Aurelia eyes Ashehee, not sure what to make of the paladin. She can't tell if her following of the silver flame is true or she is just another brainwashed church loyalist. She turns to Eleth. "What do you think Eleth, should I tell the others of the voice I heard?"
This post has potentially manipulated dice roll results.
In a low whisper, "Can you tell what or from where it is coming? My nose is not as keen as yours." Catching the eye of one of the lead members of the larger group he holds up a hand as an indication to stop, and scans the building for openings and ways around.
Lucien lifts his nose to the air and sniffs. As he does so, Slade looks and keeps his eyes peeled, but can't seem to see what Lucien might be referring to.
"I smell more kobolds... we don't have any kobolds that live in this town... I don't think. They seem to be in the house of the Hammer." He points to the two story house. "They've been out here... it smells like blood... but it is awfully quiet out here... I don't like it."
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
This post has potentially manipulated dice roll results.
"What's your name, child?" Dahme'dre asks the girl she carries.
When she sees that Lucien and Slade have paused ahead she moves to cover across the road, directing the rest of the party to follow suit with a gesture.
She speaks telepathically to Slade "Slade, is there something in there? I can't hear your thoughts, but I'm watching. Draw your blade if you want us to surround the building."she watches Slade and waits.
(Perception: 15 looking for entrances and threats in the windows of the building Lucien has stopped at)
Ashehee doesn't like this. She doesn't like this at all. A group of suspect companions, including, women, children, a coward and a host of others. She thinks to herself that she must be selfless, and protect the women and children. But she still has an uneasy feeling. She asks the Silver Flame for the Sight.
Action: Divine Senses (P. 84 PHB - detects all celestials, fiends and undead. Also detects any object that has been desecrated or consecrated)
By the Triumvariate that is creepy. Can she read my every thought as well? Makes my skin crawl...at least no one is screaming this time.
In response, Slade draws his blade and points it at the building. Then, he begins to silently creep up nearer to the building in hopes of finding a window or other means of viewing the interior.
"Um... my name is Lu.. Lucy." The child responds after a stutter.
Dahme'dre can see in the window some activity on the first level. As the day has grown somewhat darker, the inside of the building seems to be lit up. She can see the shadows of at least three creatures, though she isn't sure what they are.
Ashehee senses desecration from the building. A sense of overwhelming evil emanates from the place.
Slade reaches a window as silent as a cat. Lucien follows close behind, and places himself nearer toward the south, by the street. He seems to be keeping a look out while Slade assesses the situation within.
Slade witnesses three kobolds and two taller humanoids. The taller humanoids are dressed in the same way as the cultists from earlier. They seem to be drawing something on the walls in blood. It is then Slade notices a few bodies on the ground. What looks like a family slaughtered lay still in what could have been a study or personal library.
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
This post has potentially manipulated dice roll results.
Ashehee is startled by the touch of evil coming from the building, like the heat radiating from a hot fire.
"We need to find a place for the children and family members to hide, they can't go in there," she says.
Ashehee scans the area, hoping to find to a hiding spot for the refugees. (Perception Roll: 10 ) (OOC: Or perhaps the non-combatants roll for stealth to hide?)
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Dungeon Master Private Game - Lost Mines of Phandelver.
Ashehee sees to the north of everyone are some wooded areas. It seems it could be safe to hide there for the moment.
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
"Yes, ma'am," Zomith almost salutes. Linan looks hesitant, but nods. They hide in the woods nearby.
(I'll be home later today with a better map?? The white dots are dead people, the red dots with black insides are the medium-sized cultists, the red dots with gray insides are kobolds. Brown line is a door. Green lines are windows. Lee, you can place yourself and Lucien near any of the windows. Map)
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
(PS, right now Slade's amazing stealth roll is granting a surprise round, should you choose to accept... :) )
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
This post has potentially manipulated dice roll results.
Dahme'dre addresses Ashehee, Aurelia, and Eleth. "Looks like we've got a fight on our hands, there's no reasoning with these cultists. We'll surround the building and take out the enemies inside. Wait for my signal."
She moves quietly near the southern window and waits for the others. Once everyone appears to be in position she signals telepathically "Go now!"
Eleth sticks close to Aurelia, and will follow her wherever she chooses to enter.
