[[ If Daemyar's massive blow did not kill the creature next to her: ]]
Ithelion will ask Elosa to feint at the creature next to her (c1) to distract it, then fly back the way we cam, and keep watch. Ithelion will use the distraction help her cast Shocking Grasp on it. If the spell succeeds, she too will move back, allowing someone with a melee weapon to come forward.
Spell(adv): Attack: 24 Damage: 5
[[ If the one next to her is but paste on the floor: ]]
Ithelion draws her bow, and fires at C3, Instructing Elosa to bide her time.
This post has potentially manipulated dice roll results.
C2 - as frost begins to form around the centipede's chitinous plates, the creature stops moving for a moment - Constitution 17 - before its mandibles and legs start moving again. It is able to shrug off the effects of the druid's spell!
@Krom - while you feel the pincers bite into skin, the poison from the centipede comes in a weak wave, allowing you to shake off the effects!
C1- Daemyar's vicious stab impales the many-legged creature, and it expires on the end of the hobgoblin's short sword. Its many appendages move frantically for a moment before they stop forever. C1is dead. Daemyar slides to the back behind Meepo and Garnet...
C3- Ithelion's arrow flies at the creature but deflects off the tough exoskeleton of the centipede. and ricochets into the wall behind it.
"Now ye done it, prepare to feel the wrath of Moradin, ye crawly beasts." Krom sends up a prayer to Moradin, "Moradin, bathe me hammer in the fires of yer forge so I may smite these beasts." The business end of his warhammer flares with white-hot intensity and he brings it down on the centipede that bit him.
Bonus Action: Krom casts Searing Smite adds 6 fire damage on hit. At the start of each of its turns until the spell ends, the target must make a DC 13 Constitution saving throw. On a failed save, it takes 1d6 fire damage. On a successful save, the spell ends. Action: Attacks C1 with his warhammer Attack: 16Damage: 6 Bludgeoning Movement: None
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
@Krom - C1 is dead so I assume you mean C2. The dwarf's warhammer comes down on the centipede's head, effectively disintegrating it. Only its torso remains, its legs twitching for a moment until the rest of the body catches up with the catastrophe that has been inflicted on its puny and now, jellified, brain. C2is dead.
Meepo follows Garnet as she moves forward towards the Remaining centipede. Garnet‘s blade Slices cleanly through the centipede’s Bony structure, cleaving it in two. Meepo, stowing his sling away, jumps out from behind Garnet, spear at the ready. “Hai yeah!” he says with gusto. “Oh, guess you don’t need Meepo yet. No worry! Meepo ready!” He sweeps the spear in an arc and swipes down on the body of the centipede, causing a few sparks to light up and splashing gore onto Garnet’s boots.“Ooops, Meepo sorry.”
Combat over.
With the sound of the centipede falling to the dirty stone floor, you notice that it seems different here, more quiet, mustier. A shiver runs up your spine and a sense of foreboding assaults you. It’s brought home to you, here in the dark and pregnant darkness, that the relative comfort of the kobold enclave is truly behind you....
Ithelion will cautiously investigate the bodies, the hole in the floor, and the corpse at the end of the corridor, using her newly acquired scimitar to avoid touching them if possible.
@ithelion - you poke and prod with your scimitar. The gooey remnants of the centipedes stick the floor as you move them around, the hard pieces of exoskeleton clinking as you touch them. The body is that of a goblin. It has been well munched on. Around the body you find a dagger, a short bow and some arrows, and 8 silver pieces.
Ithelion grimaces with disgust as she gingerly uses her sword and Mage Hand to pick through the mess and gore. When she is done she cleans the coins and dagger, using Prestidigitation, putting the coins in her pack. (( Loot updated )) .
When she is done she turns back to the group, "Anyone need a dagger?" she asks, holding up the clean dagger.
If there are no takers, she shrugs and puts it on the ground, away from the body, and nods to Daemyar, "Lead on!".
As they move forward she asks Meepo, "How far to the edge of your territory?" (( We were leaving him there, I think ))
Garnet sighs looking down at her boots. The extra gore is not a big deal, she has already come to terms with the fact that as a for front fighter splatter is just part of the job. Instead she smiles a Meepo
"You where ready to get after it, huh?"
However she still trries to knock a bit of gunk off her boots and centipede guts off her sword. While the others are looking around, Garnet will use lay on hands to heal herself.
