Rinn looks to Wolfsong with a grin, and nocks an arrow before partially drawing his bow. He holds it a moment, waiting for a nod or a shake of the head as to Wolfsong's intent here in taking out the three while the waterfall creates a perfect camouflage for their sounds.
Watching those behind him Wolfsong can't help but shake his head, none of them were hunters but some held promise. As that thought entered his head he hears Rinn's remake before they move further north. Once Wolfsong spots the goblins then sees that Rinn has the same idea as him he returns the grin with a nod while drawing one of his javelins from his pack. Wolfsong holds up three fingers then begins to count down, once the count down ends he hurls his javelin at one of the goblins.
Attack: 14 Damage: 3 (I am assuming advantage due to stealth if that is incorrect I will reroll)
This post has potentially manipulated dice roll results.
Robwin was following behind Wolfsong and Rinn, so when he saw them take action, he would quickly join them and throw in a bolt of fire, or something, if he’s able ((we may be within initiative by then. If so, this would likely be Robwin’s first action)).
@DM
Robwin’sinitiative (if needed): 18
Movement: moving up to between Wolfsong and Rinn, or just behind.
Action: casting fire bolt at a goblin if any are left: Attack: 21 Damage: 4((if no advantage, just take first roll or I can reroll))
Wolfsong: Your javelin just misses its mark. The surprised goblin (g1) looking in your direction. (Roll Initiative, please.)
Rinn: Your arrow strikes true killing the goblin (g2) instantly. (Roll Initiative, please.)
Robwin: Your fireball just misses the third goblin (g3)
Glufs will fire a sling bullet at the goblin (g1) Wolfsong missed. Attack: 9 Damage: 4 (Initiative: 22)
Gralk will cast Acid Splash at the goblin (g3) Robwin targeted. Dex: 11 Damage: Unable to parse dice roll.) BBB: 8 (4)
Robwin: With Gralk next to you, you again feel that strange mix and tug on the weave.
As Gaatbort and Blaire follow the path they see the ice underpass but continue the north direction to catch up with Rinn, Wolfsong and Robwin. (Initiative: 18)
TT and Ikki are behind Blaire.
Eli is last. (Initiative: 6)
It will take a round for the back group to catch up.
After successfully dodging Robwin's fire bolt, the goblin (g3) is hit squarely in the face by Gralk's jet of acid. Choking and inhaling the toxin, they die in a fit, coughing up foaming blood.
Glufs will fire a sling bullet at the remaining goblin (g1), then move into this pool area and start checking out the switchback that leads to the bridge (10 ft south to the switchback tunnel and 15 ft to the bridge).
Maybe it was the frustration of watching this goblin escape three missile attacks, maybe it got a little cocky, maybe both you have no trouble separating the creatures head from his body.
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Ikki will follow behind everyone else.
Rinn looks to Wolfsong with a grin, and nocks an arrow before partially drawing his bow. He holds it a moment, waiting for a nod or a shake of the head as to Wolfsong's intent here in taking out the three while the waterfall creates a perfect camouflage for their sounds.
TT will be hanging with Robwin and the goblins waiting for the ho ahead.b
Watching those behind him Wolfsong can't help but shake his head, none of them were hunters but some held promise. As that thought entered his head he hears Rinn's remake before they move further north. Once Wolfsong spots the goblins then sees that Rinn has the same idea as him he returns the grin with a nod while drawing one of his javelins from his pack. Wolfsong holds up three fingers then begins to count down, once the count down ends he hurls his javelin at one of the goblins.
Attack: 14 Damage: 3 (I am assuming advantage due to stealth if that is incorrect I will reroll)
Rinn follows Wolfsong's javelin with an arrow.
(OOC - similarly, I rolled with advantage due to stealth, but if not advantage, just take first roll or I can reroll.)
Shortbow Attack: 25 Damage: 11
Sneak Attack if hits: 4
Robwin was following behind Wolfsong and Rinn, so when he saw them take action, he would quickly join them and throw in a bolt of fire, or something, if he’s able ((we may be within initiative by then. If so, this would likely be Robwin’s first action)).
@DM
Robwin’s initiative (if needed): 18
Movement: moving up to between Wolfsong and Rinn, or just behind.
Action: casting fire bolt at a goblin if any are left: Attack: 21 Damage: 4 ((if no advantage, just take first roll or I can reroll))
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
(( From DM:
Let's roll Initiative with a first attack action just to have it.
Initiative in 5e skips surprised on the first round.
When starting combat, I don't see a difference between round 1 (surprised) and "action before rolling Initiative" except maybe in narrative pacing.
))
Initiative 18
Wolfsong: Your javelin just misses its mark. The surprised goblin (g1) looking in your direction. (Roll Initiative, please.)
Rinn: Your arrow strikes true killing the goblin (g2) instantly. (Roll Initiative, please.)
Robwin: Your fireball just misses the third goblin (g3)
Glufs will fire a sling bullet at the goblin (g1) Wolfsong missed. Attack: 9 Damage: 4 (Initiative: 22)
Gralk will cast Acid Splash at the goblin (g3) Robwin targeted. Dex: 11 Damage: Unable to parse dice roll.) BBB: 8 (4)
Robwin: With Gralk next to you, you again feel that strange mix and tug on the weave.
As Gaatbort and Blaire follow the path they see the ice underpass but continue the north direction to catch up with Rinn, Wolfsong and Robwin. (Initiative: 18)
TT and Ikki are behind Blaire.
Eli is last. (Initiative: 6)
It will take a round for the back group to catch up.
They don't know yet about the combat.
g1, g3 Initiative: 13
g3 Dex Save: 20
BBB Event: 31
After successfully dodging Robwin's fire bolt, the goblin (g3) is hit squarely in the face by Gralk's jet of acid. Choking and inhaling the toxin, they die in a fit, coughing up foaming blood.
Wolfsong Intiative: 21
Rinn's Initiative: 12
Round 2
Initiative:
Glufs (22), Gralk(22), Wolfsong (21), TT(18), Gaatbort (16), Blaire(16), g1 (13), Rinn (12), Eli(6), ... Ikki (?)
Glufs will fire a sling bullet at the remaining goblin (g1), then move into this pool area and start checking out the switchback that leads to the bridge (10 ft south to the switchback tunnel and 15 ft to the bridge).
Attack: 6 Damage: 6
Gralk will cast Acid Splash at the goblin (g1) and run forward 15 ft to hide between a stalagmite and the southern wall.
Dex: 11 Damage: 6) BBB: 5 (8)
g1 Dex save (4)
Player Map
https://media-waterdeep.cursecdn.com/attachments/3/43/lmop4.jpg
That goblin is not down and they look like they're going to scream for help.
Wolfsong rushes Goblin1, drawing his shortsword as he goes, and tries to stab the goblin.
Attack: 24 Damage: 14
Wolfsong:
Maybe it was the frustration of watching this goblin escape three missile attacks, maybe it got a little cocky, maybe both you have no trouble separating the creatures head from his body.