This post has potentially manipulated dice roll results.
Chikra will recklessly attack again. Main longsword attack against R3: Attack: 14 Damage: 11
Seeing R3 down, and Kusk also, Chikra moves over to F1, blocking the last raider from reaching him, and takes a bonus action attack against R2 (also reckless). Attack: 18 Damage: 6
(she's going to use her Psionic die to reroll the damage on that bonus action attack. New damage: 6)
(ETA: misread everybody's post, was trying to do too many things at once. If all the raiders are down by Chikra's turn, then she'll do a medicine check to try and stabilize Krusk. 6 But if a raider was still conscious, then she'd use her attack/s.)
Well, I’m actually not unconscious because of my Relentless Endurance, which only drops me to 1 hp (Chikra, I don’t need a medicine check yet but that’s fine).
Krusk is breathing heavily, at this point. He’s covered in blood and is wounded in multiple places. “It’s ok, guys. I’m fine for now. However, if there’s another fight, I’m not much use in it.” He looks around, trying to see if there are more raiders coming. Perception: 7. “I can’t tell if more raiders are coming, but I suggest we get out of here while we still can.”
Chikra shakes out of her rage as Krusk sits up suddenly. "Glad that worked."(she doesn't realize it wasn't her) "I"m not really one for killing unconscious folk, but we're not taking them with us, either. Should we put them out of their misery, or just tie 'em up, leave 'em in the shade, and let the fates decide?" she asks the group.
(Sutak Raider 4) Unconscious. Death saving throw 7,9, 5 vs DC 10
(Sutak Raider 5) Unconscious. Death saving throw 3,16, 19, 8 vs DC 10
All Raiders are knocked out! (insert victory sound here)
5 raiders at 200 XP each is 1000XP. Divided by the six of you is 167XP each
The tank award, for most damage taken, goes to Krusk. 100XP for Krusk! (insert applause sound here)
Runner up tank awards for getting in there without hesitation goes to Chikra and Osso. 50 XP each for Chikra and Osso! (yip yip!)
The fighter award, for most damage inflicted, goes to Krusk and Lia with 54 and 52 damage points inflicted. 100XP each for Krusk and Lia (Nice!)
Runner up fighter awards go to Hallanann, Osso, and Chikra with 41, 39, and 38 damage points inflicted. 50XP each for Hallanann, Osso, and Chikra (Hoorah!)
The booby prize, for best banter award, for making the DM laugh even if he didn't want to get his hands dirt, goes to Vor. 25XP for Vor! (laughs and applause)
Great job everyone! (whistles)
On the Raiders you find some loot!
7 GP, 12 EP, 47 CP. = 13.47 GP total = 2.25GP each
Letting the darkness fade, Lia nods as she sees the last of the bandits fall. She would stay atop the dune crawler as the others check the bodies for anything of use or value.
Bloodlust draining, the tattoos on his arms begin to reshape into a traditional tribal pattern. He looks around, now conscious of his surroundings. "Sutak dead already? But fun just starting. Maybe more will come looking." This said not in fear but in hope. "Everybody alive?"He asks the group as he scans the area for more Raiders.
Hallanann isn't going to worry too much about looting these bodies outside of looking for practical things like food and water. (Investigation: 14) Then, he'll gather whatever he finds - if anything - and get back on his mount.
"I agree, Chikra," he says. "I think that we should keep going. No need to fight if we can avoid one."
Then, thinking about the tracks that his group will undoubtedly leave in the sand as they move, he ponders what to do about that... he attempts to Prestidigitate the sand so as to erase the impressions in the sand around them. If that works, then he'll position himself in the back of the group as they go so that he can erase their tracks as they continue on. (If that spell doesn't work, then he'll try gust to see if he can erase their tracks that way.)
Vor finds all of the daggers he threw, but no more. The raiders have about 3 days worth of water on the 5 of them, but no food on them. Hallanann casts gust to erase the pattern of the camel hooves as they travel.
As night falls you find yourself alone. You haven't seen anything living since the raiders. Sand stretches out in every direction, but there are rocks around, some of which are five feet tall. About in the distance, you can see the Mounds of Man: a black rock mountain seems to have torn through the the sandy skin of the desert.
"Shall we make camp?" Lia asks the others as they pause and look around the area. She is still atop the Sand Crawler, and wipes sweat from her forehead, though the temperature has probably dropped a lot with the sun going down.
This post has potentially manipulated dice roll results.
Hallanann looks around for potential danger (perception: 6), and recognizes that they have all been traveling for a while and some in the party could definitely use a rest.
"That sounds like a good idea, Lia," he says. "We could use these rocks for cover and to narrow down a potential enemy's angle of approach, I think."
This post has potentially manipulated dice roll results.
“Yeah, we should make camp before it gets dark,” Krusk says as he jumps off his camel. He looks for a good place to camp. Survival: 10. He says, “We should set up a watch for the night. I need a lot of rest, so I’d prefer not to take a shift, but if needed I will.”
"I not cut, I take watch. You rest Krusk. You all rest" he looks concerned for those members that were injured in the fray. As the group sets up camp he maintains a vigilant eye on the surrounds.
Chikra will recklessly attack again. Main longsword attack against R3: Attack: 14 Damage: 11Seeing R3 down, and Kusk also, Chikra moves over to F1, blocking the last raider from reaching him, and takes a bonus action attack against R2 (also reckless). Attack: 18 Damage: 6(she's going to use her Psionic die to reroll the damage on that bonus action attack. New damage: 6)(ETA: misread everybody's post, was trying to do too many things at once. If all the raiders are down by Chikra's turn, then she'll do a medicine check to try and stabilize Krusk. 6 But if a raider was still conscious, then she'd use her attack/s.)
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
Well, I’m actually not unconscious because of my Relentless Endurance, which only drops me to 1 hp (Chikra, I don’t need a medicine check yet but that’s fine).
Krusk is breathing heavily, at this point. He’s covered in blood and is wounded in multiple places. “It’s ok, guys. I’m fine for now. However, if there’s another fight, I’m not much use in it.” He looks around, trying to see if there are more raiders coming. Perception: 7. “I can’t tell if more raiders are coming, but I suggest we get out of here while we still can.”
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[A]
Lia shoots at whatever bandit is left.
Attack: 27 Damage: 14
Chikra shakes out of her rage as Krusk sits up suddenly. "Glad that worked." (she doesn't realize it wasn't her) "I"m not really one for killing unconscious folk, but we're not taking them with us, either. Should we put them out of their misery, or just tie 'em up, leave 'em in the shade, and let the fates decide?" she asks the group.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
Hallannan cast Fire Bolt and misses
Vor moves in with this Rapier and does 19 damage to R3.
Osso attacks R2 and does 5 damage
Chikra attacks and does 9 damage, if the raider is downed, she will move to F1 and attack doing 6 damage
Kruk (sorry, I forgot about Relentless Endurance) will disengage if any raiders are conscious.
Lia attacks doing 14 damage
(Sutak Raider 1) Unconscious. Death saving throw 15 vs DC 10
(Sutak Raider 2) 41 HP - 24 -12 = 5 HP -5 = 0HP
(Sutak Raider 3) 18 HP-14 = 4 HP - 19 = 0 HP
(Sutak Raider 4) Unconscious. Death saving throw 7, 9, 5 vs DC 10
(Sutak Raider 5) Unconscious. Death saving throw 3, 16, 19, 8 vs DC 10
All Raiders are knocked out! (insert victory sound here)
5 raiders at 200 XP each is 1000XP. Divided by the six of you is 167XP each
The tank award, for most damage taken, goes to Krusk. 100XP for Krusk! (insert applause sound here)
Runner up tank awards for getting in there without hesitation goes to Chikra and Osso. 50 XP each for Chikra and Osso! (yip yip!)
