Nenne hooks her tumbs in her armor as she walks beside Sthara. "It seems our paths were always meant to cross, indeed. I, a servant of the god of life's end, and you, the chosen of the god of life's start. A divine consonance, perhaps."
She lapses into silence for a moment before choosing her next question. "I should like to learn more about this maze of yours, if I may be so direct as to pry?"
”It is his chosen emblem. I believe that the maze represents our path in life–we are constantly navigating, turning this way and that, following along the walls to reach some good at the center. For me, sometimes the god helps me choose which way to turn. I met these people, because he marked them,” Sthara says, motioning to the rest of the party.
"So you lived near Thay, Eku? From what I heard it´s a nasty place. Sailed with one of their Red Wizards for a while. That son of a disease ridden goblin, always acting like he was in command. He had a bunch of lacedons with him he used to board enemy ships. The day that arrow found his throat... best day on the ship. Well, except for the part where the lacedons broke free of his enchantment and boarded our ship. Anyway, I can see why you didn´t want to live there."
Eku makes a side comment to Sthara saying, "You speak almost as if you know Ubtao personally." The Chultan woman starts in surprise at Allister's tale and looks at him curiously. "You sailed with a red wizard? That must have been interesting being confined like that." She then goes on to relate a story about how when she was living in Thay. "There was this alchemist that always sent zombies to pick up supplies across town for him. Thing was, you could do whatever you wanted to the creature, so long as you didn't try and stop it or hurt it so the street kids would always add things to the zombie. I remember them adding flowers in its parts mostly," she gestures to her body as a whole, "wherever they would fit. They gave it a bucket head a few times, oh and the alchemist was enraged when it came back with a woman's wig. He came out on the street just yelling at the whole market collectively." She laughs at the memory.
The guide's laugh is cut short as a long howl rips through the air from a distance bearing an otherworldly echo of itself. Eku instinctively drops low to the ground defensively even though the sound is quite far from where the party stands. Her knuckles turn white around her serpent staff as she stares in the direction of the howl, as if whatever made the sound is going to burst right out of the jungle. She shakes her head and says, "Perhaps we should pick up the pace? I do not know what is out there, but I cannot place a howling creature in Chult, save some of the monkeys, and I assure you, they do not sound like that."
This post has potentially manipulated dice roll results.
Nature check 6
Listening to the howl, Boosey tries to determine which direction it comes from. "You've never heard anything like that before?" he asks Eku, raising an eyebrow. "Sounds like a barmaid I once met on the way to Neverwinter, she could send shivers down your spine...Molly. That was her name. She used to devour people too"
The sound could be Molly for all Boosey knows, though this is a long way from Neverwinter. Eku shakes her head at the bard and says, "No, I don't think so. Whatever it is, it sounds beastial. Gets the blood pumping, no?" She nods with grim determination and adds, "If it finds us with malevolence in its heart, we will put it out of its misery."
"Molly could well have been described as bestial, she certainly got the customers blood pumping from what I can remember. Allister might've got on well with her", and he looks in the direction of the howl. "All joking aside, we'd be better off not meeting this thing."
"I would prefer to calm its heart rather than still it," Nenne says, her hair fading back into a pensive silver as she frowns mildly. "Though I suppose Kelemvor will make his will known should the time come for us to meet."
She stops walking briefly so the clanking of her armor doesn't distract her and narrows her eyes to look for any signs of movement in the vicinity. (Perception 18).
ooc: And for kicks and inevitably ineffective giggles, she'll use another Eyes of the Grave. Why not.
Nenne scans the area, taking note of the lack of sound in the jungle. Her eyes fall from one tree to the next, up that branch and down to those fronds. The sounds slowly begin to come back, and on a hunch, she calls to Kelemvor once more to enhance her sight into the world beyond the grave. Still scanning the area, her eyes gently pulse a light green color and her vision turns grey, indicating no signs of undeath close by. Again, the chilling howl sounds in the distance and Nenne's eyes pop open wider. Is that? No, it couldn't be.
Nenne:
Something from the Feywild calls out to you in the howl. Both beautiful and deadly, there is an unmistakable familiarity about the howl that one never forgets after meeting winter wolves. Their breath, as cold as ice, creates an effect in their throats that almost duplicate the sounds they make. A memory flashes across your mind of a pack of winter wolves you used to watch. They had settled in for the season to birth their pups and stayed throughout the season. Sometimes they were so hard to spot against the white of the snow, but when they came out their coats were brilliant, shining in the winter sun.
The jungle sounds die away again as the howl echoes through the jungle. Eku shivers as a chill runs down her spine. "We have got to get moving if we are going to keep our distance from that thing." She moves to continue the pace along, presumably towards Fort Beluarian.
