Through gritted teeth, anger spilling over, Garnet bends down and asks the evil creature "What lies beyond in that room and further, who were you calling out to?"
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
It smiles, blood painting it’s broken fangs, “Your doom, *****. You will never leave here. You will serve as they now do.” It tried to laugh but then coughs up some blood and spits it in your face.
Once she has seen and heard what she can, Ithelion dismisses Elosa and resummons her. She grimaces at Daemyar's action, then nods in grim approval. "Make sure they don't wake up any time soon, then I suggest we ..." (TBD)
It smiles, blood painting it’s broken fangs, “Your doom, *****. You will never leave here. You will serve as they now do.” It tried to laugh but then coughs up some blood and spits it in your face.
With the words the fury rages on Garnet's face, you haven't seen her this angry in.... Perhaps it is the foul words and pure hate from the evil goblin's mouth. Perhaps it is the perversion that they have been mutated into, but nevertheless, she sees no hope in these goblins, only evil.. and anger.
She brings down her long sword and ends the life of another goblin, a grim face set and meting out judgement. She sends up a prayer to Callarduran and kneels, her forehead on the hilt of her long sword "There is no hope for them, they are evil, and they have been set free."
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Garnet makes quick work of the remaining goblins and follows Shere, retreating to a more defensible location. Her face is set in grim determination, doing what she perceives as her duty.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
The butchery is swift and bloody, and you all watch as Garnet Plays executioner to your judgements against the defenseless goblins, bound as they are. Those that can cry out as their doom comes sweeping down on them....they lie dead in pools of their own blood, muscles twitching as the last bit of life leaves them....
Ithelion makes no move to stop the enraged warrior, but at the end draws a deep breath and closes her eyes briefly, uttering a prayer for the dead. "I meant only to knock them out, but perhaps your way best." She seems doubtful, but not accusative. "Such is the lot of those who choose the wrong master."
“I am not convinced they chose. Look at them. They are not the same in mind or body as those before. Either way, it doesn’t matter. We should not linger. Let’s move on, see if their ruckus has alerted anyone.” Daemyar goes back to where the goblins came from and looks to see if anything like an alert has happened. perception 15
you enter the room and 15 feet away, at the southern edge of the room, the entrance to the cavern beyond, are 4 tree-like creatures. They hiss at you and advance....
This post has potentially manipulated dice roll results.
To retcon:
Daemyar pulls back inside and waves his arms to get everyone’s attention and make shushing motions in big broad gestures so everyone can see. He then tiptoes to the side of the door trying to be quiet himself
The goblin nods it’s head, fear mixing with hatred in its eyes.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Through gritted teeth, anger spilling over, Garnet bends down and asks the evil creature "What lies beyond in that room and further, who were you calling out to?"
A wizard is never late, nor is he early, he arrives precisely when he means to.
It smiles, blood painting it’s broken fangs, “Your doom, *****. You will never leave here. You will serve as they now do.” It tried to laugh but then coughs up some blood and spits it in your face.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Daemyar kills it.
“These goblins… they are overtaken. We should press on. This is a waste.”
Paladin - warforged - orange
Once she has seen and heard what she can, Ithelion dismisses Elosa and resummons her. She grimaces at Daemyar's action, then nods in grim approval. "Make sure they don't wake up any time soon, then I suggest we ..." (TBD)
With the words the fury rages on Garnet's face, you haven't seen her this angry in.... Perhaps it is the foul words and pure hate from the evil goblin's mouth. Perhaps it is the perversion that they have been mutated into, but nevertheless, she sees no hope in these goblins, only evil.. and anger.
She brings down her long sword and ends the life of another goblin, a grim face set and meting out judgement. She sends up a prayer to Callarduran and kneels, her forehead on the hilt of her long sword "There is no hope for them, they are evil, and they have been set free."
A wizard is never late, nor is he early, he arrives precisely when he means to.
"Time to rretreat, no?"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Garnet makes quick work of the remaining goblins and follows Shere, retreating to a more defensible location. Her face is set in grim determination, doing what she perceives as her duty.
A wizard is never late, nor is he early, he arrives precisely when he means to.
The butchery is swift and bloody, and you all watch as Garnet Plays executioner to your judgements against the defenseless goblins, bound as they are. Those that can cry out as their doom comes sweeping down on them....they lie dead in pools of their own blood, muscles twitching as the last bit of life leaves them....
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Ithelion makes no move to stop the enraged warrior, but at the end draws a deep breath and closes her eyes briefly, uttering a prayer for the dead. "I meant only to knock them out, but perhaps your way best." She seems doubtful, but not accusative. "Such is the lot of those who choose the wrong master."
“I am not convinced they chose. Look at them. They are not the same in mind or body as those before. Either way, it doesn’t matter. We should not linger. Let’s move on, see if their ruckus has alerted anyone.” Daemyar goes back to where the goblins came from and looks to see if anything like an alert has happened.
perception 15
Paladin - warforged - orange
you enter the room and 15 feet away, at the southern edge of the room, the entrance to the cavern beyond, are 4 tree-like creatures. They hiss at you and advance....
Roll initiative!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
“Incoming!” Daemyar shouts
initiative 18
Paladin - warforged - orange
Garnet initiative : 6
A wizard is never late, nor is he early, he arrives precisely when he means to.
Init: 7
Krom's Initiative: 8
Be excellent to each other, and roll for initiative dudes!
Shere growls "What happened to retrreat?" 12 Initiative
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
To retcon:
Daemyar pulls back inside and waves his arms to get everyone’s attention and make shushing motions in big broad gestures so everyone can see. He then tiptoes to the side of the door trying to be quiet himself
stealth 28
Paladin - warforged - orange
Daemyar, you are neither seen nor heard. You can gather there some enemies within.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Daemyar will gesture towards the others with option 1: stabbing or option 2: waiting quietly.
Then tries to make a question gesture and starts holding up fists to get a vote and keep track on each hand.
Paladin - warforged - orange