Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Eldin will move to P5. With diagonal movement (5-10-5-10...) I believe he can reach that place with 25 ft of movement.
He will then feed his potion to Rindolar to get him back on his feet. Potion Heal: 8
With his Bonus Action, Eldin will cause wisps of black flame to float around Dreadwood, stitching up their wounds. Casting Healing Word on Dread Wood. Heal: 6
Using the remaining 5ft of his movement, Eldin will move a space back to P6.
Though parts of Dreadwood visibly smoked, he stands undetered. Eldin is given a warrior's salute with Yklwa still in hand. His attention snaps over to the cluster. Mustering his resolve, he marches forth out of the spotlight to chuck weapons one after the other at one archer in particular.
Movement: To 1K.
Action: Attack using Yklwa(Thrown) Attack: 19(Dis: 26) Damage: 11 of piercing damage to Elspeth.
Bonus Action:War Priest's Blessing (2/3) using Hand Axe(Thrown). Attack: 14(Dis: 9) Damage: 5 of piercing damage to Elspeth.
After being healed, Eldin would proceed to get a rattling message throughout his mind. Rindolar would then stand up, and Disengage, running to O7 for safety. Slice at
Robbit proceeds to hop onto his familiar wall, and aim his Crossbow at LeShanna. A strange, seemingly illusionary copy of Robbit proceeds to appear at G6, making its way down to L6, as Robbit fires at the Archer.
Attack: 17 Damage: 4 if it hits, make a DC12 Con save, or 6 Poison damage from my Poisons.
Robbit proceeds to then duck down back behind the wall.
This post has potentially manipulated dice roll results.
After being healed, Rindolar proceeds to stand up. Eldin would get a message that echoes throughout his mind, as Rindolar moved to O7, and shot an Eldritch Blast of Red Light at the Robot that Xeno is controlling.
Zacazotal utters a prayer to one of his gods as he moves to O8. "Mighty Xolotl! Let your thunderous roar lay waste to our enemies!" He calls out to Kulum, "Out of the way, you fool!"
The lizardman waits for Kulum to clear the area (will use ready action if I need to) before unleashing a Shatter centered on O3. Dorkas, Leshanna, Zeno and his turret must make a DC 13 Con Save or take 24 Thunder damage (12 on save) as a concussive, electrically-charged howl erupts in the area! (Channel Divinity: Tempest)
"Ugh! AGAIN!? Activating Sonic Disruptors!" Xeno twists another strange section of his armor and becomes instantly sheathed in translucent blue barrier of a sort."Hah! I barely felt that you fools!"He laughs until the sound of an exploding machinery nearby draws his gaze back. "Nuuuuuuuuuu-ohohohoooo! You bastards! You killed the Orb of the Patriots! You'll pay for this!" He angrily shakes his fist at Zaca.
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Sha'kar moves east across the arena to another wall (move to N8, 40 foot walking speed), then peeks around the corner before vanishing in a cloud of mist, reappearing suddenly beside Xeno (Misty step to O3) as he swings his shadowy blade, wreathed in green flames, at the artificer.
Green-flame blade, Attack: 18 + 2 (from bless) Damage: 12 psychic, plus 3 damage to Leshanna on a hit.
(We wouldnt happen to be in dim light would we? :P)
(May be too late since I already posted and did rolls, but doesn't hurt to ask. @EliteHatter: My original hope had been to have my owl go first and distract (help action) Xeno for me to get advantage on the attack, but I didn't think he could get in range to actually do it. Looking back, I think he can actually just reach O4 to be able to get into melee range for the Help action. Can I go back and edit my post to add that in?)
(I have to describe these you know....)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
(Yeah spoiler alert. I think he's unconscious.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(37 damage. With the right class, he could be dead!)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(He's a bard.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(btw if by some weird stretch my first attack downs Justine, the second will go the Grianne)
Nara: Tiefling Bandit-Coliseum of Conquest: 2W-2L total downs: 3
Eldin will move to P5. With diagonal movement (5-10-5-10...) I believe he can reach that place with 25 ft of movement.
