The flames are extremely hard to see through, and the excess smoke inside the barn reduces visibility in the area to 20 feet There are two horses running rampant throughout the barn. Unless directed toward the door, they pose a potential hazard
Hearing the large animals panicked cries, Jayson opens the double barn doors each, as wide as they'll allow. As smoke comes billowing out of the barn, he makes sure to stay clear of the now open doorway before calling out to the horses.
He makes kissing sounds to them before saying, "Come on boy's! Err.. or girls! Come on horsee!" Trying to coax the animals towards freedom.
"Come and get some!" Nea screams as she enters a rage and reckless strikes at #3, assuming she came through the door.
to Hit: 11 / 15
Damage: 9 slashing + 7 Radiant
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
This post has potentially manipulated dice roll results.
Dodging out of the way of one of the frightened horses, Jason sees that the other is still running aimlessly in the barn. Too terrified to realize his way out is clear. Using the crook of his elbow to cover his nose and mouth, he'll approach the scared animal, calling out soothingly through coughs of smoke.
"Come on buddy, come on!"As he nears the beast, he gets an idea and attempts to grab hold of its mane and leap onto its back.
"I promise im trying to help!" He yells as he springs upwards and towards the horse.
I didn‘t notice the doors. In that case i go in, fairy fire and back out.
For DragonDenn: the room is 35 ft wide (east west) and 75 ft long ( north south). 2 devils ( 1 and 2) are in the ne corner next to stairs. One (3) in the middle , that is were we come in and the one you would attack together with Nea. And 5 devils (4 to 8) in the se corner next to a store room (se) and another set of stairs (sw).
This post has potentially manipulated dice roll results.
Jayson you lead the second horse out threw the fire you see a man laying unconscious Make three acrobatics checks DC 12 to get to him on a fail take 2d6 Damage
Bhuraelea you cast faerie Fire and DEX saves Vrs15 1 lemur 1 Lemur2: 1
Jayson
The Burning Barn
The flames are extremely hard to see through, and the excess smoke inside the barn reduces visibility in the area to 20 feet There are two horses running rampant throughout the barn. Unless directed toward the door, they pose a potential hazard
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Hearing the large animals panicked cries, Jayson opens the double barn doors each, as wide as they'll allow. As smoke comes billowing out of the barn, he makes sure to stay clear of the now open doorway before calling out to the horses.
He makes kissing sounds to them before saying, "Come on boy's! Err.. or girls! Come on horsee!" Trying to coax the animals towards freedom.
Animal Handling check: 7
Need a Init roll Jayson and a dex check verses 13 to avoid getting trampled
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(Sorry, missed the post for initiative...)
Ethan initiative: 3
Dex save: 12
Initiative: 20
Jayson fails to calm the Horse but it dose run out of the barn seeing the doors open. Jayson artfully dodges the panicked animal.
Now for the other on Jayson
as for the rest of you this is surprise round your court
1: Devil Init 23
2: Devil Init 17
Bhuraelea Initiative 15
3: Devil Init 15
4: Devil Init 14
5: Devil Init 13
6: Devil Init 13
Jayson Init 6
7: Devil Init 5
8: Devil Init 5
Ethan init 3
Nea: 3
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
If i am correct we come in near 1 and 2.
i will recast the shield from the eldritch protector: 10 Temp HP for Nea, Ethan and me.
before i move into the room (1 nw of #1) and cast fairy fire on 4 to 8, all 5 need to make a dex save DC 15
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]"Come and get some!" Nea screams as she enters a rage and reckless strikes at #3, assuming she came through the door.
to Hit: 11 / 15
Damage: 9 slashing + 7 Radiant
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneEthan casts divine favor he then attacks the closest demon...
Attack: 9 Damage: 15
Divine favor damage: 3
Dodging out of the way of one of the frightened horses, Jason sees that the other is still running aimlessly in the barn. Too terrified to realize his way out is clear. Using the crook of his elbow to cover his nose and mouth, he'll approach the scared animal, calling out soothingly through coughs of smoke.
"Come on buddy, come on!" As he nears the beast, he gets an idea and attempts to grab hold of its mane and leap onto its back.
"I promise im trying to help!" He yells as he springs upwards and towards the horse.
Acrobatics: 18
Animal handling: 4
I didn‘t notice the doors. In that case i go in, fairy fire and back out.
For DragonDenn: the room is 35 ft wide (east west) and 75 ft long ( north south). 2 devils ( 1 and 2) are in the ne corner next to stairs. One (3) in the middle , that is were we come in and the one you would attack together with Nea. And 5 devils (4 to 8) in the se corner next to a store room (se) and another set of stairs (sw).
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]faerie fire
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Which ones are you casting at?
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Jayson you lead the second horse out threw the fire you see a man laying unconscious Make three acrobatics checks DC 12 to get to him on a fail take 2d6 Damage
Bhuraelea you cast faerie Fire and DEX saves Vrs15 1 lemur 1 Lemur2: 1
Nea eliminates demon 1
Ethan takes out #2
1: Devil Init 232: Devil Init 17Bhuraelea Initiative 15
3: Devil Init 15
4: Devil Init 14
5: Devil Init 13
6: Devil Init 13
Jayson Init 6
7: Devil Init 5
8: Devil Init 5
Ethan init 3
Nea: 3
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(Sorry I've been distracted lately)
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Acrobatics check #1: 18
#2: 10
#3: 22
Fire damage 5
You find a man still alive but you now if you want to rescue him have to figure out how to get him out alive
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
I cast on 4 to 8, so 4,5,6,7 and 8, the group on the s side.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]At work atm,i'll post later.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]4:8 5: 17 6: 17 7: -2 8: 14
What Color?
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please