The drow will keep a close eye on Tex before the transformation occurs. "Dude, you look like feces! You sure you're alright? We should get you to a healer, and soon."
Tex, while driving the wagon, feels an overwhelming wave wash over him. "Well hell, I'm out of time" As he feels his control start to slip as the rays of the moon permeate and alter his physiology he hands the reins over and leaps into the back of the wagon. "Gotta think, gotta think" He scrambles and searches through his satchel, finally grabbing some rope. He sets to work lashing his limbs to the side of the wagon.
"Gareth, can you tie my hands up here? Vi, if you have the ability to, would you please relieve me of this pesky lycanthropy? I would much prefer more natural state to that of the Rodentia variety."
Tex's form is starting to warp and twist, patches of fur are sprouting, his limbs are becoming slender, his eyes are taking on a red hue, his mouth is twisting and elongating into a muzzle. The air is split with his writhing, desperate wails of pain.
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Corinne Hemlock: Dhampir courtesan and dusk huntress Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
While the others work to constrain or subdue the writhing Tex, the rogue silently draws his shortsword and dagger, hides near the front wheel by blending into the shadows and standing utterly still, and watches from the side of the wagon. If the others failed to control the thing that Tex was becoming, Lanarial would be ready to do what must be done...
"Hold as still as possible. I need a pretty good moment of prolonged contact here," Vi warns, opening her spellbook and taking a look before placing a hand on Tex's shoulder, ignoring the writhing and shrieks, and commands, "Poikro!" Silver fire runs across Tex's body, burning a little, but mostly cleansing him of the lycanthropic curse.
Tex is healed!!! Great RP everyone. As you return to Phandalin in the evening, Harbin awards the group your financial reward of 200g for the group. You noticed on the job board that more jobs, the last three, have been posted since you've been away.
Loggers’ Camp Quest. INCOMPLETE!“Deep in Neverwinter Wood, along the river that flows west toward Neverwinter, is a logging camp. Every two months, Phandalin delivers fresh supplies to the camp, which is run by the half-brother of Phandalin’s townmaster, Harbin Wester. Barthen, the local provisioner, has prepared a new delivery. He needs someone to bear the supplies safely to the camp. Return to Harbin Wester with a notice of delivery signed by his half-brother, Tibor Wester, to claim your reward of 100 gp.”
Axeholm Quest. INCOMPLETE!“Within a mountain fifteen miles south of Phandalin stands the ancient dwarven fortress of Axeholm, which has been sealed for years. If a dragon attack is imminent, the people of Phandalin might need to evacuate and take refuge in Axeholm. To that end, someone needs to open the fortress and make it safe for habitation. Once you accomplish these tasks, return to Townmaster Wester to collect a reward of 250 gp.”
Dragon Barrow Quest. INCOMPLETE!“The dragon that besets us is not the first to threaten this region. Between here and Neverwinter lies the barrow mound of a warrior whose magical dragon-slaying sword helped fell a green dragon terrorizing the High Road a century ago. Rumor has it the dragon slayer sword is buried there too. Retrieve it, and let the sword be its own reward!”
Woodland Manse Quest. INCOMPLETE!“The orcs have fallen under the sway of evil spellcasters in Neverwinter Wood, and have been sighted in growing numbers near Falcon’s Hunting Lodge. The spellcasters dwell in a ruined manse. Falcon needs someone to make a preemptive strike against it. Destroy the evil in the manse, then expect him to reward you.”
"I think 3 of these are in the same general direction - north and maybe west. Let's do the loop, starting with delivering the logger supplies and then on to killing more orcs and finding the magic dragon-killing sword!"
While in Phandelver and after receiving his share of the reward money, Lanarial will visit the local shrine, asking about purchasing a potion of healing. Next, he will stroll around the other shops and businesses, looking for the tell-tale thieves' cant markings. This investigation serves two purposes. The first is to find out if there is a local thieves' guild and who might be running it, and the second is to gain some insight into whether the places are guarded, hard to break into, not worth the trouble, or maybe willing to resell 'acquired' goods.
In town, Vi makes another stop by the guard's station to fulfill a promise before the group leaves.
"So they had Big Al in the cellar?" Dana raised an eyebrow while she took a drink from her mug. "Why didn't they just kill him?"
Vi shrugged, leaning back in her chair. "Beats me. Maybe they wanted him to show them where all the good stuff was."
"And lycanthropy...damn, Vi, you've had an exciting trip. And you're going back out? A barrow? You and your nose for trouble," Dana grumbled. "You know, you don't have to keep throwing yourself into fights, just because-" She stopped abruptly.
Vi frowned and took a large gulp of her ale. "I'm not doing this for my dad. People need help, and I don't want Phandalin to turn into an icy mass grave," she said sharply.
Dana lifted her hands in an acquiescing motion. "You're right, I'm sorry. And we little people appreciate your efforts."
"I'm just trying to help, okay? I'm not good with people, society." Vi shrugged. "But I am good at killing things, so...might as well kill the things that threaten the people I care about, right?"
Dana smiled faintly. "I'm flattered."
"Shut up," Vi muttered. "Don't get a swelled head, captain."
"Wouldn't dream of it," Dana said seriously. She raised her mug. "To keeping the people we care about safe."
Vi knocked hers against the captain's. "And to making new stories to tell nosy captains and antisocial half-elves."
This post has potentially manipulated dice roll results.
Tex will stop by the Forge and purchase a heavy crossbow, and a longsword, resolving to ask to train blades with Gareth, Vi, and Lanarial on the road. Gareth fights like an angry Bear, Mad and Strong. Vi ducks and weaves like a snow leopard, quick and lithe. And Lanarial strikes like a viper, deadly and unpredictable. I figure if I can use my wits, if I train with them maybe I can find my own style before running up against that dragon. After making his purchases he will let the party know that he'll be in the tavern while they finish up getting supplies and invite any of them for a drink. In the tavern, Tex will drink like a monster, trying to forget the whole cursed experience. CON SAVE: 18
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Corinne Hemlock: Dhampir courtesan and dusk huntress Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
That's what I've been looking for. Lanarial thinks to himself when he sees a faint circle inscribed inside a diamond, lightly carved into the stone of the southwestern corner of a building. He casually wanders to the front and looks around. None of his party were around, and everyone else was at work in the fields or inside someplace - there was nobody on the streets of this small town at this hour. Satisfied, he glances at the sign next to the door - "MINER'S EXCHANGE" - and heads in.
