Probably best that they DON'T know it was us, but not sure that's possible either. Like Aimon said, coin and gear shouldn't be a problem. What gear do you need to be effective?
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
"THAT'S SO MUCH BETT- oh, no, have I been talking that loudly this whole time? Sorry." Caelynn grins sheepishly, standing and walking over to rejoin the others. She listens to Aimon and Frila speak and reads Trill's notes.
"I'm technically supposed to kill these demons eventually, which might garner a bit of attention, if that's what you're after, Frila. As for the dragon, I'm not sure how we'll get close enough to speak with them, or if we'll be able to convince them of anything, but it could be worth a try."
((Has it been long enough that we could take a short rest? Might be nice to get some hp back just in case))
Frila looked at her breastplate, even in it´s broken shape it still had emotional meaning "I only need to fix this here, it´s really broken and doesn´t offer much protection but it´s still important" She then looked at Caelynn "If you find any good shield or a good weapon save it for me. But in short words yes i shall join you" Frila said with a smile "Aye these are good people" she thought
Oak wanders over to Frila. “Do you have weapons there in your pack of belongings?.... ... What kinds of weapons do you favour? I have a few different weapons. I could loan you something until we get back to the blacksmiths.... Or if we’re heading back out into town we could always buy something.... we have a little coin to spare I think”. He smiles kindly on her.
"oohh my! I am beyond thankfull but as for weapons i am set, i have a good rapier. The only thing i really need to be repaired is the breastplate, besides that i am set" She says as she doubles the smile of Oak "Does the generosity of these people never ends?" she thought
“Ah I see, we’ll that’s good....”, says Oak, to Frila. “ ...Hmmm, I’m really not one for armour, but I’m sure a smith in the city would be able to take a look for you. They appear to be very competent, and have some of the best forges I’ve ever seen!”.
The conversations gradually die down as everyone takes an opportunity to rest. After about another twenty minutes or so, you feel slightly energized from the events of the past few hours. Together, you make your way out of the inn and back into the hustle and bustle of Gracklstugh. As you move to the gated wall that separates the cities, you can see that the Blade Bazaar is beginning to close up for the night. Stalls are being taken down, and you can see Druergar begin to sweep the streets as prospective buyers start to leave in droves. Over it all, the sounds of hammers striking metal ring through the air.
When you make it to the wall, you follow along it to the nearest gate. This time, the gate is made of iron. The gate is a massive, solid slab of dark metal engraved with dwarven runes and an image of a dragon's head breathing fire that probably weighs nearly 10 tons. You have seen them open before. Some sort of pulley system rigged above the gates lift them up into the air to allow people to travel underneath them.
As you approach the Gold Gate, a druegar guard dressed in adamantine plate armor with a shield and glaive stationed near the gate says gruffly, "Visitors aren't allowed to pass. Turn back."
((She didn't start it at the beginning of the short rest, since we hadn't decided to take one at that point, so would Trill not be able to afford the party a Song of Rest?))
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
This post has potentially manipulated dice roll results.
HD 1: 3
HD 2: 5
Aimon nods off for a little while and wakes up refreshed. As they make their way through the city, he puts his mask back on to help filter the smoke out.
"Jimjar," Aimon calls over, "do we have any extra masks left? Frila could use one."
When they get to the closed gate, Aimon is about to open his mouth to demand entry, but remembers the guards responded favorably before when the soldiers did the talking. He turns away from the guard and lets Caelynn and Oak approach.
This post has potentially manipulated dice roll results.
((Rolling 2 hit die: 17))
Caelynn would be in favor of getting Frila a mask before doing anything else.
Once they reach the gates, Caelynn repeats the same course of action that seemed to work before. Angling herself away from any passersby, she shows the guard her badge. "We have permission from Captain Grayskull," she tells them with a sharp nod.
"hhmmmm small question though. We kinda want to make the dragon cause chaos, for do we count as visitors or as troublemakers? Because only visitors aren´t allowed" Frila whispers to Aimon "I don´t know if it works like this though"
Oak grabs up his things when the party decide to move out. All his weapons and shield are stowed as he walks through the city, but each of them are close at hand: a whip at his side, hand axes looped in leather straps, his military quiver and short bow slung over his back, his huge great axe in its sling over his back too.
As the party walk through the city, Oak turns to Frila, “I must admit, although I don’t want to get into a fight straight away, I’m quite looking forward to seeing you in action. You seem to be comfortable with weapons and arms. Do you have a professional or military background?”.
He looks closer at her armour, “What significance are these golden emblems on your breastplate? If you don’t mind me asking...”.
Oak trusts Caelynn to manage the gate guards better than him, but listens closely, at that point, in case there’s anything he can do to help.
((Frila has been in been in the city long enough that she doesn't need a mask. However, Jimjar produces one for her. On the way to the gate, you could have stopped by the mask maker and grabbed Trill's mask. I'm going to go back and find the descriptions of Gracklstugh for Frila.))
This is when they approached the city by boat -
After hours of tense navigation, you glimpse and orange glow in the distance. Soon you hear faint metallic echoes, growing louder as you come closer. Firelight illuminates massive columns with structures built around their bases. The cold air of the Underdark is becoming warmer even at this distance, and you can now see a variety of piers made from zhurkwood, stone, and plain rock getting along the edge of a huge cavern that stretches for nearly a mile.
As the party draws closer, they can see that the eastern docs are the least crowded. Shushar guides them to a natural rock pier on the eastern edge of the cavern. Guards patrol the walkways occasionally. Make a Stealth Check of 14 or higher or an Survival Check of 15 or higher to arrive inconspicuously.
General Features:
Sweltering heat and cloying smoke cleaning to every corner of the dwarven city, spewing from smelters house inside massive stalagmites and stalactites. These protrude from the cavins floor and sealing like the teeth of some great maw.The
Light: The city's glowing forges and smithies operate continuously. Most of the city is dimly lit by a hellish red glow, with patches of darkness here and there.
Noise: The clinging and clacking of hammers and machinery echoes constantly through the city. Perception checks made to listen in the city have disadvantage.
Smoke and Haze: Despite vents dug into the walls and ceiling of the city's great cavern, fumes from smelters and forges linger at ground level.
You make your way into the Darklake District. On the map, it is the area closest to the Darklake. Walls divide from the rest of the city. The Darklake District Gives an illusion of openness. The streets are relatively wide to allow for merchant carts and wagons to pass, and the buildings aren't as crowded around stalagmites as in the southern districts. Openness doesn't mean welcoming, however. The druegar who ply there trades here are weary of the all the foreigners confined by law to this part of city.
A wave of heat slams against you as an acrid smog rises to choke the air out of your lungs. The Darklake spreads out beyond a jumble of buildings and streets, reflecting the lights of countless fires burning across the city within hollowed-out columns and stalagmites. Though the streets are crowded, you move easily within the surging throng of buyers, merchants, and slaves. You are the only outsiders here, as you spy drow, svirfneblin, derro, orcs, and other races in the crowds. The shouting of people blends with the sound of distant hammering to create a constant, distracting din. Patrols of druegar walk the street to keep the peace.
This post has potentially manipulated dice roll results.
"I also do not wish to fight straight away. Yes i was in the military for a while, but left due to disagreements with a general, we left on good terms though.", Frila then looks at her breastplate and smiles "Along time ago my family were great nobels, they rulled alot of lands and had a vast ammount of fortune, these emblems are our symbols", the golden emblem had a pair of hands, one of wich was naked while the other had a gauntlet holding a sphere with many eyes and on the bottom a broken upside down black hand "The sphere with eyes represents Savras, the god of divination and faith, for it is in our blood to have faith in each other. The gauntlet represents Torm, god of courage and self-sacrifice, for it is in our hearts the courage to carry the wills of our ancestors and to sacrifice ourselves if needed to continue that will. The broken hand represents Bane, God of Tyranny, it´s both broken and upside down because to have what we had a great ancestor of mine fought against a cult of Bane, his victory is the pillar of our rise in to power. And the naked hand represents us, we might not have godhood, but we stand with it, side to side, and carrying it´s wishes like the hands carry the sphere. Our family also grown with the union of 2 other families that´s why we worship several gods" she then silences with a smile on her face. She reminded of her father telling these exact words.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
"THAT'S SO MUCH BETT- oh, no, have I been talking that loudly this whole time? Sorry." Caelynn grins sheepishly, standing and walking over to rejoin the others. She listens to Aimon and Frila speak and reads Trill's notes.
"I'm technically supposed to kill these demons eventually, which might garner a bit of attention, if that's what you're after, Frila. As for the dragon, I'm not sure how we'll get close enough to speak with them, or if we'll be able to convince them of anything, but it could be worth a try."
((Has it been long enough that we could take a short rest? Might be nice to get some hp back just in case))
Iris - Tiefling Cleric | Cassandra - Elf Warlock | Solace - Tiefling Monk | Tempest - Hexblood Monk | Lex - Fire Genasi Barbarian
Lilyn - Triton Ranger | Candor - Changeling Bard | Echo - Changeling Warlock/Bard | Rowan - Fairy Wizard
Frila looked at her breastplate, even in it´s broken shape it still had emotional meaning
"I only need to fix this here, it´s really broken and doesn´t offer much protection but it´s still important"
She then looked at Caelynn
"If you find any good shield or a good weapon save it for me. But in short words yes i shall join you" Frila said with a smile
"Aye these are good people" she thought
((Do we have any spare weapons in the chest?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Oak wanders over to Frila. “Do you have weapons there in your pack of belongings?.... ... What kinds of weapons do you favour? I have a few different weapons. I could loan you something until we get back to the blacksmiths.... Or if we’re heading back out into town we could always buy something.... we have a little coin to spare I think”. He smiles kindly on her.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
"oohh my! I am beyond thankfull but as for weapons i am set, i have a good rapier. The only thing i really need to be repaired is the breastplate, besides that i am set" She says as she doubles the smile of Oak
"Does the generosity of these people never ends?" she thought
“Ah I see, we’ll that’s good....”, says Oak, to Frila. “ ...Hmmm, I’m really not one for armour, but I’m sure a smith in the city would be able to take a look for you. They appear to be very competent, and have some of the best forges I’ve ever seen!”.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
The conversations gradually die down as everyone takes an opportunity to rest. After about another twenty minutes or so, you feel slightly energized from the events of the past few hours. Together, you make your way out of the inn and back into the hustle and bustle of Gracklstugh. As you move to the gated wall that separates the cities, you can see that the Blade Bazaar is beginning to close up for the night. Stalls are being taken down, and you can see Druergar begin to sweep the streets as prospective buyers start to leave in droves. Over it all, the sounds of hammers striking metal ring through the air.
When you make it to the wall, you follow along it to the nearest gate. This time, the gate is made of iron. The gate is a massive, solid slab of dark metal engraved with dwarven runes and an image of a dragon's head breathing fire that probably weighs nearly 10 tons. You have seen them open before. Some sort of pulley system rigged above the gates lift them up into the air to allow people to travel underneath them.
As you approach the Gold Gate, a druegar guard dressed in adamantine plate armor with a shield and glaive stationed near the gate says gruffly, "Visitors aren't allowed to pass. Turn back."
DM- Azalin's Doom
DM- Surviving the Unsurvivable
((She didn't start it at the beginning of the short rest, since we hadn't decided to take one at that point, so would Trill not be able to afford the party a Song of Rest?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
HD 1: 3
HD 2: 5
Aimon nods off for a little while and wakes up refreshed. As they make their way through the city, he puts his mask back on to help filter the smoke out.
"Jimjar," Aimon calls over, "do we have any extra masks left? Frila could use one."
When they get to the closed gate, Aimon is about to open his mouth to demand entry, but remembers the guards responded favorably before when the soldiers did the talking. He turns away from the guard and lets Caelynn and Oak approach.
((It's the same day that Trill placed a mask on order, right? They could swing by and get one for Frila though.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Rolling 2 hit die: 17))
Caelynn would be in favor of getting Frila a mask before doing anything else.
Once they reach the gates, Caelynn repeats the same course of action that seemed to work before. Angling herself away from any passersby, she shows the guard her badge. "We have permission from Captain Grayskull," she tells them with a sharp nod.
Iris - Tiefling Cleric | Cassandra - Elf Warlock | Solace - Tiefling Monk | Tempest - Hexblood Monk | Lex - Fire Genasi Barbarian
Lilyn - Triton Ranger | Candor - Changeling Bard | Echo - Changeling Warlock/Bard | Rowan - Fairy Wizard
"hhmmmm small question though. We kinda want to make the dragon cause chaos, for do we count as visitors or as troublemakers? Because only visitors aren´t allowed" Frila whispers to Aimon
"I don´t know if it works like this though"
((OOC: Oak rolling hit dice: 16 + 9 = 48/49hp total, 2x hit-dice left))
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Oak grabs up his things when the party decide to move out. All his weapons and shield are stowed as he walks through the city, but each of them are close at hand: a whip at his side, hand axes looped in leather straps, his military quiver and short bow slung over his back, his huge great axe in its sling over his back too.
As the party walk through the city, Oak turns to Frila, “I must admit, although I don’t want to get into a fight straight away, I’m quite looking forward to seeing you in action. You seem to be comfortable with weapons and arms. Do you have a professional or military background?”.
He looks closer at her armour, “What significance are these golden emblems on your breastplate? If you don’t mind me asking...”.
Oak trusts Caelynn to manage the gate guards better than him, but listens closely, at that point, in case there’s anything he can do to help.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
((Frila has been in been in the city long enough that she doesn't need a mask. However, Jimjar produces one for her. On the way to the gate, you could have stopped by the mask maker and grabbed Trill's mask. I'm going to go back and find the descriptions of Gracklstugh for Frila.))
This is when they approached the city by boat -
After hours of tense navigation, you glimpse and orange glow in the distance. Soon you hear faint metallic echoes, growing louder as you come closer. Firelight illuminates massive columns with structures built around their bases. The cold air of the Underdark is becoming warmer even at this distance, and you can now see a variety of piers made from zhurkwood, stone, and plain rock getting along the edge of a huge cavern that stretches for nearly a mile.
As the party draws closer, they can see that the eastern docs are the least crowded. Shushar guides them to a natural rock pier on the eastern edge of the cavern. Guards patrol the walkways occasionally. Make a Stealth Check of 14 or higher or an Survival Check of 15 or higher to arrive inconspicuously.
General Features:
Sweltering heat and cloying smoke cleaning to every corner of the dwarven city, spewing from smelters house inside massive stalagmites and stalactites. These protrude from the cavins floor and sealing like the teeth of some great maw.The
Light: The city's glowing forges and smithies operate continuously. Most of the city is dimly lit by a hellish red glow, with patches of darkness here and there.
Noise: The clinging and clacking of hammers and machinery echoes constantly through the city. Perception checks made to listen in the city have disadvantage.
Smoke and Haze: Despite vents dug into the walls and ceiling of the city's great cavern, fumes from smelters and forges linger at ground level.
You make your way into the Darklake District. On the map, it is the area closest to the Darklake. Walls divide from the rest of the city. The Darklake District Gives an illusion of openness. The streets are relatively wide to allow for merchant carts and wagons to pass, and the buildings aren't as crowded around stalagmites as in the southern districts. Openness doesn't mean welcoming, however. The druegar who ply there trades here are weary of the all the foreigners confined by law to this part of city.
A wave of heat slams against you as an acrid smog rises to choke the air out of your lungs. The Darklake spreads out beyond a jumble of buildings and streets, reflecting the lights of countless fires burning across the city within hollowed-out columns and stalagmites. Though the streets are crowded, you move easily within the surging throng of buyers, merchants, and slaves. You are the only outsiders here, as you spy drow, svirfneblin, derro, orcs, and other races in the crowds. The shouting of people blends with the sound of distant hammering to create a constant, distracting din. Patrols of druegar walk the street to keep the peace.
DM- Azalin's Doom
DM- Surviving the Unsurvivable
((Was Song of Rest feasible?))
7 + 1
33/35
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Yep. I forgot to mention that. Sorry))
DM- Azalin's Doom
DM- Surviving the Unsurvivable
((Extra d6: 3))
Iris - Tiefling Cleric | Cassandra - Elf Warlock | Solace - Tiefling Monk | Tempest - Hexblood Monk | Lex - Fire Genasi Barbarian
Lilyn - Triton Ranger | Candor - Changeling Bard | Echo - Changeling Warlock/Bard | Rowan - Fairy Wizard
"I also do not wish to fight straight away. Yes i was in the military for a while, but left due to disagreements with a general, we left on good terms though.", Frila then looks at her breastplate and smiles
"Along time ago my family were great nobels, they rulled alot of lands and had a vast ammount of fortune, these emblems are our symbols", the golden emblem had a pair of hands, one of wich was naked while the other had a gauntlet holding a sphere with many eyes and on the bottom a broken upside down black hand
"The sphere with eyes represents Savras, the god of divination and faith, for it is in our blood to have faith in each other. The gauntlet represents Torm, god of courage and self-sacrifice, for it is in our hearts the courage to carry the wills of our ancestors and to sacrifice ourselves if needed to continue that will. The broken hand represents Bane, God of Tyranny, it´s both broken and upside down because to have what we had a great ancestor of mine fought against a cult of Bane, his victory is the pillar of our rise in to power. And the naked hand represents us, we might not have godhood, but we stand with it, side to side, and carrying it´s wishes like the hands carry the sphere. Our family also grown with the union of 2 other families that´s why we worship several gods" she then silences with a smile on her face. She reminded of her father telling these exact words.
Stealth check 12