to take a walk around the shop to browse any wares displayed. Specifically she'd be curious of any rings or pocket watches caught her eye. Nothing extraordinary or fancy. Simpler the better.
just an unstable unicorn.
Dart, you remember some of the miners hired as engineers against the Thran wear similar goggles for their work in the tunnels to help them see in the dark. But you doubt that Dagmar needs help with that, and instead you surmise that they may help him see magical energies. They could also just be glasses to allow him to work on the tiny inscriptions necessary to enchant things such as the three stones for example.
Blair, looking around, you only see the disassembled pocket watch on the wooden desk in front of Dagmar, everything else must be behind him in the strongbox. It appears that down here, it's smarter to work on a strictly commission basis. Seeing your gaze though, he turns to you and asks: "Got any stones you want cut, or jewellery needs engravin'?"
When Murph presents the plans, he grabs the plans eagerly. He then lights a candle and holds the plans close to the flame. After a short moment, he pulls them back and blows the candle out. "Ye got yer stones, but how do I know these are the right plans, when yer na' given me the originals?"
All three of you can roll insight, if you so choose.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Blair would lean forward. "No stones or family jewels with me today." She'd admit. "Had a gold band on my mind. Engraving would be a cute touch." The redhead would muse.
Insight: 16
just an unstable unicorn.
Murph smiles. "Everything's in those plans, so the deal's sound. I've got a good eye and a better hand. You can check them against the original papers, I've got them right here. But if you want to keep the original plans, instead of returning them now that you've got all the information in them, I think we can afford to share a bit. Seeing as I, and my friends here, risked death or capture getting them. Why did you want them? Are you getting into the automaton business? This is a friendly question, and there's no quarrel here."
(The original deal was either Murph would pay in full, or he'd give a deposit of 10gp and get the plans, and upon receipt, he'd get the 10gp back, minus a tip for good service, I believe.)
I ponder Dagmar’s words, trying to surmise his intent.
insight: 9
Dagmarlooks at you all, and then sighs: "Aye, the plans are good. An' there's plenty would pay good coin for automatons. You held up your end for sure." With that, he hands you back nine gold. "I'll let you all in on a secret if you hand me the originals though."
Blair, you figure that Dagmar has information that has nothing to do with automata, but instead with the paper that the plans were written on. He held it up against a flame, to see whether any invisible writing would be revealed.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Green eyes flicker in intrigue as they'd watch the skilled Dwarf attentively, smiling sweetly all the while. Holding the paper up against a flame sparked inspiration for Blair to try that against the documents of Parker's she found. Something to note for later. For now though, she'd look to Murph and Dart with a nod of affirmation that Dagmar indeed has access to more information. Whether he was to trust the shopkeep with the originals was still up to him. The dancer could share the information and/or review the documents with Murph herself with picking up Dagmar's technique.
just an unstable unicorn.
I shoot a brief, quick glance over to Murph. Mainly wondering if he has them with him. Or if he left them at the hideout. I then sniff the air trying to see if there are any odd odors about. (Mainly curious if I could smell the food carts from here)
Perception: 25
OOC: I read it as Murph having brought the original plans along. Please correct me, if I'm mistaken.
Dart, you do get a whiff of some form of spicy meat, served with rice noodles and sauce made from peanuts. You also get a hint of the sweet aromas of the cinnamon and vanilla notes of the confections of the two bakers. It's frankly mouth- watering, and your stomach rumbles audibly.
You do smell something else though, that surprises you. The flavour is rich, and it makes you think of autumn leaves in the park. It's a smell you recognise, but you can't seem to place it for the moment, though you're certain that you smelt it within the last week.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
(OOC: Murph did indeed bring them, and has not been shy about making them visible when he spoke last. I meant "You can check them against the original papers, I've got them right here." to stand in for him showing the originals to Dagmar.)
Murph nods in thanks when he receives the gold back, and he places the originals down on the table. "I like secrets. Do tell!"
Dagmar is glad at your trust, and gives a small smile, before he holds the plans up to the relit candle, a twinkle in his enlarged eyes. Before you, the back of the plans start to discolour, as a myriad of lines, in a crisscrossing pattern become visible: an intricate map of semi-chaotic lines and twists, with handwritten annotations on the side. With glee, Dagmar says :"Ah yes, it's the plans alright!" in quick succession, he repeats the process with the other two, to similar results.
"Tha' gnome ne'r knew what he was in posession of... Thank ye fer returnin' these to me." Seeing that his thanks won't suffice, he nods at Blair to check the door and make sure no one was close by, before beckoning you all closer.
