This post has potentially manipulated dice roll results.
Rinn nods, bow in hand, he cautiously opens the door as quietly as he can and moves out into the hall beyond (Stealth: 29; Sleight of Hand if you need: 24).
Eline sighs quietly. Taking Robwin’s hand and making sure she has a feel of TT. "Bloody pitch is what we're walking in same as the cave and down the dwarven side tunnels. I'm not an idiot, but three times in this same situation in one day. That's something." Her voical emphasis relaying emotions shifting from irritated to self deprivation to slight amusement. "Warn everyone before you light up the universe. That fire gout at the temple left everyone blind for a few seconds."
Rinn - As you quietly exit the room you notice the dust and air is thick. There is no light. To your immediate right (south) there is a wall that continues east not five feet before opening south. To your left is a semicircle alcove of book shelves filled. All above you is a vaulted ceiling. The space just inches above your head and up as far as you can make out is filled with thick robe like webbing. It looks like Robwin’s foolishness at the Goblinkin's castle was thrown above you in the dark
As Robwin creeps stealthily in, he heeds Rinn’s advice but he can’t help being drawn towards the books. He looks to see if there are any spellbooks, or scrolls, or anything that looks arcane in nature…
The wall tapers down toward the floor. You see that it is an ostentatious stair well going down only. Looking around you notice the stair is replicated on the other side. The room continues back into the mountain. Everything being a colorless grayscale of dark vision, you see the webbing coming down deeper into the chamber. The room seems very deep.
You have some difficulty as in grayscale most of the book titles are blended together. However, you notice one small booklet, more akin to one of the university brochures. As you open the booklet you feel an odd sensation, you see the tilte inside the front cover, "A brief history of Leomund's tiny hut". You quickly absorb the contents Flipping quickly through the pages. You hear in your head, "Yes, <<giberish>>, yes, very good. Read them all later, <<gibberish >>, yes." (( Robwin now knows Tiny Hut as a ritual only and may cast it once a day.))
TT - After Eline stops moving, you feel that strong queezy sensation coming to you from the direction Eline is guiding you. It isn’t Cleaver. You can feel his foul essence slightly southeast of you while the new presence is directly north of you. The new sensation is already fading away.
This post has potentially manipulated dice roll results.
Rinn looks back and silently motions, "Stairs? Or deeper into the webs?" While he waits for a reply, he quickly looks back and scans the large room again as it goes deeper to see if he can find any dangers amongst the webs (Perception: 15).
TT will whisper quietly to Robwin "There is something foul and evil in here with us, I'm not sure where just yet"
She will then use Eyes of the Grave to see if there are any undead nearby (As an action, you know the location of any undead within 60 ft. of you that isn’t behind total cover and that isn’t protected from divination magic until the end of your next turn.)
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Rinn nods, bow in hand, he cautiously opens the door as quietly as he can and moves out into the hall beyond (Stealth: 29; Sleight of Hand if you need: 24).
Eline sighs quietly. Taking Robwin’s hand and making sure she has a feel of TT. "Bloody pitch is what we're walking in same as the cave and down the dwarven side tunnels. I'm not an idiot, but three times in this same situation in one day. That's something." Her voical emphasis relaying emotions shifting from irritated to self deprivation to slight amusement. "Warn everyone before you light up the universe. That fire gout at the temple left everyone blind for a few seconds."
When Robwin starts moving, so does she; quietly.
Roll Stealth with advantage.
Eline Stealth 22
Robwin’s stealth check: 26
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Rinn - As you quietly exit the room you notice the dust and air is thick. There is no light. To your immediate right (south) there is a wall that continues east not five feet before opening south. To your left is a semicircle alcove of book shelves filled. All above you is a vaulted ceiling. The space just inches above your head and up as far as you can make out is filled with thick robe like webbing. It looks like Robwin’s foolishness at the Goblinkin's castle was thrown above you in the dark
Rinn motions to the others with him, "Don't touch the webs."
As Robwin creeps stealthily in, he heeds Rinn’s advice but he can’t help being drawn towards the books. He looks to see if there are any spellbooks, or scrolls, or anything that looks arcane in nature…
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Wolfsong follows Rinn into the room giving him a nod at the warning before looking around trying to spot the source of the webs as best he can.
Wolfsong Stealth 25
Wolfsong Perception 12
Cleaver Stealth 7
Rinn motions for everyone to stay low away from the webs and creeps towards the opening south to peek around the corner (Perception: 5).
The wall tapers down toward the floor. You see that it is an ostentatious stair well going down only. Looking around you notice the stair is replicated on the other side. The room continues back into the mountain. Everything being a colorless grayscale of dark vision, you see the webbing coming down deeper into the chamber. The room seems very deep.
Wolfsong as your giving Cleaver the directions you feel the air rustle as he briefly adjusts his wings.
(( @Grwobert - Roll a percentile (1d100) ))
Grwobert’s percentile roll: 41
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Eline and TT are with you Robwin, following quietly.
You have some difficulty as in grayscale most of the book titles are blended together. However, you notice one small booklet, more akin to one of the university brochures. As you open the booklet you feel an odd sensation, you see the tilte inside the front cover, "A brief history of Leomund's tiny hut". You quickly absorb the contents Flipping quickly through the pages. You hear in your head, "Yes, <<giberish>>, yes, very good. Read them all later, <<gibberish >>, yes." (( Robwin now knows Tiny Hut as a ritual only and may cast it once a day.))
TT - After Eline stops moving, you feel that strong queezy sensation coming to you from the direction Eline is guiding you. It isn’t Cleaver. You can feel his foul essence slightly southeast of you while the new presence is directly north of you. The new sensation is already fading away.
TT - Make a stealth check with Advantage.
As Robwin absorbs the knowledge of tiny hut he has a look of pure mind expanding joy on his face…
He holds onto the small booklet as a keepsake. And turns back to the party. He looks to Wolfsong and Rinn for next moves.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Rinn looks back and silently motions, "Stairs? Or deeper into the webs?" While he waits for a reply, he quickly looks back and scans the large room again as it goes deeper to see if he can find any dangers amongst the webs (Perception: 15).
Stealth: 21
TT will whisper quietly to Robwin "There is something foul and evil in here with us, I'm not sure where just yet"
She will then use Eyes of the Grave to see if there are any undead nearby (As an action, you know the location of any undead within 60 ft. of you that isn’t behind total cover and that isn’t protected from divination magic until the end of your next turn.)