The Miner’s Exchange is a trading post where local miners have their valuable finds weighed, measured, and paid out. The exchange also serves as an unofficial records office, registering claims to various streams and excavations around the area. Behind the counter is a human woman, who appraises the drow with a calculating look as if determining his value and flaws like he is a chunk of some ore placed upon one of the many scales. Saying nothing, she is content to watch the man and let him grow uncomfortable in the silence.
Only Lanarial lived for silence. He certainly preferred to kill in silence. He had worked most of his life to perfect silence, pursuing it with the same fervor and zeal of a monk pursuing some academic area of study. So he stood, reveling in the silence - a silence of three parts...
The most obvious part was the hollow, echoing quiet, made by things that were lacking. If there had been a wind it would have sighed trough the trees, set the store’s sign creaking on its hooks, and brushed the silence down the road like trailing autumn leaves. If there had been a crowd, even a couple of miners inside, they would have filled the silence with conversation and laughter, the clatter and clamor one expects from rough men who had found gold or precious stones. In fact there were none of these things, and so the silence remained.
Inside the Exchange, the woman and man stood at the counter with quiet determination, each avoiding any discussion, unwilling to lose the unspoken contest. In doing these they added a small, sullen silence to the lager, hollow one. it made an alloy of sorts, a counterpoint.
The third silence was not an easy thing to notice. If you listened for an hour, you might begin to feel it in the wooden floor underfoot and in the rough, splintering boards of the counter. It was in the weight of the black stone hearth that held the heat of a long-dead fire. It was in the calculating look of the human, in the slow back and forth of her gray linen cloth rubbing a small chunk of gold. It was in the hands of the drow who stood there, who almost seemed to absorb the silence into himself. The man had true-silver hair and dark skin. His light-purple eyes were dark and distant, and he moved with the subtle certainty that comes from knowing many things. The third silence was his. This was appropriate, as it was the greatest silence of the three, wrapping the other inside itself. It was deep and wide as autumn’s ending. It was heavy as a great river-smooth stone. It was the patient, cut-flower sound of a man who is waiting to die. <credits to Patrick Rothfuss and his awesome novels "The Name of the Wind" and "Wise Man's Fear">
Finally, after what would seem an eternity to one who craved the sound and action of a busy tavern, the woman blinked and looked down. Round one to me, then. Lanarial thinks.
"Well, you've found the Miner's Exchange. I'm Halia Thornton. You here to stake a claim?"
"I'm actually here for a different type of business," the rogue says, making the subtle hand gestures from Thieves' Cant to indicate that he was 'in the business.' "I should report to the ringleader for this area. Are you the one I seek?" He places the two fist-sized chunks of gold he acquired from the dwarf mine on the counter. "My application fee..."
The human smiled - a cat's smile, full of teeth that might very well bite you at any second. "Yes. Yes I am. I think you will be a welcome addition here. Meet me later in the Sleeping Giant tap house, where we can discuss your skills more...openly."
As Tex begins to transform, Iri rushes over and instead of tying him up she just gives him the biggest hug she can while saying, "No, no, no, no, no. You are going to be okay. You are." She tries casting every healing spell she knows, trying anything to help him. As her prayers to Selune seem to go unanswered, she notices Vi casting a spell. As soon as it finishes, as Tex turns back to normal, Iridansa collapses a bit onto him. Those who watch carefully notice she is silently crying. She eventually gets off him and stumbles to the back of the cart, staring at the moon and asking, Why didn't you help him? It is in your power? Why won't you save those you can? As they get closer to town, she will use 2 of her remaining 1st level spell slots and casts goodberry. She hands 4 berries to everyone, "This will heal you and nourish you if you need it." They each heal 4hp and last 24 hours.
The next morning Iri leaves early, walking into the woods, following the call she had felt before. Wandering deeper and deeper into the woods, Iri doesn't notice the large silver-blue dragon until it is right behind her. Turning around she gasps, "Who are you? What do you want?"
The dragon lowers it's head to Iridansa's and she hears a voice fill her mind, "I am Taliyah, a song dragon of Selune. She asked me to come and show you the power that you hold within yourself. She did not aid your friend because she did not have to. Is he a wererat? You should place more trust in your companions, they are powerful. Together you will go far. Now show me what you have learned."
The rest of the day Iri spent being taught by Taliyah about the woods, the powers of Selune, and her own powers. Upon returning to town she quickly finds a store to purchase a 200gp gilded acorn, the dragon had shown her how to, using one of these, summon a spirit blessed by Selune to aid her. Once that is done, she rushes to find Tex and won't leave his side, staying as close as she physically can. Looking up at him, "I'm sorry I couldn't do more for you. I am really glad you are okay. You are okay right?" She says in a shaky voice.
"So, you wish to fight." Gareth-Wyn stands with his fellow Goliath, recently restored from a near transformation. Using an old corral just outside of town, Gareth-Wyn sets his sword against the side railing with a respectful , flipping his polearm around so that the blunt end faces Tex.
"Among the High-Peaks, there is a saying: The warrior's mind is like water beneath a glacier. Fast, yes. Strong, very. But cold, clear, and clean." He falls into a fighting stance, closing his eyes for a moment before swinging the pole in a gently controlled arc. Despite the slow pace, a small sheen of sweat breaks out on his face, staring at a distant horizon. With a brutal motion, he suddenly brings the blunt end of the weapon around swiftly - a blow that could have felled a small tree.
"In a fight, you must have power, yes. But a mighty river begins as snowmelt, gently drips along a set course until it moves the mountains. A battle will try to block that path, to interrupt the flow with wounds or trickery, or match strength against strength. But we are the sons of giants... our grandfather is the mountain. You use your mind to change metal, to weave magic into... things. This is good, though I do not understand it. But if you would fight, and earn yourself a name, you must move like the snowmelt, clear and pure of mind."
He grins suddenly. "Or you could fight like sleepy-leopard. With many..." he waves his fingers in a confused gesture. "Spinnings."
