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"I haven't got anything big enough to fit a person - I'd be surprised if any of us did," Celica shrugs. She points to the crate that Balassar's spotted. "Maybe that crate could do nicely? We could even give it back when we're done."
Alton moves to stand next to Balassar and looks at the man he is carrying, "Either way, we will look suspicious; but with a crate we can make sure he doesn't go anywhere quickly."
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
Balassar sighs and just places the man in the crate "Let's make sure we get this back here at least." he says picking it up and carrying the crate to the the edge of town a safe distance.
You stuff the unconscious man into a crate - he fits, though not comfortably.
You walk through the town; you're strangers, in a strange town, carrying weapons and a crate. Are you doing anything to reduce suspicions? There aren't any Crownsguard around but there are a few people about who will undoubtedly notice you.
Balassar just carries the box on his shoulder "Do we need anymore supplies before leaving town? Or are we staying a bit longer?" he asks just trying to strike up conversation with his companions.
"Nope, let's take this back to camp, anything else we need we can run back in the morning and grab it!"Celica responds without missing a beat. She walks behind Balassar, close enough that should the box take a tumble she can help him catch it.
Alton sticks to Balassar's side, "Not much we can do about how things look at the moment. So, lets just look like we know what we are doing and where we are going."
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
You reach the edge of the town, and there doesn't appear to be anyone around checking travellers or likely to impede your progress. Your horses and cart are back at the inn; you don't really have a camp set up in the area outside town, but you still have all your equipment with you and can make one if you like. There's a small wood about a half hour's walk away that would probably offer you some seclusion, if you wish - are you headed there?
Balassar just walks a bit into the woods where there would be seclusion and puts the crate down looking at the other and he removes the lid and pulls out the man putting him on the ground "So who wants to wake him up?" he asked looking at his companions.
Alton finds a stick on the ground and starts drawing a circle around the group with their boxed captive in the center, "One of you can do it. This will take a few minutes to set up." As Balassar and Celica deal with their captive, Alton will take ten minutes to ritual cast Leomund’s Tiny Hut making outside color of the dome a dark green to blend in with the woods.
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
Balassar just begins to grab his waterskin waiting for Alton to finish "Well should be a good time, let's see how this goes." he says as the dome forms and he just dumps water on the man "Wake up sleeping beauty."
Celica lets out a whistle as she looks around at the tiny hut, then smiles down at Alton. "Not bad, Alton, not bad at all. I don't think anyone is gonna find us in here! Alright, Balassar's right, wakey wakey, best friend!"
Balassar, you splash water on the man's face - he does not awake. You suspect that he will wake with magical healing, or after another hour or so has passed.
The captive wakes with a start, still pretty badly wounded and weak. He's still in the crate, so not able to move freely, but he will struggle and try to stand up unless you stop him.
Alton steps up and stares down the guy in the crate, "I wouldn't move if I were you. My friends are still a bit itchy from the fight and I cant stop them if they decide to jump." A grin creeps onto his face as he continues, "Now, we have some questions and you are going to answer them. If you don't... Let's just say things will become more unpleasant for you than being stuffed into a box."
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
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Balassar freezes for a second looking around “Anyone got a sack or crate we could put him in?”
OOC:
is there a sack or crate around?
There's a crate. It probably belongs to someone. But it's empty and there's no-one watching.
"I haven't got anything big enough to fit a person - I'd be surprised if any of us did," Celica shrugs. She points to the crate that Balassar's spotted. "Maybe that crate could do nicely? We could even give it back when we're done."
Alton moves to stand next to Balassar and looks at the man he is carrying, "Either way, we will look suspicious; but with a crate we can make sure he doesn't go anywhere quickly."
Be excellent to each other, and roll for initiative dudes!
Balassar sighs and just places the man in the crate "Let's make sure we get this back here at least." he says picking it up and carrying the crate to the the edge of town a safe distance.
You stuff the unconscious man into a crate - he fits, though not comfortably.
You walk through the town; you're strangers, in a strange town, carrying weapons and a crate. Are you doing anything to reduce suspicions? There aren't any Crownsguard around but there are a few people about who will undoubtedly notice you.
Balassar just carries the box on his shoulder "Do we need anymore supplies before leaving town? Or are we staying a bit longer?" he asks just trying to strike up conversation with his companions.
"Nope, let's take this back to camp, anything else we need we can run back in the morning and grab it!" Celica responds without missing a beat. She walks behind Balassar, close enough that should the box take a tumble she can help him catch it.
Alton sticks to Balassar's side, "Not much we can do about how things look at the moment. So, lets just look like we know what we are doing and where we are going."
Be excellent to each other, and roll for initiative dudes!
You reach the edge of the town, and there doesn't appear to be anyone around checking travellers or likely to impede your progress. Your horses and cart are back at the inn; you don't really have a camp set up in the area outside town, but you still have all your equipment with you and can make one if you like. There's a small wood about a half hour's walk away that would probably offer you some seclusion, if you wish - are you headed there?
Balassar just walks a bit into the woods where there would be seclusion and puts the crate down looking at the other and he removes the lid and pulls out the man putting him on the ground "So who wants to wake him up?" he asked looking at his companions.
Alton finds a stick on the ground and starts drawing a circle around the group with their boxed captive in the center, "One of you can do it. This will take a few minutes to set up." As Balassar and Celica deal with their captive, Alton will take ten minutes to ritual cast Leomund’s Tiny Hut making outside color of the dome a dark green to blend in with the woods.
Be excellent to each other, and roll for initiative dudes!
Balassar just begins to grab his waterskin waiting for Alton to finish "Well should be a good time, let's see how this goes." he says as the dome forms and he just dumps water on the man "Wake up sleeping beauty."
Celica lets out a whistle as she looks around at the tiny hut, then smiles down at Alton. "Not bad, Alton, not bad at all. I don't think anyone is gonna find us in here! Alright, Balassar's right, wakey wakey, best friend!"
Roll for recovery: 2
Balassar, you splash water on the man's face - he does not awake. You suspect that he will wake with magical healing, or after another hour or so has passed.
Balassar just sighs "Anyone got a potion or some healing they can work on him. Otherwise we might be here a bit longer."
Alton looks at the guy in the crate and says, "Alright, that is a long enough nap, time to wake up." and casts healing word for 6 points of healing.
Be excellent to each other, and roll for initiative dudes!
The captive wakes with a start, still pretty badly wounded and weak. He's still in the crate, so not able to move freely, but he will struggle and try to stand up unless you stop him.
Alton steps up and stares down the guy in the crate, "I wouldn't move if I were you. My friends are still a bit itchy from the fight and I cant stop them if they decide to jump." A grin creeps onto his face as he continues, "Now, we have some questions and you are going to answer them. If you don't... Let's just say things will become more unpleasant for you than being stuffed into a box."
Be excellent to each other, and roll for initiative dudes!