The Tabaxi Captain kills the remaining Giant Crab and calls out “We are done here, yes? Yes! This is good, Three Earrings suggests that we move onto her ship now, yes?” and she starts ushering you and as many of the other survivors onto the Wavechaser.
The Wavechaser is a type of vessel known as a caravel, which is equipped for navigating coastal waters. The ship can carry twenty passengers comfortably and a maximum of 22 safely. Though it’s a sturdy vessel, it’s not built for the open ocean. Fortunately, the Tradewind (skiff) can hold some additional survivors and you will just manage to get everyone left on the island on to one of the two vessels somewhat safely.
[Everyone, you can level up your characters to level two. There will be a break from combat for at least a few days, possibly more depending on what people want to do and how much people roleplay the journey and interactions with the sailors and each other.]
Before boarding Ervalin speaks to Oden and says "I think we should split up to find Arvastan, Mira and Kerith. Elanza and I will go on the Tradewind to Bisaft Isle. You can either meet us there and we can search separately to speed it up, or you could go to Brokenbank and search for them there. What are your thoughts?"
When the beast of the fighter (no pun intended) finished yet another attacked and gave the signal to everyone come on board, Laire did not waste a second, and hurried to the boat with the rest of the survivors. The "real life" she was so eager to see, proved to be quite dangerous and a touch too exciting.
Before boarding Ervalin speaks to Oden and says "I think we should split up to find Arvastan, Mira and Kerith. Elanza and I will go on the Tradewind to Bisaft Isle. You can either meet us there and we can search separately to speed it up, or you could go to Brokenbank and search for them there. What are your thoughts?"
"I was thinking the same thing. I'll search in Brokenbank. Look for a way to send word if you find them. Take care, brother!" He turns to look for Elanza, and placing a hand of her shoulder, he says smiling: "You were something fierce today. Look after him for me."
After saying his goodbyes, Oden boards the Wavechaser.
Vincent kills Sahuagin 4 (SE4) and damages Giant Crab 3 (Cr3).
[I did not realise how effective the Death Domain reaper class feature was, and it looks like it works with all three of your cantrips.]
(early on, yes, and against crowds. It plays like a tempest or war cleric in a lot of ways. With the necromancy melee Cantrip I proposed, they are a Death Knight.)
Tharhun is the last one to get on the ship, taking a second and third look around to make sure no one is left behind. Once he's confident that no one has, he quickly makes his way up the gangplank to board the Wavechaser, adding to the conversation, "Some form of magic I would presume?"
Flora Isle and the rest of Palma Flora grows ever smaller on the horizon as Wavechaser cuts through the choppy waters of the Lucidian Ocean. The refugees you saved from the village are huddled on the deck of the ship, while the crew tends to the vessel.
[This part of the adventure is an opportunity for your characters to catch their collective breath, interact with each other and some of the NPCs on the vessel, explore the vessel and plan their next moves. Let me know if you want to know anything or interact with any PC. The captain is currently locked away in her quarters and I can let you know where other NPCs are, if you are looking to interact with some of the sailors or refugees. ]
Tharhun will join the refugeed NPCs on the deck, and speak on their behalf to some of the crew, seeing if there are anywhere if they can stay, and barring that, any spare blankets or supplies they might be lent. He'd then spend his time with the people who just lost their homes, trying to comfort them to varying degrees. At one point, he even starts singing an old army song with some of the children and adults, in an attempt to lift their spirits, or at least distract them.
Performance for Army/sea shanties: 18
He forgets the song he learned was in Draconic, and has a hard time keeping it going with most of the villagers.
A burly, hairy man is playing a card game with some of the refugees. A half-orc gazes out at the waves, as she smiles at a dolphin leaping through the ship’s wake. A young male elf with pale-green skin and watery eyes is speaking to a female dwarf with a thick, knotted beard at the ship’s helm. A handsome, muscle-bound man is flirting with one of the refugees.
Vincent would like to go find a captain or first mate. He’s looking to find out what sort of ship this is, and what they do
Vincent, you would assume that the dwarf is the first mate from the way that she gave orders earlier. Let me know specifically what you want to do and say.
Beatrice is gonna go find an out of the way patch of floor and go to sleep.
