Crit does a total of 19 slashing and 10 thunder, if the move damage is doubled it does 12
(Rolled the same number twice for slashing and thunder, lol.)
You hit the hound in front of you, doing significant damage with the strike, then vanish, appearing further away from the mastiffs. The mastiff you hit shimmers with thunder energy.
This post has potentially manipulated dice roll results.
Yuno will drink a potion of healing. Action: Heal: 6
Then she will provoke AoO from the Basilisk to Dash (BA) to CZ90 (CZ357) next to the barrier and behind the Thessalhydra to give all others on the creature's opposite end advantage from flanking.
OOC: I think it's still a ways for Pike's action, and he is still hanging in there, but if I am up, or targeted, and failed to notice, please let me know.
Yuno will drink a potion of healing. Action: Heal: 6
Then she will provoke AoO from the Basilisk to Dash (BA) to CZ90 (CZ357) next to the barrier and behind the Thessalhydra to give all others on the creature's opposite end advantage from flanking.
Opportunity attack from
Bite. Melee Weapon Attack: 11 to hit, reach 5 ft., one target. Hit: 5 piercing damage plus 7 (2d6) poison damage.
Leon (mirror image and flaming greatsword) strikes at the manticore but misses.
Korynn sends magic missiles into the two carrion crawlers, taking one down and injuring the other.
Galin averts his eyes from the basilisk, and moves to face the minotaur instead. He slashes into it twice for damage.
Bennin strikes at the minotaur, taking it down with thunder and lightning. He then moves north and east, up next to Cindrus.
Udo slays the final centaur, then heads further south.
[Tooltip Not Found] 3 of the shadow mastiffs are caught by the web, the fourth moving up to attack Karnys. It misses though. One of the others breaks free of the webs and moves up to threaten Flen. Shadow mastiff3 takes fire damage, though only partial, as it stops near the flaming sphere.
Thessalhydra climbs over the wall and moves in to confront bennin and Cindrus. Bennin strikes at it as it closes in though, stopping it short of them. It does a series of bite strikes at Bennin in retaliation, but misses.
Pike kills the manticore with a series of strikes, the first a false attack and the second a death strike. He then flies over and slashes at the last carrion crawler, taking it out. the Arena Master announces that the first area is cleared of targets.
kellin takes a seat with his back to the wall.
One basilisk moves over to confront Galin, but cannot attack this round. The second basilisk comes over the wall near Yuno and tries to bite her... Bite. Melee Weapon Attack: 13 to hit, reach 5 ft., one target. Hit: 7 piercing damage plus 3 poison damage.
Wilm (Aid and Bless) Strikes at the displacer beast, hitting twice and missing on the third. He wounds it, but does not take it down.
Sylvara moves and strikes at shadow mastiff3, hitting twice for damage and sending extra divine power into one of those strikes.
Cindrus turns to attack the thessalhydra, missing with the first strike, but connecting with the second.
Brocc (Aid and bless) Slays the final displacer beast. The Arena Master announces the clearing of the Northeast section.
Karnys Ruby-Eye (web) hits the mastiff near him, then misty steps back away from it.
Flen (Armor of Agathys) strikes down one of the mastiffs with his battleaxe, then takes out another with his flaming sphere.
Yuno drinks a healing potion, then climbs the wall like a monkey and rushes northward. She gets snapped at by the basilisk, but it misses. She moves around to the far side of the thessalhydra, out of sight of the basilisks and flanking the thessalhydra with the others now.
Thea Moonwhisper shoots the alpha with two arrows. (Alpha at 2 hp)
Harven (Aid and Bless) heals some of his wounds and starts heading south.
Unlike the prior battle where Pike still had a lot of energy remaining, this time he is near exhaustion. He will end his rage, ensure he is in a safe space where he can take full cover from any enemies, and take the Dodge action until this fight is over and he can rest and recover, given that his area is clear. "Best of luck to the rest of y'all," he says quietly. "Pike ain't got no more get up and go left fer this one."
This post has potentially manipulated dice roll results.
(If I fire bolt the shadow hound in the web, would it also burn away the web and thus do fire damage at the start of the hound's next turn? If not I'll still fire bolt him all the same.)
Karnys will shoot a tiny mote of fire at the hound that remains in the web. His familiar will help whoever first attacks the alpha hound.
Attack: 19 Damage: 17 fire, if it does set the web on fire the hound will take 3 fire damage at the beginning of its turn.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
You hit the hound in front of you, doing significant damage with the strike, then vanish, appearing further away from the mastiffs. The mastiff you hit shimmers with thunder energy.
Flen strikes at the hound before him... His familiar swooping in to distract.
booming blade
To hit: 20
Damage: 12 and 6 lightning and 7 thunder.
He then rams his flaming sphere into the other hound out of the webs... 8
Taking it out as well.
Thea takes aim and sends another two arrows in at the alpha, restrained in the webs.
Attack: 30 Damage: 12
Attack: 30 Damage: 10
Both arrows strike home, dealing damage and leaving the alpha barely standing.
Harven will casually head south while using his divine powers to heal his own wound.
Move: 30 ft south
Action: [lay on hands] for 20 hit points
Yuno will drink a potion of healing.
Action: Heal: 6
Then she will provoke AoO from the Basilisk to Dash (BA) to CZ90 (CZ357) next to the barrier and behind the Thessalhydra to give all others on the creature's opposite end advantage from flanking.
Cindrus turns to the Thassalhydra (averting eyes on the basilisk) and slashes at it twice with his sword.
