"We travel to Titans' Grave, if you know anything if the area that would be useful. Another able body and keen eyes are always welcomed." Sinsil leads back to the library to where the group traveled.
Perception- you would have noticed several things as you ascended the wizard’s tower. The first is that the internal space is obviously bigger than the tower appears from outside. You passed four doors on your way up- the first snugly fitted to allow in no light. The second, had brass pipework fitted into the surrounding walls which you imagine control humidity.The third had no handle or knob whatsoever. The final door before you emerged onto the roof was fitted with no fewer than six locks, all incredibly complex. Finally, the garden in the greenhouse contained a huge amount of poisonous plants, several of which are very rare.
Within an hour, you meet up on the steps outside the Cobalt Reserve. The autumn sun shines brightly and a fresh breeze is blowing with the promise of adventure. What would you like to do?
Sinsil introduces Alkyn in a bit of formal puffery and then to answer the question. "We stick to the original plan of going to Titans' Grave as soon as we are all able."
Six greets Alkyn warmly, offering an easy grin. "Intara's friend did suggest we leave town as soon as possible," he relays, shrugging. "I am ready when you all are."
It won’t take long, so you can all meet at the south gate. I will also say you got the money from the captain for the troglodyte heads. Four heads should come to 100 gold total, so you can divide that up as you see fit.
(25gp among those that ventured that way? As a reminder Sinsil will continue to mask the aura of her key.) Sinsil will lead the way, enjoying the position of authority.
(25gp among those that ventured that way? As a reminder Sinsil will continue to mask the aura of her key.) Sinsil will lead the way, enjoying the position of authority.
(Yeah, sounds good.)
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“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
As they ride, Six pulls out his lute and starts picking out a jovial, adventurous tune that he seems to be making up on the spot, his ears twitching as he picks the notes at whim, occasionally making a face and changing to a different note.
"Why dont we quit this quest and join a circus. With your music and Sinsil's parlour tricks, we would be a hit. Alkyn could be a knife thrower, and I could train baboons."
Rollback Post to RevisionRollBack
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
"Because circuses are beneath us and this quest promises a gateway to power." Sinsil retorts, offended at the term parlor tricks. "But by all means if you don't want to join us don't" (That's Sinsil talking not me. I very much want Tristan around.)
"Ah Sinsil, you are a delight," Six chuckles, sincerity dripping from the words. He appreciates her acerbic nature; it reminds him of his aunt. "To be honest, circus life would not be unfamiliar. I used to perform for my clan all the time."
Alkyn laught at Sinsil's comment, then looks doubtfully at Six. "The circus? My experience was that it rarely paid the bills, and you get accused of all the crimes the guard are too lazy to investigate."
He looks into the distance for a moment, his face briefly grim before he smiles again, and looks around at his new companions, "No...I prefer the life of honest dishonesty!"
"We are not interested in the wizard. I, am interested in learning from his master and have been sent on a trivial fact finding mission and you lot happened to be tagging along. Especially after we turned down that first job." Sinsil says in her usually authoritarian way.
"We travel to Titans' Grave, if you know anything if the area that would be useful. Another able body and keen eyes are always welcomed." Sinsil leads back to the library to where the group traveled.
Perception- you would have noticed several things as you ascended the wizard’s tower. The first is that the internal space is obviously bigger than the tower appears from outside. You passed four doors on your way up- the first snugly fitted to allow in no light. The second, had brass pipework fitted into the surrounding walls which you imagine control humidity.The third had no handle or knob whatsoever. The final door before you emerged onto the roof was fitted with no fewer than six locks, all incredibly complex. Finally, the garden in the greenhouse contained a huge amount of poisonous plants, several of which are very rare.
DM- Chronicles of Wildemount Campaign.
Within an hour, you meet up on the steps outside the Cobalt Reserve. The autumn sun shines brightly and a fresh breeze is blowing with the promise of adventure. What would you like to do?
DM- Chronicles of Wildemount Campaign.
"Sinsil? As the unofficial but also kinda official group leader, what are we up to?"
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Sinsil introduces Alkyn in a bit of formal puffery and then to answer the question. "We stick to the original plan of going to Titans' Grave as soon as we are all able."
(Mobile~)
Six greets Alkyn warmly, offering an easy grin. "Intara's friend did suggest we leave town as soon as possible," he relays, shrugging. "I am ready when you all are."
No Longer Active
Alkyn nods to everyone when introduced, smiling easily.
At Six's remark he shrugs and glances around at his surroundings, "I just arrived, but...it wasn't the warmest welcome I've ever had."
Smiling again, he comes to a decision, "I can be ready to leave within the hour."
(( I assume he has to retrieve his horse from the stables? ))
It won’t take long, so you can all meet at the south gate. I will also say you got the money from the captain for the troglodyte heads. Four heads should come to 100 gold total, so you can divide that up as you see fit.
DM- Chronicles of Wildemount Campaign.
(25gp among those that ventured that way? As a reminder Sinsil will continue to mask the aura of her key.) Sinsil will lead the way, enjoying the position of authority.
(Yeah, sounds good.)
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Ashanti gives Sinsil a small salute when she's not looking and skips after the rest...
As they ride, Six pulls out his lute and starts picking out a jovial, adventurous tune that he seems to be making up on the spot, his ears twitching as he picks the notes at whim, occasionally making a face and changing to a different note.
No Longer Active
"Why dont we quit this quest and join a circus. With your music and Sinsil's parlour tricks, we would be a hit. Alkyn could be a knife thrower, and I could train baboons."
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
"Because circuses are beneath us and this quest promises a gateway to power." Sinsil retorts, offended at the term parlor tricks. "But by all means if you don't want to join us don't" (That's Sinsil talking not me. I very much want Tristan around.)
"Ah Sinsil, you are a delight," Six chuckles, sincerity dripping from the words. He appreciates her acerbic nature; it reminds him of his aunt. "To be honest, circus life would not be unfamiliar. I used to perform for my clan all the time."
No Longer Active
Alkyn laught at Sinsil's comment, then looks doubtfully at Six. "The circus? My experience was that it rarely paid the bills, and you get accused of all the crimes the guard are too lazy to investigate."
He looks into the distance for a moment, his face briefly grim before he smiles again, and looks around at his new companions, "No...I prefer the life of honest dishonesty!"
"Yes," Six agrees, giving Alkyn a sly grin. "Much like being in a tabaxi clan on the outskirts of a big city, no?"
No Longer Active
Alkyn nods, "Such a life is not easy; only for those who truly feel the calling. The road, on the other hand...the road offers many opportunities."
"So tell me. What is your interest in this wizard?"
"We are not interested in the wizard. I, am interested in learning from his master and have been sent on a trivial fact finding mission and you lot happened to be tagging along. Especially after we turned down that first job." Sinsil says in her usually authoritarian way.
Alkyn smiles and nods, but says nothing as he glances around the group to gauge their reactions to the words of the gnome.