Island refugees have created makeshift shelters from the sun all across the deck of Wavechaser. Those you saved during the raid are here, as well as those you saved from the sharks and a handful of others who managed to reach the ship before it left the dock.
Beatrice, there aren't many out of the way patches of the deck left that haven't already got shelters set up, but as Beatrice searches for a place to rest Bryn calls out "Young hero, please come and join us, rest your weary bones." Bryn, Piotr and Ness (the dwarfs that were saved from the Inn) have set up a small shelter, and although Ness has finally woken up, it is peaceful enough and you will have shelter from the sun if you rest there. Otherwise, you can keep looking for another place to rest. There are stairs to go below deck, though you haven't seen anyone except the captain go down them so far.
Everyone can take a short rest now, and even a long rest if they do not want to interact with each other or any NPCs.
Beatrice, there aren't many out of the way patches of the deck left that haven't already got shelters set up, but as Beatrice searches for a place to rest Bryn calls out "Young hero, please come and join us, rest your weary bones." Bryn, Piotr and Ness (the dwarfs that were saved from the Inn) have set up a small shelter, and although Ness has finally woken up, it is peaceful enough and you will have shelter from the sun if you rest there. Otherwise, you can keep looking for another place to rest. There are stairs to go below deck, though you haven't seen anyone except the captain go down them so far.
Beatrice will gratefully go collapse with them, giving them a thumbs up and a grin as she lies down. "Thanks, I appreciate it," she says, before dozing off into a short rest.
Tharhunwas not alone helping about. Before returning to her own business - that was watching and learning - Laire walked around cheking on injured. She did not have much of her magic left, but what she had, she would offer. (3 healing is still possible for her before rest)
Every time she passes and elf she would watch him or her a moment longer than the others, but not by much and there was not any expectancy in her look, just curiosity.
Vincent approaches the Dwarvish first mate. “Excuse me? Vincent Flintmore. I’m trying to work on the next steps for these people, and I figured I’d start with finding out what sort of ship this is. Who are you? What does this ship do?”
As soon as the caravel left the dock, even before tending to his wound, Oden went to find those strangers who fought to protect the villagers, to thank them, and learn their names. The two gnomes, so different from one another: one - an axe-wielding bundle of fury, the other - a magic practitioner with a winged cat as a companion; the crimson scaled Dragonborn with the fierce-looking weapon; the rapier wielding human female who was shouting encouragements throughout the fight; the tall human with the war pick with the look of a soldier; the messy-looking human who talked sense into Joao while energy blasting fish-faces left and right; and the pale young elf who used stones more effectively than he thought possible.
Meeting the pale elf's gaze, Oden says: "You risked your life to help strangers, and some of them are my friends. Hannad, mellon!* I am Oden. Pardon my curiosity... I can tell you are of the Tel-quessir, but I cannot place you in a family I know. Or perhaps you are Tau-tel-quessir?
"Elen síla lúmenn' omentielvo," politely greeted Laire one of the most curious person participating the commotion earlier. She continued in elven, very slightly, elusively different from the one Oden used. "My name is Laire. And though the Moon indeed watches us all, I am not sure you mean the same thing when calling me Tau-tel-quessir."She smiled, doing her best to stop staring and behave normally (whatever it means around here). "Forgive me the stare, please. I am not from this place and you are right, you can not know my family. We live ... in the mountains, this is my first meeting with the world outside. Did not expect it to be so violent". "But your question ... does it mean there are many elves living on this land? Not the wanderers, but families?"
Tharhun, noting that the half-orc woman seems to be the least busy of the crew members he spots, approaches her and inquires for the blankets/supplies for the refugees. He politely taps her shoulder before giving a polite head bow, "Hello there, sorry to interrupt, but I was wondering if your ship would have any spare supplies for the refugees? Nothing to fancy of course, but maybe some spare blankets?"
Tharhun, noting that the half-orc woman seems to be the least busy of the crew members he spots, approaches her and inquires for the blankets/supplies for the refugees. He politely taps her shoulder before giving a polite head bow, "Hello there, sorry to interrupt, but I was wondering if your ship would have any spare supplies for the refugees? Nothing to fancy of course, but maybe some spare blankets?"
