Tzedakas scales smash into the white robed Zagorite that attacked her , and she casts her spell on the one that attacked Herman causing them to look confused for the moment.
Tannin swoops in and stabs one of the struggling Zagorites, then both him and the two White Robes disappear in a dome of darkness.
The surgically mutilated creatures seem to mill about uncertainly but nevertheless they again threw their crude weapons at the companions.
Two of them, unable to see Tannin split their attention between Herman and Tzedaka...
( The command is Obey. But the spell only compels them to do the thing stated.....its an odd one. Currently I'm going with it justs causes him to lose his next action.)
Garet once again tries to avoid the frenzied but somehow accurate blows of the crazed horde, again he has to fall back on skills learnt on Blacksands mean streets.
After the onslaught Garet takes a slight breather before jumping again into the fray his golden blade zig zaging twice in quick succession.
OOC
Reaction Parry 5
Bonus Second Wind heal 15
Attack Sunblade to hit 28 Damage 16 including sneak
This post has potentially manipulated dice roll results.
Rage 2/10
Herman cannot really tell which kind of magic the white robed foe was trying to hurl at him (as he dodged).
But now he must try his best in order to avoid further weird events: he attacks it with more precision and less ruthlessness than usual and then spits fire at him
28 Damage: 22
12 Damage: 19
bonus: fire damage for 12 if he fails a dx save vs 13
Enwynn finds herself in a moment of calm in the chaos of combat. The weight of small but numerous wounds begins to make themselves known, but there are others more in need of Erillia's aid than herself, and a white-robed cultist attacking Tzedaka.
The elf moves over towards the priestess and invokes life with one hand as she stabs at the Zagorite with Peircer in the other.
OOC: Enwynn attacks the white-robe attacking Tzedaka with a total of 16. If she hits, total of 6 damage. Her bonus action is casting Healing Word on Tzedaka for 9 HP healed.
Banzo sent three darts of light out two sinking into one white robe and one into the other, Ennwyn shanks the one attacking Tzedaka even as she heals the grand-daughter of Libra.
Herman finishes them both off with blows from his axe. he looks about for more enemies but there are none to be seen....though likely there are some within the ball of darkness Tannin has summoned.
Within the area of darkness Tannin hears whispering and the two remaining white robes suddenly vanish hidden even from his eldritch sight....
Tzedaka smiles at Enwynn in thanks. Then moves right to the edge of the darkness,(If she can avoid the terrain slow issues) letting her silence spell lapse. As she moves forward, to Enwynns surprise, she holds in her hand, the brass dagger that Enwynn gave her. Summoning all her strength, she chants in celestial and calls forth her sisters to aid her. Designating all of the Heroes of Allansia as allies, she releases their vicious spirits into the darkness and beyond: Spirit Guardians: Area of Effect: 15ft radius in all directions: Wisdom DC 17, An affected creature's speed is halved in the area, and when the creature enters the area for the first time on a turn or starts its turn there, it must make a Wisdom saving throw. On a failed save, the creature takes 3d8 radiant damage : Damage: 13 radiant
Held action: Spiritual Mace: When a target materializes, bonus action: move mace to new target: attack: To hit: Attack: 26 Damage: Unable to parse dice roll.
This post has potentially manipulated dice roll results.
Tannin, raises his sword, mentally he communicates with both of the white robed "All alone, in the darkness, Zagor wont help you! Hahahahahaha! " Attack: 20 Damage: 17 Green Flame blade Damage 8 to the uninjured one, then a snaking flame slithers and hits the injured 8 he steps back holding his sword out, waiting for the creatures to run hoping to slice its neck off.
Tzedaka summons her spirtual sistren who immediately reduce all of the patients to scraps of stiched and torn flesh, Tannin sees one of the invisible robed figures rematerialise and then collapse dead on the floor.
The other remains hidden somewhere in the darkness....
( Garet is up. One enemy remains- Invisible and within a zone of darkness.)
Garet somehow felt that it was the will of Libra or Throff that he had found the dagger of blindsight in the dwarven stronghold and now in a place were so many of Throffs children had been slain by the necromancer, he had a chance to avenge them.
Garet let the white robed one think that he was hidden but with his blindsight and his training in Blacksand he knew where he could be found, Garet appeared to be passing the robed one before he struck with speed of a Basilisk.
The sun blade flicking out like the reptiles forked tongue, two of the purest strikes he could make and if that were enough the black dagger followed it like a Thief in the night.
OOC
I hope blindsight counters darkness and invisibility, I think it does otherwise happy for a rewrite.
Action Attack 1 Sunblade to hit 27 Damage 17 including sneak
Attack 2 Sunblade to hit 29 Crit Damage 12
Bonus Attack Dagger to hit 23 Damage 9
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
to hit advantage = Attack: 11 Damage: 0
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
WRZ Wis Save DC 17- 4
Tzedakas scales smash into the white robed Zagorite that attacked her , and she casts her spell on the one that attacked Herman causing them to look confused for the moment.
Tannin swoops in and stabs one of the struggling Zagorites, then both him and the two White Robes disappear in a dome of darkness.
The surgically mutilated creatures seem to mill about uncertainly but nevertheless they again threw their crude weapons at the companions.
