Seeing the body start to move, Kerric prepares for battle, still wary of other foes that might use this unfortunate soul as a trigger for their own attack.
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"You ruin the best laid plans, guess I need to scrap my playlist...", as Reghys draws their rapier, still keeping their flute in the other hand though.
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
The Elven Warrior moves up, silver blade flashing as it arcs towards the zombie. Kerric tries a powerful downward slash as the zombie starts trying to get up.
Seeing Kerric storm forward onto the creature, Reghys is using the distraction to maneuvre into a space close to the creature, before they lunge at the revenant.
"Sometimes... the pen is mightier than the sword. At others... you just need something to die." Then, Reghys looks at Ebele "Time to set your mark for our wager, Ebele", imparting bardic inspiration to the monk.
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
This post has potentially manipulated dice roll results.
Hearing Reghys' encouraging words, a smirk would appear on Ebele's lips. She'd roll her neck and shoulders back as she'd take a breath. Hopefully the lack of warm up this morning doesn't hinder her performance. The monk would move with purpose, aiming her blows at the undead's head. She'd begin with a full body spin, using their Satyr's inspiration to guide the pep in her step, gaining momentum for her staff to thwack the Zombie across the jaw with some added finesse before she'd follow up with a round house kick.
Attack: 13 Damage: 9 Unarmed: 23 Damage: 4
BI: 3 add to damage
Her kick will launch the zombies head from its body, sending it smashing into pieces against the cave wall.
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
This post has potentially manipulated dice roll results.
moving forward
A round, high-ceilinged cave opens here. It has two narrow exits, one leading north and the other south. A flat boulder sits in the center of the cave. It’s about six feet across, eight feet long, and three feet high. Dark stains color its top.
Reghys leaps up onto the rock, and, dragging a finger through the stain, licks it to taste what the substance might be.
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Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
This post has potentially manipulated dice roll results.
Kerric:
Moving cautiously into the room, Kerric keeps an eye out for additional threats from the northern and southern tunnels. He steps carefully over the row of stones that appears to be at the entry to the room.
T'chal'fronack'zcinicker looks to Ebele and Reghys, "We can't award more than 1 full point for any kill. The sum wouldn't work right and the statistics would be all out of skew. I would suggest that it is 1 point for Ebele, though would equally give one half point to each of you. I will record the finer points of our wager on this agreement template for each of us to sign..."
He pulls out a notepad as he walks forward and begins scribbling on it. A tumble of rocks fall just to his left, along with a box....and two shambling figures appear.
This post has potentially manipulated dice roll results.
Xalkas jumps about a foot in the air as the rocks and box hits the floor. After a few moments to catch his breath hears the groans indicating more zombies lets out a small groan himself “Not more zombies”
This post has potentially manipulated dice roll results.
Reghys, on the rock, rapidly spins around at the sound of the crash.
Initiative: 21
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Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
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Initiative: 3
Ebele would nod in acknowledgement of Kerric's warning. The monk would shift into a battle stance, drumming her fingers against her staff.
Initiative: 12
just an unstable unicorn.
Kerric Initiative: 21
Seeing the body start to move, Kerric prepares for battle, still wary of other foes that might use this unfortunate soul as a trigger for their own attack.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Reghys: 14
"You ruin the best laid plans, guess I need to scrap my playlist...", as Reghys draws their rapier, still keeping their flute in the other hand though.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Suggested marching order: Kerric, Xalkas, T'chal'fronack'zcinicker, Ebele, Reghys!
T'chal'fronack'zcinicker Initiative : 6
What's the difference between a Wizard and a Sorcerer?
Class.
4 zombie init
combat order
Kerric
Reghys
Ebele
Xalkas
Tchal
zombie
Laissez les bons temps rouler
Kerric:
The Elven Warrior moves up, silver blade flashing as it arcs towards the zombie. Kerric tries a powerful downward slash as the zombie starts trying to get up.
Elven Curved Blade (Silvered): Attack: 17 Damage: 11
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Kerric swings and leaves a bloodless gash through the creatures torso
Laissez les bons temps rouler
Seeing Kerric storm forward onto the creature, Reghys is using the distraction to maneuvre into a space close to the creature, before they lunge at the revenant.
"Sometimes... the pen is mightier than the sword. At others... you just need something to die." Then, Reghys looks at Ebele "Time to set your mark for our wager, Ebele", imparting bardic inspiration to the monk.
13 for 5
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Reghis slashes the creature on the leg
Laissez les bons temps rouler
Hearing Reghys' encouraging words, a smirk would appear on Ebele's lips. She'd roll her neck and shoulders back as she'd take a breath. Hopefully the lack of warm up this morning doesn't hinder her performance. The monk would move with purpose, aiming her blows at the undead's head. She'd begin with a full body spin, using their Satyr's inspiration to guide the pep in her step, gaining momentum for her staff to thwack the Zombie across the jaw with some added finesse before she'd follow up with a round house kick.
Attack: 13 Damage: 9
Unarmed: 23 Damage: 4
BI: 3 add to damage
Her kick will launch the zombies head from its body, sending it smashing into pieces against the cave wall.
"Is that 1 for me?" The monk would smile sweetly.
just an unstable unicorn.
Reghys, with a bright grin immediately retorts: "Pretty sure I set that up for you, so... shared?" Anything to beat T.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
moving forward
A round, high-ceilinged cave opens here. It has two narrow exits, one leading north and the other south. A flat boulder sits in the center of the cave. It’s about six feet across, eight feet long, and three feet high. Dark stains color its top.
4 T'chal make a dex save please
Laissez les bons temps rouler
Reghys leaps up onto the rock, and, dragging a finger through the stain, licks it to taste what the substance might be.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Kerric:
Moving cautiously into the room, Kerric keeps an eye out for additional threats from the northern and southern tunnels. He steps carefully over the row of stones that appears to be at the entry to the room.
Perception: 15
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
What's the difference between a Wizard and a Sorcerer?
Class.
A bunch of rocks fall about a foot to your left T'chal, followed by a box
20 seconds later followed by two shambling figures
(INITIATIVE AGAIN)
Laissez les bons temps rouler
He pulls out a notepad as he walks forward and begins scribbling on it. A tumble of rocks fall just to his left, along with a box....and two shambling figures appear.
What's the difference between a Wizard and a Sorcerer?
Class.
Xalkas jumps about a foot in the air as the rocks and box hits the floor. After a few moments to catch his breath hears the groans indicating more zombies lets out a small groan himself “Not more zombies”
initiative: 20
Reghys, on the rock, rapidly spins around at the sound of the crash.
Initiative: 21
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms