This post has potentially manipulated dice roll results.
Rindolar, meanwhile, will charge over the small wall, and straight towards P4- 10ft away from Dorkas, and 5ft from Xeno. Using his close range, he will extend his hand forwards- a purple Mist proceeding to exit and cover Xeno. (You now have disadvantage on Dexterity checks)
He will then proceed to swing at the man, his mace glowing with a small light as he attacks the foe. Green Flames grow from this light, which would then jump to the nearest ally of Xeno.
Attack: 13 Damage: 12 and, if it hits, LeShanna takes 3 damage.
Total Turn:
Running to P4 Casting Hex (dexterity) on Xeno attacking Xeno with Green Flame Blade, the damage going to LeShanna
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Robbit isn't the only one to speak in a strange tongue. As Dreadwood did the same, he drew a heavy-bladed spear and did a most righteous stabbing to both Grianna and Justine in swift succession, before stepping even further into enemy territory, sandwhich-ing itself between the two. "Now by all means, welp, bring your Lady's light this way."
Action: Attack using Yklwa Attack: 22 Damage: 12 of piercing damage to Grianna. (flat roll due to squeezing. If not here's the Disadvantage Roll: 17.)
Bonus Action:War Priest's Blessing (1/3) Attack: 17 Damage: 5 of piercing damage to Justine.
(1st one to hit deals an additional 6 fire damage to the target).
Movement: To 1-B(if unable to move to 1-B due to occupied spacing, moving to 5-A and fall prone behind 2ft wall, accepting OoA from Justine and Griannabear)
(So, reason I included the DA for the first one is because Grianna said Large 'Black Bear' not Brown. The former being Medium sized, and later Large. If she meant to become a Brown One(assume she's a Moon Druid), then ignore the DA roll)
(In addition, Sanctuary is down. Below are the forgotten Conc. Saves on my part)
Conc. Save #1(DC 10): 18. (Heat metal) Conc. Save #2(DC 10): 6. (Moonbeam)
Robbit isn't the only one to speak in a strange tongue. As Dreadwood did the same, he drew a heavy-bladed spear and did a most righteous stabbing to both Grianna and Justine in swift succession, before stepping even further into enemy territory, sandwhich-ing itself between the two. "Now by all means, welp, bring your Lady's light this way."
Action: Attack using Yklwa Attack: 12 Damage: 12 of piercing damage to Grianna. (flat roll due to squeezing. If not here's the Disadvantage Roll: 17.)
Bonus Action:War Priest's Blessing (1/3) Attack: 12 Damage: 6 of piercing damage to Justine.
(1st one to hit deals an additional 2 fire damage to the target).
Movement: To 1-B(if unable to move to 1-B due to occupied spacing, moving to 5-A and fall prone behind 2ft wall, accepting OoA from Justine and Griannabear)
(So, reason I included the DA for the first one is because Grianna said Large 'Black Bear' not Brown. The former being Medium sized, and later Large. If she meant to become a Brown One(assume she's a Moon Druid), then ignore the DA roll)
(In addition, Sanctuary is down. Below are the forgotten Conc. Saves on my part)
Conc. Save #1(DC 10): 11. (Heat metal) Conc. Save #2(DC 10): 23. (Moonbeam)
Pretty sure your attacks are still with disadvantage due to Heat metal. Absorb elements only halves the damage you took, you still have red-hot armor on, unless I missed something. Con save there is only to allow you to remove the armor, which you cannot do, so the save is meaningless. Plus you take fire damage every round, unless you cast absorb elements again. Again, all of this is if I didn't miss something or am not aware of something.
Rindolar, meanwhile, will charge over the small wall, and straight towards P4- 10ft away from Dorkas, and 5ft from Xeno. Using his close range, he will extend his hand forwards- a purple Mist proceeding to exit and cover Xeno. (You now have disadvantage on Dexterity checks)
He will then proceed to swing at the man, his mace glowing with a small light as he attacks the foe. Green Flames grow from this light, which would then jump to the nearest ally of Xeno.
Attack: 12 Damage: 14 and, if it hits, LeShanna takes 3 damage.