"I may know this creature," Nenne says to the group, drawing her mace so it stops clanking against her armor. "Its cry reminds me of a species of wolf from my homeland, though how it arrived and survived in this unforgiving Chultan climate, I cannot say. It is a fearsome creature, and a noble one."
Her expression grows conflicted. "I do not wish to endanger the group, or delay our mission. Yet," she admits sheepishly, "I feel responsible for this beast and its welfare. I would see it returned to its native snows - or ushered mercifully to the court of the Fair Judge, if such a feat is impossible. I fear that simply continuing our journey may cause harm for us or future travelers of this jungle, if the wolf is permitted to roam free."
"Forgive me for my sentimentality," she concludes, a little subdued. "I understand if you think it reckless."
Allister stops dead in his track. "What in every god´s name are you talking about. That growl sounds like Malar himself is pursuing us. And you want to stop this creature by yourself? No way, we´re not talking about a group of grungs, this is beyond any of us individually. Either we go together or we make a stand together." He positions himself directly next to Nenne.
"You can't face this by yourself, besides, I trust your judgement Nenne. That howl sends shivers down my spine, but if you are right, we may be able to help it. Wolves, no matter their species are noble beasts." His face takes a darker turn. "The bigger question is, how in the hell did that thing get here if it's from your home. Could it be linked to the curse, in some way?"
Addressing the rest of the group. "So, if anyone can speak with animals, now might be a good time to show us all how it works! It might even stop some of us becoming a light snack"
"I know not how to speak with them, but if it is a wolf, I may be able to read it's thoughts." Funderburk looked around to the group, off of Dunk, eating, and standing beside him. "Although it would have to be a judgement call or feeling if he wants it or not. I believe he won't be very happy if I intruded him mentally and he didn't want it."
He looked at Boosey, "It is just an idea though. I do believe that if Nenne wants to try and help the beast, I shall go with her. To help her myself, and to experience such a magnificent beast. As a friend and companion, I shall help in any way I may."
He climbs the back of Dunk once more, patting him so as he does to not disturb his eating. "I may also, be of help when it comes to a fight. I have my ways to... enlarge the damage if it comes to it."
"Well..", I draw out the word as I talk to Funderburk, "You've got your pet dinosaur", and I pat Dunk on his flank, "it seems only fair that Neene has a chance to add a wolf to the party. As long as it doesn't object too much"
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Nenne hooks her tumbs in her armor as she walks beside Sthara. "It seems our paths were always meant to cross, indeed. I, a servant of the god of life's end, and you, the chosen of the god of life's start. A divine consonance, perhaps."
She lapses into silence for a moment before choosing her next question. "I should like to learn more about this maze of yours, if I may be so direct as to pry?"
”It is his chosen emblem. I believe that the maze represents our path in life–we are constantly navigating, turning this way and that, following along the walls to reach some good at the center. For me, sometimes the god helps me choose which way to turn. I met these people, because he marked them,” Sthara says, motioning to the rest of the party.
"So you lived near Thay, Eku? From what I heard it´s a nasty place. Sailed with one of their Red Wizards for a while. That son of a disease ridden goblin, always acting like he was in command. He had a bunch of lacedons with him he used to board enemy ships. The day that arrow found his throat... best day on the ship. Well, except for the part where the lacedons broke free of his enchantment and boarded our ship. Anyway, I can see why you didn´t want to live there."
Eku makes a side comment to Sthara saying, "You speak almost as if you know Ubtao personally." The Chultan woman starts in surprise at Allister's tale and looks at him curiously. "You sailed with a red wizard? That must have been interesting being confined like that." She then goes on to relate a story about how when she was living in Thay. "There was this alchemist that always sent zombies to pick up supplies across town for him. Thing was, you could do whatever you wanted to the creature, so long as you didn't try and stop it or hurt it so the street kids would always add things to the zombie. I remember them adding flowers in its parts mostly," she gestures to her body as a whole, "wherever they would fit. They gave it a bucket head a few times, oh and the alchemist was enraged when it came back with a woman's wig. He came out on the street just yelling at the whole market collectively." She laughs at the memory.
The guide's laugh is cut short as a long howl rips through the air from a distance bearing an otherworldly echo of itself. Eku instinctively drops low to the ground defensively even though the sound is quite far from where the party stands. Her knuckles turn white around her serpent staff as she stares in the direction of the howl, as if whatever made the sound is going to burst right out of the jungle. She shakes her head and says, "Perhaps we should pick up the pace? I do not know what is out there, but I cannot place a howling creature in Chult, save some of the monkeys, and I assure you, they do not sound like that."
Allister quickly draws his blades. "Eyes and ears open, we might meet the turd creator soon."
