After countering the Blindness from the Nun'sspell, Val decides the better part of valor and runs for it.
The scene seems bleak. Rictor has fallen to the ground and is bleeding from the wounds he received from the Paladin. (still waiting on the Death Save for Rictor: 1/1 right now)
Keth stands over the body of the dead paladin and retrieves his weapons. (actions?)
The Nun appears to have had some sort of meltdown upon seeing the death of the Paladin who faced Rictor & Keth. She gets to her feet, tears streaming down her face, and screams "YOU HALFBREED BASTARD I WILL KILL YOU!" She hefts a thick ornate club & shield and races towards Keth.
The second Paladin is still entangled in the vines summoned by Val.
As Val flees he tries to locate any soldiers on the roof but it appears the townsfolk have dealt with those that had the high ground. There is gunfire off in the trees to the left of the town and a few bodies lying in the street here and there. To Val's horror, one of those bodies is Julieanna.
The wind starts to pick up as the clouds overhead roll in and turn the day into night. The first flash of lightning dances across the clouds followed by an almost deafening blast of Thunder. AS the storm builds, rain starts slowly at first then large drops pelt all those outside. Within seconds the rain turns to sleet then hail.
There is another flash of lightning and thunder rolls over you shaking you from inside out.
Another flash of lightning, this time a ground strike. Those inside the Dancing Lady are momentarily blinded by the flash as lightning strikes the building on the opposite side of the street. As the lightning hits, the wooden boards of the building burst and shatter like an explosion had been set off inside. A concussion wave follows the building explosion and the windows of the Dancing Lady shatter.
DM: everyone make a Constitution Save DC: 11 or be stunned for 1 round.
A second and third lightning strike hit 2 more buildings with the same effect.
DM: OK, need inside actions and Keth's actions and Rictor's Death save before we move on.
Flynn snaps out of his stupor, sees the enemies are all dead. Picking up his hat from where it fell, he rushes outside the bar and half runs, half stumbles into the emerging chaos.
Seeing the immediate threat to Keth, Flynn draws his gun and fires at the Nun's hand, aiming to disarm her. Attack: 27 Damage: 10 (DC 15 str save or her weapon is flung 10 feet away)
Rollback Post to RevisionRollBack
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
This post has potentially manipulated dice roll results.
Ravoskan con save: 17
Ravoskan moves to the door, calling his lance with him as he looks around, seeing the growing darkness, he holds up a torch and prays for it to be lit with divine radiance to dispel this evil gloom.
Bonus action to move the spiritual weapon over by the door with him, action to cast light on an unlit torch.
Bill just begins to hurry outside of the bar drawing another arrow as he scans the scene to try and find out whats going on. As he sees the nun trying to attack his friends he just utters an elvish phrase as he releases the arrow.
:Ravoskan and Bill move to the door of the Dancing Lady. There is a brilliant flash of lightning and at the far end of town, another building explodes in force and flame. The Sherrif's Office. Rain, sleet, then hail start pouring from the sky making visibility difficult. You see Keth standing over the bodies of Rictor and an unknown hooded figure. A second hooded figure screams savagely and charges Keth with a rather large club.
Flynn snaps out of whatever stupor he was in and stumbles outside. Seeing the scene before the rest of the party, Flynn aims his pistol, rain, and hail pelting him as he does and he fires. His aim is true, even in these conditions and the club flies from the hand of the charging hooded figure. She lets out a scream and clutches her hand.
Bill fires an arrow but due to the wind, rain, and hail his shot falls short.
The hood falls from the Nun. Though her face is contorted with rage, you can tell she is very beautiful. Her long brown hair is tied into a bun. She looks to her fallen comrade then knees, her hands grasp something around her neck and she seems to be praying.
Keth hears her words: "Forgive us, Father, we have failed you."
There is a sudden flash of light white light and both the Nun and the second Paladin are gone.
As suddenly as the storm set in, it leaves with clouds rolling back to their normal positions. The sun shines brightly.
The party looks to the macabre scene around them. Three buildings, having been struck by lightning, are mostly splinters and burning. Lying at various spots in mud, blood, and water are several bodies of the townsfolk and a few of those soldiers that you spotted riding in earlier.
Gookie comes running out of the General store and screams; "WHAT THE HELL IS GOING ON!" Following Cookie out is a Halfling.
"As far as I can tell, these fine folks were trying to stop a religious nut from cleansing the town, and I don't think she meant cleaning the dust off the windows."
Flynn spins his revolver and holsters it
Rollback Post to RevisionRollBack
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
While taken aback by the sudden disappearance of his enemies he knows his friend lays dieing, "Val! Someone! Rictor is losing a lot of blood and I have no idea what to do!" Keth sheathes his weapons and crouches beside Rictor, raising his upper body.
DM: After careful consideration and weighing everything, I am going to rule that the posts stand as they are. All actions that have led up to this point in the game will not be changed.
Rictorneeds to roll 1 Death Save. If he succeeds Ravoskan will get to him in time to heal Rictor. The game will continue after Rictor rolls.
Outside:
After countering the Blindness from the Nun's spell, Val decides the better part of valor and runs for it.
The scene seems bleak. Rictor has fallen to the ground and is bleeding from the wounds he received from the Paladin. (still waiting on the Death Save for Rictor: 1/1 right now)
Keth stands over the body of the dead paladin and retrieves his weapons. (actions?)
The Nun appears to have had some sort of meltdown upon seeing the death of the Paladin who faced Rictor & Keth. She gets to her feet, tears streaming down her face, and screams "YOU HALFBREED BASTARD I WILL KILL YOU!" She hefts a thick ornate club & shield and races towards Keth.