Total Turn:
Running to P4 Casting Hex (dexterity) on Xeno attacking Xeno with Green Flame Blade, the damage going to LeShanna
Leshanna is up in a tree, so no one is within 5 feet of her. Green Flame Blade only targets someone within 5 feet of the target of the attack. Let me know if I am missing something...
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(So, a couple of things to make clear. @Dragondenn, you only take the fire damage at the time of casting, and when the caster spends a bonus action to inflict the damage on their subsequent turn. Not at the start. The two saves at the bottom for when I forgot to make Conc.(Concentration) Saves vs losing my Shield of Faith.)
(Secondly, a notated in my previous post, I included a disadvantage roll separately for the first attack as it was potentially unclear whether Grianna meant Brown or Black bear, as she would be squeezing in the former's form. The second attack had already included disadvantage. I forgot the roller viewer is still borked at the moment, and used the drop down menu fully(including its autofill dis/adv set-up) instead of doing the same thing again. That said, I don't think a 12 hits Justine anyways, so no need for a 3rd roll)
(@Hollow: The Darkwood thing is no longer a mechanical thing anymore. They updated/made official so that Warforged still needed armor, but had a natural +1 AC Bonus.)
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Sha'kar peeks around the wall and rings another bell in Xeno's ears. (DC 13 wisdom save or 2 damage). Then he taps blade against the wall and sets it ringing (bladesong) and moves around the wall to his north, making his way around the pit. (Move to F9 or E9, whatever leaves me behind the wall for cover)
"Oh. Come. ON!" Xeno bellows, and look ready to gouge out his own ears to suppress the sound.
Wis Save(DC 13) vs Sha'kar: 21.
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Nara seeing the battle having started without her runs down the arena while freeing the anger inside her. With a howl of untempered fury she lets loose a javelin towards the exposed Dorkas... Misjudging her own strength the weapon soars over the pit and lands in the wall with a hefty *Thud*
With another chant the Lizardman fires off an ominous spell towards Xeno. Followed by an ancient word of power from his people to bring Robbit back to consciousness.
Robbit sits upward, and fires a bolt once again at Latrius, this time the blow lands true. Satisfied he takes a moment to himself behind the wall to catch hid breath.
(Even with partial cover I assume a 25 still hits.)
Rindolar take the initiative as well and charges into his foes. Releasing a mystical fog that seems to hamper Xeno's reflexes, without a puse his blade is swung, covered in fiery eldritch flame. Xeno clearly sees the blow coming and side steps the blow.
(OOC the trees are roughly 8 ft as the walls so from a 3D perspective Leshanna would be within 5 ft Diagonally. If we count diagonal movement as 5 ft I have to count this the same as well.)
Eldin lets loose his own head splitting ring towards Xeno only to vanish immediately afterward....
Ska'kar follows suit, letting loose his own spell on the harried Xeno himself as he takes up a more defensive postion.
(Due to a miscommunication, I misplaced Grianne. She has informed me she had wanted to use all of her movement to fully retreat back. This information came before Dreadwoods turn was posted, I just hadn't had time to update the map. As such her position is more accurate, Dreadwood would get an AoO on her from her leaving his range (at a straight roll due to disadvantage from Heat Metal and Advatage because she is a Large creature in a Medium space), and Dreadwood may "re-take" his turn as your current turn is not valid. This is 100% on me not getting to the forum in a timely manner. I just ask that everyone please specify exactly how all movement is spent or where you'd like to end your turn going forward. Ty again to all of you. I have tried to give this the fairest judgment possible.)