When Tex asks her about sparring, Vi nods. "All right. Come with me." She leads Tex to a small clearing and unsheathes her blade. "Bladesinging is not only a way of fighting, it is a way of thinking. Bladesinging is a dance of metal and magic, in which we weave a web with our blades and the Weave. A true bladesinger trains for years before they can correctly mesh their spellcasting and fighting together. But the basic tenets can be imparted and practiced." She reverses her grip on the sword, holding it out to Tex hilt-first. He can see an Elvish rune (raven) carved on the pommel.
Once he's holding the sword, Vi walks him through a fighting position with the blade. "The leopard style is one in which swordfighting is augmented with illusion magic. In order to correctly balance the blade and the spells, you cannot be concerned with keeping hold of your sword. So the first step is to practice with whatever blade you will be wielding until it feels like an extension of your arm. Gareth can teach you about how to meet force with force, to block mighty blows with mountain's strength. The leopard style is not about that. We dodge and weave, deflect blows and conserve our energy while our enemies exhaust themselves. Rather than overwhelming our enemies through brute force, we wait for the right moment, then strike at the weak point."
This post has potentially manipulated dice roll results.
"You want to spar with me? Why? You are the giant human - ask those who would stand face to face with their enemies to clack blades with you. If you want to learn about how I kill my foes, that is a different question entirely." Lanarial stares at Tex with his pale lavender eyes for several uncomfortable moments.
"Think of an owl, or an adder. They are hunters. They are patient; still; silent.They attack without warning; unseen; unheard; no wasted motion or power. If my talons - arrow or sword - do not end you, then the lingering venom of my poisoned blade will. And you will not know I am there until you lie dying on the ground. That is the way in which I am trained. In fact - look over there..." he points to the trees at the edge of the town, then tries to disappear to prove his point. And show off a bit to his new giant friend who was spared the taste of the drow's poisoned weapons by Vi's magical powers...
"So, you wish to fight." Gareth-Wyn stands with his fellow Goliath, recently restored from a near transformation. Using an old corral just outside of town, Gareth-Wyn sets his sword against the side railing with a respectful thump , flipping his polearm around so that the blunt end faces Tex.
Tex picks up a wooden sparring sword, shaved to the length of his new longsword and listens to Gareth.
"Among the High-Peaks, there is a saying: The warrior's mind is like water beneath a glacier. Fast, yes. Strong, very. But cold, clear, and clean." He falls into a fighting stance, closing his eyes for a moment before swinging the pole in a gently controlled arc. Despite the slow pace, a small sheen of sweat breaks out on his face, staring at a distant horizon. With a brutal motion, he suddenly brings the blunt end of the weapon around swiftly - a blow that could have felled a small tree. "In a fight, you must have power, yes. But a mighty river begins as snowmelt, gently drips along a set course until it moves the mountains. A battle will try to block that path, to interrupt the flow with wounds or trickery, or match strength against strength. But we are the sons of giants... our grandfather is the mountain. You use your mind to change metal, to weave magic into... things. This is good, though I do not understand it. But if you would fight, and earn yourself a name, you must move like the snowmelt, clear and pure of mind." He grins suddenly. "Or you could fight like sleepy-leopard. With many..." he waves his fingers in a confused gesture. "Spinnings."
Tex takes note of Gareth's movements. At first blush, Tex thought that Gareth's technique was to strike with reckless fury and strength, but no. This was something else. Gareth moves with the careful precision of a pouncing Owlbear, not relying on speed or grace but the knowledge that each strike will continue to move through it's target, as if denying the enemy the satisfaction of stopping the arc. Tex and Gareth spar through the sunrise and well into the morning. Tex, whilst large, is nowhere near the size our strength of Gareth. Every blow seems to throw Tex's balance off, he strains to dodge and deflect each blow but Gareth seems to move with the determination and surety of a landslide, wearing down Tex's defense as he moves through the motions. Eventually, Tex begins to analyze the movements, the stance shifts, the angle of the strikes, eventually able to time the exact moment that Gareth's strike bears down onto Tex, with a quick strike, Tex hits Gareth's polearm, turning the strike to move away from him. I think I am beginning to understand. Rather than strike with all your strength as quickly as possible, you move with with efficiency, never using up all your energy, but timing it to hit with maximum effectiveness once you have your target under heel. Every strike is carefully placed. By the end of their training, Tex's muscles ache, bruises all over his body. Thank you my mountainous friend. I'll be feeling this tomorrow, but I believe I have learned much from you. You apply your strength when it is the most effective, and while I will never have the same amount of power to make that work for me, I believe I can use this clarity of mind to enhance my martial techniques with thoughtful timing, searching for openings in one's defenses, and employ my own speed not for, how you said "Spinning", but for efficient strikes, like the river flowing.
Vi Scene Afternoon/Sunset:
Vi nods. "All right. Come with me." She leads Tex to a small clearing and unsheathes her blade. "Bladesinging is not only a way of fighting, it is a way of thinking. Bladesinging is a dance of metal and magic, in which we weave a web with our blades and the Weave. A true bladesinger trains for years before they can correctly mesh their spellcasting and fighting together. But the basic tenets can be imparted and practiced." She reverses her grip on the sword, holding it out to Tex hilt-first. He can see an Elvish rune (raven) carved on the pommel. Tex unsheathes his new longsword, newly enchanted and enhanced with a simple rune that he'd been working on, based on a spell he'd seen Vi use back on the ranch. and mirrors her grip, albeit awkwardly. "Alright, I am apprehensive about the magical weaving, being as my magic is mostly due to the mixture of invention imbued with the magic that I do possess, but what you say about the way of thinking gives me hope as to my ability to learn some basics.
Vi walks him through a fighting position with the blade. "The leopard style is one in which swordfighting is augmented with illusion magic. In order to correctly balance the blade and the spells, you cannot be concerned with keeping hold of your sword. So the first step is to practice with whatever blade you will be wielding until it feels like an extension of your arm. Gareth can teach you about how to meet force with force, to block mighty blows with mountain's strength. The leopard style is not about that. We dodge and weave, deflect blows and conserve our energy while our enemies exhaust themselves. Rather than overwhelming our enemies through brute force, we wait for the right moment, then strike at the weak point."