Two of them, unable to see Tannin split their attention between Herman and Tzedaka...
insane Victim vs Banzo- Attack: 9 Damage: 4
insane Victim vs Banzo- Attack: 17 Damage: 8
insane Victim vs Ennwyn- Attack: 19 Damage: 4
insane Victim vs Ennwyn- Attack: 11 Damage: 3
insane Victim vs Garet- Attack: 6 Damage: 7
insane Victim vs Garet- Attack: 24 Damage: 5
insane Victim vs Herman- Attack: 24 Damage: 8
insane Victim vs Herman- Attack: 11 Damage: 4
insane Victim vs Herman- Attack: 9 Damage: 5
insane Victim vs Tzedaka- Attack: 18 Damage: 3
insane Victim vs Tzedaka- Attack: 20 Damage: 6
insane Victim vs Tzedaka- Attack: 8 Damage: 8
( Garet is up)
(Ooc not sure my creative use of command spell is ok, or if should change to one word)
(Tzedaka concentration save 19 to keep up silence)
( The command is Obey. But the spell only compels them to do the thing stated.....its an odd one. Currently I'm going with it justs causes him to lose his next action.)
(Seems fair)
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Garet once again tries to avoid the frenzied but somehow accurate blows of the crazed horde, again he has to fall back on skills learnt on Blacksands mean streets.
After the onslaught Garet takes a slight breather before jumping again into the fray his golden blade zig zaging twice in quick succession.
OOC
Reaction Parry 5
Bonus Second Wind heal 15
Attack Sunblade to hit 28 Damage 16 including sneak
Attack Sunblade to hit 25 Damage 12
Hp 43/44
Garet destroys the last of the Black Robed Zagorites and moves across the slash at the WHite Robed Zagorite menacing Tzedaka.
( Banzo, Ennwyn and Herman are up. Banzo and Ennwyn have no enemies in close proximity, Herman has a White Robed Zagorite before him.)
Rage 2/10
Herman cannot really tell which kind of magic the white robed foe was trying to hurl at him (as he dodged).
But now he must try his best in order to avoid further weird events: he attacks it with more precision and less ruthlessness than usual and then spits fire at him
28 Damage: 22
12 Damage: 19
bonus: fire damage for 12 if he fails a dx save vs 13
Enwynn finds herself in a moment of calm in the chaos of combat. The weight of small but numerous wounds begins to make themselves known, but there are others more in need of Erillia's aid than herself, and a white-robed cultist attacking Tzedaka.
The elf moves over towards the priestess and invokes life with one hand as she stabs at the Zagorite with Peircer in the other.
OOC: Enwynn attacks the white-robe attacking Tzedaka with a total of 16. If she hits, total of 6 damage. Her bonus action is casting Healing Word on Tzedaka for 9 HP healed.
Banzo sent three darts of light out two sinking into one white robe and one into the other, Ennwyn shanks the one attacking Tzedaka even as she heals the grand-daughter of Libra.
Herman finishes them both off with blows from his axe. he looks about for more enemies but there are none to be seen....though likely there are some within the ball of darkness Tannin has summoned.
Within the area of darkness Tannin hears whispering and the two remaining white robes suddenly vanish hidden even from his eldritch sight....
( Tzedaka and Tannin are up)
Tzedaka smiles at Enwynn in thanks. Then moves right to the edge of the darkness,(If she can avoid the terrain slow issues) letting her silence spell lapse. As she moves forward, to Enwynns surprise, she holds in her hand, the brass dagger that Enwynn gave her.
Summoning all her strength, she chants in celestial and calls forth her sisters to aid her. Designating all of the Heroes of Allansia as allies, she releases their vicious spirits into the darkness and beyond: Spirit Guardians: Area of Effect: 15ft radius in all directions: Wisdom DC 17, An affected creature's speed is halved in the area, and when the creature enters the area for the first time on a turn or starts its turn there, it must make a Wisdom saving throw. On a failed save, the creature takes 3d8 radiant damage : Damage: 13 radiant
Held action: Spiritual Mace: When a target materializes, bonus action: move mace to new target: attack: To hit: Attack: 26 Damage: Unable to parse dice roll.
Damage of spiritual Weapon if needed: 7 Force Damage
Tannin, raises his sword, mentally he communicates with both of the white robed "All alone, in the darkness, Zagor wont help you! Hahahahahaha! " Attack: 20 Damage: 17 Green Flame blade Damage 8 to the uninjured one, then a snaking flame slithers and hits the injured 8 he steps back holding his sword out, waiting for the creatures to run hoping to slice its neck off.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
eh, I guess I missed lol
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Wis Saves-
19, 5
8, 9,-1,7,-3, 6
12, -3,10,-1,9, 0
Concentration Check- 13
Tzedaka summons her spirtual sistren who immediately reduce all of the patients to scraps of stiched and torn flesh, Tannin sees one of the invisible robed figures rematerialise and then collapse dead on the floor.
The other remains hidden somewhere in the darkness....
( Garet is up. One enemy remains- Invisible and within a zone of darkness.)
Garet somehow felt that it was the will of Libra or Throff that he had found the dagger of blindsight in the dwarven stronghold and now in a place were so many of Throffs children had been slain by the necromancer, he had a chance to avenge them.
Garet let the white robed one think that he was hidden but with his blindsight and his training in Blacksand he knew where he could be found, Garet appeared to be passing the robed one before he struck with speed of a Basilisk.
The sun blade flicking out like the reptiles forked tongue, two of the purest strikes he could make and if that were enough the black dagger followed it like a Thief in the night.
OOC
I hope blindsight counters darkness and invisibility, I think it does otherwise happy for a rewrite.
Action Attack 1 Sunblade to hit 27 Damage 17 including sneak
Attack 2 Sunblade to hit 29 Crit Damage 12
Bonus Attack Dagger to hit 23 Damage 9