(K, and De are up)
A B C D E F G H I J K L M N O P 10 . . . . . . . . . . . . . . . =..%=========================================%.. 09 . . . Ro. S . . . . Z. . . . . . . =€==.....======///......=......///======.....=== 08 . .. / . / . = . / . / . . . =.....======/....../////=/////....../======..... 07 . / . . , . . . . . . . . / . =...../..................,,,.,,.......,,,./----- 06 . _ _ . , . . , . . . . _ _ . K =.....______.........,........,,.....______..... 05 . _ _ . . . . . , . , . _ _ . =-----/....,,,.........,,................./..... 04 . / . . , . . . . . . , . D / . R =.....======/.,,.../////=/////....../======..... 03 N . . . / . / . = . / . / . . . X ==*=*=*.....======///......=......///======.....==L€ 02* Dr *. . . . . . . . . . La . . . . . =*.*.*%=========================================%.. 01 J .. . G. G. . . . . . . . .Es .. A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '-' Low wall (2ft.), '/' Drop into pit (10ft.), '_' Steps (4ft.), '€' Tree, '%' Door, '.' Dirt, ',' Grass, 'A-Z' Contestants
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(@Elite: I already used my reaction for absorb elements, so no AoO from him. That aside... well, frack. If I'm reading the rules right, an unarmed strike counts as a melee weapon attack, so... here goes then.)
Seeing two out three of his many quarries had moved further out of sight, the operative looks around for a moment, then nods to itself. "Very well, it will be done, my Lady."In place of drawing a weapon as intended, a big, metal hand lashes out to try and wrap Justine around the waist, and hug him close to the constructs chest. If successful, it adds, "Shall we bask in your friend's light together?" Without waiting for a response, Dreadwood then shifts around with Justine in hand so that they were both under it.
If, however, unable to get a hold of Justine, Dreadwood executes plan 'desperado', and breaks out the Yklwa for one final stab prior to rushing Latrius' position.
Action: Special Attack Grapple w/ Justine - (I assume using the same rolls, just no damage. But if not, see top spoiler) 12 vs Justine's Athletics(Str) or Acrobatics(Dex), defender's choice.
Athletics: 12(Dis: 21) vs Justine's Athletics(Str) or Acrobatics(Dex), defender's choice.
Movement(if above action successful): Move to 2A, and drag Justine to 2B.
OR(If above action is not successful, all can see see spoiler)
Bonus Action: War Priest's Blessing - (Yklwa) Attack - See previous post for the attack roll & damage(including absorb elements damage)
Movement: Move to 2H, and accept OoA from Justine.
f
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Rindolar, meanwhile, will charge over the small wall, and straight towards P4- 10ft away from Dorkas, and 5ft from Xeno. Using his close range, he will extend his hand forwards- a purple Mist proceeding to exit and cover Xeno. (You now have disadvantage on Dexterity checks)
He will then proceed to swing at the man, his mace glowing with a small light as he attacks the foe. Green Flames grow from this light, which would then jump to the nearest ally of Xeno.
Attack: 13 Damage: 12 and, if it hits, LeShanna takes 3 damage.
Total Turn:
Running to P4
Casting Hex (dexterity) on Xeno
attacking Xeno with Green Flame Blade, the damage going to LeShanna
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Wis save (if applicable): 13
Conc check for crossbow: 21
Second conc check if applicable: 22
(Also Latrius is partially behind a wall, not sure if that matters for Robbit.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(@All: Damage & Save from Moonbearm here.)
Robbit isn't the only one to speak in a strange tongue. As Dreadwood did the same, he drew a heavy-bladed spear and did a most righteous stabbing to both Grianna and Justine in swift succession, before stepping even further into enemy territory, sandwhich-ing itself between the two. "Now by all means, welp, bring your Lady's light this way."
Action: Attack using Yklwa
Attack: 22 Damage: 12 of piercing damage to Grianna. (flat roll due to squeezing. If not here's the Disadvantage Roll: 17.)
Bonus Action: War Priest's Blessing (1/3)
Attack: 17 Damage: 5 of piercing damage to Justine.
(1st one to hit deals an additional 6 fire damage to the target).
Movement: To 1-B(if unable to move to 1-B due to occupied spacing, moving to 5-A and fall prone behind 2ft wall, accepting OoA from Justine and Griannabear)
(So, reason I included the DA for the first one is because Grianna said Large 'Black Bear' not Brown. The former being Medium sized, and later Large. If she meant to become a Brown One(assume she's a Moon Druid), then ignore the DA roll)
(In addition, Sanctuary is down. Below are the forgotten Conc. Saves on my part)
Conc. Save #1(DC 10): 18. (Heat metal)
Conc. Save #2(DC 10): 6. (Moonbeam)
When you realize you're doing too much: Signature.