Tex and Vi spend the afternoon walking through the various forms and techniques of Bladesong. Tex takes note of how Vi's natural grace is augmented with a constant flow of magic, her cat-like movements seem to be obscured and shifted with magic, like the Displacer Beast, it's hard to pin down her position and where her blade strikes next until it's already at Tex's throat, back, leg, and face. Tex isn't able to keep up with Vi, her speed is just too fast and he makes just too big a target with his long, broad frame. Eventually, Tex stops trying to copy her, shifting his blade back into a traditional, more Goliath-like position, he shifts his stance using his Observant eyes to focus in on Vi's movements, still, he calculates her steps, the speed at which she is moving, the height her blade swings at, watching her weight shift from one foot to the other, analyzing every detail, timing his swing he brings his blade up, turned away from his body just in time to catch her blade. "Aha! I think I'm getting a feel for this! Let's go again" Tex and Vi continue until sunset. Vi's bladesong matched with Tex's knowledge of invention and calculations. By the end, Tex is covered in sweat, exhausted from trying to keep up with the Bladesinger. "Much obliged for the lesson, Vi. I have a long way to go before I master the arts of melee combat, and I will never be able to replicate your unique fusion of bladework with your arcane weaving, but I believe this has given me much to work on. I am very glad that we have you on Our team!"
Lanarial Scene (Evening/Night):
Lanarial: "You want to spar with me? Why? You are the giant human - ask those who would stand face to face with their enemies to clack blades with you. If you want to learn about how I kill my foes, that is a different question entirely." Tex: "I'm trying to learn each of your approaches, in order to try and synthesize an approach that works with my own personal strengths. I was hoping to learn something about your approach. Lanarial:"Think of an owl, or an adder. They are hunters. They are patient; still; silent.They attack without warning; unseen; unheard; no wasted motion or power. If my talons - arrow or sword - do not end you, then the lingering venom of my poisoned blade will. And you will not know I am there until you lie dying on the ground. That is the way in which I am trained. In fact - look over there..." Tex looks in the direction of the trees Lanarial pointed out. Turning back around, he spots Lanarial a surprising distance away, clambered up into a tree, bow already in position with the slight scent of poison wafting on the wind. (PASSIVE PERCEPTION 19) "Ah! I think I understand. Like a nocturnal hunter, your tactics shape a large part of your approach. You rely on your ability to blend in with your surroundings quickly and silently, and strike with staggering accuracy before fading back in the shadows. The enemy can't hit what it can't see."Tex furiously writes notes down before pulling his newly upgraded heavy crossbow. "Because you rely on accuracy, would it be possible for us to work on quick and precise target acquisition?" The rest of the Evening is spent with Lanarial and Tex quickly moving between cover and striking targets through the darkness. Lanarial moves with the quickness and grace of a great horned owl, or a coiled pit viper, moving with natural grace, effortlessly blending in with his surroundings. Tex notes that, for Lanarial, he seems to have the power of one whose muscle memory has been developed to the sharpest point. Tex, on the other hand, doesn't move with the same grace, his muscles and Goliath frame always give his position away, however, his mind quickly calculates the distance, the change in wind, and the velocity of each bolt as he places them right where he needs them. "Thank you Lanarial, my friend. I may not be able to hide and ambush like you, but I feel that you've given me the tips and techniques I need to at least strike from afar with the precision that we will desperately need against our draconic foe."
Iri Scene (nighttime):
Iri meets Tex at the Sleeping Giant Tavern. Tex is quickly through multiple mugs of ale before ordering a hot plate of Medieval nachos. Iri:"I'm sorry I couldn't do more for you. I am really glad you are okay. You are okay right?" says in a shaky voice. "Yes ma'am. I feel....right as rain, as it were (Iri can plainly see that Tex is stretching the truth a bit)" Tex stretches his arms a bit, wincing at the bruises and aches from his training with the rest of the party. He reaches up and touches his neck, scarred from the wererat's bite and subsequent source of the curse that Vi dispelled "A little sore from training though. I just, never want to be that close again to losing myself" Another heavy pull from his ale. "How about you, Iri? Are you ok? You appear to affected by the events of last night." Fern pads over to Iri and nuzzles up against her leg, looking up expectantly at her.
Holding her own mug of ale, Iri takes a few deep breathes. Reaching her hand out she casts a cure wounds on Tex and he feels his bruises and aches vanish. She leans over and gives Tex's arm a hug, wrapping her small form around it. "I'm fine. I... I just." She takes another deep breath. "I'm supposed to be able to protect everyone. I've never felt so helpless to save someone I care about." She says quickly as she lets go of Tex and turns to Fern. Her cheeks flush, she distracts herself by petting and playing with Fern. As she turns and pets and plays with Fern for the next minute or so, Iri is avoiding looking at Tex. While playing with Fern, she unconsciously scoots closer to Tex until she is leaning against him.
Tex smiles at Iri playing with Fern. He pretends not to notice her leaning against him, just enjoying a simple, quiet moment. Tex quietly places his big hat on Iri’s head.
”you’re anything but helpless Iri. You’re a capable, powerful person whose saved the lives of her friends on countless occasions so far, and I can only imagine will only ever get stronger. When we work together, there’s no telling what manner of Herculean tasks we will accomplish. Yeah?”
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Corinne Hemlock: Dhampir courtesan and dusk huntress Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
Pulling Tex's hat lower on her head, Iri glances up at him. "Yeah, we will," she says softly. Hugging his arm again, Iri pulls herself closer to him. Happy to be able to forget everything that had happened and just be there with him. She curls up as close as she can and doesn't move until Tex tries to. If he doesn't move or try to leave for a couple of minutes, Iri slowly falls asleep against him.
The next morning, after all have rested and eaten their fill of a simple but hearty breakfast of duck eggs, boar sausage, warm wheat bread with fresh butter, and apples picked from the local orchard, Lanarial says to the group, "I think we make a strong team. Shall we continue our quests to help the people of this area, and get paid doing it?"
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Love God. Love Others. Any Questions?
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The drow will keep a close eye on Tex before the transformation occurs. "Dude, you look like feces! You sure you're alright? We should get you to a healer, and soon."
