This post has potentially manipulated dice roll results.
"Well, it worked the first time..." He draws a quick pattern on the crystal. Sapping Sting again (Constitution DC 14) (And here's the Damage if it hits, but I'm more interested in the falling prone. 2 Would it cause fall damage, since he's airborne)
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Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
You are correct prone while falling causes prone, but I am using the Xanathar's falling flying creatures rules. He wouldn't take fall damage from just this height.
Con Save:
19
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Hasira, it is Aurora's turn. What does she do?
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She's gonna fly up and look around to make sure there are no more threats.
Perception 22 (Aurora has advantage on perception relying on sight, sound, smell.
She will fly as far out of reach as she can, then relay any findings she has to Hasira.
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
Okay, she'll stay within 100 feet of you, and then tells you what she sees. I'll PM you.
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((Ya know, I just remembered that I'm supposed to reroll if I roll a natural 1 because of lucky racial trait... oh well remember for next time))
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Now it is Beornrun's turn. His shove action will happen now. This is the guard's athletics check 17
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Beornrun attempts to shove Guard #1, but he fails to push him back.
Now, Cu'Lune had readied his action to see if anyone would take on the Guard that could help him escape. Cu'Lune will unarmed strike Guard #1
12
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The guard takes 3 bludgeoning damage.
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Yeah, next time. Sorry about that
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Next, it is Hasira's turn.
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"Well, it worked the first time..." He draws a quick pattern on the crystal. Sapping Sting again (Constitution DC 14) (And here's the Damage if it hits, but I'm more interested in the falling prone. 2 Would it cause fall damage, since he's airborne)
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
You are correct prone while falling causes prone, but I am using the Xanathar's falling flying creatures rules. He wouldn't take fall damage from just this height.
Con Save:
19
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They succeed on the saving throw, so no damage or prone condition.
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Anything else?
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Brocc initiative: 15 (If it is still needed.)
No that is it for me.
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
Yep, you can start this round.
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You go after the aarakocra, if it's still alive by then.
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Okay, it is Cu'Lune's turn, he's going to unarmed strike once again.
24
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Okay, he misses, and then he disappears.
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Thorin, it is your turn.
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