Naivara was confused. All she had done was asked a question... was it her fault that he was more willing to answer her... as she watches him go sit back down she returns to Palivn, "Ready to go?"
“Ready when you are.” Palvin confirms, his eyes moving over the others with a discerning gaze. He then turns and leads the way out of the tavern.
”I do not know why I am taking you to my home, and frankly I have never allowed anyone in my place in some time.” He glances to you as he leads the way. “There is something about you, that I find compelling, and interesting. How about I tell you anything I can about the area you are planning on traveling into, and you tell me about yourself.”
"That sounds very well," Naivara says, "where to start..." she trails off, "well, my father is a hunter and my mother a druid, so I've spent most of my life surrounded by forests and the creatures that inhabit them."
Here is some information on Steel Dragons. Naivara knows this freely, others need to do a knowledge check to see if you know it. DC is 15 and you add your int mod and prof mod to the check...
Palvin listens to Naivara speak as he leads the way through Neverwinter towards the edge of town. There, looking out over the Sea of Swords, is what can only be called a castle. It is heavily fortified, by what Naivara sees as they approach. The gate is currently open, drawbridge spanning the moat around the castle.
As you enter you find a richly-appointed mansion inside the castle's keep. Palvin leads you to a sitting room, with expensive furniture and art on the walls, and waves for you to have a seat.
"Would you like anything?" Palvin asks as he takes a seat as well. "The servants can get you pretty much any drink or food you might wish..."
"No thank you," Naivara says as she sits down, "let's see... well growing up surrounded by plants and animals can get kind of lonely. My mother never seemed to mind it, but I followed my father to market more often than not. I always had a hard time making friends though, it was easier to talk to animals than humans, at least to me. So I had more animal friends than human friends, at least when I was younger. I don't know, when I got older and started going to market by myself for my father I started to come out of my shell a bit. I met people who were interested in exploring the forest, so I would guide them to the parts that normal people don't get a chance to see. It was fun!"
Palvin informs Naivara that there are two white dragons to be concerned about when traveling the Sea of Moving Ice. The most likely one to watch for is an adult named Arauthator, and goes by Old White Death. His mate is an ancient named Arveiaturace also called White Worm. He gives her the following information...
Tessa is enjoying her ale and awaiting the release of either captain so the group can travel North to the pull of the next cache of items. She listens in on the conversation; but doesn't engage. She feels adrift and is contemplating striking out on her own. She has some loose ends to deal with first.
Tessa is feeling restless. She looks to see if there was a game of cards, darts, or dice being played that would help her pass the time.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
So it is safe to say that you are just hanging out. Kierro I know is planning on going to the Halls of Justice, anyone else doing anything else today?
You are in a city, with most anything you might wish to buy or do. So just assume you are able to do the activity you wish to do. Gambling is definitely an option.
We will fast forward to the next morning if you want, I just have to do Naivara's activities first. Post here what you want to do today, or just that you are ready for the next day.
Vilana is still attempting to get winter gear for everyone. She isn’t at the tavern.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
This post has potentially manipulated dice roll results.
Kierro, after talking a bit with the others over drinks, heads towards the Halls of Justice to talk with the members that came with them (especially Persus if he can find him) and ask Persus (only him, Morgana's group mentioned wanting to stay in Neverwinter I believe, lmk if that's wrong) if he would potentially like to accompany them up north (Persuasion w/ adv and expertise, if needed: 33).
He would also bid farewell to those in Morgana's group and thank them for their help, and Kierro would also ask more about the hobgoblin/Cult of the Dragon situation since they were allies of some of the group as well.
Persus agrees to come with. He does let Kierro know the others will not be joining them on this journey into the Sea of Moving Ice. He says he will join you at the docks the next morning.
"I travel quite a lot." Palvin says with all honesty. "This is one of the many homes I have across the realms. I am a merchant you see, and have need to check in on my many ventures from time to time." His words would all come off as fully honest, if a bit misguiding.
It's late when Vilana returns to the inn, guided by her interior sense towards the other dragon lords. In tow is a poor shop clerk, laden heavily with thick furs, winter shoes, flasks of oil and bags of rations. "Thanks, here is fine." She pays the clerk to move the stuff up to the group's room, and then turns towards Tess sitting there involved in a card game.
"Mind if I join? So, what did I miss?"
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
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Naivara was confused. All she had done was asked a question... was it her fault that he was more willing to answer her... as she watches him go sit back down she returns to Palivn, "Ready to go?"
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
“Ready when you are.” Palvin confirms, his eyes moving over the others with a discerning gaze. He then turns and leads the way out of the tavern.