Love God. Love Others. Any Questions?
Gareth-Wyn remains quiet as Tex's illness kicks up, but his eyes betray how disturbed he is by its effects on Tex.
Vi frowns. "I think I can fix this. But Tex, you're gonna have to hold still for a second," she says firmly.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Tex, while driving the wagon, feels an overwhelming wave wash over him. "Well hell, I'm out of time" As he feels his control start to slip as the rays of the moon permeate and alter his physiology he hands the reins over and leaps into the back of the wagon.
"Gotta think, gotta think" He scrambles and searches through his satchel, finally grabbing some rope. He sets to work lashing his limbs to the side of the wagon.
"Gareth, can you tie my hands up here? Vi, if you have the ability to, would you please relieve me of this pesky lycanthropy? I would much prefer more natural state to that of the Rodentia variety."
Tex's form is starting to warp and twist, patches of fur are sprouting, his limbs are becoming slender, his eyes are taking on a red hue, his mouth is twisting and elongating into a muzzle. The air is split with his writhing, desperate wails of pain.
Corinne Hemlock: Dhampir courtesan and dusk huntress
Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
While the others work to constrain or subdue the writhing Tex, the rogue silently draws his shortsword and dagger, hides near the front wheel by blending into the shadows and standing utterly still, and watches from the side of the wagon. If the others failed to control the thing that Tex was becoming, Lanarial would be ready to do what must be done...
Love God. Love Others. Any Questions?
"Hold as still as possible. I need a pretty good moment of prolonged contact here," Vi warns, opening her spellbook and taking a look before placing a hand on Tex's shoulder, ignoring the writhing and shrieks, and commands, "Poikro!" Silver fire runs across Tex's body, burning a little, but mostly cleansing him of the lycanthropic curse.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Tex is healed!!! Great RP everyone. As you return to Phandalin in the evening, Harbin awards the group your financial reward of 200g for the group. You noticed on the job board that more jobs, the last three, have been posted since you've been away.
Loggers’ Camp Quest. INCOMPLETE! “Deep in Neverwinter Wood, along the river that flows west toward Neverwinter, is a logging camp. Every two months, Phandalin delivers fresh supplies to the camp, which is run by the half-brother of Phandalin’s townmaster, Harbin Wester. Barthen, the local provisioner, has prepared a new delivery. He needs someone to bear the supplies safely to the camp. Return to Harbin Wester with a notice of delivery signed by his half-brother, Tibor Wester, to claim your reward of 100 gp.”
Axeholm Quest. INCOMPLETE! “Within a mountain fifteen miles south of Phandalin stands the ancient dwarven fortress of Axeholm, which has been sealed for years. If a dragon attack is imminent, the people of Phandalin might need to evacuate and take refuge in Axeholm. To that end, someone needs to open the fortress and make it safe for habitation. Once you accomplish these tasks, return to Townmaster Wester to collect a reward of 250 gp.”
Dragon Barrow Quest. INCOMPLETE! “The dragon that besets us is not the first to threaten this region. Between here and Neverwinter lies the barrow mound of a warrior whose magical dragon-slaying sword helped fell a green dragon terrorizing the High Road a century ago. Rumor has it the dragon slayer sword is buried there too. Retrieve it, and let the sword be its own reward!”
Woodland Manse Quest. INCOMPLETE! “The orcs have fallen under the sway of evil spellcasters in Neverwinter Wood, and have been sighted in growing numbers near Falcon’s Hunting Lodge. The spellcasters dwell in a ruined manse. Falcon needs someone to make a preemptive strike against it. Destroy the evil in the manse, then expect him to reward you.”
"I think 3 of these are in the same general direction - north and maybe west. Let's do the loop, starting with delivering the logger supplies and then on to killing more orcs and finding the magic dragon-killing sword!"
While in Phandelver and after receiving his share of the reward money, Lanarial will visit the local shrine, asking about purchasing a potion of healing. Next, he will stroll around the other shops and businesses, looking for the tell-tale thieves' cant markings. This investigation serves two purposes. The first is to find out if there is a local thieves' guild and who might be running it, and the second is to gain some insight into whether the places are guarded, hard to break into, not worth the trouble, or maybe willing to resell 'acquired' goods.
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Vi nods. "Sounds like a plan to me."
In town, Vi makes another stop by the guard's station to fulfill a promise before the group leaves.
"So they had Big Al in the cellar?" Dana raised an eyebrow while she took a drink from her mug. "Why didn't they just kill him?"
Vi shrugged, leaning back in her chair. "Beats me. Maybe they wanted him to show them where all the good stuff was."
"And lycanthropy...damn, Vi, you've had an exciting trip. And you're going back out? A barrow? You and your nose for trouble," Dana grumbled. "You know, you don't have to keep throwing yourself into fights, just because-" She stopped abruptly.
Vi frowned and took a large gulp of her ale. "I'm not doing this for my dad. People need help, and I don't want Phandalin to turn into an icy mass grave," she said sharply.
Dana lifted her hands in an acquiescing motion. "You're right, I'm sorry. And we little people appreciate your efforts."
"I'm just trying to help, okay? I'm not good with people, society." Vi shrugged. "But I am good at killing things, so...might as well kill the things that threaten the people I care about, right?"
Dana smiled faintly. "I'm flattered."
"Shut up," Vi muttered. "Don't get a swelled head, captain."
"Wouldn't dream of it," Dana said seriously. She raised her mug. "To keeping the people we care about safe."
Vi knocked hers against the captain's. "And to making new stories to tell nosy captains and antisocial half-elves."
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Tex will stop by the Forge and purchase a heavy crossbow, and a longsword, resolving to ask to train blades with Gareth, Vi, and Lanarial on the road.
Gareth fights like an angry Bear, Mad and Strong. Vi ducks and weaves like a snow leopard, quick and lithe. And Lanarial strikes like a viper, deadly and unpredictable. I figure if I can use my wits, if I train with them maybe I can find my own style before running up against that dragon.
After making his purchases he will let the party know that he'll be in the tavern while they finish up getting supplies and invite any of them for a drink.