He will then feed his potion to Rindolar to get him back on his feet. Potion Heal: 8
With his Bonus Action, Eldin will cause wisps of black flame to float around Dreadwood, stitching up their wounds.
Casting Healing Word on Dread Wood. Heal: 6
Using the remaining 5ft of his movement, Eldin will move a space back to P6.
Con Save against Moonbeam(DC 13): 12.
Wis Save against Vicious Mockery(DC 13): 13.
Conc. Save for Moonbeam(DC 10): 22.
Though parts of Dreadwood visibly smoked, he stands undetered. Eldin is given a warrior's salute with Yklwa still in hand. His attention snaps over to the cluster. Mustering his resolve, he marches forth out of the spotlight to chuck weapons one after the other at one archer in particular.
Movement: To 1K.
Action: Attack using Yklwa(Thrown)
Attack: 19(Dis: 26) Damage: 11 of piercing damage to Elspeth.
Bonus Action: War Priest's Blessing (2/3) using Hand Axe(Thrown).
Attack: 14(Dis: 9) Damage: 5 of piercing damage to Elspeth.
(Cue Terminator Music?)
When you realize you're doing too much: Signature.
After being healed, Eldin would proceed to get a rattling message throughout his mind. Rindolar would then stand up, and Disengage, running to O7 for safety. Slice atFor Eldin:Thank You.Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Robbit proceeds to hop onto his familiar wall, and aim his Crossbow at LeShanna. A strange, seemingly illusionary copy of Robbit proceeds to appear at G6, making its way down to L6, as Robbit fires at the Archer.
Attack: 17 Damage: 4
if it hits, make a DC12 Con save, or 6 Poison damage from my Poisons.
Robbit proceeds to then duck down back behind the wall.
After being healed, Rindolar proceeds to stand up. Eldin would get a message that echoes throughout his mind, as Rindolar moved to O7, and shot an Eldritch Blast of Red Light at the Robot that Xeno is controlling.Eldritch Attack: 13 Damage: 1
For Eldin:
Thank You
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Zacazotal utters a prayer to one of his gods as he moves to O8. "Mighty Xolotl! Let your thunderous roar lay waste to our enemies!" He calls out to Kulum, "Out of the way, you fool!"
The lizardman waits for Kulum to clear the area (will use ready action if I need to) before unleashing a Shatter centered on O3. Dorkas, Leshanna, Zeno and his turret must make a DC 13 Con Save or take 24 Thunder damage (12 on save) as a concussive, electrically-charged howl erupts in the area! (Channel Divinity: Tempest)
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Leshanna con save: 16
She also casts absorb elements as her reaction to taking the damage, further reducing it.
(If Robbits attack hit, you also need a con save for that)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
"Ugh! AGAIN!? Activating Sonic Disruptors!" Xeno twists another strange section of his armor and becomes instantly sheathed in translucent blue barrier of a sort. "Hah! I barely felt that you fools!" He laughs until the sound of an exploding machinery nearby draws his gaze back. "Nuuuuuuuuuu-ohohohoooo! You bastards! You killed the Orb of the Patriots! You'll pay for this!" He angrily shakes his fist at Zaca.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
(Also, don’t forget, if Swigg is somewhere hiding in that radius, he needs to make the same save.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(Rip my temp hit points.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Im not.
I got alot a doods
Sha'kar moves east across the arena to another wall (move to N8, 40 foot walking speed), then peeks around the corner before vanishing in a cloud of mist, reappearing suddenly beside Xeno (Misty step to O3) as he swings his shadowy blade, wreathed in green flames, at the artificer.
Green-flame blade, Attack: 18 + 2 (from bless) Damage: 12 psychic, plus 3 damage to Leshanna on a hit.
(We wouldnt happen to be in dim light would we? :P)
(@Vander: Alas, it is noon time. But good try though)
When you realize you're doing too much: Signature.
(May be too late since I already posted and did rolls, but doesn't hurt to ask. @EliteHatter: My original hope had been to have my owl go first and distract (help action) Xeno for me to get advantage on the attack, but I didn't think he could get in range to actually do it. Looking back, I think he can actually just reach O4 to be able to get into melee range for the Help action. Can I go back and edit my post to add that in?)