Nature check 6
Listening to the howl, Boosey tries to determine which direction it comes from. "You've never heard anything like that before?" he asks Eku, raising an eyebrow. "Sounds like a barmaid I once met on the way to Neverwinter, she could send shivers down your spine...Molly. That was her name. She used to devour people too"
The sound could be Molly for all Boosey knows, though this is a long way from Neverwinter. Eku shakes her head at the bard and says, "No, I don't think so. Whatever it is, it sounds beastial. Gets the blood pumping, no?" She nods with grim determination and adds, "If it finds us with malevolence in its heart, we will put it out of its misery."
"Molly could well have been described as bestial, she certainly got the customers blood pumping from what I can remember. Allister might've got on well with her", and he looks in the direction of the howl. "All joking aside, we'd be better off not meeting this thing."
"I would prefer to calm its heart rather than still it," Nenne says, her hair fading back into a pensive silver as she frowns mildly. "Though I suppose Kelemvor will make his will known should the time come for us to meet."
She stops walking briefly so the clanking of her armor doesn't distract her and narrows her eyes to look for any signs of movement in the vicinity. (Perception 18).
ooc: And for kicks and inevitably ineffective giggles, she'll use another Eyes of the Grave. Why not.
Nenne, can you roll a nature check, please?
Nenne scans the area, taking note of the lack of sound in the jungle. Her eyes fall from one tree to the next, up that branch and down to those fronds. The sounds slowly begin to come back, and on a hunch, she calls to Kelemvor once more to enhance her sight into the world beyond the grave. Still scanning the area, her eyes gently pulse a light green color and her vision turns grey, indicating no signs of undeath close by. Again, the chilling howl sounds in the distance and Nenne's eyes pop open wider. Is that? No, it couldn't be.
Nenne:
Something from the Feywild calls out to you in the howl. Both beautiful and deadly, there is an unmistakable familiarity about the howl that one never forgets after meeting winter wolves. Their breath, as cold as ice, creates an effect in their throats that almost duplicate the sounds they make. A memory flashes across your mind of a pack of winter wolves you used to watch. They had settled in for the season to birth their pups and stayed throughout the season. Sometimes they were so hard to spot against the white of the snow, but when they came out their coats were brilliant, shining in the winter sun.
Nature 18
The jungle sounds die away again as the howl echoes through the jungle. Eku shivers as a chill runs down her spine. "We have got to get moving if we are going to keep our distance from that thing." She moves to continue the pace along, presumably towards Fort Beluarian.
"I may know this creature," Nenne says to the group, drawing her mace so it stops clanking against her armor. "Its cry reminds me of a species of wolf from my homeland, though how it arrived and survived in this unforgiving Chultan climate, I cannot say. It is a fearsome creature, and a noble one."
Her expression grows conflicted. "I do not wish to endanger the group, or delay our mission. Yet," she admits sheepishly, "I feel responsible for this beast and its welfare. I would see it returned to its native snows - or ushered mercifully to the court of the Fair Judge, if such a feat is impossible. I fear that simply continuing our journey may cause harm for us or future travelers of this jungle, if the wolf is permitted to roam free."
"Forgive me for my sentimentality," she concludes, a little subdued. "I understand if you think it reckless."
Allister stops dead in his track. "What in every god´s name are you talking about. That growl sounds like Malar himself is pursuing us. And you want to stop this creature by yourself? No way, we´re not talking about a group of grungs, this is beyond any of us individually. Either we go together or we make a stand together." He positions himself directly next to Nenne.
Eku turns on her heels to give Nenne an incredulous look. Dunk spots a particularly tasty fern and decides to eat it up.
"You can't face this by yourself, besides, I trust your judgement Nenne. That howl sends shivers down my spine, but if you are right, we may be able to help it. Wolves, no matter their species are noble beasts." His face takes a darker turn. "The bigger question is, how in the hell did that thing get here if it's from your home. Could it be linked to the curse, in some way?"
Addressing the rest of the group. "So, if anyone can speak with animals, now might be a good time to show us all how it works! It might even stop some of us becoming a light snack"
"I know not how to speak with them, but if it is a wolf, I may be able to read it's thoughts." Funderburk looked around to the group, off of Dunk, eating, and standing beside him. "Although it would have to be a judgement call or feeling if he wants it or not. I believe he won't be very happy if I intruded him mentally and he didn't want it."
He looked at Boosey, "It is just an idea though. I do believe that if Nenne wants to try and help the beast, I shall go with her. To help her myself, and to experience such a magnificent beast. As a friend and companion, I shall help in any way I may."
He climbs the back of Dunk once more, patting him so as he does to not disturb his eating. "I may also, be of help when it comes to a fight. I have my ways to... enlarge the damage if it comes to it."
Made you look.
"Well..", I draw out the word as I talk to Funderburk, "You've got your pet dinosaur", and I pat Dunk on his flank, "it seems only fair that Neene has a chance to add a wolf to the party. As long as it doesn't object too much"