In the tavern, Tex will drink like a monster, trying to forget the whole cursed experience. CON SAVE: 18
Corinne Hemlock: Dhampir courtesan and dusk huntress
Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
Lan's side story:
The Miner’s Exchange is a trading post where local miners have their valuable finds weighed, measured, and paid out. The exchange also serves as an unofficial records office, registering claims to various streams and excavations around the area. Behind the counter is a human woman, who appraises the drow with a calculating look as if determining his value and flaws like he is a chunk of some ore placed upon one of the many scales. Saying nothing, she is content to watch the man and let him grow uncomfortable in the silence.
Only Lanarial lived for silence. He certainly preferred to kill in silence. He had worked most of his life to perfect silence, pursuing it with the same fervor and zeal of a monk pursuing some academic area of study. So he stood, reveling in the silence - a silence of three parts...
The most obvious part was the hollow, echoing quiet, made by things that were lacking. If there had been a wind it would have sighed trough the trees, set the store’s sign creaking on its hooks, and brushed the silence down the road like trailing autumn leaves. If there had been a crowd, even a couple of miners inside, they would have filled the silence with conversation and laughter, the clatter and clamor one expects from rough men who had found gold or precious stones. In fact there were none of these things, and so the silence remained.
Inside the Exchange, the woman and man stood at the counter with quiet determination, each avoiding any discussion, unwilling to lose the unspoken contest. In doing these they added a small, sullen silence to the lager, hollow one. it made an alloy of sorts, a counterpoint.
The third silence was not an easy thing to notice. If you listened for an hour, you might begin to feel it in the wooden floor underfoot and in the rough, splintering boards of the counter. It was in the weight of the black stone hearth that held the heat of a long-dead fire. It was in the calculating look of the human, in the slow back and forth of her gray linen cloth rubbing a small chunk of gold. It was in the hands of the drow who stood there, who almost seemed to absorb the silence into himself. The man had true-silver hair and dark skin. His light-purple eyes were dark and distant, and he moved with the subtle certainty that comes from knowing many things. The third silence was his. This was appropriate, as it was the greatest silence of the three, wrapping the other inside itself. It was deep and wide as autumn’s ending. It was heavy as a great river-smooth stone. It was the patient, cut-flower sound of a man who is waiting to die. <credits to Patrick Rothfuss and his awesome novels "The Name of the Wind" and "Wise Man's Fear">
Finally, after what would seem an eternity to one who craved the sound and action of a busy tavern, the woman blinked and looked down. Round one to me, then. Lanarial thinks.
"Well, you've found the Miner's Exchange. I'm Halia Thornton. You here to stake a claim?"
"I'm actually here for a different type of business," the rogue says, making the subtle hand gestures from Thieves' Cant to indicate that he was 'in the business.' "I should report to the ringleader for this area. Are you the one I seek?" He places the two fist-sized chunks of gold he acquired from the dwarf mine on the counter. "My application fee..."
The human smiled - a cat's smile, full of teeth that might very well bite you at any second. "Yes. Yes I am. I think you will be a welcome addition here. Meet me later in the Sleeping Giant tap house, where we can discuss your skills more...openly."
Love God. Love Others. Any Questions?
As Tex begins to transform, Iri rushes over and instead of tying him up she just gives him the biggest hug she can while saying, "No, no, no, no, no. You are going to be okay. You are." She tries casting every healing spell she knows, trying anything to help him. As her prayers to Selune seem to go unanswered, she notices Vi casting a spell. As soon as it finishes, as Tex turns back to normal, Iridansa collapses a bit onto him. Those who watch carefully notice she is silently crying. She eventually gets off him and stumbles to the back of the cart, staring at the moon and asking, Why didn't you help him? It is in your power? Why won't you save those you can? As they get closer to town, she will use 2 of her remaining 1st level spell slots and casts goodberry. She hands 4 berries to everyone, "This will heal you and nourish you if you need it." They each heal 4hp and last 24 hours.
The next morning Iri leaves early, walking into the woods, following the call she had felt before. Wandering deeper and deeper into the woods, Iri doesn't notice the large silver-blue dragon until it is right behind her. Turning around she gasps, "Who are you? What do you want?"
The dragon lowers it's head to Iridansa's and she hears a voice fill her mind, "I am Taliyah, a song dragon of Selune. She asked me to come and show you the power that you hold within yourself. She did not aid your friend because she did not have to. Is he a wererat? You should place more trust in your companions, they are powerful. Together you will go far. Now show me what you have learned."
The rest of the day Iri spent being taught by Taliyah about the woods, the powers of Selune, and her own powers. Upon returning to town she quickly finds a store to purchase a 200gp gilded acorn, the dragon had shown her how to, using one of these, summon a spirit blessed by Selune to aid her. Once that is done, she rushes to find Tex and won't leave his side, staying as close as she physically can. Looking up at him, "I'm sorry I couldn't do more for you. I am really glad you are okay. You are okay right?" She says in a shaky voice.
"So, you wish to fight." Gareth-Wyn stands with his fellow Goliath, recently restored from a near transformation. Using an old corral just outside of town, Gareth-Wyn sets his sword against the side railing with a respectful , flipping his polearm around so that the blunt end faces Tex.
"Among the High-Peaks, there is a saying: The warrior's mind is like water beneath a glacier. Fast, yes. Strong, very. But cold, clear, and clean." He falls into a fighting stance, closing his eyes for a moment before swinging the pole in a gently controlled arc. Despite the slow pace, a small sheen of sweat breaks out on his face, staring at a distant horizon. With a brutal motion, he suddenly brings the blunt end of the weapon around swiftly - a blow that could have felled a small tree.
"In a fight, you must have power, yes. But a mighty river begins as snowmelt, gently drips along a set course until it moves the mountains. A battle will try to block that path, to interrupt the flow with wounds or trickery, or match strength against strength. But we are the sons of giants... our grandfather is the mountain. You use your mind to change metal, to weave magic into... things. This is good, though I do not understand it. But if you would fight, and earn yourself a name, you must move like the snowmelt, clear and pure of mind."
He grins suddenly. "Or you could fight like sleepy-leopard. With many..." he waves his fingers in a confused gesture. "Spinnings."
