The companions move on leaving the crossroads behind, Banzos familiar leads the way and finds a large chamber which is brightly lit by glowing domes on the walls and ceiling. The small cat observes six black-robed men with black skullcaps; between them they are carrying a body towards a marble table, where six men in white robes and white skullcaps are waiting with gleaming knives in their hands.
A sideroom with an open door lies in the western wall and a large archway on the other side of the room leads onwards.
Tzedaka eyes grow wide, knowing her target immediately. She looks at the group, and her intent is clear, as she encourages them to attack immediately.
(If we have a surprise round, she will wait for the heroes to act, if there is any action from the bad guys, she will release her spell immediately.)
As the heroes of Allansia strike, Tzedaka looks grim and determined, her eyes turning completely white, any lit torches in the room dim and then brighten, and she says in an unnaturally loud voice (Thaumaturgy): "I am Justice... and... I AM DEATH!", releasing her held spell (SILENCE), centering the spell for best effect (perhaps centered on the marble table), but also keeping the AOE such that those in the first 5 feet of the room are out of the effect
.
(Silence: For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range. Any creature or object entirely inside the sphere is immune to thunder damage, and creatures are deafened while entirely inside it. Casting a spell that includes a verbal component is impossible there.)
Banzo will cast Slow on the six that are closest to us (not sure if the six wearing black are between us and the six wearing white, or the white are closer and the black approach from further away?).
"Divide and conquer! Half can't talk or cast spells and the other half are slower, attack any who try to escape the effects."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This post has potentially manipulated dice roll results.
sorry forgot my initiative:
Banzo's Initiative: 23
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Enwynn looks at the oddly paired acolytes, notes the unmoving form carried by those in black, the knives in the hands of the white robes, then the marble table and concludes that some puzzles are doubtless beyond her capacity to fully understand.
What she does understand is that this is a place that has been taken away from both dwarves and goblins, two peoples deep in the rock regardless of their differences, and so it is to the deep rock that she calls out in seeking aid, the domain of Throff the Sister of Stone and original patron of Hashak, Creator of Goblinkind.
OOC: Enwynn casts Erupting Earth centered on the group closest to the altar, keeping the party out of the 20 foot cube AOE.
Garet quick as a flash takes the Demon Dagger from his belt and hurls it towards one of the nearest robed figures, his hand ready for its return whilst his mind quickly calculates his next move.
Garet moves blindingly fast burying the steel blade in the shoulder of one of the black clad men, Banzo moves up and casts his spell at the black clad men causing them to lose their grip on the body sending it thudding to the floor.....two of the men seem almost rooted to the floor but the other four turn quickly sighting their goes and drawing blades from within their robes.
Ennwyn calls upon the Earth Goddess and a pillar of stone stoots up shattering the marble bench and dropping three of the white clad men to the ground bruised and battered, a fourth is staggered but stays on his feet.
Herman moves up next to Garet and breathes a stream of fire at the man Garet had wounded, the man leaps aside but is still singed.
Following a hunch...or perhaps guidance from above Tzedaka centres her spell on the battered white clad group of six silencing their groans and cries.
( Tannin is still to act in the Surprise Round. Then Garet is first up in Round 1.)
Garet barely waited a second after he caught the demon dagger, springing forward and swaping the demon dagger for the healing dagger, with his sword already drawn he set upon the first available cultists.
Like shadow drawing in at the end of the day his sunblade flashing like the last rays of light he set upon them slashing and cutting hoping to quickly reduce their number.
Ooc
Move Towards Cultist and draw dagger
Action Attack Sunblade Hit 13 damage 12 2nd Attack Sunblade Hit 28 Damage 14 including sneak
This post has potentially manipulated dice roll results.
Tannin blasted the foremost of the black-clad Zagorites, and then Garet dove in slashed the man open, driving his dagger into his neck as he fell to the ground.
Three of the black clad men rushed forward, one of their number lay dead and the other two, under Banzos spell were struggling to make headway as they advanced.
(ooc: what is the best place for Banzo to get the most black and white Zagorites in the aoe of a Lightning Bolt spell.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(From where he is currently he can get his opponent, both Slowed Black Zs and two of the White Zs....If he scooches over to the right a bit he can probably get 3 White Zs at the expense of missing his current opponent.)
Rollback Post to RevisionRollBack
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The companions move on leaving the crossroads behind, Banzos familiar leads the way and finds a large chamber which is brightly lit by glowing domes on the walls and ceiling. The small cat observes six black-robed men with black skullcaps; between them they are carrying a body towards a marble table, where six men in white robes and white skullcaps are waiting with gleaming knives in their hands.
A sideroom with an open door lies in the western wall and a large archway on the other side of the room leads onwards.
None appear to have noted you as yet.....
Tzedaka eyes grow wide, knowing her target immediately. She looks at the group, and her intent is clear, as she encourages them to attack immediately.
(If we have a surprise round, she will wait for the heroes to act, if there is any action from the bad guys, she will release her spell immediately.)
As the heroes of Allansia strike, Tzedaka looks grim and determined, her eyes turning completely white, any lit torches in the room dim and then brighten, and she says in an unnaturally loud voice (Thaumaturgy): "I am Justice... and... I AM DEATH!", releasing her held spell (SILENCE), centering the spell for best effect (perhaps centered on the marble table), but also keeping the AOE such that those in the first 5 feet of the room are out of the effect
.