”I do not know why I am taking you to my home, and frankly I have never allowed anyone in my place in some time.” He glances to you as he leads the way. “There is something about you, that I find compelling, and interesting. How about I tell you anything I can about the area you are planning on traveling into, and you tell me about yourself.”
"That sounds very well," Naivara says, "where to start..." she trails off, "well, my father is a hunter and my mother a druid, so I've spent most of my life surrounded by forests and the creatures that inhabit them."
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Here is some information on Steel Dragons. Naivara knows this freely, others need to do a knowledge check to see if you know it. DC is 15 and you add your int mod and prof mod to the check...
https://www.dropbox.com/s/e1cp3rnnmbbt8tk/steel dragon details.txt?dl=0
Palvin listens to Naivara speak as he leads the way through Neverwinter towards the edge of town. There, looking out over the Sea of Swords, is what can only be called a castle. It is heavily fortified, by what Naivara sees as they approach. The gate is currently open, drawbridge spanning the moat around the castle.
As you enter you find a richly-appointed mansion inside the castle's keep. Palvin leads you to a sitting room, with expensive furniture and art on the walls, and waves for you to have a seat.
"Would you like anything?" Palvin asks as he takes a seat as well. "The servants can get you pretty much any drink or food you might wish..."
Int: 20
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
"No thank you," Naivara says as she sits down, "let's see... well growing up surrounded by plants and animals can get kind of lonely. My mother never seemed to mind it, but I followed my father to market more often than not. I always had a hard time making friends though, it was easier to talk to animals than humans, at least to me. So I had more animal friends than human friends, at least when I was younger. I don't know, when I got older and started going to market by myself for my father I started to come out of my shell a bit. I met people who were interested in exploring the forest, so I would guide them to the parts that normal people don't get a chance to see. It was fun!"
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Palvin informs Naivara that there are two white dragons to be concerned about when traveling the Sea of Moving Ice. The most likely one to watch for is an adult named Arauthator, and goes by Old White Death. His mate is an ancient named Arveiaturace also called White Worm. He gives her the following information...
https://www.dropbox.com/s/vt07obi35f3uvnc/white dragon notes.txt?dl=0
What is everyone else doing while Naivara is off chatting with a dragon?
Tessa is enjoying her ale and awaiting the release of either captain so the group can travel North to the pull of the next cache of items. She listens in on the conversation; but doesn't engage. She feels adrift and is contemplating striking out on her own. She has some loose ends to deal with first.
Tessa is feeling restless. She looks to see if there was a game of cards, darts, or dice being played that would help her pass the time.
Latrius is skulking outside of the city walls. He returns at night time, but doesn’t go into the tavern.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
So it is safe to say that you are just hanging out. Kierro I know is planning on going to the Halls of Justice, anyone else doing anything else today?
You are in a city, with most anything you might wish to buy or do. So just assume you are able to do the activity you wish to do. Gambling is definitely an option.
We will fast forward to the next morning if you want, I just have to do Naivara's activities first. Post here what you want to do today, or just that you are ready for the next day.
Vilana is still attempting to get winter gear for everyone. She isn’t at the tavern.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Kierro, after talking a bit with the others over drinks, heads towards the Halls of Justice to talk with the members that came with them (especially Persus if he can find him) and ask Persus (only him, Morgana's group mentioned wanting to stay in Neverwinter I believe, lmk if that's wrong) if he would potentially like to accompany them up north (Persuasion w/ adv and expertise, if needed: 33).
He would also bid farewell to those in Morgana's group and thank them for their help, and Kierro would also ask more about the hobgoblin/Cult of the Dragon situation since they were allies of some of the group as well.
Persus agrees to come with. He does let Kierro know the others will not be joining them on this journey into the Sea of Moving Ice. He says he will join you at the docks the next morning.
Anything else Naivara wants to discuss with the dragon?
"You know quite a bit about dragons," Naivara says. "Do you travel a lot?"
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
"I travel quite a lot." Palvin says with all honesty. "This is one of the many homes I have across the realms. I am a merchant you see, and have need to check in on my many ventures from time to time." His words would all come off as fully honest, if a bit misguiding.
"Must be pretty successful," Naivara says, "I don't think I coulf manage something like this."
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
It's late when Vilana returns to the inn, guided by her interior sense towards the other dragon lords. In tow is a poor shop clerk, laden heavily with thick furs, winter shoes, flasks of oil and bags of rations. "Thanks, here is fine." She pays the clerk to move the stuff up to the group's room, and then turns towards Tess sitting there involved in a card game.
"Mind if I join? So, what did I miss?"
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms