This post has potentially manipulated dice roll results.
Moving to the nearest men, scowling at their bloodlust and at the vile necromantic presence he felt near, Invaih stepped into motion. Crescent descends first, top-to-bottom and left-to-right, across the chest. It is quickly followed by a reverse-grip left-to-right swipe from his shortsword, swung at the neckline. He would not have any mercy for murderers; less for necromancers.
Crescent:20 ; Slashing Dmg 5 ; Radiant Dmg 7
Shortsword: 23 ; Piercing Dmg 4
*If one target goes down, Invaih will move and attack the next closest.
Your first target falls below the power of Crecent, as he falls to the side, you step forward and slash at the next one dealing a grevious, but not fatal wound.
Boo's Turn!
Rollback Post to RevisionRollBack
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
(OOC rootsdub, you are forgetting the bless effect -- please add 1d4 to both of those rolls)
Also, don't forget you can add the modifier in with the dice rolls, also please include damage rolls with the attack rolls just to save time, Ex: Attack: 17, damage: 5, just so you don't have to post again to input damage and keeps the thread flowing.
Anyway, the attacks both hit, damage?
Rollback Post to RevisionRollBack
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
This post has potentially manipulated dice roll results.
I may as well do it myself to keep this going,
Damage 1:9
Damage 2: 11
Your first strike fells the first bandit before yo., you move on to another one, you slash him across the chest, dealing a fatal wound, this one falls as well.
There are now 5 bandits remaining.
(BTW Rootsdub, you can make three attacks per turn, one as an action, a second with extra attack, and a third as a bonus action if you are wielding two at a time.)
The bandits eyes drift down to the flaming arrow in his shoulder, he stumbles backwards, leaning against the wooden wall, scorching it, yet not setting it on fire.
Artin, your turn!
Rollback Post to RevisionRollBack
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
Seeing Zaig swarmed by bandits, Artin's pulse quickens. She's hurt!
bonus action: Healing word to Zaig (4 hp gained) move action: run to the fight, behind Zaig, but within 5ft of a bandit attack action: attack (20, dmg 7)
Artin runs as fast as his little legs can take him, and jabs his oak staff right at the knees of the nearest bandit!
There are two bandits on either side of Zaig, you smack one of them on the legs, thier knees lock as you wack them with your staff, the bandit still stands
Invah's turn!
Rollback Post to RevisionRollBack
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
This post has potentially manipulated dice roll results.
Angered further by the cowardly tactics of the already outnumbering bandits, he flipped his shortsword into a front grip and crossed his blades, swipping at the back of the knees of one bandit attacking Zaigreia. His shortsword plunging into the back of another.
You thrust your blade through one bandit's back, that bandit falls to the floor, dead. The bandit you strike on the back of the legs falls backwards and scrambles back up to the wall.
So far, all of the attacking bandits are heavily injured, unconscious, or dead.
Boo's turn!
Rollback Post to RevisionRollBack
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
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Moving to the nearest men, scowling at their bloodlust and at the vile necromantic presence he felt near, Invaih stepped into motion. Crescent descends first, top-to-bottom and left-to-right, across the chest. It is quickly followed by a reverse-grip left-to-right swipe from his shortsword, swung at the neckline. He would not have any mercy for murderers; less for necromancers.
Role | Campaign
Your first target falls below the power of Crecent, as he falls to the side, you step forward and slash at the next one dealing a grevious, but not fatal wound.
Boo's Turn!
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
A thin layer of frost covers one of the bandits' skin, the bandit shivers as his skin starts to loose color and his movements sluggish.
Zaigeria, your turn!
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
I will attack whatever guard is close.
13 19
That's a 19 and a 27.
(OOC rootsdub, you are forgetting the bless effect -- please add 1d4 to both of those rolls)
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
I may as well do it myself to keep this going,
Damage 1:9
Damage 2: 11
Your first strike fells the first bandit before yo., you move on to another one, you slash him across the chest, dealing a fatal wound, this one falls as well.
There are now 5 bandits remaining.
(BTW Rootsdub, you can make three attacks per turn, one as an action, a second with extra attack, and a third as a bonus action if you are wielding two at a time.)
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
It's the bandits turn!
The Bandits surround Zaig
Attack 1: 21, Damage 1: 2
Attack 2: 15 Damage 2:6
Attack 3: 18 Damage 3: 4
Attack 4: 22 Damage 4: 6
Attack 5: 9 Damage 5: 2
All but the frostbitten bandit's attacks hit, Zaig takes a collective total of 18 damage.
Ira's turn!
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
I shoot an arrow at one of the bandits around Zaig
Attack roll: 17
Damage: 9 pierce 1 fire
The bandits eyes drift down to the flaming arrow in his shoulder, he stumbles backwards, leaning against the wooden wall, scorching it, yet not setting it on fire.
Artin, your turn!
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
(Ira, you are forgetting your bless 1d4 to your attack roll)
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
1
18 then :P
Seeing Zaig swarmed by bandits, Artin's pulse quickens. She's hurt!
bonus action: Healing word to Zaig (4 hp gained)
move action: run to the fight, behind Zaig, but within 5ft of a bandit
attack action: attack (20, dmg 7)
Artin runs as fast as his little legs can take him, and jabs his oak staff right at the knees of the nearest bandit!
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
I believe you would add your Wis. mod to that.
There are two bandits on either side of Zaig, you smack one of them on the legs, thier knees lock as you wack them with your staff, the bandit still stands
Invah's turn!
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
21 attack roll, 7 damage roll, Zaigreia screams as she is attacked from all sides.
Angered further by the cowardly tactics of the already outnumbering bandits, he flipped his shortsword into a front grip and crossed his blades, swipping at the back of the knees of one bandit attacking Zaigreia. His shortsword plunging into the back of another.
Role | Campaign
Artin grits his teeth. Invaih, use the blessing of the gods, you fool!
(OOC you forgot your 1d4 to both of your attack rolls, Inva)
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
You thrust your blade through one bandit's back, that bandit falls to the floor, dead. The bandit you strike on the back of the legs falls backwards and scrambles back up to the wall.
So far, all of the attacking bandits are heavily injured, unconscious, or dead.
Boo's turn!
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2