Well you can start with what this place is, and what the priestess was up to? Oh and if there’s any weapons or gold hidden? If you don’t tell us what we want to know or try anything and I promise we will kill you
The elf gulps. “Well this is an old dwarven ruin. We wrested it from some hobgoblins who are holed up to the west of here. This was to be a forward mustering point for House Auvryndar for an assault on Skullport. They are mustering on the levels below but lacked a staging point on this one. T’rissa, the priestess, had a set of keys on her to the prison to the south and also a key to a strange room south west of here. It had moving blocks within some of which seemed hollow and others that were solid. I could make neither heads nor tails of it but there may be treasure there. You could check some of the corpses here too T’rissa was lacklustre in searching the prisoners before sacrificing them. That enough?”
You don’t find any magical items but you do however discover that one of the corpses is a human Male in his 20s that matches the description of Kressando Roznar, the missing noble, checking him you find his signet ring confirming his untimely death. You’ll be able to report back to his sister at the Yawning Portal for your reward.
The drow starts gasping in pain and drops to the floor convulsing. In a gory explosion a swarm of baby spiders erupt from his chest and scuttle for the shadows
Heading back out you turn south and head into the prison. You find half a dozen grimlocks, degenerate humans who live in the dark and worship mondflayers, terrorising the prisoners inside the cages. Sensing heavily armed and mostly uninjured adventurers stops them in their tracks. They drop their clubs and adopt poses of surrender
“I’m not exactly in a position of power here. Is there any questions about this place you have that I may answer?”
Well you can start with what this place is, and what the priestess was up to? Oh and if there’s any weapons or gold hidden? If you don’t tell us what we want to know or try anything and I promise we will kill you
The elf gulps. “Well this is an old dwarven ruin. We wrested it from some hobgoblins who are holed up to the west of here. This was to be a forward mustering point for House Auvryndar for an assault on Skullport. They are mustering on the levels below but lacked a staging point on this one.
T’rissa, the priestess, had a set of keys on her to the prison to the south and also a key to a strange room south west of here. It had moving blocks within some of which seemed hollow and others that were solid. I could make neither heads nor tails of it but there may be treasure there. You could check some of the corpses here too T’rissa was lacklustre in searching the prisoners before sacrificing them. That enough?”
Leo searches the other corpses For anything useful
investigation 11
perception 11
he turns out to the others shall try the hidden room first? Then head to the prison?
You don’t find any magical items but you do however discover that one of the corpses is a human Male in his 20s that matches the description of Kressando Roznar, the missing noble, checking him you find his signet ring confirming his untimely death. You’ll be able to report back to his sister at the Yawning Portal for your reward.
Leo takes the ring, as it looks significant, not knowing who the previous owner is.
he finds an unbroken arrow to replenish his almost empty quiver and waits for the others to decide on their next move
Alas! Poor Kressando. His sister will be heartbroken.
Anyway, enough of that. Let's go to this strange moving block room. I am most curious.
The drow starts gasping in pain and drops to the floor convulsing. In a gory explosion a swarm of baby spiders erupt from his chest and scuttle for the shadows
Jhee-Kharr picks Leowin up and stands him on his feet, then shakes him lightly until he comes to
Come on, up you get. I don't want to have to slap you
Leo searches the drows and takes two of the hand crossbows and all the bolts he can find, as back up for his diminished bow and arrow arsenal
Leowin comes round feeling proper groggy. He is still poisoned for another 50 minutes (disadvantage on attacks and skills)
Heading back out you turn south and head into the prison. You find half a dozen grimlocks, degenerate humans who live in the dark and worship mondflayers, terrorising the prisoners inside the cages. Sensing heavily armed and mostly uninjured adventurers stops them in their tracks. They drop their clubs and adopt poses of surrender
Leo loads his crossbows abs aims at them
intimidation 7
flee whilst you can, or you can become new target practice for us. Makes no difference
Eoan addressing the Grimlocks . “Tell us about this prison and who owns it . That’s the best way for you to get out of this unscathed “
The grimlocks jabber away in undercommon. “Elf priestess runs prison. We fed if we poke prisoners. Please let us go!”
“ fine , get out. The Priestess is no longer able to feed you anyway . “
The grimlocks scurry last you and head north. The slapping of their feet on stone as the flee echoing back down towards you.
The cells’ occupants are as follows:
There is a door to a room off of the main prison to the east that is barred from the outside.
Leo searches the area
perception 23
investigation 15
survivial 6
stealth 27
Approaching the three drow in the cells . Keeping out of weapon reach from the bars and presenting the key on his finger .
in elvish “ what’s your tale lads ? And how did you manage to stay armed in there no less ?”
insight 13
One of the drow T’mek spots and fires his crossbow at you
Attack: 8 Damage: 4