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The Tabaxi Captain kills the remaining Giant Crab and calls out “We are done here, yes? Yes! This is good, Three Earrings suggests that we move onto her ship now, yes?” and she starts ushering you and as many of the other survivors onto the Wavechaser.
The Wavechaser is a type of vessel known as a caravel, which is equipped for navigating coastal waters. The ship can carry twenty passengers comfortably and a maximum of 22 safely. Though it’s a sturdy vessel, it’s not built for the open ocean. Fortunately, the Tradewind (skiff) can hold some additional survivors and you will just manage to get everyone left on the island on to one of the two vessels somewhat safely.
[Everyone, you can level up your characters to level two. There will be a break from combat for at least a few days, possibly more depending on what people want to do and how much people roleplay the journey and interactions with the sailors and each other.]
Before boarding Ervalin speaks to Oden and says "I think we should split up to find Arvastan, Mira and Kerith. Elanza and I will go on the Tradewind to Bisaft Isle. You can either meet us there and we can search separately to speed it up, or you could go to Brokenbank and search for them there. What are your thoughts?"
When the beast of the fighter (no pun intended) finished yet another attacked and gave the signal to everyone come on board, Laire did not waste a second, and hurried to the boat with the rest of the survivors. The "real life" she was so eager to see, proved to be quite dangerous and a touch too exciting.
Meili Liang Lvl 5 Monk
Dice
"I was thinking the same thing. I'll search in Brokenbank. Look for a way to send word if you find them. Take care, brother!" He turns to look for Elanza, and placing a hand of her shoulder, he says smiling: "You were something fierce today. Look after him for me."
After saying his goodbyes, Oden boards the Wavechaser.
(early on, yes, and against crowds. It plays like a tempest or war cleric in a lot of ways. With the necromancy melee Cantrip I proposed, they are a Death Knight.)
Paladin - warforged - orange
Vincent will try to find someplace to be out of the way but ready to fend off more of the monsters.
“I can’t come up with any ideas for how the island could sink like that.” He says it aloud but without any particular audience
Paladin - warforged - orange
"Neither can I, but I'm sure as hell ready to get off it," Beatrice says, boarding the Wavechaser after the others.
Tharhun is the last one to get on the ship, taking a second and third look around to make sure no one is left behind. Once he's confident that no one has, he quickly makes his way up the gangplank to board the Wavechaser, adding to the conversation, "Some form of magic I would presume?"
Flora Isle and the rest of Palma Flora grows ever smaller on the horizon as Wavechaser cuts through the choppy waters of the Lucidian Ocean. The refugees you saved from the village are huddled on the deck of the ship, while the crew tends to the vessel.
[This part of the adventure is an opportunity for your characters to catch their collective breath, interact with each other and some of the NPCs on the vessel, explore the vessel and plan their next moves. Let me know if you want to know anything or interact with any PC. The captain is currently locked away in her quarters and I can let you know where other NPCs are, if you are looking to interact with some of the sailors or refugees. ]
Vincent would like to go find a captain or first mate. He’s looking to find out what sort of ship this is, and what they do
Paladin - warforged - orange
Beatrice is gonna go find an out of the way patch of floor and go to sleep.
Tharhun will join the refugeed NPCs on the deck, and speak on their behalf to some of the crew, seeing if there are anywhere if they can stay, and barring that, any spare blankets or supplies they might be lent. He'd then spend his time with the people who just lost their homes, trying to comfort them to varying degrees. At one point, he even starts singing an old army song with some of the children and adults, in an attempt to lift their spirits, or at least distract them.
Performance for Army/sea shanties: 18
He forgets the song he learned was in Draconic, and has a hard time keeping it going with most of the villagers.
A burly, hairy man is playing a card game with some of the refugees. A half-orc gazes out at the waves, as she smiles at a dolphin leaping through the ship’s wake. A young male elf with pale-green skin and watery eyes is speaking to a female dwarf with a thick, knotted beard at the ship’s helm. A handsome, muscle-bound man is flirting with one of the refugees.
Vincent, you would assume that the dwarf is the first mate from the way that she gave orders earlier. Let me know specifically what you want to do and say.
