There are several sets of tracks leading east into the wild moorland, and the trail heads straight for a few hours of walking. The land becomes more rolling and rocky, with hardy heathers and brambles surviving among the rocks. The trail becomes more and more faint as you travel uphill, eventually petering out on the stony bank of a creek. Anyone who care to can make a Survival check with advantage from Sinsil's help.
Six ignores Sinsil's snide tone, cheerfully thanking her for her help as he follows the tracks. "Hmm," he hums, frowning over where the tracks have disappeared on the stony bank of the creek. "Where did you go," he ponders, his voice bordering on sing-song as he mutters to himself. "Let's see...," he continues, looking carefully around the bank.
Sinsil will continue moving in the general direction she thinks they are going based on walking in a straight line from where they away from the farm. Not leaving longer if sight, but wandering away.
Good enough. The tracks seem to lead into the water, and upriver you find a gold piece glinting among the weeds. Looks like they were headed upstream. As the shadows get longer, you all begin to follow the watercourse into a winding gully, thick with spiny shrubs. The walls of the narrow watercourse seem to close in around you as you trek onwards. Eventually, you spy a deep crack in the rock wall, where the roots of a gnarled tree seem to have collapsed the bank some. More footprints indicate this place is used regularly.
(ooc: lol I definitely appreciated the help, there. I was just joking about Six's terrible -1 survival~)
Six ducks down and lets Ashanti go ahead, carefully drawing his sword and strapping his shield to his forearm in preparation, his tail lashing behind him impatiently.
As Ashanti creeps up, a small shower of stones cascades down from under her feet. You all hold your breath- but there is no movement from inside. Looking into the crack, it widens out into a rough- walled stone chamber, with stalactites descending from the ceiling and puddles of water spreading across the floor. The chamber is a rough rectangle, approximately 30 feet long by 15 feet wide. There are two other openings in the chamber, on the right and the left walls.
Six carefully makes his way up towards the crack in the wall, keeping a wary out should their prey come back unexpectedly. Once inside, he looks around curiously, noting the other two openings. "Well, this is cozy," he mutters, making a face at the water currently getting his feet wet. "Do you think they're further in?" Unless they'd gone out to raid some other poor, unfortunate soul.
There are several sets of tracks leading east into the wild moorland, and the trail heads straight for a few hours of walking. The land becomes more rolling and rocky, with hardy heathers and brambles surviving among the rocks. The trail becomes more and more faint as you travel uphill, eventually petering out on the stony bank of a creek. Anyone who care to can make a Survival check with advantage from Sinsil's help.
DM- Chronicles of Wildemount Campaign.
(ooc: Six is super bad at this, but why not)
Six ignores Sinsil's snide tone, cheerfully thanking her for her help as he follows the tracks. "Hmm," he hums, frowning over where the tracks have disappeared on the stony bank of the creek. "Where did you go," he ponders, his voice bordering on sing-song as he mutters to himself. "Let's see...," he continues, looking carefully around the bank.
Survival: 11
No Longer Active
I mean you don’t have to, but it will help you find the creatures you’re tracking. 😄
DM- Chronicles of Wildemount Campaign.
Sinsil will continue moving in the general direction she thinks they are going based on walking in a straight line from where they away from the farm. Not leaving longer if sight, but wandering away.
Good enough. The tracks seem to lead into the water, and upriver you find a gold piece glinting among the weeds. Looks like they were headed upstream. As the shadows get longer, you all begin to follow the watercourse into a winding gully, thick with spiny shrubs. The walls of the narrow watercourse seem to close in around you as you trek onwards. Eventually, you spy a deep crack in the rock wall, where the roots of a gnarled tree seem to have collapsed the bank some. More footprints indicate this place is used regularly.
DM- Chronicles of Wildemount Campaign.
Ashanti decided to sneak a little closer throught the brush to check out the crevice.
Stealth:7
Perception:7
Sinsil draws her rod and begins gets ready to throw down if she needs to.
(ooc: lol I definitely appreciated the help, there. I was just joking about Six's terrible -1 survival~)
Six ducks down and lets Ashanti go ahead, carefully drawing his sword and strapping his shield to his forearm in preparation, his tail lashing behind him impatiently.
No Longer Active
Tristan levels his crossbow, ready to fire.
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Sinsil, in an attempt to check for an ambush, will cast minor Illusion creating an image of Ashanti calling out like they are lost.
As Ashanti creeps up, a small shower of stones cascades down from under her feet. You all hold your breath- but there is no movement from inside. Looking into the crack, it widens out into a rough- walled stone chamber, with stalactites descending from the ceiling and puddles of water spreading across the floor. The chamber is a rough rectangle, approximately 30 feet long by 15 feet wide. There are two other openings in the chamber, on the right and the left walls.
DM- Chronicles of Wildemount Campaign.
Ashanti leaned out of the cave and signalled the others to come up, holding her position.
Six carefully makes his way up towards the crack in the wall, keeping a wary out should their prey come back unexpectedly. Once inside, he looks around curiously, noting the other two openings. "Well, this is cozy," he mutters, making a face at the water currently getting his feet wet. "Do you think they're further in?" Unless they'd gone out to raid some other poor, unfortunate soul.
No Longer Active
" I think so...left or right?", Ashanti queried.
Mobile~ "Left" sinsil says like she's giving a draft horse directions.
"Left it is!" Tristan laughs.
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Six chuckles, shrugging. "Left works for me," he says, turning to head into the left opening.
No Longer Active
Ashanti nodded and headed towards the left hand tunnel, " A little light would be good."
Stealth:22
Perception:16
Tristan takes a drag of his smoking reed, which creates a small spark of light. "How's that?"
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
" Mostly useless."
" I trip and die in the dark, you don't get my stuff.", she grinned.