Looking at Murph before he starts to speak, he says: "These plans're tha last service tha Twitch e'r did fer the free folk of Borogrod, 'fore she got nabbed. The fist had no idea tha' she weren't no mere artist. Instead, she an' the other gnomes in Whitkeep hotel had started to work on a set of plans of all the caverns an' tunnels below the city. The Thieves' Highway, she called it. With some contacts in the new office of civil engineerin' she could get her hands on many of the buildin' plans for the newer stuff, but others of the "artists" spent their days mappin' the old sections of the city. When the Hotel was raided a month ago, they copied what they could onto some of their paper reams an' sold them on to businesses an' whatnot. I'd acted as her group's fence in the past, an' she got the ledger with all the sales to me after her arrest. I managed ta track down most of the plans by now. With these:" he holds up the three reams of paper" I hope ta have enough information ta get her outta the rock. Unfortunately 'fore today, I dinnae know any capable of the task, what with the Whitkeep Hotel group bein' busted up an' having gone ta ground. I thought ta maybe go ta Ribbons or Nine-Fingers with tha plans, but I'm not sure that Ribbons would do the right thing an' help get Twitch out, an' gettin' these ta Nine-Fingers could be the spark tha' sets off a bloody gang war, what after the stupid shit that Straightstick pulled in Brampton, all 'cause he wanted tha get one over on his ex-wife... Anyway, there's you all. From the sounds of it, yer quick on your feet an' have a mind fer gettin' what isn't yers. What do you say- wanna help free a true hero of the resistance?"
Anyone, feel free to roll insight checks on Dagmar Stonecutter, or to roll a history check to follow his rambly explanations.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Insight: 16
Insight: 13
History: 3
He turns to Blair and Dart. "Twitch?" he says, eyebrows raised.
Leaning over to whisper to Murph, “Assuming there’s not more than one. It’s an acquaintance of mine.”
Blair insight: 13
just an unstable unicorn.
Murph and Blair, you're both taken aback by the sudden change in demeanour of the gemsetter, to the point that you find it difficult to read anything other than the surface level meaning into his words. But then, his statement and the fact that he had a shop down here were pretty much guaranteed to get him in trouble with the law anyways, so it could be that he truly was connected to the resistance.
Murph, as a gnome who only really left his room at night, you haven't really been keeping up with any news around the town and it beggars belief that a single person would have been responsible for all this.
Dart, you had met Twitch once or twice, and while you didn't know she was this involved, you definitely remember her as being someone with a fire inside. It could be true what Dagmar is saying. Also, a lot of what he says seems to be substantiated by Parker's notes on the different organisations of the city. You are curious if Dagmar meant the explosion near insight park with thing "that Straightstick pulled in Brampton". He seems very knowledgable and speaks with an ease that suggests that the facts he mentions are likely true, but again, you also get the sense of his own pride, and an attempt at making himself more important than he is, likely only being an aquaintance to the people he mentioned, rather than being a crucial part. On the whole, you're not sure how this man would decide, had he to choose between a life in service to the rebellion, or a life in service to his business.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
“I.... am still learning about this world, but I find myself unexpectedly looking for work. And Twitch seems like someone who shouldn’t be locked up. I might be game, but what do I get out of the deal, apart from a new friend who likes are and lives at a hotel?” Murph stops talking and looks at Blair and Dart, eyebrows raised. He picks up the stones and feels them with his fingers while he talks and listens.
You see Dagmar slightly deflate, a little disappointed in your mercenary streak: "Well, if the strengthening of the efforts ta overthrow the Fist, the prospect of smashin' the very symbol of their oppression, an' the ensured liberty forall citizens of Borogrod isn't enough for ya, there will be a time after this bloody civil war an' people will remember the heroism an' bravery of those fighting in the shadows for now. If you helped free them, yer names would be etched in the annals of the revolution, fer sure. An' it doesn't take too much imagination to see that that's the fast lane to power an' privilege in whatever system comes next."
Despite his affected vigour and devotion to the cause, you all sense that there's little he could give you to make up for the dangers and risks of trying to break someone out of Wyrm's rock.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Leaning in closer to Murph for only him to hear, “If he’s telling the truth, which I suspect is mostly the case. You may get to meet magnus and earn some standing with him I think.”
Then directly to Dagmar, with arms crossed over my chest, “Tell us more about this plan of yours.” This is preceded by another loud gurgling of my stomach.
Murph smiles a bit, despite himself, as Dagmar makes his pitch. "Actually, that does get me going. It sounds like a good thing. And I've run out of good things recently. My recent and sudden unemployment... um, that big hullabaloo in the park, well, I think that might have happened after I provided some materiel to a... contact. I don't know it for sure, but, well, the missing goods severed my connection to my old employer. So while I'm not sure I want my name etched anywhere, I would like to make things in this place better than they are. I have a lot to learn."
He looks at Dart and nods, and listens for Dagmar's reply.