When done she will head over to where Ithelion and Meepo are standing. Just picking up on the til end of Meepo's question. She will express her concern "I do think you should return to your people Meepo. It is not very responsible to stay here on your own." She guestures to her companions. " Even we do not travel alone we travel together ."
Before Meepo leaves ( if he decides to )Garnet will want to ask if there are any tricks to getting the little ice dragon to come with the group freely.
@daemyar - looking over it carefully, you don't see any alarms or traps. You open it and beyond you see an empty chamber, save for some rat droppings, crumbled flagstones, and some stains. To the north, there is another door.
As you enter the room, Krom, you notice tracks on the floor. Some are humanoid looking and some look like they are from rodents.
@garnet - "Meepo understand. Meepo not wait for you here." He thinks a moment at your question, and unconsciously fingers the myriad scars and claw mark furrows that line his body. "Tricks? Well, she don't like whip, sometime she play with Meepo and freeze Meepo's room - all icy!"he shows you a black leather whip on his belt and laughs at the memory. "But Meepo Dragon Keeper and dragon like Meepo. I feed her, keep her cage neat, sing to her sometimes." Meepo clicks in consternation. "It gonna be hard for you to take dragon without Meepo, greatest Dragon Keeper! How you gonna bring her back? You also dragon keeper? Meepo go back if you no want him, but Queen want dragon live. Dead dragon no good."
Krom snorts, "It looks like we got more rats and some humans, or close to human, that came through here." He looks at Meepo, "What if yer dragon doesn't want to go back and it decides it wants to eat some fresh meat, eh? From the looks of ye, it already tried a few samples."
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
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Lorell casts Frostbite on C2
6
Krom's Con Save: 22 against poison
Be excellent to each other, and roll for initiative dudes!
Daemyar draws his Shortsword and stabs at C1
Attack: 13 Damage: 13
he then disengages and moves behind everyone else
Paladin - warforged - orange
[[ If Daemyar's massive blow did not kill the creature next to her: ]]
Ithelion will ask Elosa to feint at the creature next to her (c1) to distract it, then fly back the way we cam, and keep watch. Ithelion will use the distraction help her cast Shocking Grasp on it. If the spell succeeds, she too will move back, allowing someone with a melee weapon to come forward.
Spell(adv): Attack: 24 Damage: 5
[[ If the one next to her is but paste on the floor: ]]
Ithelion draws her bow, and fires at C3, Instructing Elosa to bide her time.
Attack (Bow): 6 Damage: 6
C2 - as frost begins to form around the centipede's chitinous plates, the creature stops moving for a moment - Constitution 17 - before its mandibles and legs start moving again. It is able to shrug off the effects of the druid's spell!
@Krom - while you feel the pincers bite into skin, the poison from the centipede comes in a weak wave, allowing you to shake off the effects!
C1 - Daemyar's vicious stab impales the many-legged creature, and it expires on the end of the hobgoblin's short sword. Its many appendages move frantically for a moment before they stop forever. C1 is dead. Daemyar slides to the back behind Meepo and Garnet...
C3 - Ithelion's arrow flies at the creature but deflects off the tough exoskeleton of the centipede. and ricochets into the wall behind it.
Krom, Garnet are up!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
"Now ye done it, prepare to feel the wrath of Moradin, ye crawly beasts." Krom sends up a prayer to Moradin, "Moradin, bathe me hammer in the fires of yer forge so I may smite these beasts." The business end of his warhammer flares with white-hot intensity and he brings it down on the centipede that bit him.
Bonus Action: Krom casts Searing Smite adds 6 fire damage on hit. At the start of each of its turns until the spell ends, the target must make a DC 13 Constitution saving throw. On a failed save, it takes 1d6 fire damage. On a successful save, the spell ends.
Action: Attacks C1 with his warhammer Attack: 16 Damage: 6 Bludgeoning
Movement: None
Be excellent to each other, and roll for initiative dudes!
@Krom - C1 is dead so I assume you mean C2. The dwarf's warhammer comes down on the centipede's head, effectively disintegrating it. Only its torso remains, its legs twitching for a moment until the rest of the body catches up with the catastrophe that has been inflicted on its puny and now, jellified, brain. C2 is dead.
Garnet, you're up!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Garnet will move past her allies to attack the last centipede with her sword.
Attack: 16
Damage: 5
( Sorry for the wait)
Meepo follows Garnet as she moves forward towards the Remaining centipede. Garnet‘s blade Slices cleanly through the centipede’s Bony structure, cleaving it in two. Meepo, stowing his sling away, jumps out from behind Garnet, spear at the ready. “Hai yeah!” he says with gusto. “Oh, guess you don’t need Meepo yet. No worry! Meepo ready!” He sweeps the spear in an arc and swipes down on the body of the centipede, causing a few sparks to light up and splashing gore onto Garnet’s boots. “Ooops, Meepo sorry.”
Combat over.
With the sound of the centipede falling to the dirty stone floor, you notice that it seems different here, more quiet, mustier. A shiver runs up your spine and a sense of foreboding assaults you. It’s brought home to you, here in the dark and pregnant darkness, that the relative comfort of the kobold enclave is truly behind you....
what would you like to do?
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Ithelion will cautiously investigate the bodies, the hole in the floor, and the corpse at the end of the corridor, using her newly acquired scimitar to avoid touching them if possible.
Investigation: 7
Perception: 23
Elosa Perception: 8
Daemyar will plug the hole in the floor up again.
“Go on. Lead the way, bait.”
Paladin - warforged - orange
@ithelion - you poke and prod with your scimitar. The gooey remnants of the centipedes stick the floor as you move them around, the hard pieces of exoskeleton clinking as you touch them. The body is that of a goblin. It has been well munched on. Around the body you find a dagger, a short bow and some arrows, and 8 silver pieces.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Ithelion grimaces with disgust as she gingerly uses her sword and Mage Hand to pick through the mess and gore. When she is done she cleans the coins and dagger, using Prestidigitation, putting the coins in her pack. (( Loot updated )) .
When she is done she turns back to the group, "Anyone need a dagger?" she asks, holding up the clean dagger.
If there are no takers, she shrugs and puts it on the ground, away from the body, and nods to Daemyar, "Lead on!".
As they move forward she asks Meepo, "How far to the edge of your territory?" (( We were leaving him there, I think ))
Daemyar will take the dagger and -whether or not Meepo leads- begin to sneak forward
stealth 23
perception 7
Paladin - warforged - orange
@ithelion - “Mm, kobold people don’t go any further most times. You want Meepo stay? Meepo guard door for you?!”
@daemyar - there is nary a sound as you creep forward. You see a closed door.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Daemyar checks the door for any sort of alarm or trap before opening it
investigation 10
Paladin - warforged - orange
Garnet sighs looking down at her boots. The extra gore is not a big deal, she has already come to terms with the fact that as a for front fighter splatter is just part of the job.
Instead she smiles a Meepo
"You where ready to get after it, huh?"
However she still trries to knock a bit of gunk off her boots and centipede guts off her sword. While the others are looking around, Garnet will use lay on hands to heal herself.
When done she will head over to where Ithelion and Meepo are standing. Just picking up on the til end of Meepo's question. She will express her concern "I do think you should return to your people Meepo. It is not very responsible to stay here on your own." She guestures to her companions. " Even we do not travel alone we travel together ."
Before Meepo leaves ( if he decides to )Garnet will want to ask if there are any tricks to getting the little ice dragon to come with the group freely.
If needed later on :
Initiative: 5
@daemyar - looking over it carefully, you don't see any alarms or traps. You open it and beyond you see an empty chamber, save for some rat droppings, crumbled flagstones, and some stains. To the north, there is another door.
As you enter the room, Krom, you notice tracks on the floor. Some are humanoid looking and some look like they are from rodents.
@garnet - "Meepo understand. Meepo not wait for you here." He thinks a moment at your question, and unconsciously fingers the myriad scars and claw mark furrows that line his body. "Tricks? Well, she don't like whip, sometime she play with Meepo and freeze Meepo's room - all icy!" he shows you a black leather whip on his belt and laughs at the memory. "But Meepo Dragon Keeper and dragon like Meepo. I feed her, keep her cage neat, sing to her sometimes." Meepo clicks in consternation. "It gonna be hard for you to take dragon without Meepo, greatest Dragon Keeper! How you gonna bring her back? You also dragon keeper? Meepo go back if you no want him, but Queen want dragon live. Dead dragon no good."
Map
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Krom snorts, "It looks like we got more rats and some humans, or close to human, that came through here." He looks at Meepo, "What if yer dragon doesn't want to go back and it decides it wants to eat some fresh meat, eh? From the looks of ye, it already tried a few samples."
Be excellent to each other, and roll for initiative dudes!