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Ashehee nods in approval as the refugees scurry into the woods to hide. She says a silent prayer to herself, asking for courage and honor. She quietly walks to the front door, awaiting the signal to dispense with the evil inside. Beads of sweat rolled down her forehead, as if a cloud had appeared over her with a light sprinkle.She grasped the warhammer in her hand, not to tight as she had always been tough. Just enough so the warhammer doesn't leave her hand, but hard enough to kill without any slippage. Ashehee planned to kill more today, all in the name of the Sliver Flame.
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Dungeon Master Private Game - Lost Mines of Phandelver.
Aurelia nods, and gestures for Eleth to follow. She quietly touches Slade, casting guidance on him, and then takes place along with Eleth at the northern window. She nods, signaling that they are ready.
Seeing his compatriots move into position Slade leaps into action by diving through window. He nimbly lands next to one one cultists, driving his blade into their back while driving his fist into his kidney.
He then dances back into the shadowy recesses of the room, silently taunting his foes with a menacing grin.
Move: Through the northern window to nearest cultist attacking and then moving south as far as movement allows
Action: Shortsword Attack on Cultist w. Adv 21 for 6
Bonus Action: MA on Cultist 7 for 4
(OOC: I posted to the OOC thread on accident and re-posted.)
Slade dealt a sizable blow to the cultist. They bend over in pain and howl. Their mask falls off revealing they are a human man. He grits his teeth. It seems that single attack nearly killed him.
With a better view, Slade can tell one of the kobolds is more feeble than the others.
Map:
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
This post has potentially manipulated dice roll results.
Aurelia leaps through the window, and runs in front of the group of kobolds. Her hand extend, and a white hot inferno of silvery fire pour out, engulfing the kobolds.
(OOC: suggestion, put coordinates along the map edges so we can easily refer to a given square. I'm going to use chess coordinates, where Slade would be at B6) Move: to square E10 Action: Burning Hands on 3 kobolds in the corner. Dex save 13 for 11
(Hmm. I don't understand chess coords. Never played it. Could you perhaps take the image and just mark where you are going to stand? Going to bed very soon, but I will see if I can figure out the chess thing. If not, you will have to clarify where you are.)
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
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Aurelia eyes Ashehee, not sure what to make of the paladin. She can't tell if her following of the silver flame is true or she is just another brainwashed church loyalist. She turns to Eleth. "What do you think Eleth, should I tell the others of the voice I heard?"
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
In a low whisper, "Can you tell what or from where it is coming? My nose is not as keen as yours." Catching the eye of one of the lead members of the larger group he holds up a hand as an indication to stop, and scans the building for openings and ways around.
(Perception: 22)
Slade, Wood Elf Monk, Call of the Dragon Below
Lucien lifts his nose to the air and sniffs. As he does so, Slade looks and keeps his eyes peeled, but can't seem to see what Lucien might be referring to.
"I smell more kobolds... we don't have any kobolds that live in this town... I don't think. They seem to be in the house of the Hammer." He points to the two story house. "They've been out here... it smells like blood... but it is awfully quiet out here... I don't like it."
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
"What's your name, child?" Dahme'dre asks the girl she carries.
When she sees that Lucien and Slade have paused ahead she moves to cover across the road, directing the rest of the party to follow suit with a gesture.
She speaks telepathically to Slade "Slade, is there something in there? I can't hear your thoughts, but I'm watching. Draw your blade if you want us to surround the building." she watches Slade and waits.
(Perception: 15 looking for entrances and threats in the windows of the building Lucien has stopped at)
Extended Signature
Ashehee doesn't like this. She doesn't like this at all. A group of suspect companions, including, women, children, a coward and a host of others. She thinks to herself that she must be selfless, and protect the women and children. But she still has an uneasy feeling. She asks the Silver Flame for the Sight.
Action: Divine Senses (P. 84 PHB - detects all celestials, fiends and undead. Also detects any object that has been desecrated or consecrated)
Dungeon Master Private Game - Lost Mines of Phandelver.
By the Triumvariate that is creepy. Can she read my every thought as well? Makes my skin crawl...at least no one is screaming this time.
In response, Slade draws his blade and points it at the building. Then, he begins to silently creep up nearer to the building in hopes of finding a window or other means of viewing the interior.
Slade, Wood Elf Monk, Call of the Dragon Below
"Um... my name is Lu.. Lucy." The child responds after a stutter.
Dahme'dre can see in the window some activity on the first level. As the day has grown somewhat darker, the inside of the building seems to be lit up. She can see the shadows of at least three creatures, though she isn't sure what they are.
Ashehee senses desecration from the building. A sense of overwhelming evil emanates from the place.