The second Paladin is still entangled in the vines summoned by Val.
As Val flees he tries to locate any soldiers on the roof but it appears the townsfolk have dealt with those that had the high ground. There is gunfire off in the trees to the left of the town and a few bodies lying in the street here and there. To Val's horror, one of those bodies is Julieanna.
The wind starts to pick up as the clouds overhead roll in and turn the day into night. The first flash of lightning dances across the clouds followed by an almost deafening blast of Thunder. AS the storm builds, rain starts slowly at first then large drops pelt all those outside. Within seconds the rain turns to sleet then hail.
There is another flash of lightning and thunder rolls over you shaking you from inside out.
Another flash of lightning, this time a ground strike. Those inside the Dancing Lady are momentarily blinded by the flash as lightning strikes the building on the opposite side of the street. As the lightning hits, the wooden boards of the building burst and shatter like an explosion had been set off inside. A concussion wave follows the building explosion and the windows of the Dancing Lady shatter.
DM: everyone make a Constitution Save DC: 11 or be stunned for 1 round.
A second and third lightning strike hit 2 more buildings with the same effect.
DM: OK, need inside actions and Keth's actions and Rictor's Death save before we move on.
(Sorry, had a busy week, but I am back now)
Flynn snaps out of his stupor, sees the enemies are all dead. Picking up his hat from where it fell, he rushes outside the bar and half runs, half stumbles into the emerging chaos.
Seeing the immediate threat to Keth, Flynn draws his gun and fires at the Nun's hand, aiming to disarm her.
Attack: 27 Damage: 10
(DC 15 str save or her weapon is flung 10 feet away)
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Ravoskan con save: 17
Ravoskan moves to the door, calling his lance with him as he looks around, seeing the growing darkness, he holds up a torch and prays for it to be lit with divine radiance to dispel this evil gloom.
Bonus action to move the spiritual weapon over by the door with him, action to cast light on an unlit torch.
Rictor death saving throw #3: 3
Keth sets his feet to dodge the blows of the nun, "Stop this madness, live so that he may be remembered. He fought as a good soldier."
Dodge action.
Con save for the Flash: 23
Keth: AC 17 / HP 12/43
Val con save 22
Paladin - warforged - orange
Bill just begins to hurry outside of the bar drawing another arrow as he scans the scene to try and find out whats going on. As he sees the nun trying to attack his friends he just utters an elvish phrase as he releases the arrow.
OOC:
Movement: outside the bar
Bonus Action: Ensnaring Strike (Strength Save: 12)
Attack: Attack: 15 Damage: 5
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
:Ravoskan and Bill move to the door of the Dancing Lady. There is a brilliant flash of lightning and at the far end of town, another building explodes in force and flame. The Sherrif's Office. Rain, sleet, then hail start pouring from the sky making visibility difficult. You see Keth standing over the bodies of Rictor and an unknown hooded figure. A second hooded figure screams savagely and charges Keth with a rather large club.
Flynn snaps out of whatever stupor he was in and stumbles outside. Seeing the scene before the rest of the party, Flynn aims his pistol, rain, and hail pelting him as he does and he fires. His aim is true, even in these conditions and the club flies from the hand of the charging hooded figure. She lets out a scream and clutches her hand.
Bill fires an arrow but due to the wind, rain, and hail his shot falls short.
The hood falls from the Nun. Though her face is contorted with rage, you can tell she is very beautiful. Her long brown hair is tied into a bun. She looks to her fallen comrade then knees, her hands grasp something around her neck and she seems to be praying.
Keth hears her words:
"Forgive us, Father, we have failed you."
There is a sudden flash of light white light and both the Nun and the second Paladin are gone.
As suddenly as the storm set in, it leaves with clouds rolling back to their normal positions. The sun shines brightly.
The party looks to the macabre scene around them. Three buildings, having been struck by lightning, are mostly splinters and burning.
Lying at various spots in mud, blood, and water are several bodies of the townsfolk and a few of those soldiers that you spotted riding in earlier.
Gookie comes running out of the General store and screams; "WHAT THE HELL IS GOING ON!"
Following Cookie out is a Halfling.
(Oh my god, did I run away from Rictor without healing him??? I am so sorry. Can Val heal him still?)
Paladin - warforged - orange
Sorry but Rictor had a Death Save Fail/Success/and Fail. He has died.
(That's only two fails, doesn't he need 3?)
You are correct!
Got involved with setting up a possible replacement and skipped a roll.
Ravoskan would race over to Rictor and offer a quick prayer, asking the saints to save this poor man.
(Healing Hands, +4 hp)
"As far as I can tell, these fine folks were trying to stop a religious nut from cleansing the town, and I don't think she meant cleaning the dust off the windows."
Flynn spins his revolver and holsters it
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
DM:
Rictor is 60 ft. away.
Ravoskan's movement is 30 ft.
Rictor still needs to make a Death Save.
Val can use Healing Word from 60 feet though, yeah?
Paladin - warforged - orange
(Healing Word So long as he can see Rictor it appears so)
While taken aback by the sudden disappearance of his enemies he knows his friend lays dieing, "Val! Someone! Rictor is losing a lot of blood and I have no idea what to do!" Keth sheathes his weapons and crouches beside Rictor, raising his upper body.
DM: After careful consideration and weighing everything, I am going to rule that the posts stand as they are. All actions that have led up to this point in the game will not be changed.
Rictor needs to roll 1 Death Save. If he succeeds Ravoskan will get to him in time to heal Rictor. The game will continue after Rictor rolls.
(Here goes nothin'!)
Death saving throw: 14