Pretty sure your attacks are still with disadvantage due to Heat metal. Absorb elements only halves the damage you took, you still have red-hot armor on, unless I missed something. Con save there is only to allow you to remove the armor, which you cannot do, so the save is meaningless. Plus you take fire damage every round, unless you cast absorb elements again. Again, all of this is if I didn't miss something or am not aware of something.
Leshanna is up in a tree, so no one is within 5 feet of her. Green Flame Blade only targets someone within 5 feet of the target of the attack. Let me know if I am missing something...
RAW darkwood core warforged are unarmored
this probably has no bearing on what just happened but hey we’re all throwing spaghetti at the wall here
Nara: Tiefling Bandit-Coliseum of Conquest: 2W-2L total downs: 3
(He's wearing metal I believe.)
(Not darkwood, at least from the description. If that's incorrect I feel like they wouldn't have tried to heat wood instead of metal.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(So, a couple of things to make clear. @Dragondenn, you only take the fire damage at the time of casting, and when the caster spends a bonus action to inflict the damage on their subsequent turn. Not at the start. The two saves at the bottom for when I forgot to make Conc.(Concentration) Saves vs losing my Shield of Faith.)
(Secondly, a notated in my previous post, I included a disadvantage roll separately for the first attack as it was potentially unclear whether Grianna meant Brown or Black bear, as she would be squeezing in the former's form. The second attack had already included disadvantage. I forgot the roller viewer is still borked at the moment, and used the drop down menu fully(including its autofill dis/adv set-up) instead of doing the same thing again. That said, I don't think a 12 hits Justine anyways, so no need for a 3rd roll)
(@Hollow: The Darkwood thing is no longer a mechanical thing anymore. They updated/made official so that Warforged still needed armor, but had a natural +1 AC Bonus.)
(@LST: And yes, he is wearing plate armor.)
When you realize you're doing too much: Signature.
Again Xeno is made to clutch at his ears and grit his teeth. And is able to shrug off the noise this time!
Wis Save(DC 13) vs Zaca: 16.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Going to take my turn now since I'm going to go to bed in an hour and I don't want to hold up the game.
Eldin pops out of cover and fires off a Toll the Dead on Xeno.
WIS DC12 or take Dmg: 4 Necrotic (If he has full HP, take: 8 Necrotic instead)
Also Eldin Stealths as BA: 22
Moving to M8
(Wow, very glad to see the enthusiasm. Arena progression coming soon...)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
"Aaagh! Would you lot stop with the ringing!" Xeno shouts out across the way. As he did, his ears holes started bleeding.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Sha'kar peeks around the wall and rings another bell in Xeno's ears. (DC 13 wisdom save or 2 damage). Then he taps blade against the wall and sets it ringing (bladesong) and moves around the wall to his north, making his way around the pit. (Move to F9 or E9, whatever leaves me behind the wall for cover)
"Oh. Come. ON!" Xeno bellows, and look ready to gouge out his own ears to suppress the sound.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Nara seeing the battle having started without her runs down the arena while freeing the anger inside her. With a howl of untempered fury she lets loose a javelin towards the exposed Dorkas... Misjudging her own strength the weapon soars over the pit and lands in the wall with a hefty *Thud*
With another chant the Lizardman fires off an ominous spell towards Xeno. Followed by an ancient word of power from his people to bring Robbit back to consciousness.
Robbit sits upward, and fires a bolt once again at Latrius, this time the blow lands true. Satisfied he takes a moment to himself behind the wall to catch hid breath.
(Even with partial cover I assume a 25 still hits.)
Rindolar take the initiative as well and charges into his foes. Releasing a mystical fog that seems to hamper Xeno's reflexes, without a puse his blade is swung, covered in fiery eldritch flame. Xeno clearly sees the blow coming and side steps the blow.
(OOC the trees are roughly 8 ft as the walls so from a 3D perspective Leshanna would be within 5 ft Diagonally. If we count diagonal movement as 5 ft I have to count this the same as well.)
Eldin lets loose his own head splitting ring towards Xeno only to vanish immediately afterward....
Ska'kar follows suit, letting loose his own spell on the harried Xeno himself as he takes up a more defensive postion.
