Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
The attacks pile on, but the cube remains standing. It doesn't seem to comprehend the danger it's in, and just tries to engulf Wendigo again (DC 12 Dex save).
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Taking advantage of the other's distractions, Vera leaped in and poked at the second cube's side - hoping to deflate it like the other one - before dancing away from it's reach once again.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Pointing at the gnome he pulled out of the cube at the start of the battle, Miles suppresses his rage and returns to normal, saying, “Oozes. Oozes happened here. Big, clear ones.”
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
The guards direct you in the correct direction, and you set off once more (nothing useful was inside the cubes, at least that wasn't acid-pocked). You travel through a couple more abandoned tunnels, finally finding a set of locked doors in front of you. The guards furnished you with a key to open it, but warned you to be watchful beyond it.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Anyone need a rest prior to going in?" Jhazaal asks the others, rubbing a hand over his bald head in concern as he glances to the door. "I mean, no reason to rush into this after all..." (He doesn't need a rest, but is a coward so not just wishign to rush in and looking for any reason to delay the group even a bit if he can manage it...)
(Is anyone hurt? Jhazaal can heal if someone is, otherwise he'll just continue doing minor damage with the whip.)
(Mobile)
Moving on to the next cube, Vera joined in on the attack and charged at it with her rapier before dashing out of its reach once again.
(Vera is at full health with temp HP)
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Wendigo focuses the last remaining cube, hacking away at its... whatever it's made up of.
Attack: 16 Damage: 9
Attack: 14 Damage: 7
"Ignorance is bliss, and you look absolutely miserable."
Miles:
With Wendigo able to dodge the oncoming cube, Miles plants himself next to it and smacks it again with his long rolling pin!
Raging Flail: Attack: 23 Damage: 9
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(Jhazaal is up.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Jhazaal strikes with another thorn whip...
Attack: 26 Damage: 9
The attacks pile on, but the cube remains standing. It doesn't seem to comprehend the danger it's in, and just tries to engulf Wendigo again (DC 12 Dex save).
(Everyone is up)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Save: 19
"Ignorance is bliss, and you look absolutely miserable."
Miles:
Continuing to flail away at the ooze, Miles feels like they are getting the upper hand here, but tries not to get overconfident.
Rolling Pin: Attack: 27 Damage: 15
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(I forgot to actually take my turn after making the save :P)
Easily avoiding the cube again, Wendigo buries his weapons in it as it squelches by.
Attack: 18 Damage: 13
Attack: 16 Damage: 10
"Ignorance is bliss, and you look absolutely miserable."
Taking advantage of the other's distractions, Vera leaped in and poked at the second cube's side - hoping to deflate it like the other one - before dancing away from it's reach once again.
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Jhaazal sends another thron whip in...
To hit: 7 Damage: 1
The cube finally goes down, and a patrol of gnome guards comes rushing in.
"What happened here?"
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Miles:
Pointing at the gnome he pulled out of the cube at the start of the battle, Miles suppresses his rage and returns to normal, saying, “Oozes. Oozes happened here. Big, clear ones.”
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Jhazaal moves forward and looks to see if the cubes had anything else of interest inside of them.
"We should root them out and destroy them before they can cause more harm." Vera added to the patrol. "Where else have they been seen?"
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
The guards direct you in the correct direction, and you set off once more (nothing useful was inside the cubes, at least that wasn't acid-pocked). You travel through a couple more abandoned tunnels, finally finding a set of locked doors in front of you. The guards furnished you with a key to open it, but warned you to be watchful beyond it.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Anyone need a rest prior to going in?" Jhazaal asks the others, rubbing a hand over his bald head in concern as he glances to the door. "I mean, no reason to rush into this after all..." (He doesn't need a rest, but is a coward so not just wishign to rush in and looking for any reason to delay the group even a bit if he can manage it...)
Miles::
”I am ready to proceed,” says Miles simply.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
“I am well. I do not need rest. We need to keep going.”
"Ignorance is bliss, and you look absolutely miserable."