The bandit is clearly frustrated, but it is now Senine's turn.
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Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
This post has potentially manipulated dice roll results.
Senine will move forward(using all 30 feet of movement should put me right in front of the bandit on the bridge( DEX: 2 Acrobatics: 3 Athletics: 22 ) rolling for moving across the bridge if needed) in front of the bandit, and make a sweeping blow with her morningstar, looking to send them into the water. Attack: 16 Damage: 6
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If you think my puns are bad, I'll remind you, my profile pic says otherwise.
((We're going with Acrobatics, like walking a beam as a gymnast.))
Senine moves forward with her morningstar raised, but as she steps onto the beam, the icy water that had splashed onto it creates so much slip that she falls flat on her back, feet in the air, and slides forward, landing in the water just in front of Bandit 1. Her morningstar catches the bandits ankles as she slid into the water, however, and the bandit falls in as well on the other side of the beam, taking 6 damage. Bandit 1 immediately attempts to swim away.
Faineant's up!
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Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
This post has potentially manipulated dice roll results.
Too far away to help Senine more effectively, Faineant hesitates uncertainly--Bandit 1 or another of the Bandits? Hitting an underwater target might prove possible, if difficult, but Faineant has no wish for her aim to fail and accidentally hurt Senine. She decides that if, in the moment, Bandit 1 is trying to swim back to land, they can always be dealt with. She takes aim at Bandit 2 instead--she mutters, wryly, "This is not what I planned to be doing"--and fires. Attack: 12 Damage: 4
((I'm going to assume that Faineant is again attacking with her light crossbow, and that she has moved to the other side of Sanjay to get better aim.))
As Faineant steps around Sanjay she lifts her crossbow and aims directly at Bandit 2. It's a solid hit, and Bandit 2 takes 7 damage.
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
Though his aim is true, in his haste he let loose the bolt a little too soon, and Faineant only takes 1 damage.
It is Salem's turn.
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Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
This post has potentially manipulated dice roll results.
Salem steps onto the beam, walking about 10 feet (Acrobatics: 5 ) and aims at bandit 3 with her light crossbow taking another shot whispering to herself, "Please be good.." Attack: 18 Damage: 6
Sometimes a little self-encouragement is all one needs. Salem steps onto the beam, wavers slightly almost losing her balance, then stands steady. With good-footing, she confidently aims her crossbow and makes a direct hit to Bandit 3, who groans in pain and then flees.
With all enemies currently dead or having run away, the cave echoes with the sounds of receding footfall and dripping water. Combat is over.
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Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
Senine pulls herself forward using the beam, climbing out of the pool once she reached the far side of it. Looking down at her soaked state, she sighed loudly and pulled her flask out, taking a quick swig of the contents, before readying her shield and morningstar, waiting for the rest of the group to cross the pool.
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If you think my puns are bad, I'll remind you, my profile pic says otherwise.
Sanjay, still momentarily shifted, will use his claws to dig into the log as he attempts to make his way across to where Senineis. (If needed, acrobatics: 22). When he gets there, he will use druidcraft to light one of his torches to try and help Senine stay warm.
By the time that is done, he will have shifted back into his normal form/appearance.
Then, he'll look at the bandits that are dead nearby and again with druidcraft cause as many flowers to grow out of their bodies as he can to help the land absorb their organic material as quickly as possible. As the flowers are growing in each one, he shakes his head, saying, "You chose the wrong path, friends. May your bodies be of some use in this land where your lives were useless."
Sanjay's claws are strong, but he is so acrobatically capable of crossing this beam that he doesn't disturb Salem's stance an ounce as he practically dances over it, looking like a graceful cat streaking across the water.
Though slightly abashed at Sanjay's performance compared to her own, Senine is pleased that the torch warms her so quickly while they wait for the rest of their party.
As the flowers grow the vines retreat, and the two paths ahead lay mostly clear.
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Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
"Much appreciated," Senine nods to Sanjay as she shivers a bit. "Never been too graceful, specially with the armor, sad to say." She holds the flask his way, the light of the torch glinting off the rough inscription scratched into its side. "Bit of fire water to warm the bones at least. Wanna sip?" she asks, giving it a shake.
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If you think my puns are bad, I'll remind you, my profile pic says otherwise.
This post has potentially manipulated dice roll results.
Sanjay nods his head in appreciation and reaches for the flask. "Thank you," he says just before taking a swig. He then hands it back to her. "Now, which way should we go?" Sanjay looks further down the way they are already facing, and then he looks back up (and to the right) towards the other passage.
Sanjay will try to take a moment to hunt for tracks (using Survival: 18) or any evidence of where Hulil might live.
This post has potentially manipulated dice roll results.
Sanjay sees that there are tracks all over the cave floor, and it's obvious where one bandit ran down the path they're currently on, and the other headed down the East tunnel. He can also tell that there are more human-like tracks heading East, and larger, perhaps frog-like tracks heading away from them in the current tunnel.
Salem heads over on the beam (Acrobatics: 12 ), followed by Thistle (Acrobatics: 13 ), and then Faineant (Acrobatics: 7 ).
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Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
Now that the threats are seemingly gone, everyone's able to focus and make it easily across the beam to the other side. Crowding around each other, you all decide which direction to head while the sound of water dripping continues to sound throughout the cave. You no longer hear footfall.
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Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
"There are more human footprints to the east," Sanjay says. "I think we should go that direction. If we continue this way, we'll run back into those frogs. No need to fight and kill them if we can avoid them."
Senine begins moving to follow the human tracks. "No point seeking a fight we don't need. Let's take down these bandits, question'em if any survive the fight. The faster we're done the better."
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The bandit is clearly frustrated, but it is now Senine's turn.
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
Senine will move forward(using all 30 feet of movement should put me right in front of the bandit on the bridge( DEX: 2 Acrobatics: 3 Athletics: 22 ) rolling for moving across the bridge if needed) in front of the bandit, and make a sweeping blow with her morningstar, looking to send them into the water. Attack: 16 Damage: 6
((We're going with Acrobatics, like walking a beam as a gymnast.))
Senine moves forward with her morningstar raised, but as she steps onto the beam, the icy water that had splashed onto it creates so much slip that she falls flat on her back, feet in the air, and slides forward, landing in the water just in front of Bandit 1. Her morningstar catches the bandits ankles as she slid into the water, however, and the bandit falls in as well on the other side of the beam, taking 6 damage. Bandit 1 immediately attempts to swim away.
Faineant's up!
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
Too far away to help Senine more effectively, Faineant hesitates uncertainly--Bandit 1 or another of the Bandits? Hitting an underwater target might prove possible, if difficult, but Faineant has no wish for her aim to fail and accidentally hurt Senine. She decides that if, in the moment, Bandit 1 is trying to swim back to land, they can always be dealt with. She takes aim at Bandit 2 instead--she mutters, wryly, "This is not what I planned to be doing"--and fires. Attack: 12 Damage: 4
((I'm going to assume that Faineant is again attacking with her light crossbow, and that she has moved to the other side of Sanjay to get better aim.))
As Faineant steps around Sanjay she lifts her crossbow and aims directly at Bandit 2. It's a solid hit, and Bandit 2 takes 7 damage.
Bandit 2 is now dead.
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
Bandit 3 sees his companion die, and angrily returns fire at Faineant.
Light Crossbow Attack: 19 Damage: 1
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
Though his aim is true, in his haste he let loose the bolt a little too soon, and Faineant only takes 1 damage.
It is Salem's turn.
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
Salem steps onto the beam, walking about 10 feet (Acrobatics: 5 ) and aims at bandit 3 with her light crossbow taking another shot whispering to herself, "Please be good.." Attack: 18 Damage: 6
Sometimes a little self-encouragement is all one needs. Salem steps onto the beam, wavers slightly almost losing her balance, then stands steady. With good-footing, she confidently aims her crossbow and makes a direct hit to Bandit 3, who groans in pain and then flees.
With all enemies currently dead or having run away, the cave echoes with the sounds of receding footfall and dripping water. Combat is over.
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
Senine pulls herself forward using the beam, climbing out of the pool once she reached the far side of it. Looking down at her soaked state, she sighed loudly and pulled her flask out, taking a quick swig of the contents, before readying her shield and morningstar, waiting for the rest of the group to cross the pool.
Sanjay, still momentarily shifted, will use his claws to dig into the log as he attempts to make his way across to where Senine is. (If needed, acrobatics: 22). When he gets there, he will use druidcraft to light one of his torches to try and help Senine stay warm.
By the time that is done, he will have shifted back into his normal form/appearance.
Then, he'll look at the bandits that are dead nearby and again with druidcraft cause as many flowers to grow out of their bodies as he can to help the land absorb their organic material as quickly as possible. As the flowers are growing in each one, he shakes his head, saying, "You chose the wrong path, friends. May your bodies be of some use in this land where your lives were useless."
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Sanjay's claws are strong, but he is so acrobatically capable of crossing this beam that he doesn't disturb Salem's stance an ounce as he practically dances over it, looking like a graceful cat streaking across the water.
Though slightly abashed at Sanjay's performance compared to her own, Senine is pleased that the torch warms her so quickly while they wait for the rest of their party.
As the flowers grow the vines retreat, and the two paths ahead lay mostly clear.
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
"Much appreciated," Senine nods to Sanjay as she shivers a bit. "Never been too graceful, specially with the armor, sad to say." She holds the flask his way, the light of the torch glinting off the rough inscription scratched into its side. "Bit of fire water to warm the bones at least. Wanna sip?" she asks, giving it a shake.
Sanjay nods his head in appreciation and reaches for the flask. "Thank you," he says just before taking a swig. He then hands it back to her. "Now, which way should we go?" Sanjay looks further down the way they are already facing, and then he looks back up (and to the right) towards the other passage.
Sanjay will try to take a moment to hunt for tracks (using Survival: 18) or any evidence of where Hulil might live.
((Oh dang! I need more nat 20s in my life! haha))
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Sanjay sees that there are tracks all over the cave floor, and it's obvious where one bandit ran down the path they're currently on, and the other headed down the East tunnel. He can also tell that there are more human-like tracks heading East, and larger, perhaps frog-like tracks heading away from them in the current tunnel.
Salem heads over on the beam (Acrobatics: 12 ), followed by Thistle (Acrobatics: 13 ), and then Faineant (Acrobatics: 7 ).
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
Now that the threats are seemingly gone, everyone's able to focus and make it easily across the beam to the other side. Crowding around each other, you all decide which direction to head while the sound of water dripping continues to sound throughout the cave. You no longer hear footfall.
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
"There are more human footprints to the east," Sanjay says. "I think we should go that direction. If we continue this way, we'll run back into those frogs. No need to fight and kill them if we can avoid them."
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
"I would prefer not hurting more of the frogs if we don't have to," Thistle adds in agreement. "We're the ones in their home, after all."
Senine begins moving to follow the human tracks. "No point seeking a fight we don't need. Let's take down these bandits, question'em if any survive the fight. The faster we're done the better."