(Silence: For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range. Any creature or object entirely inside the sphere is immune to thunder damage, and creatures are deafened while entirely inside it. Casting a spell that includes a verbal component is impossible there.)
(OOC: Keep note of the silence casters!)
( Ok. Familiar drone reconnaissance has given you time to prep. So a surprise round will be in place as none of them noticed the cat.
So give me an Initiative- roll for the following round and your action for the surprise round. )
Banzo will cast Slow on the six that are closest to us (not sure if the six wearing black are between us and the six wearing white, or the white are closer and the black approach from further away?).
DC 15 WIS save vs. the effects of the Slow spell.
"Divide and conquer! Half can't talk or cast spells and the other half are slower, attack any who try to escape the effects."
sorry forgot my initiative:
Banzo's Initiative: 23
Tzedaka init: 11
Enwynn looks at the oddly paired acolytes, notes the unmoving form carried by those in black, the knives in the hands of the white robes, then the marble table and concludes that some puzzles are doubtless beyond her capacity to fully understand.
What she does understand is that this is a place that has been taken away from both dwarves and goblins, two peoples deep in the rock regardless of their differences, and so it is to the deep rock that she calls out in seeking aid, the domain of Throff the Sister of Stone and original patron of Hashak, Creator of Goblinkind.
OOC: Enwynn casts Erupting Earth centered on the group closest to the altar, keeping the party out of the 20 foot cube AOE.
Enwynn Init for next round: 19
Garet quick as a flash takes the Demon Dagger from his belt and hurls it towards one of the nearest robed figures, his hand ready for its return whilst his mind quickly calculates his next move.
OOC
Surprise Attack Demon Dagger Hit 25 Damage 5
Init 24 (Nat 20)
HERMAN SURPRISE ROUND
Herman is happy that the magic caster reacted so swiftly,
while churned earth and stone erupt, he drinks a fire potion and shoots a fire breath at the closest robed man, then moves in melee next to Garet
Init: 7
ACTION: drinking FIRE BREATH POTION
MOVE: next to Garet
BONUS: spit fire for 14 fire damages, halved if target make a DC 13 dx save
Initiative 8
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(DC 15 Wisdom Save Vs SLOW- Black Clad Zagorites.- 5, 10, 15, 3, 8, 10 )
(DC 14 Dexterity Save Vs Erupting Earth- 4 x White Clad Zagorites.-6, 22, 21, 7.
Damage- 15 )
(DC 13 Dexterity Save Vs Fire Breath- 1x Black Clad Zagorite 7 Damage- 17 )
Garet moves blindingly fast burying the steel blade in the shoulder of one of the black clad men, Banzo moves up and casts his spell at the black clad men causing them to lose their grip on the body sending it thudding to the floor.....two of the men seem almost rooted to the floor but the other four turn quickly sighting their goes and drawing blades from within their robes.
Ennwyn calls upon the Earth Goddess and a pillar of stone stoots up shattering the marble bench and dropping three of the white clad men to the ground bruised and battered, a fourth is staggered but stays on his feet.
Herman moves up next to Garet and breathes a stream of fire at the man Garet had wounded, the man leaps aside but is still singed.
Following a hunch...or perhaps guidance from above Tzedaka centres her spell on the battered white clad group of six silencing their groans and cries.
( Tannin is still to act in the Surprise Round. Then Garet is first up in Round 1.)
( Bump)
Tannin moves and hovers aims beams of purple light. at the first Zagorite to act
Attack: 12 Damage: 7
Attack: 12 Damage: 7
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Garet barely waited a second after he caught the demon dagger, springing forward and swaping the demon dagger for the healing dagger, with his sword already drawn he set upon the first available cultists.
Like shadow drawing in at the end of the day his sunblade flashing like the last rays of light he set upon them slashing and cutting hoping to quickly reduce their number.
Ooc
Move Towards Cultist and draw dagger
Action Attack Sunblade Hit 13 damage 12 2nd Attack Sunblade Hit 28 Damage 14 including sneak
Bonus Two weapon strike Dagger to hit 18 Damage 6
Tannin blasted the foremost of the black-clad Zagorites, and then Garet dove in slashed the man open, driving his dagger into his neck as he fell to the ground.
Three of the black clad men rushed forward, one of their number lay dead and the other two, under Banzos spell were struggling to make headway as they advanced.
BZ1 VS Garet Attack: 25 Damage: 5
BZ1 VS Garet Attack: 22 Damage: 9
BZ1 VS Herman Attack: 25 Damage: 8
BZ1 VS Herman Attack: 21 Damage: 10
BZ1 VS Banzo Attack: 22 Damage: 7
BZ1 VS Banzo Attack: 10 Damage: 6
( Banzo, Ennwyn and Herman are up)
(ooc: what is the best place for Banzo to get the most black and white Zagorites in the aoe of a Lightning Bolt spell.)
(From where he is currently he can get his opponent, both Slowed Black Zs and two of the White Zs....If he scooches over to the right a bit he can probably get 3 White Zs at the expense of missing his current opponent.)