Don-Jon follows Lia's example and stumbles into a pile of rags nearby, ready to sleep. Given that two of you companions are exhausted, Rhok, Lothlién and a three dwarves just pile what they can find in front of the entrances to the hiding room.
Night passes without surprises, you all wake up as refreshed as can be after sleeping without a bed. Falkrunn and Ulfgar are ready to go check the mines with you, and help removing the barricade from the door. There are no sounds coming from the mine, but the oil lanterns that were illuminating the place yesterday are dry. The tunnels are completely dark.
Lightning a torch, Don-Jon starts a sweep, following Falkrunn's lead.
Xarrothwakes, and is quick to help where he can. As they ensure everything is clear, he offers to mend any minor breakages with his spell. He, too, helps lighting torches - with puffs of flame from his mouth.
You travel the mines easily, the wererat bodies are in the same room where you fought them. As you approach the carrion crawler corpse you spy a couple normal sized rats scampering away. There are no signs of monsters or humanoids hiding anywhere.
With the dwarves assistance, you carry the corpses outside and fortify all the entrances. Don-Jon is smiling as he works and pauses to praise you "you have done more that I expected. This is going to be a tale to remember over drinks some other time." he takes a dirty fang out of his pocket "and this is going to look gnarly in my hat!"
Xarrothsighs but stands straight, "I am glad justice has won this day. It is usually on the seemingly simple tasks that we find our resolves are tested. I am sorry for the loss of the workers of the mine, fallen to savagery from lesser creatures. I hope with his wings shadowing your path, this place is now on a road to glory." The dragonborn smiles.
Lothliénwakes up a bit later then the others, but tries to catch up and help where he can.
"It's a pleasure to help in making justice" he says to Don-Jon. "And I hope we have plenty of these moments with beer, food and songs to remember this and other deeds by us, and by you"
"Aye" Rhok nods in agreement, "Whatever we need to do to help set things straight, if you need any help in the future, I think we'd be willing to lend a hand. How are the food stockpiles? Did the Wererats eat everything? I can see if I can track down a deer or some game so you have some kind of food"
In a couple hours you finish stacking the barricades on the three entrances. The dwarves are happy to have survived, but still mourn their fallen companions. Falkrunn thanks Rhok for his offer, but declines "the werereats didn't eat everything we had on stock, we should have enough food to last us for a while before we need to trade for more."
Don-Jon signs the board notice that you took, writing that he is safe and sound at the mines "I'm telling Harbin that he should pay you more than what he wrote here, you have earned it." He smiles, satisfied that things are in order again "may your travels be safe, and let me know if you find a way to get rid of the dragon out there, I would sleep easier knowing that it's gone."
OOC: it's up to you to stay here, or go somewhere else. If I recall correctly you planned to visit Butterskull Ranch after scorting Don-Jon to the mines. Here is a copy of the notice posted on the job board
Orcs have attacked Butterskull Ranch, five miles east of Conyberry along the Triboar Trail! Travel there with haste, assess the damage, and help any way you can. Ranch owner Alfonse “Big Al” Kalazorn is a retired sheriff who can reward you for your efforts. If he’s dead, return to Townmaster Harbin Wester with proof of Kalazorn’s demise to receive a reward of 100 gp.
Or you could check the shrine that the wererats mentioned.
"Yes, we should. I do wonder about this shrine, however. Would it be too costly for a swift investigation?" Xarroth asks with raised eyebrows, a small smile and small wisps of white smoke escaping his nostrils...
"We should move onwards to the ranch, but verifying that the shrine is clear of this danger isn't a bad idea...." Rhok says while trying to rub gray marks from his arms where he got bit "Any of you smell the wererats? I can still smell those corpses..."
"Sounds good, lets get moving then if we're all packed and ready" Rhok would look a little more closely at the gray marks, while feeling the need to move out of the sunshine
"Sounds good, lets get moving then if we're all packed and ready" Rhok would look a little more closely at the gray marks, while feeling the need to move out of the sunshine
Rhok notices that the bite marks from yesterday's fight are healing slower than normal wounds and the skin near them is grayish in color. They don't impede his movements.
Saying your farewells, you pack your possesions (OOC: is someone carrying the dark lens glasses that were in the wererats room?) and start traveling toward Conyberry. Conyberry was a town, now it's just a bunch of ruins. From there you can reach the ranch 5 miles to the east or the shrine 5 miles to the south.
From the mines you walk trough plains 10 miles north until you reach the Triboar trail. The sky is clear, with no dragons in sight. After a quick bite you start your trek on the Triboar trail, northwest to Conyberry. The ruins are some 40 miles away, you can set up camp 15 miles away and reach them nid afternoon the day after.
Perhaps it's the pleasant weather or the recent victory over a tough battle for the small good, Xarrothsuddenly talks, "Your skills are quite impressive; how did you take to learning? Hopefully it was vocational education and study, although I can understand we have to do what we need to survive."
Lothlién answers Xarroth: "Pretty much anyone who's capable is trainned in combat among my people. That is how I learned to thrust a spear, or aim a crossbow - although not nearly as well as folks like our Rhok there. My... specialties... they just came to me. I used to produce tiny lights around me when I was too mad, or too excited, even when I was a little boy. One day, me and some friends got too deep in the woods and we got sorrounded by a pack of wolves. I bursted in a sucession of magical attacks, not even knowing what I was doing, and killed the biggest of them beasts, making the others flee. Since then, I'm trying to figure out how this thing flows through me. I had some help, but not all the help I need. And now that I'm saying it out loud, maybe you understand this thing better than I do? What's your story?"
Rhok would help move some barrels, and then find a place to rest
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
Don-Jon follows Lia's example and stumbles into a pile of rags nearby, ready to sleep. Given that two of you companions are exhausted, Rhok, Lothlién and a three dwarves just pile what they can find in front of the entrances to the hiding room.
Night passes without surprises, you all wake up as refreshed as can be after sleeping without a bed. Falkrunn and Ulfgar are ready to go check the mines with you, and help removing the barricade from the door. There are no sounds coming from the mine, but the oil lanterns that were illuminating the place yesterday are dry. The tunnels are completely dark.
Lightning a torch, Don-Jon starts a sweep, following Falkrunn's lead.
OOC: you gain the benefits of a long rest.
Rhok lights his torch and follows along the sweep, lighting any extinguished torches/lanterns he comes across
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
Xarroth wakes, and is quick to help where he can. As they ensure everything is clear, he offers to mend any minor breakages with his spell. He, too, helps lighting torches - with puffs of flame from his mouth.
You travel the mines easily, the wererat bodies are in the same room where you fought them. As you approach the carrion crawler corpse you spy a couple normal sized rats scampering away. There are no signs of monsters or humanoids hiding anywhere.
With the dwarves assistance, you carry the corpses outside and fortify all the entrances. Don-Jon is smiling as he works and pauses to praise you "you have done more that I expected. This is going to be a tale to remember over drinks some other time." he takes a dirty fang out of his pocket "and this is going to look gnarly in my hat!"
Xarroth sighs but stands straight, "I am glad justice has won this day. It is usually on the seemingly simple tasks that we find our resolves are tested. I am sorry for the loss of the workers of the mine, fallen to savagery from lesser creatures. I hope with his wings shadowing your path, this place is now on a road to glory." The dragonborn smiles.
Lothlién wakes up a bit later then the others, but tries to catch up and help where he can.
"It's a pleasure to help in making justice" he says to Don-Jon. "And I hope we have plenty of these moments with beer, food and songs to remember this and other deeds by us, and by you"
"Aye" Rhok nods in agreement, "Whatever we need to do to help set things straight, if you need any help in the future, I think we'd be willing to lend a hand. How are the food stockpiles? Did the Wererats eat everything? I can see if I can track down a deer or some game so you have some kind of food"
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
In a couple hours you finish stacking the barricades on the three entrances. The dwarves are happy to have survived, but still mourn their fallen companions. Falkrunn thanks Rhok for his offer, but declines "the werereats didn't eat everything we had on stock, we should have enough food to last us for a while before we need to trade for more."
Don-Jon signs the board notice that you took, writing that he is safe and sound at the mines "I'm telling Harbin that he should pay you more than what he wrote here, you have earned it." He smiles, satisfied that things are in order again "may your travels be safe, and let me know if you find a way to get rid of the dragon out there, I would sleep easier knowing that it's gone."
OOC: it's up to you to stay here, or go somewhere else. If I recall correctly you planned to visit Butterskull Ranch after scorting Don-Jon to the mines. Here is a copy of the notice posted on the job board
Or you could check the shrine that the wererats mentioned.
"Shall we head on to the ranch?" Lia asks the others.
"Yes, we should. I do wonder about this shrine, however. Would it be too costly for a swift investigation?" Xarroth asks with raised eyebrows, a small smile and small wisps of white smoke escaping his nostrils...
"Im good to go. I believe we should check both places at some point, so wherever is closer should be our destination." Lothlién adds
"We should move onwards to the ranch, but verifying that the shrine is clear of this danger isn't a bad idea...." Rhok says while trying to rub gray marks from his arms where he got bit "Any of you smell the wererats? I can still smell those corpses..."
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
"Sounds good." Lia agrees. "Head towards the ranch, but stop at the shrine if it is between here and there."
"Sounds good, lets get moving then if we're all packed and ready" Rhok would look a little more closely at the gray marks, while feeling the need to move out of the sunshine
Medicine check: 12
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
Rhok notices that the bite marks from yesterday's fight are healing slower than normal wounds and the skin near them is grayish in color. They don't impede his movements.
Saying your farewells, you pack your possesions (OOC: is someone carrying the dark lens glasses that were in the wererats room?) and start traveling toward Conyberry. Conyberry was a town, now it's just a bunch of ruins. From there you can reach the ranch 5 miles to the east or the shrine 5 miles to the south.
From the mines you walk trough plains 10 miles north until you reach the Triboar trail. The sky is clear, with no dragons in sight. After a quick bite you start your trek on the Triboar trail, northwest to Conyberry. The ruins are some 40 miles away, you can set up camp 15 miles away and reach them nid afternoon the day after.
Perhaps it's the pleasant weather or the recent victory over a tough battle for the small good, Xarroth suddenly talks, "Your skills are quite impressive; how did you take to learning? Hopefully it was vocational education and study, although I can understand we have to do what we need to survive."
OOC: if the dark lenses were on a wererat corpse that had hand crossbows, Rhok would be holding them for the party, or is a use came up for them
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
Lothlién answers Xarroth: "Pretty much anyone who's capable is trainned in combat among my people. That is how I learned to thrust a spear, or aim a crossbow - although not nearly as well as folks like our Rhok there. My... specialties... they just came to me. I used to produce tiny lights around me when I was too mad, or too excited, even when I was a little boy. One day, me and some friends got too deep in the woods and we got sorrounded by a pack of wolves. I bursted in a sucession of magical attacks, not even knowing what I was doing, and killed the biggest of them beasts, making the others flee. Since then, I'm trying to figure out how this thing flows through me. I had some help, but not all the help I need. And now that I'm saying it out loud, maybe you understand this thing better than I do? What's your story?"
Lia wouldn't be holding the glasses unless they were magical. If asked to detect magic on them she would do so though.
Lia moves out with the others once everyone is ready.