The fighter award, for most damage inflicted, goes to Krusk and Lia with 54 and 52 damage points inflicted. 100XP each for Krusk and Lia (Nice!)
Runner up fighter awards go to Hallanann, Osso, and Chikra with 41, 39, and 38 damage points inflicted. 50XP each for Hallanann, Osso, and Chikra (Hoorah!)
The booby prize, for best banter award, for making the DM laugh even if he didn't want to get his hands dirt, goes to Vor. 25XP for Vor! (laughs and applause)
Great job everyone! (whistles)
On the Raiders you find some loot!
7 GP, 12 EP, 47 CP. = 13.47 GP total = 2.25GP each
Do you want to take a long rest here, or move on?
How long have we been traveling for the day, and how close is it to sundown?
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
It's about noon now. You have a few more days of travel until you get to the fortress.
Letting the darkness fade, Lia nods as she sees the last of the bandits fall. She would stay atop the dune crawler as the others check the bodies for anything of use or value.
Vor is looking for daggers. Investigation 14 Perception 4
Panic is a mechanism that strengthens the gene pool.
Hallanann moves up to the rest of the group. "Did we get them all? Did they have anything worth taking?"
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Osso
Bloodlust draining, the tattoos on his arms begin to reshape into a traditional tribal pattern. He looks around, now conscious of his surroundings. "Sutak dead already? But fun just starting. Maybe more will come looking." This said not in fear but in hope. "Everybody alive?" He asks the group as he scans the area for more Raiders.
Perception 23
"We should keep going," Chikra says, and goes to retrieve her camel. "Check them for water!"
(Can Krusk short rest while riding? Possibly if someone else is leading his camel so he doesn't have to 'drive'?)
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
Hallanann isn't going to worry too much about looting these bodies outside of looking for practical things like food and water. (Investigation: 14) Then, he'll gather whatever he finds - if anything - and get back on his mount.
"I agree, Chikra," he says. "I think that we should keep going. No need to fight if we can avoid one."
Then, thinking about the tracks that his group will undoubtedly leave in the sand as they move, he ponders what to do about that... he attempts to Prestidigitate the sand so as to erase the impressions in the sand around them. If that works, then he'll position himself in the back of the group as they go so that he can erase their tracks as they continue on. (If that spell doesn't work, then he'll try gust to see if he can erase their tracks that way.)
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Vor finds all of the daggers he threw, but no more. The raiders have about 3 days worth of water on the 5 of them, but no food on them. Hallanann casts gust to erase the pattern of the camel hooves as they travel.
As night falls you find yourself alone. You haven't seen anything living since the raiders. Sand stretches out in every direction, but there are rocks around, some of which are five feet tall. About in the distance, you can see the Mounds of Man: a black rock mountain seems to have torn through the the sandy skin of the desert.
"Shall we make camp?" Lia asks the others as they pause and look around the area. She is still atop the Sand Crawler, and wipes sweat from her forehead, though the temperature has probably dropped a lot with the sun going down.
Hallanann looks around for potential danger (perception: 6), and recognizes that they have all been traveling for a while and some in the party could definitely use a rest.
"That sounds like a good idea, Lia," he says. "We could use these rocks for cover and to narrow down a potential enemy's angle of approach, I think."
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Chikra will help with Investigation or Survival checks to find a good campsite, then will begin putting out the rain catchers.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
“Yeah, we should make camp before it gets dark,” Krusk says as he jumps off his camel. He looks for a good place to camp. Survival: 10. He says, “We should set up a watch for the night. I need a lot of rest, so I’d prefer not to take a shift, but if needed I will.”
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[A]
Osso
"I not cut, I take watch. You rest Krusk. You all rest" he looks concerned for those members that were injured in the fray. As the group sets up camp he maintains a vigilant eye on the surrounds.
"I wasn't injured, either," Hallanann says. "I can take a shift."
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight