Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
For Pike’s action I will wait this time for confirmation on positioning and distance from remaining enemies before pre rolling attacks and damage to know whether he will be able to use 40 feet of flight to close to melee with reach weapon, throw javelins from a medium range, or fire the longbow at a longer range.
Last time I misjudged distance due to a combination of vertical movement and not using the 1.5 squares for diagonals, my apologies. I will wait for conformation this time, before rolling attacks and damage, to confirm I am using the appropriate weapon type.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
OOC: Is the Great Boar still standing ? I still see it displayed on the map. I assume if it is I can fly 5 feet downward and have it within melee reach of my reach weapon?
If he makes it, he'll move into melee with the bear if possible.
We used your action to climb this wall, but it still takes your movement as well, so you are atop the wall, which is where 30 feet of movement gets you.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Minorae still not really seeing anything continues to run southward, trying again to jump the wall.
Action: dash double movement southward hugging the wall.
Athletics: 26
Not sure what you are doing in this one. Are you going over the wall or going south? If you go over the wall, ,as your roll says you will, will you still continue South? It takes 20 feet of movement to go over the wall, where do you want to end up with the other 40 feet of this movement?
This post has potentially manipulated dice roll results.
The Rat King, seeing a lion before him, a Giant Eagle, Lion, and Giant Scorpion behind him, moves to the Southern wall and holds his hand against it. An instant later he disappears, vanishing from the arena.
Lion3 attacks Bennin, Lion4 attacks Cindrus, lions1 and 2 move forward but have no path to strike. Lion3 moves forward to attack Bennin... Claw. Melee Weapon Attack: 17/8 to hit, reach 5 ft., one target. Hit: 8 slashing damage.
Lion3 attacks Cindrus... Claw. Melee Weapon Attack: 24/7 to hit, reach 5 ft., one target. Hit: 5 slashing damage.
The Giant Hyenas move towards Wilm's Echo and Karnys Ruby-Eye, both atop the wall.
Dire Wolf3 moves and attacks Leon atop the wall. Dire Wolves 1, 2, and 4, move to strike at Pike, but he is just out of their reach. They are ready to strike at him if he comes into their reach though.
Dire Wolf3 attacks Leon... Bite. Melee Weapon Attack: 17/15 to hit, reach 5 ft., one target. Hit: 10 piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Galin is going to run East along the wall, until he is within range of the Cb on C4413, and ready his crossbow.
Movement: 30ft East
Action: Reload Crossbow
Bonus Action: None
Loading only means you can only make a single attack with it a round. It doesn't take your action to reload, just, no matter how many attacks you do have, you can only make a single attack per round with a crossbow. Unless you have the crossbow expert feat that is.
The elephant moves East and the Cave Bear mvoes east. The latter gets right below Galin on the wall.
Flenn gets down from the wall and rushes towards the Dire Wolves, casting flaming sphere as he does so. A five-foot ball of fire appears directly under Pike. He drives the sphere into dire wolf4.
Karnys will attempt to climb over the wall to his left (can't completely remember how climbing speed works, he'll move as far as he can afterwards).
Athletics: 9
If he makes it, he'll drop directly down and throw a spinning mote of fire at the bear there.
Attack: 8 (Adv: 20) Damage: 7
Movement: Attempting to climb up the wall to his right, ending at CV325.
Action: Fire bolt at the bear
Familiar action: Help Karnys
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
For Pike’s action I will wait this time for confirmation on positioning and distance from remaining enemies before pre rolling attacks and damage to know whether he will be able to use 40 feet of flight to close to melee with reach weapon, throw javelins from a medium range, or fire the longbow at a longer range.
Last time I misjudged distance due to a combination of vertical movement and not using the 1.5 squares for diagonals, my apologies. I will wait for conformation this time, before rolling attacks and damage, to confirm I am using the appropriate weapon type.
You do not manage to climb the wall. Do you wish to move or stay there?
If I used my action for it, would I be able to attempt to climb the wall again?
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
sure. We'll call it an object interaction.
Athletics: 24
If he makes it, he'll move into melee with the bear if possible.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Minorae still not really seeing anything continues to run southward, trying again to jump the wall.
Action: dash double movement southward hugging the wall.
Athletics: 26
OOC: Is the Great Boar still standing ? I still see it displayed on the map. I assume if it is I can fly 5 feet downward and have it within melee reach of my reach weapon?
@DragonDenn
We used your action to climb this wall, but it still takes your movement as well, so you are atop the wall, which is where 30 feet of movement gets you.
(Sounds good. Can never remember the rules for climbing, especially since it sometimes differs between threads.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Not sure what you are doing in this one. Are you going over the wall or going south? If you go over the wall, ,as your roll says you will, will you still continue South? It takes 20 feet of movement to go over the wall, where do you want to end up with the other 40 feet of this movement?
The clawfoot tries to climb the wall once more.
Athletics: 7
It manages it this time and rushes West towards Leon's position.
The Rat King, seeing a lion before him, a Giant Eagle, Lion, and Giant Scorpion behind him, moves to the Southern wall and holds his hand against it. An instant later he disappears, vanishing from the arena.
Lion3 attacks Bennin, Lion4 attacks Cindrus, lions1 and 2 move forward but have no path to strike.
Lion3 moves forward to attack Bennin...
Claw. Melee Weapon Attack: 17/8 to hit, reach 5 ft., one target. Hit: 8 slashing damage.
Lion3 attacks Cindrus...
Claw. Melee Weapon Attack: 24/7 to hit, reach 5 ft., one target. Hit: 5 slashing damage.
The Giant Hyenas move towards Wilm's Echo and Karnys Ruby-Eye, both atop the wall.
Dire Wolf3 moves and attacks Leon atop the wall. Dire Wolves 1, 2, and 4, move to strike at Pike, but he is just out of their reach. They are ready to strike at him if he comes into their reach though.
Dire Wolf3 attacks Leon...
Bite. Melee Weapon Attack: 17/15 to hit, reach 5 ft., one target. Hit: 10 piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Galin Firegard, you are up.
Galin is going to run East along the wall, until he is within range of the Cb on C4413, and ready his crossbow.
Movement: 30ft East
Action: Reload Crossbow
Bonus Action: None
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Loading only means you can only make a single attack with it a round. It doesn't take your action to reload, just, no matter how many attacks you do have, you can only make a single attack per round with a crossbow. Unless you have the crossbow expert feat that is.
Go ahead and roll your single crossbow attack.
Making hte attack roll for Galin...
To hit: 8
Damage: 3
The elephant moves East and the Cave Bear mvoes east. The latter gets right below Galin on the wall.
Flenn gets down from the wall and rushes towards the Dire Wolves, casting flaming sphere as he does so. A five-foot ball of fire appears directly under Pike. He drives the sphere into dire wolf4.
Movement: 30 feet to just west of DW2.
Action: cast flaming sphere
Bonus action: ram sphere into DW4.
DW4 dex save: 20 DC is 14.
Damage: 12 fire.
The sabertooth tiger tries to attack Yuno...
Claw. Melee Weapon Attack: 26 to hit, reach 5 ft., one target. Hit: 15 slashing damage.
The following can post actions when it works for them:
pike
Sylvara Harkend
Yuno Sunforge
Udo Pyregrove
Cindrus