Island refugees have created makeshift shelters from the sun all across the deck of Wavechaser. Those you saved during the raid are here, as well as those you saved from the sharks and a handful of others who managed to reach the ship before it left the dock.
Beatrice, there aren't many out of the way patches of the deck left that haven't already got shelters set up, but as Beatrice searches for a place to rest Bryn calls out "Young hero, please come and join us, rest your weary bones." Bryn, Piotr and Ness (the dwarfs that were saved from the Inn) have set up a small shelter, and although Ness has finally woken up, it is peaceful enough and you will have shelter from the sun if you rest there. Otherwise, you can keep looking for another place to rest. There are stairs to go below deck, though you haven't seen anyone except the captain go down them so far.
Everyone can take a short rest now, and even a long rest if they do not want to interact with each other or any NPCs.
It seems that I was writing the last post when you posted what Tharhun was going to do.
Let me know which of the crew you speak to and what specifically you ask (we will need to RP it).
The refugees appear to appreciate the effort you put in to performing for them, even though the execution wasn't the best.
Beatrice will gratefully go collapse with them, giving them a thumbs up and a grin as she lies down. "Thanks, I appreciate it," she says, before dozing off into a short rest.
Tharhunwas not alone helping about. Before returning to her own business - that was watching and learning - Laire walked around cheking on injured. She did not have much of her magic left, but what she had, she would offer. (3 healing is still possible for her before rest)
Every time she passes and elf she would watch him or her a moment longer than the others, but not by much and there was not any expectancy in her look, just curiosity.
Meili Liang Lvl 5 Monk
Dice
Vincent approaches the Dwarvish first mate.
“Excuse me? Vincent Flintmore. I’m trying to work on the next steps for these people, and I figured I’d start with finding out what sort of ship this is. Who are you? What does this ship do?”
Paladin - warforged - orange
As soon as the caravel left the dock, even before tending to his wound, Oden went to find those strangers who fought to protect the villagers, to thank them, and learn their names. The two gnomes, so different from one another: one - an axe-wielding bundle of fury, the other - a magic practitioner with a winged cat as a companion; the crimson scaled Dragonborn with the fierce-looking weapon; the rapier wielding human female who was shouting encouragements throughout the fight; the tall human with the war pick with the look of a soldier; the messy-looking human who talked sense into Joao while energy blasting fish-faces left and right; and the pale young elf who used stones more effectively than he thought possible.
Meeting the pale elf's gaze, Oden says: "You risked your life to help strangers, and some of them are my friends. Hannad, mellon!* I am Oden. Pardon my curiosity... I can tell you are of the Tel-quessir, but I cannot place you in a family I know. Or perhaps you are Tau-tel-quessir?
Tel-quessir - Elf, Tau-tel-quessir - Moon Elf
* Elvish:
Thanks, friend!
"Elen síla lúmenn' omentielvo," politely greeted Laire one of the most curious person participating the commotion earlier. She continued in elven, very slightly, elusively different from the one Oden used. "My name is Laire. And though the Moon indeed watches us all, I am not sure you mean the same thing when calling me Tau-tel-quessir." She smiled, doing her best to stop staring and behave normally (whatever it means around here). "Forgive me the stare, please. I am not from this place and you are right, you can not know my family. We live ... in the mountains, this is my first meeting with the world outside. Did not expect it to be so violent". "But your question ... does it mean there are many elves living on this land? Not the wanderers, but families?"
Meili Liang Lvl 5 Monk
Dice
Tharhun, noting that the half-orc woman seems to be the least busy of the crew members he spots, approaches her and inquires for the blankets/supplies for the refugees. He politely taps her shoulder before giving a polite head bow, "Hello there, sorry to interrupt, but I was wondering if your ship would have any spare supplies for the refugees? Nothing to fancy of course, but maybe some spare blankets?"
Tharhun, noting that the half-orc woman seems to be the least busy of the crew members he spots, approaches her and inquires for the blankets/supplies for the refugees. He politely taps her shoulder before giving a polite head bow, "Hello there, sorry to interrupt, but I was wondering if your ship would have any spare supplies for the refugees? Nothing to fancy of course, but maybe some spare blankets?"