Not hearing/seeing the queen he somewhat follows Thom as he and Marcus shout about a large wasp.
He will not move all the way to the queen since he did not see it yet but will follow Thom about 15ft only stopping to attack another wasp getting in the way making a swift strike with his sword.
Sword Attack: 23 Damage: 9
As the swarm seems endless seeing his allies and the townsfolk getting surrounded he draws from his inner strenght and starts to turn. His skin moving and changing color. His hair growing somewhat larger and all over his body. His face turning more animal like gaining somewhat of a snout. He growls as the transformation completes.
This post has potentially manipulated dice roll results.
Fletcher | Initiative of 7 |
Fletcher's Perception check: 8 ((I misinterpreted the bonus, it should be a a +3, so make that a 4))
The Warforged's senses are diverted to the wasps for a good moment, yet only after Marcus and Thom point out the presence of a larger wasp currently being protected does he take a considerable amount of time for him to stow the warhammer and draw out the longbow on both of his hands.
Action: The warforged stows the Warhammer, and is only able to unsling the borrowed longbow from his torso, nocking an arrow as his reaction time permits so.
Movement (30 feet): Fletcher will continue a considerable pace with the rest of his group, moving himself inside of presumably a clustered party at the moment, already using most of his movement to catch up to the rest.
This post has potentially manipulated dice roll results.
Action: Mace Attack (Against a Smaller Wasp): 7 Damage: 7
Bonus Action: None
Movement: Towards the giant wasp
Ambre takes a swipe at one of the smaller wasps. When she hears the announcement of a bigger one, "Something tells me that if we kill that one the rest will scatter."
The group moves toward the Queen. Thom cleaves on of the guarding wasps and kills it. You all feel a vibrating sound resonating in your bones has it dies. Marcus kills a second one and the sensation comes again. When he combine attacks of Beowuld and Ambre ends the last one the Queen screeches.
The sound is like glass on glass and you start getting disoriented and a splitting headache.
Save Wis DC 12 not to be stunned and take 6 damage for those who were in front.
Fiz and Fletcher bring the rear fending off the other wasps and protecting their companions flanks.
This post has potentially manipulated dice roll results.
(Beowulf wis save 19)
Beowulf holds his hands against his ears still holding his swords trying to block out the sound. He roars again to counter its noise and having something to focus on to avoid the pain in his head.
(ooc do we still take the 6 dmg if we pass the check?)
This post has potentially manipulated dice roll results.
Fletcher | Initiative of 7 | Action Surge 0/1
The Warforged flinches from the noise, only unaffected as he and Fiz were at the rear. He brings the Longbow to aim toward the Queen, swiftly nocking an arrow as he trains the bow directly at its target, and lets it loose.
Action: An arrow arcs to the Queen, in hopes of striking it true.
Longbow To hit: 12 Damage roll: 11 piercing damage
Movement[Atleast 10 feet away from the Large Wasp/Queen(?)]: Fletcher moves along with the group at the rear, hoping to gage attacks coming from the minor wasps away from his stunned party members.
Free Action: "Our companions here are unable to move." Fletcher communicates this to Fiz, his voice resembling that of a human speaking through metal at a louder pitch, different from his usual tone of speech out of combat. Perhaps it is to be heard in such carnage?
Ambre removes her hands from her ears and looks at them, "Well my ears aren't bleeding, so that's good news," she says, stowing her mace and looking around to see if any civilians need help."
Perception: 20
Marcus also calls out the presence of the large wasp whilst cutting down a few more of the smaller ones.
Shortsword: Attack: 22 Damage: 7
Ba dagger Attack: 19 Damage: 3
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Do we see what they are pointing out? and hear
Fizz shurgs I guess the sound didn't work He swings or throws within 10ft at the nearest attack 16 dmg 6
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(Beowulf perception 12)
Not hearing/seeing the queen he somewhat follows Thom as he and Marcus shout about a large wasp.
He will not move all the way to the queen since he did not see it yet but will follow Thom about 15ft only stopping to attack another wasp getting in the way making a swift strike with his sword.
Sword Attack: 23 Damage: 9
As the swarm seems endless seeing his allies and the townsfolk getting surrounded he draws from his inner strenght and starts to turn. His skin moving and changing color. His hair growing somewhat larger and all over his body. His face turning more animal like gaining somewhat of a snout. He growls as the transformation completes.
(BA shifting, temp hp = 7)
Fletcher | Initiative of 7 |
Fletcher's Perception check: 8 ((I misinterpreted the bonus, it should be a a +3, so make that a 4))
The Warforged's senses are diverted to the wasps for a good moment, yet only after Marcus and Thom point out the presence of a larger wasp currently being protected does he take a considerable amount of time for him to stow the warhammer and draw out the longbow on both of his hands.
Action: The warforged stows the Warhammer, and is only able to unsling the borrowed longbow from his torso, nocking an arrow as his reaction time permits so.
Movement (30 feet): Fletcher will continue a considerable pace with the rest of his group, moving himself inside of presumably a clustered party at the moment, already using most of his movement to catch up to the rest.
Ambre takes a swipe at one of the smaller wasps. When she hears the announcement of a bigger one, "Something tells me that if we kill that one the rest will scatter."
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
The group moves toward the Queen. Thom cleaves on of the guarding wasps and kills it. You all feel a vibrating sound resonating in your bones has it dies. Marcus kills a second one and the sensation comes again. When he combine attacks of Beowuld and Ambre ends the last one the Queen screeches.
The sound is like glass on glass and you start getting disoriented and a splitting headache.
Save Wis DC 12 not to be stunned and take 6 damage for those who were in front.
Fiz and Fletcher bring the rear fending off the other wasps and protecting their companions flanks.
Wis Check 4, Thom is stunned.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(Beowulf wis save 19)
Beowulf holds his hands against his ears still holding his swords trying to block out the sound. He roars again to counter its noise and having something to focus on to avoid the pain in his head.
(ooc do we still take the 6 dmg if we pass the check?)
No. You are fine.
You can make move against the Queen of you are not stunned.
Ambre grips her ears and winces, having a hard time moving forward with the noise being made.
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Walben
Wis save 7
Favored by the gods add 4 To the save
paralyzed anyways...
Paladin - warforged - orange
Wis save:15
Marcus covers his ears and moves up to attack the queen and silence her incessant buzzing.
Shortsword: Attack: 24 Damage: 7
Dagger:Attack: 15 Damage: 3
As the noise finally ends Beowulf follows Marcus trying to have Marcus and Beowulf fight on opposite flanks of the queen.
Switching it up with Marcus he attacks right after Marcus's attacks go in trying to prevent the queen from being able to avoid both.
Sword Attack: 24 Damage: 8
(BA) Sword Attack: 18 Damage: 6
In a frenzy of sword attacks Beowulf loses a bit of control (using action surge) and just keeps striking with the shortswords.
Sword Attack: 13 Damage: 5
In the animalistic frenzy he goes all out on the queen growling and roaring with each strike.
Fletcher | Initiative of 7 | Action Surge 0/1
The Warforged flinches from the noise, only unaffected as he and Fiz were at the rear. He brings the Longbow to aim toward the Queen, swiftly nocking an arrow as he trains the bow directly at its target, and lets it loose.
Action: An arrow arcs to the Queen, in hopes of striking it true.
Longbow To hit: 12 Damage roll: 11 piercing damage
Movement[Atleast 10 feet away from the Large Wasp/Queen(?)]: Fletcher moves along with the group at the rear, hoping to gage attacks coming from the minor wasps away from his stunned party members.
Free Action: "Our companions here are unable to move." Fletcher communicates this to Fiz, his voice resembling that of a human speaking through metal at a louder pitch, different from his usual tone of speech out of combat. Perhaps it is to be heard in such carnage?
(We are missing Fizz no ? )
Fizz continues to swat at the Wasps and defend his coworkers attack 12 dmg 3
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Thom shakes his head trying to clear it. Next to him Ambre stumbles and Walben bends a knee. Similarly afflicted.
Marcus moves in blade singing and behind him Beowulf alt their attack connect and sends spray of green ochre flying. The Queen shudders in pain.
The final blows come from the back, Fletcher and Fizz both damaging the creature who falls to the ground.
The wasps skater to the wind .. lost .
Fizz wipes his blade off and neatly puts it in its place.
"Whew! I thought they'ed never bug out"
He looks down the way to see if the captain needs any help and to his new friends
"Every one ok?"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Ambre removes her hands from her ears and looks at them, "Well my ears aren't bleeding, so that's good news," she says, stowing her mace and looking around to see if any civilians need help."
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard