OOC: I asked for some clarification on positioning in the OOC discussion chat thread, once that is cleared up I will post my action here and roll my attacks.
Pike again attacks using the Great Weapon Master -5 to hit, +10 to damage feature, as well as Reckless attack. If an attack drops a target to 0 HP, he will move to the next target with his successive attacks, in this priority order: GB->DW1->DW2. He will make these attacks using Reach from the Halberd from his current position, then he will move 2 squares vertically, ending his turn thusly. One other note, if either of the first two attacks from the attack action killed a foe, he will make his 3rd attack with the other feature of Great Weapon Master as his bonus action, rather than using the Bonus Action Attack from Polearm Master, so the damage for the 3rd attack would instead be 1d10 and magical slashing, instead of 1d4 and magical bludgeoning.
Attack Action:
1st Attack To Hit Roll: 24
1st Attack Damage Roll (Magical Slashing): 28
2nd Attack to Hit Roll: 18
2nd Attack Damage Roll (Magical Slashing): 24
Bonus Action Polearm Master Attack Roll: 9
Bonus Action Damage Roll (Magical Bludgeoning): 19
Let me know if any of the first attacks dropped a creature, and I can roll 1d10 for the 3rd attacks damage die instead of the 1d4.
Extra Critical Hit Damage on the 1st Attack: + 4 Magical Slashing for 32 total.
Replacement die for the 3rd Bonus Action attack if either of the first 2 dropped a creature: 10
If the boar was dropped by either of the first two attacks, the target of the Bonus Action Attack, either DW1 or DW2, took 28 rather than 19, assuming it connected with anything with a 9 to hit.
Pike again attacks using the Great Weapon Master -5 to hit, +10 to damage feature, as well as Reckless attack. If an attack drops a target to 0 HP, he will move to the next target with his successive attacks, in this priority order: GB->DW1->DW2. He will make these attacks using Reach from the Halberd from his current position, then he will move 2 squares vertically, ending his turn thusly. One other note, if either of the first two attacks from the attack action killed a foe, he will make his 3rd attack with the other feature of Great Weapon Master as his bonus action, rather than using the Bonus Action Attack from Polearm Master, so the damage for the 3rd attack would instead be 1d10 and magical slashing, instead of 1d4 and magical bludgeoning.
Attack Action:
1st Attack To Hit Roll: 24
1st Attack Damage Roll (Magical Slashing): 28
2nd Attack to Hit Roll: 18
2nd Attack Damage Roll (Magical Slashing): 24
Bonus Action Polearm Master Attack Roll: 9
Bonus Action Damage Roll (Magical Bludgeoning): 19
Your first strike takes down the Giant Boar.
Your second strike wounds dire wolf1, your follow-up strike takes it out.
(It doesn't make any difference in the end of the weapon on the bonus attack, as either would have finished it off.)
Kellin moves to continue down the top of hte wall he is on. Tiger takes an attack of opportunity... Claw. Melee Weapon Attack: 10 to hit, reach 5 ft., one target. Hit: 5 slashing damage.
He continues South and then casts misty step teleporting to the top of the tower.
Wilm swaps places with his echo, Wilm now atop the walla nd the echo back by the barrier wall. He then has his echo move NW, right up to Giant Hyena2. Wilm then strikes through his echo at the hyena.
Bonus Action: swap places with echo. Free action: Echo moves 30 feet NW. Action: Attack Hyena2. Movement: none. To hit 1: 13 Damage: 13 To hit 2: 9 Damage: 10 To hit 3: 9 Damage: 10
Thea gets to her feet and strikes at the tiger with her short sword... Shortsword. Melee Weapon Attack: 11 to hit, reach 5 ft., one target. Hit: 9 piercing damage.
Bear2 moves up and rises up on it's hind legs to strike at Karnys. Bite. Melee Weapon Attack: 11 to hit, reach 5 ft., one target. Hit: 7 piercing damage. Claws. Melee Weapon Attack: 9 to hit, reach 5 ft., one target. Hit: 7 slashing damage.
Go ahead and roll for if the strikes target you or one of your illusionary images.
OOC: I asked for some clarification on positioning in the OOC discussion chat thread, once that is cleared up I will post my action here and roll my attacks.
Cindrus looks around at the lion and scorpion next to him. He swings out with his sword twice at the lion and twice at the scorpion.
Action:
Flame tongue attack vs lion: Attack: 24 Damage: 14
Flame tongue attack vs lion: Attack: 10 Damage: 18
Cindrus feels adrenaline pumping through his body as he uses his action surge.
Flame tongue attack vs scorpion: Attack: 21 Damage: 13
Flame tongue attack vs scorpion: Attack: 23 Damage: 20
Bonus action: Shield master Shove vs scorpion. Athletics check: 15
Movement: None
If either of the creatures goes down, all remaining attacks go to the other creature.
Minorae vaults over the wall, then moves Northeast, heading up towards the fighting.
Pike again attacks using the Great Weapon Master -5 to hit, +10 to damage feature, as well as Reckless attack. If an attack drops a target to 0 HP, he will move to the next target with his successive attacks, in this priority order: GB->DW1->DW2. He will make these attacks using Reach from the Halberd from his current position, then he will move 2 squares vertically, ending his turn thusly. One other note, if either of the first two attacks from the attack action killed a foe, he will make his 3rd attack with the other feature of Great Weapon Master as his bonus action, rather than using the Bonus Action Attack from Polearm Master, so the damage for the 3rd attack would instead be 1d10 and magical slashing, instead of 1d4 and magical bludgeoning.
Attack Action:
1st Attack To Hit Roll: 24
1st Attack Damage Roll (Magical Slashing): 28
2nd Attack to Hit Roll: 18
2nd Attack Damage Roll (Magical Slashing): 24
Bonus Action Polearm Master Attack Roll: 9
Bonus Action Damage Roll (Magical Bludgeoning): 19
Let me know if any of the first attacks dropped a creature, and I can roll 1d10 for the 3rd attacks damage die instead of the 1d4.
Extra Critical Hit Damage on the 1st Attack: + 4 Magical Slashing for 32 total.
Replacement die for the 3rd Bonus Action attack if either of the first 2 dropped a creature: 10
If the boar was dropped by either of the first two attacks, the target of the Bonus Action Attack, either DW1 or DW2, took 28 rather than 19, assuming it connected with anything with a 9 to hit.
Your first strike takes down the Giant Boar.
Your second strike wounds dire wolf1, your follow-up strike takes it out.
(It doesn't make any difference in the end of the weapon on the bonus attack, as either would have finished it off.)
Leon moves and attacks the clawfoot...
Greatsword. Melee Weapon Attack: 14 to hit, reach 5 ft., one target. Hit: 8 slashing damage plus 8 psychic damage.
Greatsword. Melee Weapon Attack: 15 to hit, reach 5 ft., one target. Hit: 10 slashing damage plus 8 psychic damage.
He takes out the clawfoot, leaving it to slide down to the ground below, unmoving.
Sylvara will try to climb to the top of the wall next to her.
Athletics: 21
If she has any remaining speed, she will move towards Wilm and Karnys.
Action: Climb the wall
Movement: Whatever is left
Yuno, not slowed down by the hit (and it did hit), continues to lay into the Sabre Tooth Tiger.
Longsword +1: 12 Dmg: 7 + 4
Sabre: 21 Dmg: 12 + 2
Bennin strikes at the giant eagle with his spear, not wishing to give it a chance to get airborn again.
Action: booming Blade
Bonus Action: TBD
Movement: TBD
To hit: 15
Damage: 7 and 3 thunder.
.
Finishing off the giant Eagle, Bennin uses his bonus strike to target Lion3...
To hit: 28
Damage: 8 and 1 lightning.
(No need for the crit damage...)
The iron-capped end of the spear slams into the lion's skull, cracking it and sending it to the ground.
Tiger1 spots Thea and rushes towards her, pouncing at her...
Claw. Melee Weapon Attack: 22 to hit, reach 5 ft., one target. Hit: 10 slashing damage.
If claw hits: Bite. Melee Weapon Attack: 14 to hit, reach 5 ft., one target. Hit: 8 piercing damage.
Tiger2 spots Kellin and rushes towards him, pouncing at him...
Claw. Melee Weapon Attack: 9 to hit, reach 5 ft., one target. Hit: 11 slashing damage.
If claw hits: Bite. Melee Weapon Attack: 14 to hit, reach 5 ft., one target. Hit: 4 piercing damage.
Kellin moves to continue down the top of hte wall he is on. Tiger takes an attack of opportunity...
Claw. Melee Weapon Attack: 10 to hit, reach 5 ft., one target. Hit: 5 slashing damage.
He continues South and then casts misty step teleporting to the top of the tower.
Wilm swaps places with his echo, Wilm now atop the walla nd the echo back by the barrier wall. He then has his echo move NW, right up to Giant Hyena2. Wilm then strikes through his echo at the hyena.
Bonus Action: swap places with echo.
Free action: Echo moves 30 feet NW.
Action: Attack Hyena2.
Movement: none.
To hit 1: 13
Damage: 13
To hit 2: 9
Damage: 10
To hit 3: 9
Damage: 10
Thea gets to her feet and strikes at the tiger with her short sword...
Shortsword. Melee Weapon Attack: 11 to hit, reach 5 ft., one target. Hit: 9 piercing damage.
Bear2 moves up and rises up on it's hind legs to strike at Karnys.
Bite. Melee Weapon Attack: 11 to hit, reach 5 ft., one target. Hit: 7 piercing damage.
Claws. Melee Weapon Attack: 9 to hit, reach 5 ft., one target. Hit: 7 slashing damage.
Go ahead and roll for if the strikes target you or one of your illusionary images.
Bree moves up next to Bennin and throws 3 darts at lion1.
Movement: 40 feet East.
Action: attack.
Bonus Action: None.
Dart. Ranged Weapon Attack: 24 to hit, range 20/60 ft., one target. Hit: 6 piercing damage.
Dart. Ranged Weapon Attack: 25 to hit, range 20/60 ft., one target. Hit: 7 piercing damage.
Dart. Ranged Weapon Attack: 11 to hit, range 20/60 ft., one target. Hit: 4 piercing damage.
Udo will send two more shots at the elephant before heading south 30 feet, hugging the wall.
Attack: 24 Damage: 20
Attack: 24 Damage: 24
(If he manages to kill the elephant, he will not move.)