(Due to a miscommunication, I misplaced Grianne. She has informed me she had wanted to use all of her movement to fully retreat back. This information came before Dreadwoods turn was posted, I just hadn't had time to update the map. As such her position is more accurate, Dreadwood would get an AoO on her from her leaving his range (at a straight roll due to disadvantage from Heat Metal and Advatage because she is a Large creature in a Medium space), and Dreadwood may "re-take" his turn as your current turn is not valid. This is 100% on me not getting to the forum in a timely manner. I just ask that everyone please specify exactly how all movement is spent or where you'd like to end your turn going forward. Ty again to all of you. I have tried to give this the fairest judgment possible.)
(K, and De are up)
A B C D E F G H I J K L M N O P
10 . . . . . . . . . . . . . . .
=..%=========================================%..
09 . . . Ro. S . . . . Z. . . . . . .
=€==.....======///......=......///======.....===
08 . . . / . / . = . / . / . . .
=.....======/....../////=/////....../======.....
07 . / . . , . . . . . . . . / .
=...../..................,,,.,,.......,,,./-----
06 . _ _ . , . . , . . . . _ _ . K
=.....______.........,........,,.....______.....
05 . _ _ . . . . . , . , . _ _ .
=-----/....,,,.........,,................./.....
04 . / . . , . . . . . . , . D / . R
=.....======/.,,.../////=/////....../======.....
03 N . . . / . / . = . / . / . . . X
==*=*=*.....======///......=......///======.....==L€
02* Dr *. . . . . . . . . . La . . . . .
=*.*.*%=========================================%..
01 J . . . G. G. . . . . . . . .Es . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '-' Low wall (2ft.), '/' Drop into pit (10ft.), '_' Steps (4ft.), '€' Tree, '%' Door, '.' Dirt, ',' Grass, 'A-Z' Contestants
The teams are:
Team 1: Zacazotal (Z), Dreadwood (Dr), Kulum (K), Robbit (Ro), Nara (N), Sha'kar (S), Rindolar (R), Eldin (E)
Team 2: Leshanna (L), Xeno (X), Swigg (Sw), Latrius (La), Justine (J), Elspeth (Es), Dorkas (D) , Grianne (G)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
(Does Eldin's toll go to me? The one that was undecided?)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Eldin held an action turn 1. That Toll the Dead went to you as he saw you running. On his turn he targetted Xeno and Hid.)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
(@Elite: I already used my reaction for absorb elements, so no AoO from him. That aside... well, frack. If I'm reading the rules right, an unarmed strike counts as a melee weapon attack, so... here goes then.)
Seeing two out three of his many quarries had moved further out of sight, the operative looks around for a moment, then nods to itself. "Very well, it will be done, my Lady." In place of drawing a weapon as intended, a big, metal hand lashes out to try and wrap Justine around the waist, and hug him close to the constructs chest. If successful, it adds, "Shall we bask in your friend's light together?" Without waiting for a response, Dreadwood then shifts around with Justine in hand so that they were both under it.
If, however, unable to get a hold of Justine, Dreadwood executes plan 'desperado', and breaks out the Yklwa for one final stab prior to rushing Latrius' position.
Action: Special Attack Grapple w/ Justine - (I assume using the same rolls, just no damage. But if not, see top spoiler) 12 vs Justine's Athletics(Str) or Acrobatics(Dex), defender's choice.
Athletics: 12(Dis: 21) vs Justine's Athletics(Str) or Acrobatics(Dex), defender's choice.
Movement(if above action successful): Move to 2A, and drag Justine to 2B.
OR(If above action is not successful, all can see see spoiler)
Bonus Action: War Priest's Blessing - (Yklwa) Attack - See previous post for the attack roll & damage(including absorb elements damage)
Movement: Move to 2H, and accept OoA from Justine.
f
When you realize you're doing too much: Signature.
Justine attempts to lurch back: Acrobatics(Dex)=20
"At least buy me dinner first, big guy!"
(Ill just add this aswell for if it's needed later.)
OoA on Dreadwood: Justine brings forth his Rapier and swings it towards Dreadwood:
Attack=18 Damage=4