When Tex asks her about sparring, Vi nods. "All right. Come with me." She leads Tex to a small clearing and unsheathes her blade. "Bladesinging is not only a way of fighting, it is a way of thinking. Bladesinging is a dance of metal and magic, in which we weave a web with our blades and the Weave. A true bladesinger trains for years before they can correctly mesh their spellcasting and fighting together. But the basic tenets can be imparted and practiced." She reverses her grip on the sword, holding it out to Tex hilt-first. He can see an Elvish rune (raven) carved on the pommel.
Once he's holding the sword, Vi walks him through a fighting position with the blade. "The leopard style is one in which swordfighting is augmented with illusion magic. In order to correctly balance the blade and the spells, you cannot be concerned with keeping hold of your sword. So the first step is to practice with whatever blade you will be wielding until it feels like an extension of your arm. Gareth can teach you about how to meet force with force, to block mighty blows with mountain's strength. The leopard style is not about that. We dodge and weave, deflect blows and conserve our energy while our enemies exhaust themselves. Rather than overwhelming our enemies through brute force, we wait for the right moment, then strike at the weak point."
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
"You want to spar with me? Why? You are the giant human - ask those who would stand face to face with their enemies to clack blades with you. If you want to learn about how I kill my foes, that is a different question entirely." Lanarial stares at Tex with his pale lavender eyes for several uncomfortable moments.
"Think of an owl, or an adder. They are hunters. They are patient; still; silent.They attack without warning; unseen; unheard; no wasted motion or power. If my talons - arrow or sword - do not end you, then the lingering venom of my poisoned blade will. And you will not know I am there until you lie dying on the ground. That is the way in which I am trained. In fact - look over there..." he points to the trees at the edge of the town, then tries to disappear to prove his point. And show off a bit to his new giant friend who was spared the taste of the drow's poisoned weapons by Vi's magical powers...
Stealth: 12
Love God. Love Others. Any Questions?
Gareth Scene Sunrise/Morning:
"So, you wish to fight." Gareth-Wyn stands with his fellow Goliath, recently restored from a near transformation. Using an old corral just outside of town, Gareth-Wyn sets his sword against the side railing with a respectful thump , flipping his polearm around so that the blunt end faces Tex.
Tex picks up a wooden sparring sword, shaved to the length of his new longsword and listens to Gareth.
"Among the High-Peaks, there is a saying: The warrior's mind is like water beneath a glacier. Fast, yes. Strong, very. But cold, clear, and clean." He falls into a fighting stance, closing his eyes for a moment before swinging the pole in a gently controlled arc. Despite the slow pace, a small sheen of sweat breaks out on his face, staring at a distant horizon. With a brutal motion, he suddenly brings the blunt end of the weapon around swiftly - a blow that could have felled a small tree. "In a fight, you must have power, yes. But a mighty river begins as snowmelt, gently drips along a set course until it moves the mountains. A battle will try to block that path, to interrupt the flow with wounds or trickery, or match strength against strength. But we are the sons of giants... our grandfather is the mountain. You use your mind to change metal, to weave magic into... things. This is good, though I do not understand it. But if you would fight, and earn yourself a name, you must move like the snowmelt, clear and pure of mind." He grins suddenly. "Or you could fight like sleepy-leopard. With many..." he waves his fingers in a confused gesture. "Spinnings."
Tex takes note of Gareth's movements. At first blush, Tex thought that Gareth's technique was to strike with reckless fury and strength, but no. This was something else. Gareth moves with the careful precision of a pouncing Owlbear, not relying on speed or grace but the knowledge that each strike will continue to move through it's target, as if denying the enemy the satisfaction of stopping the arc. Tex and Gareth spar through the sunrise and well into the morning. Tex, whilst large, is nowhere near the size our strength of Gareth. Every blow seems to throw Tex's balance off, he strains to dodge and deflect each blow but Gareth seems to move with the determination and surety of a landslide, wearing down Tex's defense as he moves through the motions. Eventually, Tex begins to analyze the movements, the stance shifts, the angle of the strikes, eventually able to time the exact moment that Gareth's strike bears down onto Tex, with a quick strike, Tex hits Gareth's polearm, turning the strike to move away from him.
I think I am beginning to understand. Rather than strike with all your strength as quickly as possible, you move with with efficiency, never using up all your energy, but timing it to hit with maximum effectiveness once you have your target under heel. Every strike is carefully placed.
By the end of their training, Tex's muscles ache, bruises all over his body. Thank you my mountainous friend. I'll be feeling this tomorrow, but I believe I have learned much from you. You apply your strength when it is the most effective, and while I will never have the same amount of power to make that work for me, I believe I can use this clarity of mind to enhance my martial techniques with thoughtful timing, searching for openings in one's defenses, and employ my own speed not for, how you said "Spinning", but for efficient strikes, like the river flowing.
Vi Scene Afternoon/Sunset:
Vi nods. "All right. Come with me." She leads Tex to a small clearing and unsheathes her blade. "Bladesinging is not only a way of fighting, it is a way of thinking. Bladesinging is a dance of metal and magic, in which we weave a web with our blades and the Weave. A true bladesinger trains for years before they can correctly mesh their spellcasting and fighting together. But the basic tenets can be imparted and practiced." She reverses her grip on the sword, holding it out to Tex hilt-first. He can see an Elvish rune (raven) carved on the pommel.
Tex unsheathes his new longsword, newly enchanted and enhanced with a simple rune that he'd been working on, based on a spell he'd seen Vi use back on the ranch. and mirrors her grip, albeit awkwardly.
"Alright, I am apprehensive about the magical weaving, being as my magic is mostly due to the mixture of invention imbued with the magic that I do possess, but what you say about the way of thinking gives me hope as to my ability to learn some basics.
Vi walks him through a fighting position with the blade. "The leopard style is one in which swordfighting is augmented with illusion magic. In order to correctly balance the blade and the spells, you cannot be concerned with keeping hold of your sword. So the first step is to practice with whatever blade you will be wielding until it feels like an extension of your arm. Gareth can teach you about how to meet force with force, to block mighty blows with mountain's strength. The leopard style is not about that. We dodge and weave, deflect blows and conserve our energy while our enemies exhaust themselves. Rather than overwhelming our enemies through brute force, we wait for the right moment, then strike at the weak point."