Attack: 24 Damage: 17
Attack: 8 Damage: 16
OOC: I think it's still a ways for Pike's action, and he is still hanging in there, but if I am up, or targeted, and failed to notice, please let me know.
You strike out at the thessalhydra, hitting it once, but missing on the other.
Opportunity attack from
Bite. Melee Weapon Attack: 11 to hit, reach 5 ft., one target. Hit: 5 piercing damage plus 7 (2d6) poison damage.
Round 6 Summary:
Leon (mirror image and flaming greatsword) strikes at the manticore but misses.
Korynn sends magic missiles into the two carrion crawlers, taking one down and injuring the other.
Galin averts his eyes from the basilisk, and moves to face the minotaur instead. He slashes into it twice for damage.
Bennin strikes at the minotaur, taking it down with thunder and lightning. He then moves north and east, up next to Cindrus.
Udo slays the final centaur, then heads further south.
[Tooltip Not Found]
3 of the shadow mastiffs are caught by the web, the fourth moving up to attack Karnys. It misses though. One of the others breaks free of the webs and moves up to threaten Flen. Shadow mastiff3 takes fire damage, though only partial, as it stops near the flaming sphere.
Thessalhydra climbs over the wall and moves in to confront bennin and Cindrus. Bennin strikes at it as it closes in though, stopping it short of them. It does a series of bite strikes at Bennin in retaliation, but misses.
Pike kills the manticore with a series of strikes, the first a false attack and the second a death strike. He then flies over and slashes at the last carrion crawler, taking it out. the Arena Master announces that the first area is cleared of targets.
kellin takes a seat with his back to the wall.
One basilisk moves over to confront Galin, but cannot attack this round. The second basilisk comes over the wall near Yuno and tries to bite her...
Bite. Melee Weapon Attack: 13 to hit, reach 5 ft., one target. Hit: 7 piercing damage plus 3 poison damage.
Wilm (Aid and Bless) Strikes at the displacer beast, hitting twice and missing on the third. He wounds it, but does not take it down.
Sylvara moves and strikes at shadow mastiff3, hitting twice for damage and sending extra divine power into one of those strikes.
Cindrus turns to attack the thessalhydra, missing with the first strike, but connecting with the second.
Brocc (Aid and bless) Slays the final displacer beast. The Arena Master announces the clearing of the Northeast section.
Karnys Ruby-Eye (web) hits the mastiff near him, then misty steps back away from it.
Flen (Armor of Agathys) strikes down one of the mastiffs with his battleaxe, then takes out another with his flaming sphere.
Yuno drinks a healing potion, then climbs the wall like a monkey and rushes northward. She gets snapped at by the basilisk, but it misses. She moves around to the far side of the thessalhydra, out of sight of the basilisks and flanking the thessalhydra with the others now.
Thea Moonwhisper shoots the alpha with two arrows. (Alpha at 2 hp)
Harven (Aid and Bless) heals some of his wounds and starts heading south.
Map:
https://www.dropbox.com/s/dw28oo15x42yze7/arena enc 2.xlsx?dl=0
The hsadow mastiff and shadow mastiff alpha both try to break free of the webs.
Alpha ... 23
Shadow Mastiff ... 7
The alpha breaks fre and moves up to threaten Flen and Sylvara, though it cannot attack. The other is still caught in the webs.
Harven will simply continue heading south.
Move: 30 ft
Action: Dash (+30ft)
Unlike the prior battle where Pike still had a lot of energy remaining, this time he is near exhaustion. He will end his rage, ensure he is in a safe space where he can take full cover from any enemies, and take the Dodge action until this fight is over and he can rest and recover, given that his area is clear. "Best of luck to the rest of y'all," he says quietly. "Pike ain't got no more get up and go left fer this one."
Galin is going to attack Basilisk1 with his swords, trying to give flanking advantages to the others in his section.
Averting his eyes, Galin attacks.
Attack 1: Attack: 19 Damage: 8 (With disadvantage because his eyes are adverted.)
Attack 2: Attack: 15 Damage: 10 (With disadvantage.)
Movement: To Basilisk1
Bonus Action: None
Five percent of the people think; ten percent of the people think they think; and the other eighty-five percent would rather die than think.
An intelligent man believes only half of what he hears, a wise man knows which half. (Even Esar)
Don't wait for the perfect moment to strike, strike in the current moment and make it perfect. (William Yeats)
STATUS: Personal Problems, will not be active for a few days.
Extended Signature
(If I fire bolt the shadow hound in the web, would it also burn away the web and thus do fire damage at the start of the hound's next turn? If not I'll still fire bolt him all the same.)
Karnys will shoot a tiny mote of fire at the hound that remains in the web. His familiar will help whoever first attacks the alpha hound.
Attack: 19 Damage: 17 fire, if it does set the web on fire the hound will take 3 fire damage at the beginning of its turn.
Action: fire bolt
Familiar action: help whoever targets the alpha hound
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Korynn exits bladesong and sits in a meditative position, waiting.
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
Udo will head towards the ground, if he can see a target from 30 feet up, he’ll attack, otherwise he’ll dash down to the ground.
You hit it twice, doing damage both times.
Bennin strikes at the thessalhydra again...
Attack: 17
Damage: 10
and Unable to parse dice roll. Thunder
and Unable to parse dice roll. lightning.
Attack: 16
Damage: 8
and 4 lightning.
You land on the ground using your dash.