Slade reaches a window as silent as a cat. Lucien follows close behind, and places himself nearer toward the south, by the street. He seems to be keeping a look out while Slade assesses the situation within.
Slade witnesses three kobolds and two taller humanoids. The taller humanoids are dressed in the same way as the cultists from earlier. They seem to be drawing something on the walls in blood. It is then Slade notices a few bodies on the ground. What looks like a family slaughtered lay still in what could have been a study or personal library.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Ashehee is startled by the touch of evil coming from the building, like the heat radiating from a hot fire.
"We need to find a place for the children and family members to hide, they can't go in there," she says.
Ashehee scans the area, hoping to find to a hiding spot for the refugees. (Perception Roll: 10 ) (OOC: Or perhaps the non-combatants roll for stealth to hide?)
Dungeon Master Private Game - Lost Mines of Phandelver.
Ashehee sees to the north of everyone are some wooded areas. It seems it could be safe to hide there for the moment.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Dahme'dre brings Lucy to Linan and stands her beside the other children. She kneels in front of the girl.
"Lucy, stay here with Linan and her family. Be brave. Stay hidden."
"Linan, Zomith, hide here. Protect the kids. Something's fishy."
Extended Signature
"Yes, ma'am," Zomith almost salutes. Linan looks hesitant, but nods. They hide in the woods nearby.
(I'll be home later today with a better map?? The white dots are dead people, the red dots with black insides are the medium-sized cultists, the red dots with gray insides are kobolds. Brown line is a door. Green lines are windows. Lee, you can place yourself and Lucien near any of the windows. Map)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
(PS, right now Slade's amazing stealth roll is granting a surprise round, should you choose to accept... :) )
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Dahme'dre addresses Ashehee, Aurelia, and Eleth. "Looks like we've got a fight on our hands, there's no reasoning with these cultists. We'll surround the building and take out the enemies inside. Wait for my signal."
She moves quietly near the southern window and waits for the others. Once everyone appears to be in position she signals telepathically "Go now!"
(Stealth: 12 , Initiative: 14 if not static)
Extended Signature
Eleth sticks close to Aurelia, and will follow her wherever she chooses to enter.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Ashehee nods in approval as the refugees scurry into the woods to hide. She says a silent prayer to herself, asking for courage and honor. She quietly walks to the front door, awaiting the signal to dispense with the evil inside. Beads of sweat rolled down her forehead, as if a cloud had appeared over her with a light sprinkle.She grasped the warhammer in her hand, not to tight as she had always been tough. Just enough so the warhammer doesn't leave her hand, but hard enough to kill without any slippage. Ashehee planned to kill more today, all in the name of the Sliver Flame.
Dungeon Master Private Game - Lost Mines of Phandelver.
Aurelia nods, and gestures for Eleth to follow. She quietly touches Slade, casting guidance on him, and then takes place along with Eleth at the northern window. She nods, signaling that they are ready.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Seeing his compatriots move into position Slade leaps into action by diving through window. He nimbly lands next to one one cultists, driving his blade into their back while driving his fist into his kidney.
He then dances back into the shadowy recesses of the room, silently taunting his foes with a menacing grin.
Move: Through the northern window to nearest cultist attacking and then moving south as far as movement allows
Action: Shortsword Attack on Cultist w. Adv 21 for 6
Bonus Action: MA on Cultist 7 for 4
(OOC: I posted to the OOC thread on accident and re-posted.)
Slade, Wood Elf Monk, Call of the Dragon Below
Initiative:
Slade
Aurelia
Eleth
Dahme'dre
Ashehee
Medium-sized Cultists
Kobolds
(No worries with that assumption.)
Slade dealt a sizable blow to the cultist. They bend over in pain and howl. Their mask falls off revealing they are a human man. He grits his teeth. It seems that single attack nearly killed him.
With a better view, Slade can tell one of the kobolds is more feeble than the others.
Map:
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Aurelia leaps through the window, and runs in front of the group of kobolds. Her hand extend, and a white hot inferno of silvery fire pour out, engulfing the kobolds.
(OOC: suggestion, put coordinates along the map edges so we can easily refer to a given square. I'm going to use chess coordinates, where Slade would be at B6)
Move: to square E10
Action: Burning Hands on 3 kobolds in the corner. Dex save 13 for 11
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
(Hmm. I don't understand chess coords. Never played it. Could you perhaps take the image and just mark where you are going to stand? Going to bed very soon, but I will see if I can figure out the chess thing. If not, you will have to clarify where you are.)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status