Tex and Vi spend the afternoon walking through the various forms and techniques of Bladesong. Tex takes note of how Vi's natural grace is augmented with a constant flow of magic, her cat-like movements seem to be obscured and shifted with magic, like the Displacer Beast, it's hard to pin down her position and where her blade strikes next until it's already at Tex's throat, back, leg, and face. Tex isn't able to keep up with Vi, her speed is just too fast and he makes just too big a target with his long, broad frame. Eventually, Tex stops trying to copy her, shifting his blade back into a traditional, more Goliath-like position, he shifts his stance using his Observant eyes to focus in on Vi's movements, still, he calculates her steps, the speed at which she is moving, the height her blade swings at, watching her weight shift from one foot to the other, analyzing every detail, timing his swing he brings his blade up, turned away from his body just in time to catch her blade.
"Aha! I think I'm getting a feel for this! Let's go again"
Tex and Vi continue until sunset. Vi's bladesong matched with Tex's knowledge of invention and calculations. By the end, Tex is covered in sweat, exhausted from trying to keep up with the Bladesinger.
"Much obliged for the lesson, Vi. I have a long way to go before I master the arts of melee combat, and I will never be able to replicate your unique fusion of bladework with your arcane weaving, but I believe this has given me much to work on. I am very glad that we have you on Our team!"
Lanarial Scene (Evening/Night):
Lanarial: "You want to spar with me? Why? You are the giant human - ask those who would stand face to face with their enemies to clack blades with you. If you want to learn about how I kill my foes, that is a different question entirely."
Tex: "I'm trying to learn each of your approaches, in order to try and synthesize an approach that works with my own personal strengths. I was hoping to learn something about your approach.
Lanarial:"Think of an owl, or an adder. They are hunters. They are patient; still; silent.They attack without warning; unseen; unheard; no wasted motion or power. If my talons - arrow or sword - do not end you, then the lingering venom of my poisoned blade will. And you will not know I am there until you lie dying on the ground. That is the way in which I am trained. In fact - look over there..."
Tex looks in the direction of the trees Lanarial pointed out. Turning back around, he spots Lanarial a surprising distance away, clambered up into a tree, bow already in position with the slight scent of poison wafting on the wind. (PASSIVE PERCEPTION 19)
"Ah! I think I understand. Like a nocturnal hunter, your tactics shape a large part of your approach. You rely on your ability to blend in with your surroundings quickly and silently, and strike with staggering accuracy before fading back in the shadows. The enemy can't hit what it can't see." Tex furiously writes notes down before pulling his newly upgraded heavy crossbow. "Because you rely on accuracy, would it be possible for us to work on quick and precise target acquisition?"
The rest of the Evening is spent with Lanarial and Tex quickly moving between cover and striking targets through the darkness. Lanarial moves with the quickness and grace of a great horned owl, or a coiled pit viper, moving with natural grace, effortlessly blending in with his surroundings. Tex notes that, for Lanarial, he seems to have the power of one whose muscle memory has been developed to the sharpest point.
Tex, on the other hand, doesn't move with the same grace, his muscles and Goliath frame always give his position away, however, his mind quickly calculates the distance, the change in wind, and the velocity of each bolt as he places them right where he needs them.
"Thank you Lanarial, my friend. I may not be able to hide and ambush like you, but I feel that you've given me the tips and techniques I need to at least strike from afar with the precision that we will desperately need against our draconic foe."
Iri Scene (nighttime):
Iri meets Tex at the Sleeping Giant Tavern. Tex is quickly through multiple mugs of ale before ordering a hot plate of Medieval nachos.
Iri:"I'm sorry I couldn't do more for you. I am really glad you are okay. You are okay right?" says in a shaky voice.
"Yes ma'am. I feel....right as rain, as it were (Iri can plainly see that Tex is stretching the truth a bit)" Tex stretches his arms a bit, wincing at the bruises and aches from his training with the rest of the party. He reaches up and touches his neck, scarred from the wererat's bite and subsequent source of the curse that Vi dispelled
"A little sore from training though. I just, never want to be that close again to losing myself" Another heavy pull from his ale.
"How about you, Iri? Are you ok? You appear to affected by the events of last night." Fern pads over to Iri and nuzzles up against her leg, looking up expectantly at her.
Corinne Hemlock: Dhampir courtesan and dusk huntress
Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
Holding her own mug of ale, Iri takes a few deep breathes. Reaching her hand out she casts a cure wounds on Tex and he feels his bruises and aches vanish. She leans over and gives Tex's arm a hug, wrapping her small form around it. "I'm fine. I... I just." She takes another deep breath. "I'm supposed to be able to protect everyone. I've never felt so helpless to save someone I care about." She says quickly as she lets go of Tex and turns to Fern. Her cheeks flush, she distracts herself by petting and playing with Fern. As she turns and pets and plays with Fern for the next minute or so, Iri is avoiding looking at Tex. While playing with Fern, she unconsciously scoots closer to Tex until she is leaning against him.
Tex smiles at Iri playing with Fern. He pretends not to notice her leaning against him, just enjoying a simple, quiet moment. Tex quietly places his big hat on Iri’s head.
”you’re anything but helpless Iri. You’re a capable, powerful person whose saved the lives of her friends on countless occasions so far, and I can only imagine will only ever get stronger. When we work together, there’s no telling what manner of Herculean tasks we will accomplish. Yeah?”
Corinne Hemlock: Dhampir courtesan and dusk huntress
Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
Pulling Tex's hat lower on her head, Iri glances up at him. "Yeah, we will," she says softly. Hugging his arm again, Iri pulls herself closer to him. Happy to be able to forget everything that had happened and just be there with him. She curls up as close as she can and doesn't move until Tex tries to. If he doesn't move or try to leave for a couple of minutes, Iri slowly falls asleep against him.
The next morning, after all have rested and eaten their fill of a simple but hearty breakfast of duck eggs, boar sausage, warm wheat bread with fresh butter, and apples picked from the local orchard, Lanarial says to the group, "I think we make a strong team. Shall we continue our quests to help the people of this area, and get paid doing it?"
Love God. Love Others. Any Questions?