"Whoa, hold on! We mean you no harm! Stop attacking us!" Topsy cries out
None of the Kuo-toa with the nets or spears respond to Topsy's cries but the Kuo-toa at the back of the party cries out "If that is the case - drop your weapons and come quietly as Leemooggoogoon needs to be fed!"
And if you'll allow me to still have an action, my action will be to dodge.
Yes you can still have your action - its been noted.
"I don't think they're keen on talking, Turvey," Izzrak offers matter-of-factly. "All that hostility must be exhausting," he says, turning to the group of kuo toa, with a flick of a hand. "You should go ahead and get some rest..."
He casts sleep toward the group of them, affecting 20 HP.
OoC: Welp, that might well do nothing whatsoever... I guess maybe it will knock out one of the injured ones at least.
Izzrak casts sleep toward the group of them, affecting 20 HP.
As their are two groups - one in front of Ront and Topsy and one behind - I'm assuming that the spell was cast on the front group, which are armed with spears. The Kuo-toa armed with a spear that Prince Derendil had just swiped with his claws collapses to the ground. Interestingly his eyes remain wide open.
"Stop talking and run!" Turvy yells. He moves up to behind the closest kuo-toa. (He should be able to get to I-12 with his 25 feet of movement unless some of those colored areas are obstacles.) Similarly to the other male deep gnome, he fills his rusty iron bar with magic, causing it to vibrate. Turvy then attempts to hit the fish-man with his weapon.
Ront laughs at the flimsy throws, a harsh sound lacking any humor whatsoever. "I thought so, ya slimy fish-heads. Hope you taste good over a fire!"He will swing his mace at the closest one. Attack: 13 Damage: 10
Six of Eight will continue silently flinging eldritch blasts at his hexed target from a distance! Attack: 15 Damage: 7 force + 1 necrotic
This post has potentially manipulated dice roll results.
A confused melee
1. Two of the Kuo-toa armed with spears thrust them menacingly at the rest of the party and dodge any of the attacks made against them.
2. Six of Eight launches a blast at one one of the Kuo-toa armed with a net.
3. Another of the Kuo-toa armed with a net flings it at (1-2 Ront or 3-4 Topsy) {3 - Ront} Attack: 21 Damage: 0 and manages to entangle him in the net
4. In a move completely unexpected given their races' history Eldrik quiickly moves forward and swings his mannacles at the Kuo-toa who had entangled Ront and drops it.
5. One of the Kuo-toa armed with spears thrust them menacingly at the rest of the party and dodge any of the attacks made against them.
6. Another of the Kuo-toa armed with a net flings it at Topsy) Attack: 18 Damage: 0 and manages to entangle her in the net and then with the help of one of the other Kuo-toa starts dragging her away covering a distance of 15 feet
7. Ront struggles 18 and easily breaks free of the net.
8. Derendil leaps over the sleeping Kuo-toa and flails unsuccessfully at the larger Kuo-toa who has now stepped into the front line who now bites Attack: 21 Damage: 3 and punches Attack: 9 Damage: 7 & Attack: 7 Damage: 4 at the Quaggoth.
9. Meanwhile Topsy struggles to free herself {17} to free herself from the net but is unsuccessful.
OoC: Is the kuo toa that Izzrak had hexed still up? He would like to go after one of the ones holding the net, but not sure if he can move his hex to it first...
OoC: Is the kuo toa that Izzrak had hexed still up? He would like to go after one of the ones holding the net, but not sure if he can move his hex to it first
The one that Izzraak hit with the hex is the one that fell asleep when he cast that spell.
Turvy's 23 didn't hit anything? Yikes!
Surprise surprise it did hit and damaged - I included it in my spreadsheet but forgot to include it in the post. The Kuo-toa he hit is badly wounded!
This post has potentially manipulated dice roll results.
(I'm going to post Ront and Six's actions early. I'm going to be on the road all day tomorrow and don't want to hold you all up!)
Ront laughs at the attempts to bring him down, easily tearing his way out of the kua-toa's net. But his little friend was having trouble and was starting to be dragged away. Ront was definitely not about to let her go without a fight! He moves to attack the one dragging Topsy away, swinging his mace at the creature's hands and arms (or grabs the net and tries to free her...) Attack: 22 Damage: 9
Six continues his force barrage at the hostile party. (If his first target has fallen, he will move the hex to a new one, again giving disadvantage on Dex saves.) Attack: 10 Damage: 2 + 6 necrotic
"Whoa, hold on! We mean you no harm! Stop attacking us!" Topsy cries out
None of the Kuo-toa with the nets or spears respond to Topsy's cries but the Kuo-toa at the back of the party cries out "If that is the case - drop your weapons and come quietly as Leemooggoogoon needs to be fed!"
Yes you can still have your action - its been noted.
Izaak - you're up next!
DM - Stopping a god in his tracks
"I don't think they're keen on talking, Turvey," Izzrak offers matter-of-factly. "All that hostility must be exhausting," he says, turning to the group of kuo toa, with a flick of a hand. "You should go ahead and get some rest..."
He casts sleep toward the group of them, affecting 20 HP.
OoC: Welp, that might well do nothing whatsoever... I guess maybe it will knock out one of the injured ones at least.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
As their are two groups - one in front of Ront and Topsy and one behind - I'm assuming that the spell was cast on the front group, which are armed with spears. The Kuo-toa armed with a spear that Prince Derendil had just swiped with his claws collapses to the ground. Interestingly his eyes remain wide open.
Turvey you're up next!
DM - Stopping a god in his tracks
"Stop talking and run!" Turvy yells.
OOC: Hey, DM, is Turvy's "rusty iron bar" worth at least 1 sp?
Yes but only because I’m curious to see where this is going.
DM - Stopping a god in his tracks
OoC: Booming Blade / Green Flame Blade, presumably...
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
"Stop talking and run!" Turvy yells. He moves up to behind the closest kuo-toa. (He should be able to get to I-12 with his 25 feet of movement unless some of those colored areas are obstacles.) Similarly to the other male deep gnome, he fills his rusty iron bar with magic, causing it to vibrate. Turvy then attempts to hit the fish-man with his weapon.
Attack: 23 Damage: 6 bludgeoning
Sneak attack: 9
Booming blade if the kuo-toa moves: 3 thunder
One of the kuo-toa with a net flings it at (1-2 Ront or 3-4 Topsy) {1 - Ront} Attack: 4 Damage: 0 who easily dodges.
Jimjar you're up next
DM - Stopping a god in his tracks
On my turn:
Ront laughs at the flimsy throws, a harsh sound lacking any humor whatsoever. "I thought so, ya slimy fish-heads. Hope you taste good over a fire!" He will swing his mace at the closest one. Attack: 13 Damage: 10
Six of Eight will continue silently flinging eldritch blasts at his hexed target from a distance! Attack: 15 Damage: 7 force + 1 necrotic
Love God. Love Others. Any Questions?
Jimjar scurries up to one of the injured kuo toa (Bonus Action: Dash), and swipes at it with his thunder-sheathed dagger.
(Rolls from previous post:
Attack ( booming blade): 21 Damage: 16))
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
On their turns..
Derendil will fly into a rage, slashing at the nearest kua-toa with his long claws
Attack: 10 Damage: 7
Eldrik will continue attacking with his makeshift weapon
Attack: 17 Damage: 9
Attack: 17 Damage: 10
A confused melee
1. Two of the Kuo-toa armed with spears thrust them menacingly at the rest of the party and dodge any of the attacks made against them.
2. Six of Eight launches a blast at one one of the Kuo-toa armed with a net.
3. Another of the Kuo-toa armed with a net flings it at (1-2 Ront or 3-4 Topsy) {3 - Ront} Attack: 21 Damage: 0 and manages to entangle him in the net
4. In a move completely unexpected given their races' history Eldrik quiickly moves forward and swings his mannacles at the Kuo-toa who had entangled Ront and drops it.
5. One of the Kuo-toa armed with spears thrust them menacingly at the rest of the party and dodge any of the attacks made against them.
6. Another of the Kuo-toa armed with a net flings it at Topsy) Attack: 18 Damage: 0 and manages to entangle her in the net and then with the help of one of the other Kuo-toa starts dragging her away covering a distance of 15 feet
7. Ront struggles 18 and easily breaks free of the net.
8. Derendil leaps over the sleeping Kuo-toa and flails unsuccessfully at the larger Kuo-toa who has now stepped into the front line who now bites Attack: 21 Damage: 3 and punches Attack: 9 Damage: 7 & Attack: 7 Damage: 4 at the Quaggoth.
9. Meanwhile Topsy struggles to free herself {17} to free herself from the net but is unsuccessful.
Izraak you're up next followed by Turvey
DM - Stopping a god in his tracks
OoC: Is the kuo toa that Izzrak had hexed still up? He would like to go after one of the ones holding the net, but not sure if he can move his hex to it first...
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Turvy's 23 didn't hit anything? Yikes!
The one that Izzraak hit with the hex is the one that fell asleep when he cast that spell.
Surprise surprise it did hit and damaged - I included it in my spreadsheet but forgot to include it in the post. The Kuo-toa he hit is badly wounded!
DM - Stopping a god in his tracks
Izzrak what do you want to do?
DM - Stopping a god in his tracks
OoC: Oh, sorry!
Izzrak fires another beam of energy at one of the other kuo toa.
Attack: 23 Damage: 7
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Turvey your'e next
DM - Stopping a god in his tracks
(I'm going to post Ront and Six's actions early. I'm going to be on the road all day tomorrow and don't want to hold you all up!)
Ront laughs at the attempts to bring him down, easily tearing his way out of the kua-toa's net. But his little friend was having trouble and was starting to be dragged away. Ront was definitely not about to let her go without a fight! He moves to attack the one dragging Topsy away, swinging his mace at the creature's hands and arms (or grabs the net and tries to free her...) Attack: 22 Damage: 9
Six continues his force barrage at the hostile party. (If his first target has fallen, he will move the hex to a new one, again giving disadvantage on Dex saves.) Attack: 10 Damage: 2 + 6 necrotic
Love God. Love Others. Any Questions?
Thanks for the early posts. Safe travels - where are you off to?
DM - Stopping a god in his tracks